Documentation ¶
Overview ¶
Code generated by MockGen. DO NOT EDIT. Source: handler.go
Generated by this command:
mockgen -source handler.go -destination mock_handler.go -package communication
Package communication is a generated GoMock package.
Code generated by MockGen. DO NOT EDIT. Source: room.go
Generated by this command:
mockgen -source room.go -destination mock_room.go -package communication
Package communication is a generated GoMock package.
Code generated by MockGen. DO NOT EDIT. Source: websocket.go
Generated by this command:
mockgen -source websocket.go -destination mock_websocket.go -package communication
Package communication is a generated GoMock package.
Code generated by MockGen. DO NOT EDIT. Source: worker.go
Generated by this command:
mockgen -source=worker.go -package=communication -destination=mock_worker.go
Package communication is a generated GoMock package.
Index ¶
- func CreateDir(path string) error
- func MarshalMessage(message Message) ([]byte, error)
- func TimeAdd(t time.Time, duration Duration) time.Time
- type CacheTracker
- type ClientWorker
- type Duration
- func (d Duration) Add(duration Duration) Duration
- func (d Duration) Div(value uint64) Duration
- func (d Duration) Equal(duration Duration) bool
- func (d Duration) Greater(duration Duration) bool
- func (d Duration) MarshalJSON() ([]byte, error)
- func (d Duration) MultFloat64(factor float64) Duration
- func (d Duration) MultInt(factor int) Duration
- func (d Duration) Negate() Duration
- func (d Duration) Smaller(duration Duration) bool
- func (d Duration) Sub(duration Duration) Duration
- func (d Duration) Uint64() uint64
- func (d *Duration) UnmarshalJSON(b []byte) error
- type Join
- type Message
- type MessageType
- type MockClientWorker
- func (m *MockClientWorker) Close()
- func (m *MockClientWorker) EXPECT() *MockClientWorkerMockRecorder
- func (m *MockClientWorker) EstimatePosition() *Duration
- func (m *MockClientWorker) SendMessage(payload []byte)
- func (m *MockClientWorker) Shutdown()
- func (m *MockClientWorker) Start()
- func (m *MockClientWorker) UUID() uuid.UUID
- type MockClientWorkerMockRecorder
- func (mr *MockClientWorkerMockRecorder) Close() *gomock.Call
- func (mr *MockClientWorkerMockRecorder) EstimatePosition() *gomock.Call
- func (mr *MockClientWorkerMockRecorder) SendMessage(payload any) *gomock.Call
- func (mr *MockClientWorkerMockRecorder) Shutdown() *gomock.Call
- func (mr *MockClientWorkerMockRecorder) Start() *gomock.Call
- func (mr *MockClientWorkerMockRecorder) UUID() *gomock.Call
- type MockRoomStateHandler
- func (m *MockRoomStateHandler) AppendWorker(worker ClientWorker)
- func (m *MockRoomStateHandler) BroadcastAll(message []byte)
- func (m *MockRoomStateHandler) BroadcastExcept(payload []byte, workerUUID uuid.UUID)
- func (m *MockRoomStateHandler) Close() error
- func (m *MockRoomStateHandler) DeleteWorker(workerUUID uuid.UUID)
- func (m *MockRoomStateHandler) EXPECT() *MockRoomStateHandlerMockRecorder
- func (m *MockRoomStateHandler) HandleCache(cache bool, workerUUID uuid.UUID, username string)
- func (m *MockRoomStateHandler) IsEmpty() bool
- func (m *MockRoomStateHandler) Name() string
- func (m *MockRoomStateHandler) Ready() bool
- func (m *MockRoomStateHandler) RoomConfig() RoomConfig
- func (m *MockRoomStateHandler) RoomState() RoomState
- func (m *MockRoomStateHandler) SetLastSeek(position Duration)
- func (m *MockRoomStateHandler) SetPaused(paused bool)
- func (m *MockRoomStateHandler) SetPlaylist(playlist []string)
- func (m *MockRoomStateHandler) SetPlaylistState(video *string, position Duration, paused *bool, lastSeek *Duration, ...)
- func (m *MockRoomStateHandler) SetPosition(position Duration)
- func (m *MockRoomStateHandler) SetSpeed(speed float64)
- func (m *MockRoomStateHandler) SetWorkerStatus(workerUUID uuid.UUID, status Status)
- func (m *MockRoomStateHandler) ShouldBeClosed() bool
- func (m *MockRoomStateHandler) Shutdown(ctx context.Context)
- func (m *MockRoomStateHandler) SlowestEstimatedClientPosition() *Duration
- func (m *MockRoomStateHandler) Start()
- func (m *MockRoomStateHandler) WorkerStatus() []Status
- type MockRoomStateHandlerMockRecorder
- func (mr *MockRoomStateHandlerMockRecorder) AppendWorker(worker any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) BroadcastAll(message any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) BroadcastExcept(payload, workerUUID any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) Close() *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) DeleteWorker(workerUUID any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) HandleCache(cache, workerUUID, username any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) IsEmpty() *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) Name() *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) Ready() *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) RoomConfig() *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) RoomState() *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) SetLastSeek(position any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) SetPaused(paused any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) SetPlaylist(playlist any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) SetPlaylistState(video, position, paused, lastSeek, speed any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) SetPosition(position any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) SetSpeed(speed any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) SetWorkerStatus(workerUUID, status any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) ShouldBeClosed() *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) Shutdown(ctx any) *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) SlowestEstimatedClientPosition() *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) Start() *gomock.Call
- func (mr *MockRoomStateHandlerMockRecorder) WorkerStatus() *gomock.Call
- type MockServerStateHandler
- func (m *MockServerStateHandler) AppendRoom(room RoomStateHandler) error
- func (m *MockServerStateHandler) BroadcastStatusList()
- func (m *MockServerStateHandler) CreateOrFindRoom(roomName string) (RoomStateHandler, error)
- func (m *MockServerStateHandler) DeleteRoom(room RoomStateHandler) error
- func (m *MockServerStateHandler) EXPECT() *MockServerStateHandlerMockRecorder
- func (m *MockServerStateHandler) Init() error
- func (m *MockServerStateHandler) IsPasswordCorrect(password string) bool
- func (m *MockServerStateHandler) RenameUserIfUnavailable(username string) string
- func (m *MockServerStateHandler) Shutdown(ctx context.Context)
- type MockServerStateHandlerMockRecorder
- func (mr *MockServerStateHandlerMockRecorder) AppendRoom(room any) *gomock.Call
- func (mr *MockServerStateHandlerMockRecorder) BroadcastStatusList() *gomock.Call
- func (mr *MockServerStateHandlerMockRecorder) CreateOrFindRoom(roomName any) *gomock.Call
- func (mr *MockServerStateHandlerMockRecorder) DeleteRoom(room any) *gomock.Call
- func (mr *MockServerStateHandlerMockRecorder) Init() *gomock.Call
- func (mr *MockServerStateHandlerMockRecorder) IsPasswordCorrect(password any) *gomock.Call
- func (mr *MockServerStateHandlerMockRecorder) RenameUserIfUnavailable(username any) *gomock.Call
- func (mr *MockServerStateHandlerMockRecorder) Shutdown(ctx any) *gomock.Call
- type MockWebsocketReaderWriter
- type MockWebsocketReaderWriterMockRecorder
- type NewClientWorker
- type NewReaderWriter
- type Pause
- type Ping
- type PlaybackSpeed
- type Playlist
- type Room
- func (room *Room) AppendWorker(worker ClientWorker)
- func (room *Room) BroadcastAll(payload []byte)
- func (room *Room) BroadcastExcept(payload []byte, workerUUID uuid.UUID)
- func (room *Room) Close() error
- func (room *Room) DeleteWorker(workerUUID uuid.UUID)
- func (room *Room) HandleCache(cache bool, workerUUID uuid.UUID, username string)
- func (room *Room) IsEmpty() bool
- func (room *Room) Name() string
- func (room *Room) Ready() bool
- func (room *Room) RoomConfig() RoomConfig
- func (room *Room) RoomState() RoomState
- func (room *Room) SetLastSeek(position Duration)
- func (room *Room) SetPaused(paused bool)
- func (room *Room) SetPlaylist(playlist []string)
- func (room *Room) SetPlaylistState(video *string, position Duration, paused *bool, lastSeek *Duration, ...)
- func (room *Room) SetPosition(position Duration)
- func (room *Room) SetSpeed(speed float64)
- func (room *Room) SetWorkerStatus(workerUUID uuid.UUID, status Status)
- func (room *Room) ShouldBeClosed() bool
- func (room *Room) Shutdown(ctx context.Context)
- func (room *Room) SlowestEstimatedClientPosition() *Duration
- func (room *Room) Start()
- func (room *Room) WorkerStatus() []Status
- type RoomConfig
- type RoomState
- type RoomStateHandler
- type Seek
- type Select
- type Server
- func (server *Server) AppendRoom(room RoomStateHandler) error
- func (server Server) BroadcastStatusList()
- func (server *Server) CreateOrFindRoom(roomName string) (RoomStateHandler, error)
- func (server *Server) DeleteRoom(room RoomStateHandler) error
- func (server *Server) Init() error
- func (server *Server) IsPasswordCorrect(password string) bool
- func (server *Server) RenameUserIfUnavailable(username string) string
- func (server *Server) Shutdown(ctx context.Context)
- type ServerMessage
- type ServerStateHandler
- type Start
- type Status
- type StatusList
- type Task
- type Unknown
- type Unsupported
- type UserMessage
- type VideoStatus
- type WebsocketHandler
- type WebsocketReaderWriter
- type Worker
- func (worker *Worker) Close()
- func (worker *Worker) EstimatePosition() *Duration
- func (worker *Worker) SendMessage(payload []byte)
- func (worker *Worker) SetUserStatus(status Status)
- func (worker *Worker) Shutdown()
- func (worker *Worker) Start()
- func (worker *Worker) UUID() uuid.UUID
- func (worker *Worker) VideoState() workerVideoState
- type WsReaderWriter
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func MarshalMessage ¶
Types ¶
type CacheTracker ¶
type CacheTracker struct {
// contains filtered or unexported fields
}
func NewCacheTracker ¶
func NewCacheTracker() *CacheTracker
func (*CacheTracker) CacheFull ¶
func (ct *CacheTracker) CacheFull() bool
func (*CacheTracker) DeleteCache ¶
func (ct *CacheTracker) DeleteCache(id uuid.UUID)
func (*CacheTracker) Reset ¶
func (ct *CacheTracker) Reset()
type ClientWorker ¶
type ClientWorker interface { Start() Close() Shutdown() UUID() uuid.UUID SendMessage(payload []byte) EstimatePosition() *Duration }
func NewWorker ¶
func NewWorker(roomHandler ServerStateHandler, websocket WebsocketReaderWriter, username string) ClientWorker
type Duration ¶
Expect time in milliseconds
func DurationFromUint64 ¶
func MinDuration ¶
func (Duration) MarshalJSON ¶
func (Duration) MultFloat64 ¶
func (*Duration) UnmarshalJSON ¶
type Join ¶
type Join struct { Password string `json:"password"` Room string `json:"room"` Username string `json:"username"` }
func (Join) Type ¶
func (j Join) Type() MessageType
type MessageType ¶
type MessageType string
const ( PingType MessageType = "ping" VideoStatusType MessageType = "videoStatus" StatusListType MessageType = "statusList" PauseType MessageType = "pause" StartType MessageType = "start" SeekType MessageType = "seek" SelectType MessageType = "select" UserMessageType MessageType = "userMessage" ServerMessageType MessageType = "serverMessage" PlaylistType MessageType = "playlist" StatusType MessageType = "status" JoinType MessageType = "join" PlaybackSpeedType MessageType = "playbackSpeed" UnknownType MessageType = "unknown" UnsupportedType MessageType = "unsupported" )
type MockClientWorker ¶
type MockClientWorker struct {
// contains filtered or unexported fields
}
MockClientWorker is a mock of ClientWorker interface.
func NewMockClientWorker ¶
func NewMockClientWorker(ctrl *gomock.Controller) *MockClientWorker
NewMockClientWorker creates a new mock instance.
func (*MockClientWorker) EXPECT ¶
func (m *MockClientWorker) EXPECT() *MockClientWorkerMockRecorder
EXPECT returns an object that allows the caller to indicate expected use.
func (*MockClientWorker) EstimatePosition ¶
func (m *MockClientWorker) EstimatePosition() *Duration
EstimatePosition mocks base method.
func (*MockClientWorker) SendMessage ¶
func (m *MockClientWorker) SendMessage(payload []byte)
SendMessage mocks base method.
func (*MockClientWorker) Shutdown ¶
func (m *MockClientWorker) Shutdown()
Shutdown mocks base method.
type MockClientWorkerMockRecorder ¶
type MockClientWorkerMockRecorder struct {
// contains filtered or unexported fields
}
MockClientWorkerMockRecorder is the mock recorder for MockClientWorker.
func (*MockClientWorkerMockRecorder) Close ¶
func (mr *MockClientWorkerMockRecorder) Close() *gomock.Call
Close indicates an expected call of Close.
func (*MockClientWorkerMockRecorder) EstimatePosition ¶
func (mr *MockClientWorkerMockRecorder) EstimatePosition() *gomock.Call
EstimatePosition indicates an expected call of EstimatePosition.
func (*MockClientWorkerMockRecorder) SendMessage ¶
func (mr *MockClientWorkerMockRecorder) SendMessage(payload any) *gomock.Call
SendMessage indicates an expected call of SendMessage.
func (*MockClientWorkerMockRecorder) Shutdown ¶
func (mr *MockClientWorkerMockRecorder) Shutdown() *gomock.Call
Shutdown indicates an expected call of Shutdown.
func (*MockClientWorkerMockRecorder) Start ¶
func (mr *MockClientWorkerMockRecorder) Start() *gomock.Call
Start indicates an expected call of Start.
func (*MockClientWorkerMockRecorder) UUID ¶
func (mr *MockClientWorkerMockRecorder) UUID() *gomock.Call
UUID indicates an expected call of UUID.
type MockRoomStateHandler ¶
type MockRoomStateHandler struct {
// contains filtered or unexported fields
}
MockRoomStateHandler is a mock of RoomStateHandler interface.
func NewMockRoomStateHandler ¶
func NewMockRoomStateHandler(ctrl *gomock.Controller) *MockRoomStateHandler
NewMockRoomStateHandler creates a new mock instance.
func (*MockRoomStateHandler) AppendWorker ¶
func (m *MockRoomStateHandler) AppendWorker(worker ClientWorker)
AppendWorker mocks base method.
func (*MockRoomStateHandler) BroadcastAll ¶
func (m *MockRoomStateHandler) BroadcastAll(message []byte)
BroadcastAll mocks base method.
func (*MockRoomStateHandler) BroadcastExcept ¶
func (m *MockRoomStateHandler) BroadcastExcept(payload []byte, workerUUID uuid.UUID)
BroadcastExcept mocks base method.
func (*MockRoomStateHandler) Close ¶
func (m *MockRoomStateHandler) Close() error
Close mocks base method.
func (*MockRoomStateHandler) DeleteWorker ¶
func (m *MockRoomStateHandler) DeleteWorker(workerUUID uuid.UUID)
DeleteWorker mocks base method.
func (*MockRoomStateHandler) EXPECT ¶
func (m *MockRoomStateHandler) EXPECT() *MockRoomStateHandlerMockRecorder
EXPECT returns an object that allows the caller to indicate expected use.
func (*MockRoomStateHandler) HandleCache ¶
func (m *MockRoomStateHandler) HandleCache(cache bool, workerUUID uuid.UUID, username string)
HandleCache mocks base method.
func (*MockRoomStateHandler) IsEmpty ¶
func (m *MockRoomStateHandler) IsEmpty() bool
IsEmpty mocks base method.
func (*MockRoomStateHandler) Name ¶
func (m *MockRoomStateHandler) Name() string
Name mocks base method.
func (*MockRoomStateHandler) Ready ¶
func (m *MockRoomStateHandler) Ready() bool
Ready mocks base method.
func (*MockRoomStateHandler) RoomConfig ¶
func (m *MockRoomStateHandler) RoomConfig() RoomConfig
RoomConfig mocks base method.
func (*MockRoomStateHandler) RoomState ¶
func (m *MockRoomStateHandler) RoomState() RoomState
RoomState mocks base method.
func (*MockRoomStateHandler) SetLastSeek ¶
func (m *MockRoomStateHandler) SetLastSeek(position Duration)
SetLastSeek mocks base method.
func (*MockRoomStateHandler) SetPaused ¶
func (m *MockRoomStateHandler) SetPaused(paused bool)
SetPaused mocks base method.
func (*MockRoomStateHandler) SetPlaylist ¶
func (m *MockRoomStateHandler) SetPlaylist(playlist []string)
SetPlaylist mocks base method.
func (*MockRoomStateHandler) SetPlaylistState ¶
func (m *MockRoomStateHandler) SetPlaylistState(video *string, position Duration, paused *bool, lastSeek *Duration, speed *float64)
SetPlaylistState mocks base method.
func (*MockRoomStateHandler) SetPosition ¶
func (m *MockRoomStateHandler) SetPosition(position Duration)
SetPosition mocks base method.
func (*MockRoomStateHandler) SetSpeed ¶
func (m *MockRoomStateHandler) SetSpeed(speed float64)
SetSpeed mocks base method.
func (*MockRoomStateHandler) SetWorkerStatus ¶
func (m *MockRoomStateHandler) SetWorkerStatus(workerUUID uuid.UUID, status Status)
SetWorkerStatus mocks base method.
func (*MockRoomStateHandler) ShouldBeClosed ¶
func (m *MockRoomStateHandler) ShouldBeClosed() bool
ShouldBeClosed mocks base method.
func (*MockRoomStateHandler) Shutdown ¶
func (m *MockRoomStateHandler) Shutdown(ctx context.Context)
Shutdown mocks base method.
func (*MockRoomStateHandler) SlowestEstimatedClientPosition ¶
func (m *MockRoomStateHandler) SlowestEstimatedClientPosition() *Duration
SlowestEstimatedClientPosition mocks base method.
func (*MockRoomStateHandler) Start ¶
func (m *MockRoomStateHandler) Start()
Start mocks base method.
func (*MockRoomStateHandler) WorkerStatus ¶
func (m *MockRoomStateHandler) WorkerStatus() []Status
WorkerStatus mocks base method.
type MockRoomStateHandlerMockRecorder ¶
type MockRoomStateHandlerMockRecorder struct {
// contains filtered or unexported fields
}
MockRoomStateHandlerMockRecorder is the mock recorder for MockRoomStateHandler.
func (*MockRoomStateHandlerMockRecorder) AppendWorker ¶
func (mr *MockRoomStateHandlerMockRecorder) AppendWorker(worker any) *gomock.Call
AppendWorker indicates an expected call of AppendWorker.
func (*MockRoomStateHandlerMockRecorder) BroadcastAll ¶
func (mr *MockRoomStateHandlerMockRecorder) BroadcastAll(message any) *gomock.Call
BroadcastAll indicates an expected call of BroadcastAll.
func (*MockRoomStateHandlerMockRecorder) BroadcastExcept ¶
func (mr *MockRoomStateHandlerMockRecorder) BroadcastExcept(payload, workerUUID any) *gomock.Call
BroadcastExcept indicates an expected call of BroadcastExcept.
func (*MockRoomStateHandlerMockRecorder) Close ¶
func (mr *MockRoomStateHandlerMockRecorder) Close() *gomock.Call
Close indicates an expected call of Close.
func (*MockRoomStateHandlerMockRecorder) DeleteWorker ¶
func (mr *MockRoomStateHandlerMockRecorder) DeleteWorker(workerUUID any) *gomock.Call
DeleteWorker indicates an expected call of DeleteWorker.
func (*MockRoomStateHandlerMockRecorder) HandleCache ¶
func (mr *MockRoomStateHandlerMockRecorder) HandleCache(cache, workerUUID, username any) *gomock.Call
HandleCache indicates an expected call of HandleCache.
func (*MockRoomStateHandlerMockRecorder) IsEmpty ¶
func (mr *MockRoomStateHandlerMockRecorder) IsEmpty() *gomock.Call
IsEmpty indicates an expected call of IsEmpty.
func (*MockRoomStateHandlerMockRecorder) Name ¶
func (mr *MockRoomStateHandlerMockRecorder) Name() *gomock.Call
Name indicates an expected call of Name.
func (*MockRoomStateHandlerMockRecorder) Ready ¶
func (mr *MockRoomStateHandlerMockRecorder) Ready() *gomock.Call
Ready indicates an expected call of Ready.
func (*MockRoomStateHandlerMockRecorder) RoomConfig ¶
func (mr *MockRoomStateHandlerMockRecorder) RoomConfig() *gomock.Call
RoomConfig indicates an expected call of RoomConfig.
func (*MockRoomStateHandlerMockRecorder) RoomState ¶
func (mr *MockRoomStateHandlerMockRecorder) RoomState() *gomock.Call
RoomState indicates an expected call of RoomState.
func (*MockRoomStateHandlerMockRecorder) SetLastSeek ¶
func (mr *MockRoomStateHandlerMockRecorder) SetLastSeek(position any) *gomock.Call
SetLastSeek indicates an expected call of SetLastSeek.
func (*MockRoomStateHandlerMockRecorder) SetPaused ¶
func (mr *MockRoomStateHandlerMockRecorder) SetPaused(paused any) *gomock.Call
SetPaused indicates an expected call of SetPaused.
func (*MockRoomStateHandlerMockRecorder) SetPlaylist ¶
func (mr *MockRoomStateHandlerMockRecorder) SetPlaylist(playlist any) *gomock.Call
SetPlaylist indicates an expected call of SetPlaylist.
func (*MockRoomStateHandlerMockRecorder) SetPlaylistState ¶
func (mr *MockRoomStateHandlerMockRecorder) SetPlaylistState(video, position, paused, lastSeek, speed any) *gomock.Call
SetPlaylistState indicates an expected call of SetPlaylistState.
func (*MockRoomStateHandlerMockRecorder) SetPosition ¶
func (mr *MockRoomStateHandlerMockRecorder) SetPosition(position any) *gomock.Call
SetPosition indicates an expected call of SetPosition.
func (*MockRoomStateHandlerMockRecorder) SetSpeed ¶
func (mr *MockRoomStateHandlerMockRecorder) SetSpeed(speed any) *gomock.Call
SetSpeed indicates an expected call of SetSpeed.
func (*MockRoomStateHandlerMockRecorder) SetWorkerStatus ¶
func (mr *MockRoomStateHandlerMockRecorder) SetWorkerStatus(workerUUID, status any) *gomock.Call
SetWorkerStatus indicates an expected call of SetWorkerStatus.
func (*MockRoomStateHandlerMockRecorder) ShouldBeClosed ¶
func (mr *MockRoomStateHandlerMockRecorder) ShouldBeClosed() *gomock.Call
ShouldBeClosed indicates an expected call of ShouldBeClosed.
func (*MockRoomStateHandlerMockRecorder) Shutdown ¶
func (mr *MockRoomStateHandlerMockRecorder) Shutdown(ctx any) *gomock.Call
Shutdown indicates an expected call of Shutdown.
func (*MockRoomStateHandlerMockRecorder) SlowestEstimatedClientPosition ¶
func (mr *MockRoomStateHandlerMockRecorder) SlowestEstimatedClientPosition() *gomock.Call
SlowestEstimatedClientPosition indicates an expected call of SlowestEstimatedClientPosition.
func (*MockRoomStateHandlerMockRecorder) Start ¶
func (mr *MockRoomStateHandlerMockRecorder) Start() *gomock.Call
Start indicates an expected call of Start.
func (*MockRoomStateHandlerMockRecorder) WorkerStatus ¶
func (mr *MockRoomStateHandlerMockRecorder) WorkerStatus() *gomock.Call
WorkerStatus indicates an expected call of WorkerStatus.
type MockServerStateHandler ¶
type MockServerStateHandler struct {
// contains filtered or unexported fields
}
MockServerStateHandler is a mock of ServerStateHandler interface.
func NewMockServerStateHandler ¶
func NewMockServerStateHandler(ctrl *gomock.Controller) *MockServerStateHandler
NewMockServerStateHandler creates a new mock instance.
func (*MockServerStateHandler) AppendRoom ¶
func (m *MockServerStateHandler) AppendRoom(room RoomStateHandler) error
AppendRoom mocks base method.
func (*MockServerStateHandler) BroadcastStatusList ¶
func (m *MockServerStateHandler) BroadcastStatusList()
BroadcastStatusList mocks base method.
func (*MockServerStateHandler) CreateOrFindRoom ¶
func (m *MockServerStateHandler) CreateOrFindRoom(roomName string) (RoomStateHandler, error)
CreateOrFindRoom mocks base method.
func (*MockServerStateHandler) DeleteRoom ¶
func (m *MockServerStateHandler) DeleteRoom(room RoomStateHandler) error
DeleteRoom mocks base method.
func (*MockServerStateHandler) EXPECT ¶
func (m *MockServerStateHandler) EXPECT() *MockServerStateHandlerMockRecorder
EXPECT returns an object that allows the caller to indicate expected use.
func (*MockServerStateHandler) Init ¶
func (m *MockServerStateHandler) Init() error
Init mocks base method.
func (*MockServerStateHandler) IsPasswordCorrect ¶
func (m *MockServerStateHandler) IsPasswordCorrect(password string) bool
IsPasswordCorrect mocks base method.
func (*MockServerStateHandler) RenameUserIfUnavailable ¶
func (m *MockServerStateHandler) RenameUserIfUnavailable(username string) string
RenameUserIfUnavailable mocks base method.
func (*MockServerStateHandler) Shutdown ¶
func (m *MockServerStateHandler) Shutdown(ctx context.Context)
Shutdown mocks base method.
type MockServerStateHandlerMockRecorder ¶
type MockServerStateHandlerMockRecorder struct {
// contains filtered or unexported fields
}
MockServerStateHandlerMockRecorder is the mock recorder for MockServerStateHandler.
func (*MockServerStateHandlerMockRecorder) AppendRoom ¶
func (mr *MockServerStateHandlerMockRecorder) AppendRoom(room any) *gomock.Call
AppendRoom indicates an expected call of AppendRoom.
func (*MockServerStateHandlerMockRecorder) BroadcastStatusList ¶
func (mr *MockServerStateHandlerMockRecorder) BroadcastStatusList() *gomock.Call
BroadcastStatusList indicates an expected call of BroadcastStatusList.
func (*MockServerStateHandlerMockRecorder) CreateOrFindRoom ¶
func (mr *MockServerStateHandlerMockRecorder) CreateOrFindRoom(roomName any) *gomock.Call
CreateOrFindRoom indicates an expected call of CreateOrFindRoom.
func (*MockServerStateHandlerMockRecorder) DeleteRoom ¶
func (mr *MockServerStateHandlerMockRecorder) DeleteRoom(room any) *gomock.Call
DeleteRoom indicates an expected call of DeleteRoom.
func (*MockServerStateHandlerMockRecorder) Init ¶
func (mr *MockServerStateHandlerMockRecorder) Init() *gomock.Call
Init indicates an expected call of Init.
func (*MockServerStateHandlerMockRecorder) IsPasswordCorrect ¶
func (mr *MockServerStateHandlerMockRecorder) IsPasswordCorrect(password any) *gomock.Call
IsPasswordCorrect indicates an expected call of IsPasswordCorrect.
func (*MockServerStateHandlerMockRecorder) RenameUserIfUnavailable ¶
func (mr *MockServerStateHandlerMockRecorder) RenameUserIfUnavailable(username any) *gomock.Call
RenameUserIfUnavailable indicates an expected call of RenameUserIfUnavailable.
type MockWebsocketReaderWriter ¶
type MockWebsocketReaderWriter struct {
// contains filtered or unexported fields
}
MockWebsocketReaderWriter is a mock of WebsocketReaderWriter interface.
func NewMockWebsocketReaderWriter ¶
func NewMockWebsocketReaderWriter(ctrl *gomock.Controller) *MockWebsocketReaderWriter
NewMockWebsocketReaderWriter creates a new mock instance.
func (*MockWebsocketReaderWriter) Close ¶
func (m *MockWebsocketReaderWriter) Close() error
Close mocks base method.
func (*MockWebsocketReaderWriter) EXPECT ¶
func (m *MockWebsocketReaderWriter) EXPECT() *MockWebsocketReaderWriterMockRecorder
EXPECT returns an object that allows the caller to indicate expected use.
func (*MockWebsocketReaderWriter) ReadMessage ¶
func (m *MockWebsocketReaderWriter) ReadMessage() ([]byte, error)
ReadMessage mocks base method.
func (*MockWebsocketReaderWriter) WriteMessage ¶
func (m *MockWebsocketReaderWriter) WriteMessage(payload []byte) error
WriteMessage mocks base method.
type MockWebsocketReaderWriterMockRecorder ¶
type MockWebsocketReaderWriterMockRecorder struct {
// contains filtered or unexported fields
}
MockWebsocketReaderWriterMockRecorder is the mock recorder for MockWebsocketReaderWriter.
func (*MockWebsocketReaderWriterMockRecorder) Close ¶
func (mr *MockWebsocketReaderWriterMockRecorder) Close() *gomock.Call
Close indicates an expected call of Close.
func (*MockWebsocketReaderWriterMockRecorder) ReadMessage ¶
func (mr *MockWebsocketReaderWriterMockRecorder) ReadMessage() *gomock.Call
ReadMessage indicates an expected call of ReadMessage.
func (*MockWebsocketReaderWriterMockRecorder) WriteMessage ¶
func (mr *MockWebsocketReaderWriterMockRecorder) WriteMessage(payload any) *gomock.Call
WriteMessage indicates an expected call of WriteMessage.
type NewClientWorker ¶
type NewClientWorker func(ServerStateHandler, WebsocketReaderWriter, string) ClientWorker
type NewReaderWriter ¶
type NewReaderWriter func(*websocket.Conn) WebsocketReaderWriter
type Pause ¶
type Pause struct {
Username string `json:"username"`
}
func (Pause) Type ¶
func (p Pause) Type() MessageType
type Ping ¶
type Ping struct {
Uuid string `json:"uuid"`
}
func (Ping) Type ¶
func (p Ping) Type() MessageType
type PlaybackSpeed ¶
func (PlaybackSpeed) Type ¶
func (pl PlaybackSpeed) Type() MessageType
type Room ¶
type Room struct {
// contains filtered or unexported fields
}
func (*Room) AppendWorker ¶
func (room *Room) AppendWorker(worker ClientWorker)
func (*Room) BroadcastAll ¶
func (*Room) BroadcastExcept ¶
func (*Room) DeleteWorker ¶
func (*Room) HandleCache ¶
func (*Room) RoomConfig ¶
func (room *Room) RoomConfig() RoomConfig
func (*Room) SetLastSeek ¶
func (*Room) SetPlaylist ¶
func (*Room) SetPlaylistState ¶
func (*Room) SetPosition ¶
func (*Room) SetWorkerStatus ¶
func (*Room) ShouldBeClosed ¶
func (*Room) SlowestEstimatedClientPosition ¶
func (*Room) WorkerStatus ¶
type RoomConfig ¶
type RoomStateHandler ¶
type RoomStateHandler interface { Start() Close() error Shutdown(ctx context.Context) AppendWorker(worker ClientWorker) DeleteWorker(workerUUID uuid.UUID) BroadcastAll(message []byte) BroadcastExcept(payload []byte, workerUUID uuid.UUID) SlowestEstimatedClientPosition() *Duration SetPosition(position Duration) SetSpeed(speed float64) SetPaused(paused bool) SetPlaylist(playlist []string) SetLastSeek(position Duration) SetPlaylistState(video *string, position Duration, paused *bool, lastSeek *Duration, speed *float64) HandleCache(cache bool, workerUUID uuid.UUID, username string) RoomState() RoomState Name() string RoomConfig() RoomConfig WorkerStatus() []Status SetWorkerStatus(workerUUID uuid.UUID, status Status) ShouldBeClosed() bool IsEmpty() bool Ready() bool }
type Seek ¶
type Seek struct { Filename string `json:"filename"` Position Duration `json:"position"` Desync bool `json:"desync"` Username string `json:"username"` }
func (Seek) Type ¶
func (s Seek) Type() MessageType
type Select ¶
type Select struct { Filename *string `json:"filename"` Position Duration `json:"position"` Username string `json:"username"` }
func (Select) Type ¶
func (s Select) Type() MessageType
type Server ¶
type Server struct {
// contains filtered or unexported fields
}
func (*Server) AppendRoom ¶
func (server *Server) AppendRoom(room RoomStateHandler) error
func (Server) BroadcastStatusList ¶
func (server Server) BroadcastStatusList()
func (*Server) CreateOrFindRoom ¶
func (server *Server) CreateOrFindRoom(roomName string) (RoomStateHandler, error)
func (*Server) DeleteRoom ¶
func (server *Server) DeleteRoom(room RoomStateHandler) error
func (*Server) IsPasswordCorrect ¶
func (*Server) RenameUserIfUnavailable ¶
type ServerMessage ¶
func (ServerMessage) Type ¶
func (sm ServerMessage) Type() MessageType
type ServerStateHandler ¶
type ServerStateHandler interface { Init() error Shutdown(ctx context.Context) DeleteRoom(room RoomStateHandler) error AppendRoom(room RoomStateHandler) error CreateOrFindRoom(roomName string) (RoomStateHandler, error) BroadcastStatusList() IsPasswordCorrect(password string) bool }
type Start ¶
type Start struct {
Username string `json:"username"`
}
func (Start) Type ¶
func (s Start) Type() MessageType
type StatusList ¶
func (StatusList) Type ¶
func (sl StatusList) Type() MessageType
type Unknown ¶
type Unknown struct { Username string `json:"username"` json.RawMessage }
func (Unknown) Type ¶
func (u Unknown) Type() MessageType
type Unsupported ¶
type Unsupported struct { Username string `json:"username"` json.RawMessage }
func (Unsupported) Type ¶
func (u Unsupported) Type() MessageType
type UserMessage ¶
func (UserMessage) Type ¶
func (m UserMessage) Type() MessageType
type VideoStatus ¶
type VideoStatus struct { Filename *string `json:"filename"` Position *Duration `json:"position"` Paused bool `json:"paused"` Speed float64 `json:"speed"` FileLoaded bool `json:"fileLoaded"` Cache bool `json:"cache"` Username string `json:"username"` }
func (VideoStatus) Type ¶
func (vs VideoStatus) Type() MessageType
type WebsocketHandler ¶
type WebsocketHandler struct {
// contains filtered or unexported fields
}
func NewWebSocketHandler ¶
func NewWebSocketHandler(host string, port uint16, cert string, key string, handler ServerStateHandler, readerWriter NewReaderWriter, clientWorker NewClientWorker) WebsocketHandler
TODO read and write timeout in config
func (WebsocketHandler) Close ¶
func (websocketHandler WebsocketHandler) Close()
func (WebsocketHandler) Listen ¶
func (websocketHandler WebsocketHandler) Listen() error
func (WebsocketHandler) ServeHTTP ¶
func (websocketHandler WebsocketHandler) ServeHTTP(w http.ResponseWriter, r *http.Request)
func (WebsocketHandler) Stop ¶
func (websocketHandler WebsocketHandler) Stop()
type WebsocketReaderWriter ¶
type WebsocketReaderWriter interface { WriteMessage(payload []byte) error ReadMessage() ([]byte, error) Close() error }
func NewWsReaderWriter ¶
func NewWsReaderWriter(conn *websocket.Conn) WebsocketReaderWriter
type Worker ¶
type Worker struct {
// contains filtered or unexported fields
}
func (*Worker) EstimatePosition ¶
func (*Worker) SendMessage ¶
func (*Worker) SetUserStatus ¶
func (*Worker) VideoState ¶
func (worker *Worker) VideoState() workerVideoState
type WsReaderWriter ¶
type WsReaderWriter struct {
// contains filtered or unexported fields
}
func (WsReaderWriter) Close ¶
func (webSocket WsReaderWriter) Close() error
func (WsReaderWriter) ReadMessage ¶
func (webSocket WsReaderWriter) ReadMessage() ([]byte, error)
func (WsReaderWriter) WriteMessage ¶
func (webSocket WsReaderWriter) WriteMessage(payload []byte) error