qhandler_websocket

package module
v0.0.1 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Jul 18, 2017 License: Apache-2.0 Imports: 16 Imported by: 0

README

handler-websocket

Handler that publishes messages using a websocket

Create bindata

To compile the static assets into the binary I use go-bindata-assetfs.

$ go get github.com/jteeuwen/go-bindata/...
$ go get github.com/elazarl/go-bindata-assetfs/...
$ go-bindata-assetfs -pkg qhandler_websocket webroot/...

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type Client

type Client struct {
	// contains filtered or unexported fields
}

Chat client.

func NewClient

func NewClient(ws *websocket.Conn, server *Server) *Client

Create new chat client.

func (*Client) Conn

func (c *Client) Conn() *websocket.Conn

func (*Client) Done

func (c *Client) Done()

func (*Client) Listen

func (c *Client) Listen()

Listen Write and Read request via chanel

func (*Client) Write

func (c *Client) Write(msg *Message)

type Message

type Message struct {
	Author string                 `json:"author"`
	Data   map[string]interface{} `json:"data"`
}

func (*Message) String

func (self *Message) String() string

type Plugin

type Plugin struct {
	qtypes.Plugin
	// contains filtered or unexported fields
}

func New

func New(qChan qtypes.QChan, cfg *config.Config, name string) (Plugin, error)

func (*Plugin) Listen

func (p *Plugin) Listen()

func (*Plugin) Run

func (p *Plugin) Run()

Run fetches everything from the Data channel and flushes it to stdout

func (*Plugin) SendToWS

func (p *Plugin) SendToWS()

func (*Plugin) Serve

func (p *Plugin) Serve()

Connect creates a connection to InfluxDB

type Server

type Server struct {
	// contains filtered or unexported fields
}

Chat server.

func NewServer

func NewServer(pattern string) *Server

Create new chat server.

func (*Server) Add

func (s *Server) Add(c *Client)

func (*Server) Del

func (s *Server) Del(c *Client)

func (*Server) Done

func (s *Server) Done()

func (*Server) Err

func (s *Server) Err(err error)

func (*Server) Listen

func (s *Server) Listen()

Listen and serve. It serves client connection and broadcast request.

func (*Server) SendAll

func (s *Server) SendAll(msg *Message)

Directories

Path Synopsis
cmd

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL