Documentation ¶
Overview ¶
package peg contains the binary data for the first block in the public record.
The file rawblk.go was generated using jteeuwen's go-bindata program. This was used to simplify the import of what would otherwise be one large binary file that had to exist outside of the ombfullnode's binary.
The command below generates the 'binblk.go' file. ``` $ go-bindata -pkg="peg" -o binblk.go new-year-blk.dat ```
The peg block's hash is [0000000000000000036f69604b2f9074571814702400dbb5d5cf6a78fd1dad40]
Index ¶
- Constants
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func GetStartBlock() *btcutil.Block
- func GetTestStartBlock() *btcutil.Block
- func MustAsset(name string) []byte
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
Constants ¶
const StartHeight = int32(391182)
const TestStartHeight = int32(658493)
The testnet's first block hash is from 01/26/2016: [00000000002251dfc4286569caff12b36c8aeff081498364910c50c28bda1d02]
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func GetStartBlock ¶
GetStartBlock returns the pegged block which is assembled from the underlying binary data.
func GetTestStartBlock ¶
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
This section is empty.