recolour

package
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Published: Nov 12, 2016 License: MIT Imports: 9 Imported by: 0

Documentation

Overview

Copyright © 2016 Steve Streeting

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Index

Constants

This section is empty.

Variables

View Source
var EPSILON float64 = 0.00000001

Functions

func Generate

func Generate(imagePath, outImagePath, outPaletteTexture string) ([]color.RGBA, error)

Generate reads an input sprite texture and generates a reference sprite file, and optionally a palette texture. If outPaletteTexture is supplied then the R channel will be rescaled based on the palette texture size; otherwise it will be the colour index (and limited to 256 colours)

func GenerateFromImage

func GenerateFromImage(img image.Image, outImagePath, outPaletteTexture string) ([]color.RGBA, error)

GenerateFromImage reads an image and generates a reference sprite file, and optionally a palette texture. If outPaletteTexture is supplied then the R channel will be rescaled based on the palette texture size; otherwise it will be the colour index (and limited to 256 colours)

Types

type TexCoordRescale

type TexCoordRescale struct {
	// contains filtered or unexported fields
}

Texture coordinate rescaler with saved factors

func NewTexCoordRescale

func NewTexCoordRescale(paletteWidth, paletteHeight int) TexCoordRescale

type UniqueColour

type UniqueColour struct {
	RGBA color.RGBA

	// Store an index so that references in map know final position in list
	Index int
	// contains filtered or unexported fields
}

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