Documentation ¶
Index ¶
- func NodeAddChildren(builder *flatbuffers.Builder, children flatbuffers.UOffsetT)
- func NodeAddPrefix(builder *flatbuffers.Builder, prefix flatbuffers.UOffsetT)
- func NodeEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func NodeStart(builder *flatbuffers.Builder)
- func NodeStartChildrenVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func NodeStartPrefixVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func TrieAddNodes(builder *flatbuffers.Builder, nodes flatbuffers.UOffsetT)
- func TrieEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func TrieStart(builder *flatbuffers.Builder)
- type Node
- type Trie
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NodeAddChildren ¶
func NodeAddChildren(builder *flatbuffers.Builder, children flatbuffers.UOffsetT)
func NodeAddPrefix ¶
func NodeAddPrefix(builder *flatbuffers.Builder, prefix flatbuffers.UOffsetT)
func NodeEnd ¶
func NodeEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func NodeStart ¶
func NodeStart(builder *flatbuffers.Builder)
func NodeStartChildrenVector ¶
func NodeStartChildrenVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func NodeStartPrefixVector ¶
func NodeStartPrefixVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func TrieAddNodes ¶
func TrieAddNodes(builder *flatbuffers.Builder, nodes flatbuffers.UOffsetT)
func TrieEnd ¶
func TrieEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func TrieStart ¶
func TrieStart(builder *flatbuffers.Builder)
Types ¶
type Node ¶
type Node struct {
// contains filtered or unexported fields
}
func GetRootAsNode ¶
func GetRootAsNode(buf []byte, offset flatbuffers.UOffsetT) *Node
func (*Node) ChildrenLength ¶
func (*Node) PrefixBytes ¶
func (*Node) PrefixLength ¶
type Trie ¶
type Trie struct {
// contains filtered or unexported fields
}
func GetRootAsTrie ¶
func GetRootAsTrie(buf []byte, offset flatbuffers.UOffsetT) *Trie
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