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Code generated converter. DO NOT EDIT!
Code generated converter. DO NOT EDIT!
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Constants ¶
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Variables ¶
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var ManagerSingle = &Manager{ Tables: make(map[string]*Table), }
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var TestSingle = new(TestFile)
Functions ¶
Types ¶
type Test ¶
type Test struct { Boolean bool // 布尔 Name string // 字符串 Int32 int32 // 整数32位 Int64 int64 // 整数64位 Int int // 整数 Float32 float32 // 浮点数32位 Float64 float64 // 浮点数64位 Double float64 // 浮点数64位 ArrBool []bool // 布尔数组 ArrString []string // 字符串数组 ArrInt32 []int32 // 数字数组32 ArrInt64 []int // 数字数组64 ArrInt []int // 数字数组 ArrFloat32 []float32 // 浮点数数组32 ArrFloat64 []float64 // 浮点数数组64 ArrDouble []float64 // 浮点数数组 }
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