volcengine

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Published: Apr 26, 2024 License: Apache-2.0 Imports: 19 Imported by: 0

README

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The Volcaengine Kubernetes Engine supports the CLB reuse mechanism in k8s. Different SVCs can use different ports of the same CLB. Therefore, the Volcengine-CLB network plugin will record the port allocation corresponding to each CLB. For the specified network type as Volcengine-CLB, the Volcengine-CLB network plugin will automatically allocate a port and create a service object. Wait for the svc ingress field. After the public network IP is successfully created, the GameServer network is in the Ready state and the process is completed. image

Volcengine-CLB configuration

plugin configuration

[volcengine]
enable = true
[volcengine.clb]
#Fill in the free port segment that clb can use to allocate external access ports to pods, The maximum port range is 200.
max_port = 700
min_port = 500

Parameter

ClbIds
  • Meaning:fill in the id of the clb. You can fill in more than one. You need to create the clb in [Volcano Engine].
  • Value:each clbId is divided by , . For example: clb-9zeo7prq1m25ctpfrw1m7,clb-bp1qz7h50yd3w58h2f8je,...
  • Configurable:Y
PortProtocols
  • Meaning:the ports and protocols exposed by the pod, support filling in multiple ports/protocols
  • Value:port1/protocol1,port2/protocol2,... The protocol names must be in uppercase letters.
  • Configurable:Y
AllocateLoadBalancerNodePorts
  • Meaning:Whether the generated service is assigned nodeport, this can be set to false only in clb passthrough mode
  • Value:false / true
  • Configurable:Y
Fixed
  • Meaning:whether the mapping relationship is fixed. If the mapping relationship is fixed, the mapping relationship remains unchanged even if the pod is deleted and recreated.
  • Value:false / true
  • Configurable:Y
AllowNotReadyContainers
  • Meaning:the container names that are allowed not ready when inplace updating, when traffic will not be cut.
  • Value:{containerName_0},{containerName_1},... eg:sidecar
  • Configurable:It cannot be changed during the in-place updating process.
Annotations
  • Meaning:the anno added to the service
  • Value:key1:value1,key2:value2...
  • Configurable:Y

Example

cat <<EOF | kubectl apply -f -
apiVersion: game.kruise.io/v1alpha1
kind: GameServerSet
metadata:
  name: gss-2048-clb
  namespace: default
spec:
  replicas: 3
  updateStrategy:
    rollingUpdate:
      podUpdatePolicy: InPlaceIfPossible
  network:
    networkType: Volcengine-CLB
    networkConf:
      - name: ClbIds
        #Fill in Volcengine Cloud LoadBalancer Id here
        value: clb-xxxxx
      - name: PortProtocols
        #Fill in the exposed ports and their corresponding protocols here. 
        #If there are multiple ports, the format is as follows: {port1}/{protocol1},{port2}/{protocol2}...
        #If the protocol is not filled in, the default is TCP
        value: 80/TCP
      - name: AllocateLoadBalancerNodePorts
        # Whether the generated service is assigned nodeport.
        value: "true"
      - name: Fixed
        #Fill in here whether a fixed IP is required [optional] ; Default is false
        value: "false"
      - name: Annotations
        #Fill in the anno related to clb on the service
        #The format is as follows: {key1}:{value1},{key2}:{value2}...
        value: "key1:value1,key2:value2"
  gameServerTemplate:
    spec:
      containers:
        - image: cr-helm2-cn-beijing.cr.volces.com/kruise/2048:v1.0
          name: app-2048
          volumeMounts:
            - name: shared-dir
              mountPath: /var/www/html/js
        - image: cr-helm2-cn-beijing.cr.volces.com/kruise/2048-sidecar:v1.0
          name: sidecar
          args:
            - bash
            - -c
            - rsync -aP /app/js/* /app/scripts/ && while true; do echo 11;sleep 2; done
          volumeMounts:
            - name: shared-dir
              mountPath: /app/scripts
      volumes:
        - name: shared-dir
          emptyDir: {}
EOF

Check the network status in GameServer:

networkStatus:
    createTime: "2024-01-19T08:19:49Z"
    currentNetworkState: Ready
    desiredNetworkState: Ready
    externalAddresses:
    - ip: xxx.xxx.xx.xxx
      ports:
      - name: "80"
        port: 6611
        protocol: TCP
    internalAddresses:
    - ip: 172.16.200.60
      ports:
      - name: "80"
        port: 80
        protocol: TCP
    lastTransitionTime: "2024-01-19T08:19:49Z"
    networkType: Volcengine-CLB

Documentation

Index

Constants

View Source
const (
	ClbNetwork                    = "Volcengine-CLB"
	AliasCLB                      = "CLB-Network"
	ClbIdLabelKey                 = "service.beta.kubernetes.io/volcengine-loadbalancer-id"
	ClbIdsConfigName              = "ClbIds"
	PortProtocolsConfigName       = "PortProtocols"
	FixedConfigName               = "Fixed"
	AllocateLoadBalancerNodePorts = "AllocateLoadBalancerNodePorts"
	ClbAnnotations                = "Annotations"
	ClbConfigHashKey              = "game.kruise.io/network-config-hash"
	ClbIdAnnotationKey            = "service.beta.kubernetes.io/volcengine-loadbalancer-id"
	ClbAddressTypeKey             = "service.beta.kubernetes.io/volcengine-loadbalancer-address-type"
	ClbAddressTypePublic          = "PUBLIC"
	ClbSchedulerKey               = "service.beta.kubernetes.io/volcengine-loadbalancer-scheduler"
	ClbSchedulerWRR               = "wrr"
	SvcSelectorKey                = "statefulset.kubernetes.io/pod-name"
)
View Source
const (
	Volcengine = "Volcengine"
)

Variables

This section is empty.

Functions

func NewVolcengineProvider

func NewVolcengineProvider() (cloudprovider.CloudProvider, error)

Types

type ClbPlugin

type ClbPlugin struct {
	// contains filtered or unexported fields
}

func (*ClbPlugin) Alias

func (c *ClbPlugin) Alias() string

func (*ClbPlugin) Init

func (*ClbPlugin) Name

func (c *ClbPlugin) Name() string

func (*ClbPlugin) OnPodAdded

func (c *ClbPlugin) OnPodAdded(client client.Client, pod *corev1.Pod, ctx context.Context) (*corev1.Pod, cperrors.PluginError)

func (*ClbPlugin) OnPodDeleted

func (c *ClbPlugin) OnPodDeleted(client client.Client, pod *corev1.Pod, ctx context.Context) cperrors.PluginError

func (*ClbPlugin) OnPodUpdated

func (c *ClbPlugin) OnPodUpdated(client client.Client, pod *corev1.Pod, ctx context.Context) (*corev1.Pod, cperrors.PluginError)

type Provider

type Provider struct {
	// contains filtered or unexported fields
}

func (*Provider) ListPlugins

func (vp *Provider) ListPlugins() (map[string]cloudprovider.Plugin, error)

func (*Provider) Name

func (vp *Provider) Name() string

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