Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var ( MessageId_name = map[int32]string{ 0: "None", 10001: "CSGatewayLogin", 10002: "SCGatewayLogin", 10003: "CSGatewayLogout", 10004: "SCGatewayLogout", 10005: "CSGatewayWorldList", 10006: "SCGatewayWorldList", 10007: "CSGatewayJoinWorld", 10008: "SCGatewayJoinWorld", 10009: "CSReconnection", 10010: "SCReconnection", 50001: "CSCreatePlayer", 50002: "SCCreatePlayer", 50003: "CSLogin", 50004: "SCLogin", 100001: "CSAddFriend", 100002: "SCAddFriend", 100003: "CSDelFriend", 100004: "SCDelFriend", 100005: "CSSendChatMsg", 100006: "SCSendChatMsg", 200010: "ClientRequestObjectSync", 200011: "ServerRequestObjectSync", 200012: "ServerRequestObjectSyncComplete", 200020: "Instantiate", 200021: "Destroy", 200022: "DestroyNetworkObjects", 200030: "SyncTransform", 300100: "CSCardAction", 300101: "SCCardAction", 70001: "RegisterToGateway", 70002: "RegisterToGatewayRet", 70003: "GatewayForwardPacket", 70004: "ClientOnline", 70005: "ClientOnlineRet", 70006: "ClientOffline", 70007: "ClientOfflineRet", 70008: "RegisterToGame", 70009: "RegisterToGameRet", 70010: "SrvMsgToWorldPlayer", 70011: "SCKick", 70012: "UpdateOnlineInfo", 70013: "UpdateOnlineInfoRet", 70014: "BroadcastChatMsg", 70015: "CSCrossSrvChatMsg", 70016: "SCCrossSrvChatMsg", 70017: "SCSystemMessage", 70018: "CreateGame", 70019: "CreateGameRet", 70020: "SrvMsgToOnlinePlayer", 80001: "SceneHeartbeat", 80002: "CSJoinScene", 80003: "SCJoinScene", 80004: "SCPlayerJoinScene", 80005: "CSLeaveScene", 80006: "SCLeaveScene", 80007: "SCPlayerEnterScreen", 80008: "SCPlayerLeaveScreen", 80009: "SCPlayerContainer", 80010: "SCPlayerCAIS", 80011: "CSPlayerMove", 80012: "SCPlayerMove", 80013: "CSPlayerGMCmd", } MessageId_value = map[string]int32{ "None": 0, "CSGatewayLogin": 10001, "SCGatewayLogin": 10002, "CSGatewayLogout": 10003, "SCGatewayLogout": 10004, "CSGatewayWorldList": 10005, "SCGatewayWorldList": 10006, "CSGatewayJoinWorld": 10007, "SCGatewayJoinWorld": 10008, "CSReconnection": 10009, "SCReconnection": 10010, "CSCreatePlayer": 50001, "SCCreatePlayer": 50002, "CSLogin": 50003, "SCLogin": 50004, "CSAddFriend": 100001, "SCAddFriend": 100002, "CSDelFriend": 100003, "SCDelFriend": 100004, "CSSendChatMsg": 100005, "SCSendChatMsg": 100006, "ClientRequestObjectSync": 200010, "ServerRequestObjectSync": 200011, "ServerRequestObjectSyncComplete": 200012, "Instantiate": 200020, "Destroy": 200021, "DestroyNetworkObjects": 200022, "SyncTransform": 200030, "CSCardAction": 300100, "SCCardAction": 300101, "RegisterToGateway": 70001, "RegisterToGatewayRet": 70002, "GatewayForwardPacket": 70003, "ClientOnline": 70004, "ClientOnlineRet": 70005, "ClientOffline": 70006, "ClientOfflineRet": 70007, "RegisterToGame": 70008, "RegisterToGameRet": 70009, "SrvMsgToWorldPlayer": 70010, "SCKick": 70011, "UpdateOnlineInfo": 70012, "UpdateOnlineInfoRet": 70013, "BroadcastChatMsg": 70014, "CSCrossSrvChatMsg": 70015, "SCCrossSrvChatMsg": 70016, "SCSystemMessage": 70017, "CreateGame": 70018, "CreateGameRet": 70019, "SrvMsgToOnlinePlayer": 70020, "SceneHeartbeat": 80001, "CSJoinScene": 80002, "SCJoinScene": 80003, "SCPlayerJoinScene": 80004, "CSLeaveScene": 80005, "SCLeaveScene": 80006, "SCPlayerEnterScreen": 80007, "SCPlayerLeaveScreen": 80008, "SCPlayerContainer": 80009, "SCPlayerCAIS": 80010, "CSPlayerMove": 80011, "SCPlayerMove": 80012, "CSPlayerGMCmd": 80013, } )
Enum value maps for MessageId.
View Source
var File_messageId_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type MessageId ¶
type MessageId int32
const ( MessageId_None MessageId = 0 //gateway-------- MessageId_CSGatewayLogin MessageId = 10001 MessageId_SCGatewayLogin MessageId = 10002 MessageId_CSGatewayLogout MessageId = 10003 MessageId_SCGatewayLogout MessageId = 10004 MessageId_CSGatewayWorldList MessageId = 10005 MessageId_SCGatewayWorldList MessageId = 10006 MessageId_CSGatewayJoinWorld MessageId = 10007 MessageId_SCGatewayJoinWorld MessageId = 10008 MessageId_CSReconnection MessageId = 10009 MessageId_SCReconnection MessageId = 10010 // MessageId_CSCreatePlayer MessageId = 50001 MessageId_SCCreatePlayer MessageId = 50002 MessageId_CSLogin MessageId = 50003 MessageId_SCLogin MessageId = 50004 //player MessageId_CSAddFriend MessageId = 100001 MessageId_SCAddFriend MessageId = 100002 MessageId_CSDelFriend MessageId = 100003 MessageId_SCDelFriend MessageId = 100004 MessageId_CSSendChatMsg MessageId = 100005 MessageId_SCSendChatMsg MessageId = 100006 // MessageId_ClientRequestObjectSync MessageId = 200010 MessageId_ServerRequestObjectSync MessageId = 200011 MessageId_ServerRequestObjectSyncComplete MessageId = 200012 MessageId_Instantiate MessageId = 200020 MessageId_Destroy MessageId = 200021 MessageId_DestroyNetworkObjects MessageId = 200022 MessageId_SyncTransform MessageId = 200030 //card MessageId_CSCardAction MessageId = 300100 MessageId_SCCardAction MessageId = 300101 //server MessageId_RegisterToGateway MessageId = 70001 MessageId_RegisterToGatewayRet MessageId = 70002 MessageId_GatewayForwardPacket MessageId = 70003 MessageId_ClientOnline MessageId = 70004 MessageId_ClientOnlineRet MessageId = 70005 MessageId_ClientOffline MessageId = 70006 MessageId_ClientOfflineRet MessageId = 70007 MessageId_RegisterToGame MessageId = 70008 MessageId_RegisterToGameRet MessageId = 70009 MessageId_SrvMsgToWorldPlayer MessageId = 70010 MessageId_SCKick MessageId = 70011 MessageId_UpdateOnlineInfo MessageId = 70012 MessageId_UpdateOnlineInfoRet MessageId = 70013 MessageId_BroadcastChatMsg MessageId = 70014 MessageId_CSCrossSrvChatMsg MessageId = 70015 MessageId_SCCrossSrvChatMsg MessageId = 70016 MessageId_SCSystemMessage MessageId = 70017 MessageId_CreateGame MessageId = 70018 MessageId_CreateGameRet MessageId = 70019 MessageId_SrvMsgToOnlinePlayer MessageId = 70020 //scene MessageId_SceneHeartbeat MessageId = 80001 MessageId_CSJoinScene MessageId = 80002 MessageId_SCJoinScene MessageId = 80003 MessageId_SCPlayerJoinScene MessageId = 80004 MessageId_CSLeaveScene MessageId = 80005 MessageId_SCLeaveScene MessageId = 80006 MessageId_SCPlayerEnterScreen MessageId = 80007 MessageId_SCPlayerLeaveScreen MessageId = 80008 MessageId_SCPlayerContainer MessageId = 80009 MessageId_SCPlayerCAIS MessageId = 80010 MessageId_CSPlayerMove MessageId = 80011 MessageId_SCPlayerMove MessageId = 80012 MessageId_CSPlayerGMCmd MessageId = 80013 )
func (MessageId) Descriptor ¶
func (MessageId) Descriptor() protoreflect.EnumDescriptor
func (MessageId) EnumDescriptor
deprecated
func (MessageId) Number ¶
func (x MessageId) Number() protoreflect.EnumNumber
func (MessageId) Type ¶
func (MessageId) Type() protoreflect.EnumType
Click to show internal directories.
Click to hide internal directories.