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v0.5.2 Latest Latest
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Published: Mar 29, 2019 License: MIT Imports: 13 Imported by: 0

README

False Color LUT from https://github.com/hdoverobinson/wx-star_false-color

Thanks hdoverobinson for the amazing work with the LUT!

Documentation

Index

Constants

View Source
const (
	DefaultMinimumTemperature = 173
	DefaultMaximumTemperature = 373
)

Variables

View Source
var TemperatureScaleLUT = []color.Color{}/* 256 elements not displayed */

LUT from https://github.com/guidocioni/eumetsat-python/blob/master/IR4AVHRR6.cpt

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDigest

func AssetDigest(name string) ([sha256.Size]byte, error)

AssetDigest returns the digest of the file with the given name. It returns an error if the asset could not be found or the digest could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"}, AssetDir("data/img") would return []string{"a.png", "b.png"}, AssetDir("foo.txt") and AssetDir("notexist") would return an error, and AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func AssetString

func AssetString(name string) (string, error)

AssetString returns the asset contents as a string (instead of a []byte).

func Digests

func Digests() (map[string][sha256.Size]byte, error)

Digests returns a map of all known files and their checksums.

func LutIndexToTemperature added in v0.5.2

func LutIndexToTemperature(minTemperature, maxTemperature float32, index int) float32

func LutTempToIndex added in v0.5.2

func LutTempToIndex(minTemperature, maxTemperature, temp float32) int

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func MustAssetString

func MustAssetString(name string) string

MustAssetString is like AssetString but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory.

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively.

func ScaleLutToColor added in v0.5.2

func ScaleLutToColor(minTemperature, maxTemperature float32, baseLut []float32, colorLut []color.Color) []color.Color

Types

This section is empty.

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