godog

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Published: Jul 13, 2016 License: BSD-3-Clause Imports: 26 Imported by: 0

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Godog

Godog logo

The API is likely to change a few times before we reach 1.0.0

Package godog is the official Cucumber BDD framework for Golang, it merges specification and test documentation into one cohesive whole. The author is a core member of cucumber team.

What is behavior-driven development, you ask? It’s the idea that you start by writing human-readable sentences that describe a feature of your application and how it should work, and only then implement this behavior in software.

The project is inspired by behat and cucumber and is based on cucumber gherkin3 parser.

Godog does not intervene with the standard go test command and its behavior. You can leverage both frameworks to functionally test your application while maintaining all test related source code in _test.go files.

Godog acts similar compared to go test command. It uses go compiler and linker tool in order to produce test executable. Godog contexts needs to be exported same as Test functions for go test.

Godog ships gherkin parser dependency as a subpackage. This will ensure that it is always compatible with the installed version of godog. So in general there are no vendor dependencies needed for installation.

The following about section was taken from cucumber homepage.

About

A single source of truth

Cucumber merges specification and test documentation into one cohesive whole.

Living documentation

Because they're automatically tested by Cucumber, your specifications are always bang up-to-date.

Focus on the customer

Business and IT don't always understand each other. Cucumber's executable specifications encourage closer collaboration, helping teams keep the business goal in mind at all times.

Less rework

When automated testing is this much fun, teams can easily protect themselves from costly regressions.

Install
go get github.com/DATA-DOG/godog/cmd/godog
Example

The following example can be found here.

Step 1

Given we create a new go package $GOPATH/src/godogs. From now on, this is our work directory cd $GOPATH/src/godogs.

Imagine we have a godog cart to serve godogs for lunch. First of all, we describe our feature in plain text - vim $GOPATH/src/godogs/features/godogs.feature:

# file: $GOPATH/src/godogs/features/godogs.feature
Feature: eat godogs
  In order to be happy
  As a hungry gopher
  I need to be able to eat godogs

  Scenario: Eat 5 out of 12
    Given there are 12 godogs
    When I eat 5
    Then there should be 7 remaining

As a developer, your work is done as soon as you’ve made the program behave as described in the Scenario.

NOTE: same as go test godog respects package level isolation. All your step definitions should be in your tested package root directory. In this case - $GOPATH/src/godogs

Step 2

If godog is installed in your GOPATH. We can run godog inside the $GOPATH/src/godogs directory. You should see that the steps are undefined:

Undefined step snippets

If we wish to vendor godog dependency, we can do it as usual, using tools you prefer:

git clone https://github.com/DATA-DOG/godog.git $GOPATH/src/godogs/vendor/github.com/DATA-DOG/godog

It gives you undefined step snippets to implement in your test context. You may copy these snippets into your godogs_test.go file.

Our directory structure should now look like:

Directory layout

If you copy the snippets into our test file and run godog again. We should see the step definition is now pending:

Pending step definition

You may change ErrPending to nil and the scenario will pass successfully.

Since we need a working implementation, we may start by implementing only what is necessary.

Step 3

We only need a number of godogs for now. Lets keep it simple.

/* file: $GOPATH/src/godogs/godogs.go */
package main

// Godogs available to eat
var Godogs int

func main() { /* usual main func */ }
Step 4

Now lets implement our step definitions, which we can copy from generated console output snippets in order to test our feature requirements:

/* file: $GOPATH/src/godogs/godogs_test.go */
package main

import (
	"fmt"

	"github.com/DATA-DOG/godog"
)

func thereAreGodogs(available int) error {
	Godogs = available
	return nil
}

func iEat(num int) error {
	if Godogs < num {
		return fmt.Errorf("you cannot eat %d godogs, there are %d available", num, Godogs)
	}
	Godogs -= num
	return nil
}

func thereShouldBeRemaining(remaining int) error {
	if Godogs != remaining {
		return fmt.Errorf("expected %d godogs to be remaining, but there is %d", remaining, Godogs)
	}
	return nil
}

func FeatureContext(s *godog.Suite) {
	s.Step(`^there are (\d+) godogs$`, thereAreGodogs)
	s.Step(`^I eat (\d+)$`, iEat)
	s.Step(`^there should be (\d+) remaining$`, thereShouldBeRemaining)

	s.BeforeScenario(func(interface{}) {
		Godogs = 0 // clean the state before every scenario
	})
}

Now when you run the godog again, you should see:

Passed suite

Note: we have hooked to BeforeScenario event in order to reset state. You may hook into more events, like AfterStep to test against an error and print more details about the error or state before failure. Or BeforeSuite to prepare a database.

Running Godog with go test

There was a question asked whether it is possible to run godog from go test command. And the answer is yes. You can run it using go TestMain func available since go 1.4. In this case it is not necessary to have godog command installed. See the following example:

/* file: $GOPATH/src/godogs/godogs_test.go */
package main

import (
	"flag"
	"os"
	"testing"

	"github.com/DATA-DOG/godog"
)

func TestMain(m *testing.M) {
	args := os.Args
	// args for godog
	os.Args = []string{
		args[0],
		"-f", "progress",
		"features",
	}

	status := godog.Run(func(s *godog.Suite) {
		FeatureContext(s)
	})

	os.Args = args
	flag.Parse()

	if st := m.Run(); st > status {
		status = st
	}
	os.Exit(status)
}
References and Tutorials
Documentation

See godoc for general API details. See .travis.yml for supported go versions. See godog -h for general command options.

See implementation examples:

FAQ

Q: Where can I configure common options globally? A: You can't. Alias your common or project based commands: alias godog-wip="godog --format=progress --tags=@wip"

Contributions

Feel free to open a pull request. Note, if you wish to contribute an extension to public (exported methods or types) - please open an issue before to discuss whether these changes can be accepted. All backward incompatible changes are and will be treated cautiously.

License

All package dependencies are MIT or BSD licensed.

Godog is licensed under the three clause BSD license

Documentation

Overview

Package godog is the official Cucumber BDD framework for Golang, it merges specification and test documentation into one cohesive whole.

Godog does not intervene with the standard "go test" command and it's behavior. You can leverage both frameworks to functionally test your application while maintaining all test related source code in *_test.go files.

Godog acts similar compared to go test command. It uses go compiler and linker tool in order to produce test executable. Godog contexts needs to be exported same as Test functions for go test.

For example, imagine you’re about to create the famous UNIX ls command. Before you begin, you describe how the feature should work, see the example below..

Example:

Feature: ls
  In order to see the directory structure
  As a UNIX user
  I need to be able to list the current directory's contents

  Scenario:
	Given I am in a directory "test"
	And I have a file named "foo"
	And I have a file named "bar"
	When I run ls
	Then I should get output:
	  """
	  bar
	  foo
	  """

As a developer, your work is done as soon as you’ve made the ls command behave as described in the Scenario.

Now, wouldn’t it be cool if something could read this sentence and use it to actually run a test against the ls command? Hey, that’s exactly what this package does! As you’ll see, Godog is easy to learn, quick to use, and will put the fun back into tests.

Godog was inspired by Behat and Cucumber the above description is taken from it's documentation.

Index

Constants

View Source
const Version = "v0.5.3"

Version of package - based on Semantic Versioning 2.0.0 http://semver.org/

Variables

View Source
var ErrPending = fmt.Errorf("step implementation is pending")

ErrPending should be returned by step definition if step implementation is pending

View Source
var ErrUndefined = fmt.Errorf("step is undefined")

ErrUndefined is returned in case if step definition was not found

Functions

func Build

func Build() (string, error)

Build creates a test package like go test command. If there are no go files in tested directory, then it simply builds a godog executable to scan features.

If there are go test files, it first builds a test package with standard go test command.

Finally it generates godog suite executable which registers exported godog contexts from the test files of tested package.

Returns the path to generated executable

func FlagSet added in v0.4.3

func FlagSet(format, tags *string, defs, sof, noclr *bool, cr *int) *flag.FlagSet

FlagSet allows to manage flags by external suite runner

func Format added in v0.2.1

func Format(name, description string, f Formatter)

Format registers a feature suite output Formatter as the name and descriptiongiven. Formatter is used to represent suite output

func Run added in v0.2.1

func Run(contextInitializer func(suite *Suite)) int

Run creates and runs the feature suite. uses contextInitializer to register contexts

the concurrency option allows runner to initialize a number of suites to be run separately. Only progress formatter is supported when concurrency level is higher than 1

contextInitializer must be able to register the step definitions and event handlers.

Types

type Formatter

type Formatter interface {
	Feature(*gherkin.Feature, string)
	Node(interface{})
	Failed(*gherkin.Step, *StepDef, error)
	Passed(*gherkin.Step, *StepDef)
	Skipped(*gherkin.Step)
	Undefined(*gherkin.Step)
	Pending(*gherkin.Step, *StepDef)
	Summary()
}

Formatter is an interface for feature runner output summary presentation.

New formatters may be created to represent suite results in different ways. These new formatters needs to be registered with a godog.Format function call

type StepDef

type StepDef struct {
	Expr    *regexp.Regexp
	Handler interface{}
	// contains filtered or unexported fields
}

StepDef is a registered step definition contains a StepHandler and regexp which is used to match a step. Args which were matched by last executed step

This structure is passed to the formatter when step is matched and is either failed or successful

type Suite

type Suite struct {
	// contains filtered or unexported fields
}

Suite allows various contexts to register steps and event handlers.

When running a test suite, the instance of Suite is passed to all functions (contexts), which have it as a first and only argument.

Note that all event hooks does not catch panic errors in order to have a trace information. Only step executions are catching panic error since it may be a context specific error.

func (*Suite) AfterScenario

func (s *Suite) AfterScenario(f func(interface{}, error))

AfterScenario registers an function or method to be run after every scenario or scenario outline

The interface argument may be *gherkin.Scenario or *gherkin.ScenarioOutline

func (*Suite) AfterStep

func (s *Suite) AfterStep(f func(*gherkin.Step, error))

AfterStep registers an function or method to be run after every scenario

It may be convenient to return a different kind of error in order to print more state details which may help in case of step failure

In some cases, for example when running a headless browser, to take a screenshot after failure.

func (*Suite) AfterSuite

func (s *Suite) AfterSuite(f func())

AfterSuite registers a function or method to be run once after suite runner

func (*Suite) BeforeScenario

func (s *Suite) BeforeScenario(f func(interface{}))

BeforeScenario registers a function or method to be run before every scenario or scenario outline.

The interface argument may be *gherkin.Scenario or *gherkin.ScenarioOutline

It is a good practice to restore the default state before every scenario so it would be isolated from any kind of state.

func (*Suite) BeforeStep

func (s *Suite) BeforeStep(f func(*gherkin.Step))

BeforeStep registers a function or method to be run before every scenario

func (*Suite) BeforeSuite

func (s *Suite) BeforeSuite(f func())

BeforeSuite registers a function or method to be run once before suite runner.

Use it to prepare the test suite for a spin. Connect and prepare database for instance...

func (*Suite) Step

func (s *Suite) Step(expr interface{}, stepFunc interface{})

Step allows to register a *StepDef in Godog feature suite, the definition will be applied to all steps matching the given Regexp expr.

It will panic if expr is not a valid regular expression or stepFunc is not a valid step handler.

Note that if there are two definitions which may match the same step, then only the first matched handler will be applied.

If none of the *StepDef is matched, then ErrUndefined error will be returned when running steps.

Directories

Path Synopsis
cmd
api
Example - demonstrates REST API server implementation tests.
Example - demonstrates REST API server implementation tests.
db
godogs
file: $GOPATH/src/godogs/godogs.go
file: $GOPATH/src/godogs/godogs.go

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