deej

package module
v0.9.10 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Aug 31, 2020 License: MIT Imports: 27 Imported by: 0

README

deej

deej is an open-source hardware volume mixer for Windows and Linux PCs. It lets you use real-life sliders (like a DJ!) to seamlessly control the volumes of different apps (such as your music player, the game you're playing and your voice chat session) without having to stop what you're doing.

Join the deej Discord server if you need help or have any questions!

Discord

deej consists of a lightweight desktop client written in Go, and an Arduino-based hardware setup that's simple and cheap to build. Check out some versions built by members of our community!

Download the latest release | Video demonstration | Build video by Tech Always

The OG shoebox build

Table of contents

Features

deej is written in Go and distributed as a portable (no installer needed) executable.

  • Bind apps to different sliders
    • Bind multiple apps per slider (i.e. one slider for all your games)
    • Bind the master channel
    • Bind "system sounds" (on Windows)
    • Bind specific audio devices by name (on Windows)
    • New: Bind currently active app (on Windows, experimental)
    • New: Bind all other unassigned apps (experimental)
  • Control your microphone's input level
  • Lightweight desktop client, consuming around 10MB of memory
  • Runs from your system tray
  • Helpful notifications to let you know if something isn't working

Looking for the older Python version? It's no longer maintained, but you can always find it in the legacy-python branch.

How it works

Hardware
  • The sliders are connected to 5 (or as many as you like) analog pins on an Arduino Nano/Uno board. They're powered from the board's 5V output (see schematic)
  • The board connects via a USB cable to the PC
Schematic

Hardware schematic

Software
  • The code running on the Arduino board is a C program constantly writing current slider values over its serial interface
  • The PC runs a lightweight Go client cmd/main.go in the background. This client reads the serial stream and adjusts app volumes according to the given configuration file

Slider mapping (configuration)

deej uses a simple YAML-formatted configuration file named config.yaml, placed alongside the deej executable.

The config file determines which applications (and devices) are mapped to which sliders, and which parameters to use for the connection to the Arduino board, as well as other user preferences.

This file auto-reloads when its contents are changed, so you can change application mappings on-the-fly without restarting deej.

It looks like this:

slider_mapping:
  0: master
  1: chrome.exe
  2: spotify.exe
  3:
    - pathofexile_x64.exe
    - rocketleague.exe
  4: discord.exe

# set this to true if you want the controls inverted (i.e. top is 0%, bottom is 100%)
invert_sliders: false

# settings for connecting to the arduino board
com_port: COM4
baud_rate: 9600

# adjust the amount of signal noise reduction depending on your hardware quality
# supported values are "low" (excellent hardware), "default" (regular hardware) or "high" (bad, noisy hardware)
noise_reduction: default
  • master is a special option to control the master volume of the system (uses the default playback device)
  • mic is a special option to control your microphone's input level (uses the default recording device)
  • New: deej.unmapped is a special option to control all apps that aren't bound to any slider ("everything else") (experimental)
  • New: On Windows, deej.current is a special option to control whichever app is currently in focus (experimental)
  • On Windows, you can specify a device's full name, i.e. Speakers (Realtek High Definition Audio), to bind that device's level to a slider. This doesn't conflict with the default master and mic options, and works for both input and output devices.
    • Be sure to use the full device name, as seen in the menu that comes up when left-clicking the speaker icon in the tray menu
  • system is a special option on Windows to control the "System sounds" volume in the Windows mixer
  • All names are case-insensitive, meaning both chrome.exe and CHROME.exe will work
  • You can create groups of process names (using a list) to either:
    • control more than one app with a single slider
    • choose whichever process in the group that's currently running (i.e. to have one slider control any game you're playing)

Build your own!

Building deej is very simple. You only need a few relatively cheap parts - it's an excellent starter project (and my first Arduino project, personally). Remember that if you need any help or have a question that's not answered here, you can always join the deej Discord server.

Build deej for yourself, or as an awesome gift for your gaming buddies!

Build video

In case you prefer watching to reading, Charles from the Tech Always YouTube channel has made a fantastic video that covers the basics of building deej for yourself, including parts, costs, assembly and software. I highly recommend checking it out!

Bill of Materials
  • An Arduino Nano, Pro Micro or Uno board
    • I officially recommend using a Nano or a Pro Micro for their smaller form-factor, friendlier USB connectors and more analog pins. Plus they're cheaper
    • You can also use any other development board that has a Serial over USB interface
  • A few slider potentiometers, up to your number of free analog pins (the cheaper ones cost around 1-2 USD each, and come with a standard 10K Ohm variable resistor. These should work just fine for this project)
    • Important: make sure to get linear sliders, not logarithmic ones! Check the product description
    • You can also use circular knobs if you like
  • Some wires
  • Any kind of box to hold everything together. You don't need a 3D printer for this project! It works fantastically with just a piece of cardboard or a shoebox. That being said, if you do have one, read on...
Thingiverse collection

With many different 3D-printed designs being added to our community showcase, it felt right to gather all of them in a Thingiverse collection for you to browse. If you have access to a 3D printer, feel free to use one of the designs in your build.

Visit our community-created design collection on Thingiverse!

You can also submit your own design to be added to the collection. Regardless, if you do upload your design to Thingiverse, please add a deej tag to it so that others can find it more easily.

Build procedure
  • Connect everything according to the schematic
  • Test with a multimeter to be sure your sliders are hooked up correctly
  • Flash the Arduino chip with the sketch in arduino\deej-5-sliders-vanilla
    • Important: If you have more or less than 5 sliders, you must edit the sketch to match what you have
  • After flashing, check the serial monitor. You should see a constant stream of values separated by a pipe (|) character, e.g. 0|240|1023|0|483
    • When you move a slider, its corresponding value should move between 0 and 1023
  • Congratulations, you're now ready to run the deej executable!

How to run

Requirements
Windows
  • Windows. That's it
Linux
  • Install libgtk-3-dev, libappindicator3-dev and libwebkit2gtk-4.0-dev for system tray support
Download and installation
  • Head over to the releases page and download the latest version's executable and configuration file (deej.exe and config.yaml)
  • Place them in the same directory anywhere on your machine
  • (Optional, on Windows) Create a shortcut to deej.exe and copy it to %APPDATA%\Microsoft\Windows\Start Menu\Programs\Startup to have deej run on boot
Building from source

If you'd rather not download a compiled executable, or want to extend deej or modify it to your needs, feel free to clone the repository and build it yourself. All you need is a Go 1.14 (or above) environment on your machine. If you go this route, make sure to check out the developer scripts.

Like other Go packages, you can also use the go get tool: go get -u github.com/omriharel/deej.

If you need any help with this, please join our Discord server.

Community

Discord

While deej is still a very new project, a vibrant community has already started to grow around it. Come hang out with us in the deej Discord server, or check out awesome builds made by our members in the community showcase.

The server is also a great place to ask questions, suggest features or report bugs (but of course, feel free to use GitHub if you prefer).

Donations

If you love deej and want to show your support for this project, you can do so using the link below. Please don't feel obligated to donate - building the project and telling your friends about it goes a very long way! Thank you very much.

ko-fi

Long-ish term roadmap

  • Serial communications rework to support two-way data flows for better extensibility
  • Basic GUI to replace manual configuration editing
  • Feel free to open an issue if you feel like something else is missing

License

deej is released under the MIT license.

Documentation

Overview

Package deej provides a machine-side client that pairs with an Arduino chip to form a tactile, physical volume control system/

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func NewLogger

func NewLogger(buildType string) (*zap.SugaredLogger, error)

NewLogger provides a logger instance for the whole program

Types

type CanonicalConfig

type CanonicalConfig struct {
	SliderMapping *sliderMap

	ConnectionInfo struct {
		COMPort  string
		BaudRate int
	}

	InvertSliders bool

	NoiseReductionLevel string
	// contains filtered or unexported fields
}

CanonicalConfig provides application-wide access to configuration fields, as well as loading/file watching logic for deej's configuration file

func NewConfig

func NewConfig(logger *zap.SugaredLogger, notifier Notifier) (*CanonicalConfig, error)

NewConfig creates a config instance for the deej object and sets up viper instances for deej's config files

func (*CanonicalConfig) Load

func (cc *CanonicalConfig) Load() error

Load reads deej's config files from disk and tries to parse them

func (*CanonicalConfig) StopWatchingConfigFile

func (cc *CanonicalConfig) StopWatchingConfigFile()

StopWatchingConfigFile signals our filesystem watcher to stop

func (*CanonicalConfig) SubscribeToChanges

func (cc *CanonicalConfig) SubscribeToChanges() chan bool

SubscribeToChanges allows external components to receive updates when the config is reloaded

func (*CanonicalConfig) WatchConfigFileChanges

func (cc *CanonicalConfig) WatchConfigFileChanges()

WatchConfigFileChanges starts watching for configuration file changes and attempts reloading the config when they happen

type Deej

type Deej struct {
	// contains filtered or unexported fields
}

Deej is the main entity managing access to all sub-components

func NewDeej

func NewDeej(logger *zap.SugaredLogger, verbose bool) (*Deej, error)

NewDeej creates a Deej instance

func (*Deej) Initialize

func (d *Deej) Initialize() error

Initialize sets up components and starts to run in the background

func (*Deej) SetVersion

func (d *Deej) SetVersion(version string)

SetVersion causes deej to add a version string to its tray menu if called before Initialize

func (*Deej) Verbose added in v0.9.8

func (d *Deej) Verbose() bool

Verbose returns a boolean indicating whether deej is running in verbose mode

type Notifier

type Notifier interface {
	Notify(title string, message string)
}

Notifier provides generic notification sending

type SerialIO

type SerialIO struct {
	// contains filtered or unexported fields
}

SerialIO provides a deej-aware abstraction layer to managing serial I/O

func NewSerialIO

func NewSerialIO(deej *Deej, logger *zap.SugaredLogger) (*SerialIO, error)

NewSerialIO creates a SerialIO instance that uses the provided deej instance's connection info to establish communications with the arduino chip

func (*SerialIO) Start

func (sio *SerialIO) Start() error

Start attempts to connect to our arduino chip

func (*SerialIO) Stop

func (sio *SerialIO) Stop()

Stop signals us to shut down our serial connection, if one is active

func (*SerialIO) SubscribeToSliderMoveEvents

func (sio *SerialIO) SubscribeToSliderMoveEvents() chan SliderMoveEvent

SubscribeToSliderMoveEvents returns an unbuffered channel that receives a sliderMoveEvent struct every time a slider moves

type Session

type Session interface {
	GetVolume() float32
	SetVolume(v float32) error

	Key() string
	Release()
}

Session represents a single addressable audio session

type SessionFinder added in v0.9.2

type SessionFinder interface {
	GetAllSessions() ([]Session, error)

	Release() error
}

SessionFinder represents an entity that can find all current audio sessions

type SliderMoveEvent

type SliderMoveEvent struct {
	SliderID     int
	PercentValue float32
}

SliderMoveEvent represents a single slider move captured by deej

type ToastNotifier

type ToastNotifier struct {
	// contains filtered or unexported fields
}

ToastNotifier provides toast notifications for Windows

func NewToastNotifier

func NewToastNotifier(logger *zap.SugaredLogger) (*ToastNotifier, error)

NewToastNotifier creates a new ToastNotifier

func (*ToastNotifier) Notify

func (tn *ToastNotifier) Notify(title string, message string)

Notify sends a toast notification (or falls back to other types of notification for older Windows versions)

Directories

Path Synopsis

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL