Documentation ¶
Index ¶
- Variables
- type AllianceData
- func (*AllianceData) Descriptor() ([]byte, []int)
- func (m *AllianceData) GetContractID() uint32
- func (m *AllianceData) GetLastUpdated() *timestamp.Timestamp
- func (m *AllianceData) GetLifespan() int32
- func (m *AllianceData) GetStartGameState() GameState
- func (m *AllianceData) GetState() AllianceState
- func (m *AllianceData) GetTerms() []*GameContractTrxArgs
- func (*AllianceData) ProtoMessage()
- func (m *AllianceData) Reset()
- func (m *AllianceData) String() string
- func (m *AllianceData) XXX_DiscardUnknown()
- func (m *AllianceData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *AllianceData) XXX_Merge(src proto.Message)
- func (m *AllianceData) XXX_Size() int
- func (m *AllianceData) XXX_Unmarshal(b []byte) error
- type AllianceState
- type AllianceTrxArgs
- func (*AllianceTrxArgs) Descriptor() ([]byte, []int)
- func (m *AllianceTrxArgs) GetAllies() []Player
- func (m *AllianceTrxArgs) GetCollectionID() string
- func (m *AllianceTrxArgs) GetInitPayload() *AllianceData
- func (m *AllianceTrxArgs) GetInvokePayload() *TrxCompletedArgs
- func (m *AllianceTrxArgs) GetLastUpdated() *timestamp.Timestamp
- func (m *AllianceTrxArgs) GetType() AllianceTrxType
- func (*AllianceTrxArgs) ProtoMessage()
- func (m *AllianceTrxArgs) Reset()
- func (m *AllianceTrxArgs) String() string
- func (m *AllianceTrxArgs) XXX_DiscardUnknown()
- func (m *AllianceTrxArgs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *AllianceTrxArgs) XXX_Merge(src proto.Message)
- func (m *AllianceTrxArgs) XXX_Size() int
- func (m *AllianceTrxArgs) XXX_Unmarshal(b []byte) error
- type AllianceTrxType
- type BattleAction
- type BattleTrxPayload
- func (*BattleTrxPayload) Descriptor() ([]byte, []int)
- func (m *BattleTrxPayload) GetAction() BattleAction
- func (m *BattleTrxPayload) GetLastUpdated() *timestamp.Timestamp
- func (m *BattleTrxPayload) GetNOfUnits() int32
- func (*BattleTrxPayload) ProtoMessage()
- func (m *BattleTrxPayload) Reset()
- func (m *BattleTrxPayload) String() string
- func (m *BattleTrxPayload) XXX_DiscardUnknown()
- func (m *BattleTrxPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *BattleTrxPayload) XXX_Merge(src proto.Message)
- func (m *BattleTrxPayload) XXX_Size() int
- func (m *BattleTrxPayload) XXX_Unmarshal(b []byte) error
- type BuildRoadPayload
- func (*BuildRoadPayload) Descriptor() ([]byte, []int)
- func (m *BuildRoadPayload) GetEdgeID() uint32
- func (m *BuildRoadPayload) GetLastUpdated() *timestamp.Timestamp
- func (m *BuildRoadPayload) GetPlayer() Player
- func (*BuildRoadPayload) ProtoMessage()
- func (m *BuildRoadPayload) Reset()
- func (m *BuildRoadPayload) String() string
- func (m *BuildRoadPayload) XXX_DiscardUnknown()
- func (m *BuildRoadPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *BuildRoadPayload) XXX_Merge(src proto.Message)
- func (m *BuildRoadPayload) XXX_Size() int
- func (m *BuildRoadPayload) XXX_Unmarshal(b []byte) error
- type BuildSettlePayload
- func (*BuildSettlePayload) Descriptor() ([]byte, []int)
- func (m *BuildSettlePayload) GetLastUpdated() *timestamp.Timestamp
- func (m *BuildSettlePayload) GetPlayer() Player
- func (m *BuildSettlePayload) GetSettleID() uint32
- func (*BuildSettlePayload) ProtoMessage()
- func (m *BuildSettlePayload) Reset()
- func (m *BuildSettlePayload) String() string
- func (m *BuildSettlePayload) XXX_DiscardUnknown()
- func (m *BuildSettlePayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *BuildSettlePayload) XXX_Merge(src proto.Message)
- func (m *BuildSettlePayload) XXX_Size() int
- func (m *BuildSettlePayload) XXX_Unmarshal(b []byte) error
- type BuildTrxPayload
- func (*BuildTrxPayload) Descriptor() ([]byte, []int)
- func (m *BuildTrxPayload) GetBuildRoadPayload() *BuildRoadPayload
- func (m *BuildTrxPayload) GetBuildSettlePayload() *BuildSettlePayload
- func (m *BuildTrxPayload) GetLastUpdated() *timestamp.Timestamp
- func (m *BuildTrxPayload) GetType() BuildType
- func (*BuildTrxPayload) ProtoMessage()
- func (m *BuildTrxPayload) Reset()
- func (m *BuildTrxPayload) String() string
- func (m *BuildTrxPayload) XXX_DiscardUnknown()
- func (m *BuildTrxPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *BuildTrxPayload) XXX_Merge(src proto.Message)
- func (m *BuildTrxPayload) XXX_Size() int
- func (m *BuildTrxPayload) XXX_Unmarshal(b []byte) error
- type BuildType
- type Coord
- func (*Coord) Descriptor() ([]byte, []int)
- func (m *Coord) GetX() int32
- func (m *Coord) GetY() int32
- func (m *Coord) GetZ() int32
- func (*Coord) ProtoMessage()
- func (m *Coord) Reset()
- func (m *Coord) String() string
- func (m *Coord) XXX_DiscardUnknown()
- func (m *Coord) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *Coord) XXX_Merge(src proto.Message)
- func (m *Coord) XXX_Size() int
- func (m *Coord) XXX_Unmarshal(b []byte) error
- type Edge
- func (*Edge) Descriptor() ([]byte, []int)
- func (m *Edge) GetAttributes() *EdgeAttributes
- func (m *Edge) GetId() uint32
- func (m *Edge) GetIncidentTile() uint32
- func (m *Edge) GetLastUpdated() *timestamp.Timestamp
- func (m *Edge) GetNext() uint32
- func (m *Edge) GetOrientation() string
- func (m *Edge) GetOrigin() uint32
- func (m *Edge) GetPrev() uint32
- func (m *Edge) GetTwin() uint32
- func (*Edge) ProtoMessage()
- func (m *Edge) Reset()
- func (m *Edge) String() string
- func (m *Edge) XXX_DiscardUnknown()
- func (m *Edge) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *Edge) XXX_Merge(src proto.Message)
- func (m *Edge) XXX_Size() int
- func (m *Edge) XXX_Unmarshal(b []byte) error
- type EdgeAttributes
- func (*EdgeAttributes) Descriptor() ([]byte, []int)
- func (m *EdgeAttributes) GetRoad() Road
- func (*EdgeAttributes) ProtoMessage()
- func (m *EdgeAttributes) Reset()
- func (m *EdgeAttributes) String() string
- func (m *EdgeAttributes) XXX_DiscardUnknown()
- func (m *EdgeAttributes) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *EdgeAttributes) XXX_Merge(src proto.Message)
- func (m *EdgeAttributes) XXX_Size() int
- func (m *EdgeAttributes) XXX_Unmarshal(b []byte) error
- type GameBoard
- func (*GameBoard) Descriptor() ([]byte, []int)
- func (m *GameBoard) GetEdges() map[uint32]*Edge
- func (m *GameBoard) GetIntersections() map[uint32]*Intersection
- func (m *GameBoard) GetTiles() map[uint32]*Tile
- func (*GameBoard) ProtoMessage()
- func (m *GameBoard) Reset()
- func (m *GameBoard) String() string
- func (m *GameBoard) XXX_DiscardUnknown()
- func (m *GameBoard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *GameBoard) XXX_Merge(src proto.Message)
- func (m *GameBoard) XXX_Size() int
- func (m *GameBoard) XXX_Unmarshal(b []byte) error
- type GameContractInitArgs
- func (*GameContractInitArgs) Descriptor() ([]byte, []int)
- func (m *GameContractInitArgs) GetLastUpdated() *timestamp.Timestamp
- func (m *GameContractInitArgs) GetUuid() []byte
- func (*GameContractInitArgs) ProtoMessage()
- func (m *GameContractInitArgs) Reset()
- func (m *GameContractInitArgs) String() string
- func (m *GameContractInitArgs) XXX_DiscardUnknown()
- func (m *GameContractInitArgs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *GameContractInitArgs) XXX_Merge(src proto.Message)
- func (m *GameContractInitArgs) XXX_Size() int
- func (m *GameContractInitArgs) XXX_Unmarshal(b []byte) error
- type GameContractTrxArgs
- func (*GameContractTrxArgs) Descriptor() ([]byte, []int)
- func (m *GameContractTrxArgs) GetBattleTrxPayload() *BattleTrxPayload
- func (m *GameContractTrxArgs) GetBuildTrxPayload() *BuildTrxPayload
- func (m *GameContractTrxArgs) GetJoinTrxPayload() *JoinTrxPayload
- func (m *GameContractTrxArgs) GetLastUpdated() *timestamp.Timestamp
- func (m *GameContractTrxArgs) GetTradeTrxPayload() *TradeTrxPayload
- func (m *GameContractTrxArgs) GetType() GameTrxType
- func (*GameContractTrxArgs) ProtoMessage()
- func (m *GameContractTrxArgs) Reset()
- func (m *GameContractTrxArgs) String() string
- func (m *GameContractTrxArgs) XXX_DiscardUnknown()
- func (m *GameContractTrxArgs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *GameContractTrxArgs) XXX_Merge(src proto.Message)
- func (m *GameContractTrxArgs) XXX_Size() int
- func (m *GameContractTrxArgs) XXX_Unmarshal(b []byte) error
- type GameData
- func (*GameData) Descriptor() ([]byte, []int)
- func (m *GameData) GetBoard() *GameBoard
- func (m *GameData) GetIdentityMap() map[int32][]byte
- func (m *GameData) GetLastUpdated() *timestamp.Timestamp
- func (m *GameData) GetProfiles() map[int32]*PlayerProfile
- func (m *GameData) GetState() GameState
- func (*GameData) ProtoMessage()
- func (m *GameData) Reset()
- func (m *GameData) String() string
- func (m *GameData) XXX_DiscardUnknown()
- func (m *GameData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *GameData) XXX_Merge(src proto.Message)
- func (m *GameData) XXX_Size() int
- func (m *GameData) XXX_Unmarshal(b []byte) error
- type GameState
- type GameTrxType
- type Intersection
- func (*Intersection) Descriptor() ([]byte, []int)
- func (m *Intersection) GetAttributes() *IntersectionAttributes
- func (m *Intersection) GetCoordinates() *Coord
- func (m *Intersection) GetId() uint32
- func (m *Intersection) GetIncidentEdge() uint32
- func (m *Intersection) GetLastUpdated() *timestamp.Timestamp
- func (*Intersection) ProtoMessage()
- func (m *Intersection) Reset()
- func (m *Intersection) String() string
- func (m *Intersection) XXX_DiscardUnknown()
- func (m *Intersection) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *Intersection) XXX_Merge(src proto.Message)
- func (m *Intersection) XXX_Size() int
- func (m *Intersection) XXX_Unmarshal(b []byte) error
- type IntersectionAttributes
- func (*IntersectionAttributes) Descriptor() ([]byte, []int)
- func (m *IntersectionAttributes) GetSettlement() Settlement
- func (*IntersectionAttributes) ProtoMessage()
- func (m *IntersectionAttributes) Reset()
- func (m *IntersectionAttributes) String() string
- func (m *IntersectionAttributes) XXX_DiscardUnknown()
- func (m *IntersectionAttributes) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *IntersectionAttributes) XXX_Merge(src proto.Message)
- func (m *IntersectionAttributes) XXX_Size() int
- func (m *IntersectionAttributes) XXX_Unmarshal(b []byte) error
- type JoinTrxPayload
- func (*JoinTrxPayload) Descriptor() ([]byte, []int)
- func (m *JoinTrxPayload) GetPlayer() Player
- func (*JoinTrxPayload) ProtoMessage()
- func (m *JoinTrxPayload) Reset()
- func (m *JoinTrxPayload) String() string
- func (m *JoinTrxPayload) XXX_DiscardUnknown()
- func (m *JoinTrxPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *JoinTrxPayload) XXX_Merge(src proto.Message)
- func (m *JoinTrxPayload) XXX_Size() int
- func (m *JoinTrxPayload) XXX_Unmarshal(b []byte) error
- type Player
- type PlayerProfile
- func (*PlayerProfile) Descriptor() ([]byte, []int)
- func (m *PlayerProfile) GetLastUpdated() *timestamp.Timestamp
- func (m *PlayerProfile) GetResources() map[int32]int32
- func (m *PlayerProfile) GetRoads() int32
- func (m *PlayerProfile) GetSettlements() int32
- func (m *PlayerProfile) GetWinningPoints() int32
- func (*PlayerProfile) ProtoMessage()
- func (m *PlayerProfile) Reset()
- func (m *PlayerProfile) String() string
- func (m *PlayerProfile) XXX_DiscardUnknown()
- func (m *PlayerProfile) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *PlayerProfile) XXX_Merge(src proto.Message)
- func (m *PlayerProfile) XXX_Size() int
- func (m *PlayerProfile) XXX_Unmarshal(b []byte) error
- type Resource
- type Road
- type Settlement
- type Tile
- func (*Tile) Descriptor() ([]byte, []int)
- func (m *Tile) GetAttributes() *TileAttributes
- func (m *Tile) GetId() uint32
- func (m *Tile) GetLastUpdated() *timestamp.Timestamp
- func (m *Tile) GetOuterComponent() uint32
- func (*Tile) ProtoMessage()
- func (m *Tile) Reset()
- func (m *Tile) String() string
- func (m *Tile) XXX_DiscardUnknown()
- func (m *Tile) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *Tile) XXX_Merge(src proto.Message)
- func (m *Tile) XXX_Size() int
- func (m *Tile) XXX_Unmarshal(b []byte) error
- type TileAttributes
- func (*TileAttributes) Descriptor() ([]byte, []int)
- func (m *TileAttributes) GetLastUpdated() *timestamp.Timestamp
- func (m *TileAttributes) GetResource() Resource
- func (m *TileAttributes) GetRollNumber() int32
- func (*TileAttributes) ProtoMessage()
- func (m *TileAttributes) Reset()
- func (m *TileAttributes) String() string
- func (m *TileAttributes) XXX_DiscardUnknown()
- func (m *TileAttributes) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *TileAttributes) XXX_Merge(src proto.Message)
- func (m *TileAttributes) XXX_Size() int
- func (m *TileAttributes) XXX_Unmarshal(b []byte) error
- type TradeTrxPayload
- func (*TradeTrxPayload) Descriptor() ([]byte, []int)
- func (m *TradeTrxPayload) GetAmount() int32
- func (m *TradeTrxPayload) GetDest() Player
- func (m *TradeTrxPayload) GetLastUpdated() *timestamp.Timestamp
- func (m *TradeTrxPayload) GetResource() Resource
- func (m *TradeTrxPayload) GetSource() Player
- func (*TradeTrxPayload) ProtoMessage()
- func (m *TradeTrxPayload) Reset()
- func (m *TradeTrxPayload) String() string
- func (m *TradeTrxPayload) XXX_DiscardUnknown()
- func (m *TradeTrxPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *TradeTrxPayload) XXX_Merge(src proto.Message)
- func (m *TradeTrxPayload) XXX_Size() int
- func (m *TradeTrxPayload) XXX_Unmarshal(b []byte) error
- type TrxCompletedArgs
- func (*TrxCompletedArgs) Descriptor() ([]byte, []int)
- func (m *TrxCompletedArgs) GetCompletedTrxArgs() *GameContractTrxArgs
- func (m *TrxCompletedArgs) GetLastTrxId() uint32
- func (m *TrxCompletedArgs) GetLastUpdated() *timestamp.Timestamp
- func (m *TrxCompletedArgs) GetObserverID() uint32
- func (m *TrxCompletedArgs) GetState() GameState
- func (*TrxCompletedArgs) ProtoMessage()
- func (m *TrxCompletedArgs) Reset()
- func (m *TrxCompletedArgs) String() string
- func (m *TrxCompletedArgs) XXX_DiscardUnknown()
- func (m *TrxCompletedArgs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *TrxCompletedArgs) XXX_Merge(src proto.Message)
- func (m *TrxCompletedArgs) XXX_Size() int
- func (m *TrxCompletedArgs) XXX_Unmarshal(b []byte) error
Constants ¶
This section is empty.
Variables ¶
View Source
var AllianceState_name = map[int32]string{
0: "ACTIVE",
1: "COMPLETED",
2: "FAILED",
}
View Source
var AllianceState_value = map[string]int32{
"ACTIVE": 0,
"COMPLETED": 1,
"FAILED": 2,
}
View Source
var AllianceTrxType_name = map[int32]string{
0: "INIT",
1: "INVOKE",
}
View Source
var AllianceTrxType_value = map[string]int32{
"INIT": 0,
"INVOKE": 1,
}
View Source
var BattleAction_name = map[int32]string{
0: "ATTACK",
1: "DEFFEND",
}
View Source
var BattleAction_value = map[string]int32{
"ATTACK": 0,
"DEFFEND": 1,
}
View Source
var BuildType_name = map[int32]string{
0: "ROAD",
1: "SETTLE",
}
View Source
var BuildType_value = map[string]int32{
"ROAD": 0,
"SETTLE": 1,
}
View Source
var GameState_name = map[int32]string{
0: "JOINING",
1: "RROLL",
2: "RTRADE",
3: "RDEV",
4: "BROLL",
5: "BTRADE",
6: "BDEV",
7: "GROLL",
8: "GTRADE",
9: "GDEV",
10: "RWON",
11: "BWON",
12: "GWON",
}
View Source
var GameState_value = map[string]int32{
"JOINING": 0,
"RROLL": 1,
"RTRADE": 2,
"RDEV": 3,
"BROLL": 4,
"BTRADE": 5,
"BDEV": 6,
"GROLL": 7,
"GTRADE": 8,
"GDEV": 9,
"RWON": 10,
"BWON": 11,
"GWON": 12,
}
View Source
var GameTrxType_name = map[int32]string{
0: "JOIN",
1: "NEXT",
2: "ROLL",
3: "TRADE",
4: "DEV",
5: "BATTLE",
6: "REGISTERL",
}
View Source
var GameTrxType_value = map[string]int32{
"JOIN": 0,
"NEXT": 1,
"ROLL": 2,
"TRADE": 3,
"DEV": 4,
"BATTLE": 5,
"REGISTERL": 6,
}
View Source
var Player_name = map[int32]string{
0: "RED",
1: "GREEN",
2: "BLUE",
}
View Source
var Player_value = map[string]int32{
"RED": 0,
"GREEN": 1,
"BLUE": 2,
}
View Source
var Resource_name = map[int32]string{
0: "HILL",
1: "FOREST",
2: "MOUNTAIN",
3: "FIELD",
4: "PASTURE",
5: "CAMP",
}
View Source
var Resource_value = map[string]int32{
"HILL": 0,
"FOREST": 1,
"MOUNTAIN": 2,
"FIELD": 3,
"PASTURE": 4,
"CAMP": 5,
}
View Source
var Road_name = map[int32]string{
0: "NOROAD",
1: "REDROAD",
2: "GREENROAD",
3: "BLUEROAD",
}
View Source
var Road_value = map[string]int32{
"NOROAD": 0,
"REDROAD": 1,
"GREENROAD": 2,
"BLUEROAD": 3,
}
View Source
var Settlement_name = map[int32]string{
0: "NOSETTLE",
1: "REDSETTLE",
2: "GREENSETTLE",
3: "BLUESETTLE",
}
View Source
var Settlement_value = map[string]int32{
"NOSETTLE": 0,
"REDSETTLE": 1,
"GREENSETTLE": 2,
"BLUESETTLE": 3,
}
Functions ¶
This section is empty.
Types ¶
type AllianceData ¶
type AllianceData struct { Terms []*GameContractTrxArgs `protobuf:"bytes,1,rep,name=terms,proto3" json:"terms,omitempty"` Lifespan int32 `protobuf:"varint,2,opt,name=lifespan,proto3" json:"lifespan,omitempty"` StartGameState GameState `protobuf:"varint,3,opt,name=startGameState,proto3,enum=tfc.GameState" json:"startGameState,omitempty"` State AllianceState `protobuf:"varint,4,opt,name=state,proto3,enum=tfc.AllianceState" json:"state,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` ContractID uint32 `protobuf:"varint,10,opt,name=contractID,proto3" json:"contractID,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*AllianceData) Descriptor ¶
func (*AllianceData) Descriptor() ([]byte, []int)
func (*AllianceData) GetContractID ¶
func (m *AllianceData) GetContractID() uint32
func (*AllianceData) GetLastUpdated ¶
func (m *AllianceData) GetLastUpdated() *timestamp.Timestamp
func (*AllianceData) GetLifespan ¶
func (m *AllianceData) GetLifespan() int32
func (*AllianceData) GetStartGameState ¶
func (m *AllianceData) GetStartGameState() GameState
func (*AllianceData) GetState ¶
func (m *AllianceData) GetState() AllianceState
func (*AllianceData) GetTerms ¶
func (m *AllianceData) GetTerms() []*GameContractTrxArgs
func (*AllianceData) ProtoMessage ¶
func (*AllianceData) ProtoMessage()
func (*AllianceData) Reset ¶
func (m *AllianceData) Reset()
func (*AllianceData) String ¶
func (m *AllianceData) String() string
func (*AllianceData) XXX_DiscardUnknown ¶
func (m *AllianceData) XXX_DiscardUnknown()
func (*AllianceData) XXX_Marshal ¶
func (m *AllianceData) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*AllianceData) XXX_Merge ¶
func (dst *AllianceData) XXX_Merge(src proto.Message)
func (*AllianceData) XXX_Size ¶
func (m *AllianceData) XXX_Size() int
func (*AllianceData) XXX_Unmarshal ¶
func (m *AllianceData) XXX_Unmarshal(b []byte) error
type AllianceState ¶
type AllianceState int32
const ( AllianceState_ACTIVE AllianceState = 0 AllianceState_COMPLETED AllianceState = 1 AllianceState_FAILED AllianceState = 2 )
func (AllianceState) EnumDescriptor ¶
func (AllianceState) EnumDescriptor() ([]byte, []int)
func (AllianceState) String ¶
func (x AllianceState) String() string
type AllianceTrxArgs ¶
type AllianceTrxArgs struct { Type AllianceTrxType `protobuf:"varint,1,opt,name=type,proto3,enum=tfc.AllianceTrxType" json:"type,omitempty"` InitPayload *AllianceData `protobuf:"bytes,2,opt,name=initPayload,proto3" json:"initPayload,omitempty"` InvokePayload *TrxCompletedArgs `protobuf:"bytes,3,opt,name=invokePayload,proto3" json:"invokePayload,omitempty"` Allies []Player `protobuf:"varint,4,rep,packed,name=allies,proto3,enum=tfc.Player" json:"allies,omitempty"` CollectionID string `protobuf:"bytes,5,opt,name=collectionID,proto3" json:"collectionID,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*AllianceTrxArgs) Descriptor ¶
func (*AllianceTrxArgs) Descriptor() ([]byte, []int)
func (*AllianceTrxArgs) GetAllies ¶
func (m *AllianceTrxArgs) GetAllies() []Player
func (*AllianceTrxArgs) GetCollectionID ¶
func (m *AllianceTrxArgs) GetCollectionID() string
func (*AllianceTrxArgs) GetInitPayload ¶
func (m *AllianceTrxArgs) GetInitPayload() *AllianceData
func (*AllianceTrxArgs) GetInvokePayload ¶
func (m *AllianceTrxArgs) GetInvokePayload() *TrxCompletedArgs
func (*AllianceTrxArgs) GetLastUpdated ¶
func (m *AllianceTrxArgs) GetLastUpdated() *timestamp.Timestamp
func (*AllianceTrxArgs) GetType ¶
func (m *AllianceTrxArgs) GetType() AllianceTrxType
func (*AllianceTrxArgs) ProtoMessage ¶
func (*AllianceTrxArgs) ProtoMessage()
func (*AllianceTrxArgs) Reset ¶
func (m *AllianceTrxArgs) Reset()
func (*AllianceTrxArgs) String ¶
func (m *AllianceTrxArgs) String() string
func (*AllianceTrxArgs) XXX_DiscardUnknown ¶
func (m *AllianceTrxArgs) XXX_DiscardUnknown()
func (*AllianceTrxArgs) XXX_Marshal ¶
func (m *AllianceTrxArgs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*AllianceTrxArgs) XXX_Merge ¶
func (dst *AllianceTrxArgs) XXX_Merge(src proto.Message)
func (*AllianceTrxArgs) XXX_Size ¶
func (m *AllianceTrxArgs) XXX_Size() int
func (*AllianceTrxArgs) XXX_Unmarshal ¶
func (m *AllianceTrxArgs) XXX_Unmarshal(b []byte) error
type AllianceTrxType ¶
type AllianceTrxType int32
const ( AllianceTrxType_INIT AllianceTrxType = 0 AllianceTrxType_INVOKE AllianceTrxType = 1 )
func (AllianceTrxType) EnumDescriptor ¶
func (AllianceTrxType) EnumDescriptor() ([]byte, []int)
func (AllianceTrxType) String ¶
func (x AllianceTrxType) String() string
type BattleAction ¶
type BattleAction int32
const ( BattleAction_ATTACK BattleAction = 0 BattleAction_DEFFEND BattleAction = 1 )
func (BattleAction) EnumDescriptor ¶
func (BattleAction) EnumDescriptor() ([]byte, []int)
func (BattleAction) String ¶
func (x BattleAction) String() string
type BattleTrxPayload ¶
type BattleTrxPayload struct { Action BattleAction `protobuf:"varint,1,opt,name=action,proto3,enum=tfc.BattleAction" json:"action,omitempty"` NOfUnits int32 `protobuf:"varint,2,opt,name=nOfUnits,proto3" json:"nOfUnits,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*BattleTrxPayload) Descriptor ¶
func (*BattleTrxPayload) Descriptor() ([]byte, []int)
func (*BattleTrxPayload) GetAction ¶
func (m *BattleTrxPayload) GetAction() BattleAction
func (*BattleTrxPayload) GetLastUpdated ¶
func (m *BattleTrxPayload) GetLastUpdated() *timestamp.Timestamp
func (*BattleTrxPayload) GetNOfUnits ¶
func (m *BattleTrxPayload) GetNOfUnits() int32
func (*BattleTrxPayload) ProtoMessage ¶
func (*BattleTrxPayload) ProtoMessage()
func (*BattleTrxPayload) Reset ¶
func (m *BattleTrxPayload) Reset()
func (*BattleTrxPayload) String ¶
func (m *BattleTrxPayload) String() string
func (*BattleTrxPayload) XXX_DiscardUnknown ¶
func (m *BattleTrxPayload) XXX_DiscardUnknown()
func (*BattleTrxPayload) XXX_Marshal ¶
func (m *BattleTrxPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*BattleTrxPayload) XXX_Merge ¶
func (dst *BattleTrxPayload) XXX_Merge(src proto.Message)
func (*BattleTrxPayload) XXX_Size ¶
func (m *BattleTrxPayload) XXX_Size() int
func (*BattleTrxPayload) XXX_Unmarshal ¶
func (m *BattleTrxPayload) XXX_Unmarshal(b []byte) error
type BuildRoadPayload ¶
type BuildRoadPayload struct { EdgeID uint32 `protobuf:"varint,1,opt,name=edgeID,proto3" json:"edgeID,omitempty"` Player Player `protobuf:"varint,2,opt,name=player,proto3,enum=tfc.Player" json:"player,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*BuildRoadPayload) Descriptor ¶
func (*BuildRoadPayload) Descriptor() ([]byte, []int)
func (*BuildRoadPayload) GetEdgeID ¶
func (m *BuildRoadPayload) GetEdgeID() uint32
func (*BuildRoadPayload) GetLastUpdated ¶
func (m *BuildRoadPayload) GetLastUpdated() *timestamp.Timestamp
func (*BuildRoadPayload) GetPlayer ¶
func (m *BuildRoadPayload) GetPlayer() Player
func (*BuildRoadPayload) ProtoMessage ¶
func (*BuildRoadPayload) ProtoMessage()
func (*BuildRoadPayload) Reset ¶
func (m *BuildRoadPayload) Reset()
func (*BuildRoadPayload) String ¶
func (m *BuildRoadPayload) String() string
func (*BuildRoadPayload) XXX_DiscardUnknown ¶
func (m *BuildRoadPayload) XXX_DiscardUnknown()
func (*BuildRoadPayload) XXX_Marshal ¶
func (m *BuildRoadPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*BuildRoadPayload) XXX_Merge ¶
func (dst *BuildRoadPayload) XXX_Merge(src proto.Message)
func (*BuildRoadPayload) XXX_Size ¶
func (m *BuildRoadPayload) XXX_Size() int
func (*BuildRoadPayload) XXX_Unmarshal ¶
func (m *BuildRoadPayload) XXX_Unmarshal(b []byte) error
type BuildSettlePayload ¶
type BuildSettlePayload struct { SettleID uint32 `protobuf:"varint,1,opt,name=settleID,proto3" json:"settleID,omitempty"` Player Player `protobuf:"varint,2,opt,name=player,proto3,enum=tfc.Player" json:"player,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*BuildSettlePayload) Descriptor ¶
func (*BuildSettlePayload) Descriptor() ([]byte, []int)
func (*BuildSettlePayload) GetLastUpdated ¶
func (m *BuildSettlePayload) GetLastUpdated() *timestamp.Timestamp
func (*BuildSettlePayload) GetPlayer ¶
func (m *BuildSettlePayload) GetPlayer() Player
func (*BuildSettlePayload) GetSettleID ¶
func (m *BuildSettlePayload) GetSettleID() uint32
func (*BuildSettlePayload) ProtoMessage ¶
func (*BuildSettlePayload) ProtoMessage()
func (*BuildSettlePayload) Reset ¶
func (m *BuildSettlePayload) Reset()
func (*BuildSettlePayload) String ¶
func (m *BuildSettlePayload) String() string
func (*BuildSettlePayload) XXX_DiscardUnknown ¶
func (m *BuildSettlePayload) XXX_DiscardUnknown()
func (*BuildSettlePayload) XXX_Marshal ¶
func (m *BuildSettlePayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*BuildSettlePayload) XXX_Merge ¶
func (dst *BuildSettlePayload) XXX_Merge(src proto.Message)
func (*BuildSettlePayload) XXX_Size ¶
func (m *BuildSettlePayload) XXX_Size() int
func (*BuildSettlePayload) XXX_Unmarshal ¶
func (m *BuildSettlePayload) XXX_Unmarshal(b []byte) error
type BuildTrxPayload ¶
type BuildTrxPayload struct { Type BuildType `protobuf:"varint,1,opt,name=type,proto3,enum=tfc.BuildType" json:"type,omitempty"` BuildRoadPayload *BuildRoadPayload `protobuf:"bytes,2,opt,name=buildRoadPayload,proto3" json:"buildRoadPayload,omitempty"` BuildSettlePayload *BuildSettlePayload `protobuf:"bytes,3,opt,name=buildSettlePayload,proto3" json:"buildSettlePayload,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*BuildTrxPayload) Descriptor ¶
func (*BuildTrxPayload) Descriptor() ([]byte, []int)
func (*BuildTrxPayload) GetBuildRoadPayload ¶
func (m *BuildTrxPayload) GetBuildRoadPayload() *BuildRoadPayload
func (*BuildTrxPayload) GetBuildSettlePayload ¶
func (m *BuildTrxPayload) GetBuildSettlePayload() *BuildSettlePayload
func (*BuildTrxPayload) GetLastUpdated ¶
func (m *BuildTrxPayload) GetLastUpdated() *timestamp.Timestamp
func (*BuildTrxPayload) GetType ¶
func (m *BuildTrxPayload) GetType() BuildType
func (*BuildTrxPayload) ProtoMessage ¶
func (*BuildTrxPayload) ProtoMessage()
func (*BuildTrxPayload) Reset ¶
func (m *BuildTrxPayload) Reset()
func (*BuildTrxPayload) String ¶
func (m *BuildTrxPayload) String() string
func (*BuildTrxPayload) XXX_DiscardUnknown ¶
func (m *BuildTrxPayload) XXX_DiscardUnknown()
func (*BuildTrxPayload) XXX_Marshal ¶
func (m *BuildTrxPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*BuildTrxPayload) XXX_Merge ¶
func (dst *BuildTrxPayload) XXX_Merge(src proto.Message)
func (*BuildTrxPayload) XXX_Size ¶
func (m *BuildTrxPayload) XXX_Size() int
func (*BuildTrxPayload) XXX_Unmarshal ¶
func (m *BuildTrxPayload) XXX_Unmarshal(b []byte) error
type Coord ¶
type Coord struct { X int32 `protobuf:"varint,1,opt,name=X,proto3" json:"X,omitempty"` Y int32 `protobuf:"varint,2,opt,name=Y,proto3" json:"Y,omitempty"` Z int32 `protobuf:"varint,3,opt,name=Z,proto3" json:"Z,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Coord) Descriptor ¶
func (*Coord) ProtoMessage ¶
func (*Coord) ProtoMessage()
func (*Coord) XXX_DiscardUnknown ¶
func (m *Coord) XXX_DiscardUnknown()
func (*Coord) XXX_Marshal ¶
func (*Coord) XXX_Unmarshal ¶
type Edge ¶
type Edge struct { Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Origin uint32 `protobuf:"varint,2,opt,name=origin,proto3" json:"origin,omitempty"` Twin uint32 `protobuf:"varint,3,opt,name=twin,proto3" json:"twin,omitempty"` IncidentTile uint32 `protobuf:"varint,4,opt,name=incidentTile,proto3" json:"incidentTile,omitempty"` Next uint32 `protobuf:"varint,5,opt,name=next,proto3" json:"next,omitempty"` Prev uint32 `protobuf:"varint,6,opt,name=prev,proto3" json:"prev,omitempty"` Orientation string `protobuf:"bytes,8,opt,name=orientation,proto3" json:"orientation,omitempty"` Attributes *EdgeAttributes `protobuf:"bytes,7,opt,name=attributes,proto3" json:"attributes,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Edge) Descriptor ¶
func (*Edge) GetAttributes ¶
func (m *Edge) GetAttributes() *EdgeAttributes
func (*Edge) GetIncidentTile ¶
func (*Edge) GetLastUpdated ¶
func (*Edge) GetOrientation ¶
func (*Edge) ProtoMessage ¶
func (*Edge) ProtoMessage()
func (*Edge) XXX_DiscardUnknown ¶
func (m *Edge) XXX_DiscardUnknown()
func (*Edge) XXX_Unmarshal ¶
type EdgeAttributes ¶
type EdgeAttributes struct { Road Road `protobuf:"varint,1,opt,name=road,proto3,enum=tfc.Road" json:"road,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*EdgeAttributes) Descriptor ¶
func (*EdgeAttributes) Descriptor() ([]byte, []int)
func (*EdgeAttributes) GetRoad ¶
func (m *EdgeAttributes) GetRoad() Road
func (*EdgeAttributes) ProtoMessage ¶
func (*EdgeAttributes) ProtoMessage()
func (*EdgeAttributes) Reset ¶
func (m *EdgeAttributes) Reset()
func (*EdgeAttributes) String ¶
func (m *EdgeAttributes) String() string
func (*EdgeAttributes) XXX_DiscardUnknown ¶
func (m *EdgeAttributes) XXX_DiscardUnknown()
func (*EdgeAttributes) XXX_Marshal ¶
func (m *EdgeAttributes) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*EdgeAttributes) XXX_Merge ¶
func (dst *EdgeAttributes) XXX_Merge(src proto.Message)
func (*EdgeAttributes) XXX_Size ¶
func (m *EdgeAttributes) XXX_Size() int
func (*EdgeAttributes) XXX_Unmarshal ¶
func (m *EdgeAttributes) XXX_Unmarshal(b []byte) error
type GameBoard ¶
type GameBoard struct { Intersections map[uint32]*Intersection `` /* 168-byte string literal not displayed */ Tiles map[uint32]*Tile `` /* 152-byte string literal not displayed */ Edges map[uint32]*Edge `` /* 152-byte string literal not displayed */ XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GameBoard) Descriptor ¶
func (*GameBoard) GetIntersections ¶
func (m *GameBoard) GetIntersections() map[uint32]*Intersection
func (*GameBoard) ProtoMessage ¶
func (*GameBoard) ProtoMessage()
func (*GameBoard) XXX_DiscardUnknown ¶
func (m *GameBoard) XXX_DiscardUnknown()
func (*GameBoard) XXX_Marshal ¶
func (*GameBoard) XXX_Unmarshal ¶
type GameContractInitArgs ¶
type GameContractInitArgs struct { Uuid []byte `protobuf:"bytes,1,opt,name=uuid,proto3" json:"uuid,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GameContractInitArgs) Descriptor ¶
func (*GameContractInitArgs) Descriptor() ([]byte, []int)
func (*GameContractInitArgs) GetLastUpdated ¶
func (m *GameContractInitArgs) GetLastUpdated() *timestamp.Timestamp
func (*GameContractInitArgs) GetUuid ¶
func (m *GameContractInitArgs) GetUuid() []byte
func (*GameContractInitArgs) ProtoMessage ¶
func (*GameContractInitArgs) ProtoMessage()
func (*GameContractInitArgs) Reset ¶
func (m *GameContractInitArgs) Reset()
func (*GameContractInitArgs) String ¶
func (m *GameContractInitArgs) String() string
func (*GameContractInitArgs) XXX_DiscardUnknown ¶
func (m *GameContractInitArgs) XXX_DiscardUnknown()
func (*GameContractInitArgs) XXX_Marshal ¶
func (m *GameContractInitArgs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GameContractInitArgs) XXX_Merge ¶
func (dst *GameContractInitArgs) XXX_Merge(src proto.Message)
func (*GameContractInitArgs) XXX_Size ¶
func (m *GameContractInitArgs) XXX_Size() int
func (*GameContractInitArgs) XXX_Unmarshal ¶
func (m *GameContractInitArgs) XXX_Unmarshal(b []byte) error
type GameContractTrxArgs ¶
type GameContractTrxArgs struct { Type GameTrxType `protobuf:"varint,1,opt,name=type,proto3,enum=tfc.GameTrxType" json:"type,omitempty"` TradeTrxPayload *TradeTrxPayload `protobuf:"bytes,2,opt,name=tradeTrxPayload,proto3" json:"tradeTrxPayload,omitempty"` BuildTrxPayload *BuildTrxPayload `protobuf:"bytes,3,opt,name=buildTrxPayload,proto3" json:"buildTrxPayload,omitempty"` BattleTrxPayload *BattleTrxPayload `protobuf:"bytes,4,opt,name=battleTrxPayload,proto3" json:"battleTrxPayload,omitempty"` JoinTrxPayload *JoinTrxPayload `protobuf:"bytes,5,opt,name=joinTrxPayload,proto3" json:"joinTrxPayload,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GameContractTrxArgs) Descriptor ¶
func (*GameContractTrxArgs) Descriptor() ([]byte, []int)
func (*GameContractTrxArgs) GetBattleTrxPayload ¶
func (m *GameContractTrxArgs) GetBattleTrxPayload() *BattleTrxPayload
func (*GameContractTrxArgs) GetBuildTrxPayload ¶
func (m *GameContractTrxArgs) GetBuildTrxPayload() *BuildTrxPayload
func (*GameContractTrxArgs) GetJoinTrxPayload ¶
func (m *GameContractTrxArgs) GetJoinTrxPayload() *JoinTrxPayload
func (*GameContractTrxArgs) GetLastUpdated ¶
func (m *GameContractTrxArgs) GetLastUpdated() *timestamp.Timestamp
func (*GameContractTrxArgs) GetTradeTrxPayload ¶
func (m *GameContractTrxArgs) GetTradeTrxPayload() *TradeTrxPayload
func (*GameContractTrxArgs) GetType ¶
func (m *GameContractTrxArgs) GetType() GameTrxType
func (*GameContractTrxArgs) ProtoMessage ¶
func (*GameContractTrxArgs) ProtoMessage()
func (*GameContractTrxArgs) Reset ¶
func (m *GameContractTrxArgs) Reset()
func (*GameContractTrxArgs) String ¶
func (m *GameContractTrxArgs) String() string
func (*GameContractTrxArgs) XXX_DiscardUnknown ¶
func (m *GameContractTrxArgs) XXX_DiscardUnknown()
func (*GameContractTrxArgs) XXX_Marshal ¶
func (m *GameContractTrxArgs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*GameContractTrxArgs) XXX_Merge ¶
func (dst *GameContractTrxArgs) XXX_Merge(src proto.Message)
func (*GameContractTrxArgs) XXX_Size ¶
func (m *GameContractTrxArgs) XXX_Size() int
func (*GameContractTrxArgs) XXX_Unmarshal ¶
func (m *GameContractTrxArgs) XXX_Unmarshal(b []byte) error
type GameData ¶
type GameData struct { Board *GameBoard `protobuf:"bytes,1,opt,name=board,proto3" json:"board,omitempty"` Profiles map[int32]*PlayerProfile `` /* 158-byte string literal not displayed */ State GameState `protobuf:"varint,3,opt,name=state,proto3,enum=tfc.GameState" json:"state,omitempty"` IdentityMap map[int32][]byte `` /* 164-byte string literal not displayed */ LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*GameData) Descriptor ¶
func (*GameData) GetIdentityMap ¶
func (*GameData) GetLastUpdated ¶
func (*GameData) GetProfiles ¶
func (m *GameData) GetProfiles() map[int32]*PlayerProfile
func (*GameData) ProtoMessage ¶
func (*GameData) ProtoMessage()
func (*GameData) XXX_DiscardUnknown ¶
func (m *GameData) XXX_DiscardUnknown()
func (*GameData) XXX_Marshal ¶
func (*GameData) XXX_Unmarshal ¶
type GameState ¶
type GameState int32
const ( GameState_JOINING GameState = 0 GameState_RROLL GameState = 1 GameState_RTRADE GameState = 2 GameState_RDEV GameState = 3 GameState_BROLL GameState = 4 GameState_BTRADE GameState = 5 GameState_BDEV GameState = 6 GameState_GROLL GameState = 7 GameState_GTRADE GameState = 8 GameState_GDEV GameState = 9 GameState_RWON GameState = 10 GameState_BWON GameState = 11 GameState_GWON GameState = 12 )
func (GameState) EnumDescriptor ¶
type GameTrxType ¶
type GameTrxType int32
const ( GameTrxType_JOIN GameTrxType = 0 GameTrxType_NEXT GameTrxType = 1 GameTrxType_ROLL GameTrxType = 2 GameTrxType_TRADE GameTrxType = 3 GameTrxType_DEV GameTrxType = 4 GameTrxType_BATTLE GameTrxType = 5 GameTrxType_REGISTERL GameTrxType = 6 )
func (GameTrxType) EnumDescriptor ¶
func (GameTrxType) EnumDescriptor() ([]byte, []int)
func (GameTrxType) String ¶
func (x GameTrxType) String() string
type Intersection ¶
type Intersection struct { Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` IncidentEdge uint32 `protobuf:"varint,2,opt,name=incidentEdge,proto3" json:"incidentEdge,omitempty"` Attributes *IntersectionAttributes `protobuf:"bytes,3,opt,name=attributes,proto3" json:"attributes,omitempty"` Coordinates *Coord `protobuf:"bytes,5,opt,name=coordinates,proto3" json:"coordinates,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Intersection) Descriptor ¶
func (*Intersection) Descriptor() ([]byte, []int)
func (*Intersection) GetAttributes ¶
func (m *Intersection) GetAttributes() *IntersectionAttributes
func (*Intersection) GetCoordinates ¶
func (m *Intersection) GetCoordinates() *Coord
func (*Intersection) GetId ¶
func (m *Intersection) GetId() uint32
func (*Intersection) GetIncidentEdge ¶
func (m *Intersection) GetIncidentEdge() uint32
func (*Intersection) GetLastUpdated ¶
func (m *Intersection) GetLastUpdated() *timestamp.Timestamp
func (*Intersection) ProtoMessage ¶
func (*Intersection) ProtoMessage()
func (*Intersection) Reset ¶
func (m *Intersection) Reset()
func (*Intersection) String ¶
func (m *Intersection) String() string
func (*Intersection) XXX_DiscardUnknown ¶
func (m *Intersection) XXX_DiscardUnknown()
func (*Intersection) XXX_Marshal ¶
func (m *Intersection) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*Intersection) XXX_Merge ¶
func (dst *Intersection) XXX_Merge(src proto.Message)
func (*Intersection) XXX_Size ¶
func (m *Intersection) XXX_Size() int
func (*Intersection) XXX_Unmarshal ¶
func (m *Intersection) XXX_Unmarshal(b []byte) error
type IntersectionAttributes ¶
type IntersectionAttributes struct { Settlement Settlement `protobuf:"varint,1,opt,name=settlement,proto3,enum=tfc.Settlement" json:"settlement,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*IntersectionAttributes) Descriptor ¶
func (*IntersectionAttributes) Descriptor() ([]byte, []int)
func (*IntersectionAttributes) GetSettlement ¶
func (m *IntersectionAttributes) GetSettlement() Settlement
func (*IntersectionAttributes) ProtoMessage ¶
func (*IntersectionAttributes) ProtoMessage()
func (*IntersectionAttributes) Reset ¶
func (m *IntersectionAttributes) Reset()
func (*IntersectionAttributes) String ¶
func (m *IntersectionAttributes) String() string
func (*IntersectionAttributes) XXX_DiscardUnknown ¶
func (m *IntersectionAttributes) XXX_DiscardUnknown()
func (*IntersectionAttributes) XXX_Marshal ¶
func (m *IntersectionAttributes) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*IntersectionAttributes) XXX_Merge ¶
func (dst *IntersectionAttributes) XXX_Merge(src proto.Message)
func (*IntersectionAttributes) XXX_Size ¶
func (m *IntersectionAttributes) XXX_Size() int
func (*IntersectionAttributes) XXX_Unmarshal ¶
func (m *IntersectionAttributes) XXX_Unmarshal(b []byte) error
type JoinTrxPayload ¶
type JoinTrxPayload struct { Player Player `protobuf:"varint,1,opt,name=player,proto3,enum=tfc.Player" json:"player,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*JoinTrxPayload) Descriptor ¶
func (*JoinTrxPayload) Descriptor() ([]byte, []int)
func (*JoinTrxPayload) GetPlayer ¶
func (m *JoinTrxPayload) GetPlayer() Player
func (*JoinTrxPayload) ProtoMessage ¶
func (*JoinTrxPayload) ProtoMessage()
func (*JoinTrxPayload) Reset ¶
func (m *JoinTrxPayload) Reset()
func (*JoinTrxPayload) String ¶
func (m *JoinTrxPayload) String() string
func (*JoinTrxPayload) XXX_DiscardUnknown ¶
func (m *JoinTrxPayload) XXX_DiscardUnknown()
func (*JoinTrxPayload) XXX_Marshal ¶
func (m *JoinTrxPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*JoinTrxPayload) XXX_Merge ¶
func (dst *JoinTrxPayload) XXX_Merge(src proto.Message)
func (*JoinTrxPayload) XXX_Size ¶
func (m *JoinTrxPayload) XXX_Size() int
func (*JoinTrxPayload) XXX_Unmarshal ¶
func (m *JoinTrxPayload) XXX_Unmarshal(b []byte) error
type PlayerProfile ¶
type PlayerProfile struct { Resources map[int32]int32 `` /* 161-byte string literal not displayed */ WinningPoints int32 `protobuf:"varint,2,opt,name=winningPoints,proto3" json:"winningPoints,omitempty"` Settlements int32 `protobuf:"varint,3,opt,name=settlements,proto3" json:"settlements,omitempty"` Roads int32 `protobuf:"varint,4,opt,name=roads,proto3" json:"roads,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*PlayerProfile) Descriptor ¶
func (*PlayerProfile) Descriptor() ([]byte, []int)
func (*PlayerProfile) GetLastUpdated ¶
func (m *PlayerProfile) GetLastUpdated() *timestamp.Timestamp
func (*PlayerProfile) GetResources ¶
func (m *PlayerProfile) GetResources() map[int32]int32
func (*PlayerProfile) GetRoads ¶
func (m *PlayerProfile) GetRoads() int32
func (*PlayerProfile) GetSettlements ¶
func (m *PlayerProfile) GetSettlements() int32
func (*PlayerProfile) GetWinningPoints ¶
func (m *PlayerProfile) GetWinningPoints() int32
func (*PlayerProfile) ProtoMessage ¶
func (*PlayerProfile) ProtoMessage()
func (*PlayerProfile) Reset ¶
func (m *PlayerProfile) Reset()
func (*PlayerProfile) String ¶
func (m *PlayerProfile) String() string
func (*PlayerProfile) XXX_DiscardUnknown ¶
func (m *PlayerProfile) XXX_DiscardUnknown()
func (*PlayerProfile) XXX_Marshal ¶
func (m *PlayerProfile) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*PlayerProfile) XXX_Merge ¶
func (dst *PlayerProfile) XXX_Merge(src proto.Message)
func (*PlayerProfile) XXX_Size ¶
func (m *PlayerProfile) XXX_Size() int
func (*PlayerProfile) XXX_Unmarshal ¶
func (m *PlayerProfile) XXX_Unmarshal(b []byte) error
type Settlement ¶
type Settlement int32
const ( Settlement_NOSETTLE Settlement = 0 Settlement_REDSETTLE Settlement = 1 Settlement_GREENSETTLE Settlement = 2 Settlement_BLUESETTLE Settlement = 3 )
func (Settlement) EnumDescriptor ¶
func (Settlement) EnumDescriptor() ([]byte, []int)
func (Settlement) String ¶
func (x Settlement) String() string
type Tile ¶
type Tile struct { Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` OuterComponent uint32 `protobuf:"varint,2,opt,name=outerComponent,proto3" json:"outerComponent,omitempty"` Attributes *TileAttributes `protobuf:"bytes,3,opt,name=attributes,proto3" json:"attributes,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Tile) Descriptor ¶
func (*Tile) GetAttributes ¶
func (m *Tile) GetAttributes() *TileAttributes
func (*Tile) GetLastUpdated ¶
func (*Tile) GetOuterComponent ¶
func (*Tile) ProtoMessage ¶
func (*Tile) ProtoMessage()
func (*Tile) XXX_DiscardUnknown ¶
func (m *Tile) XXX_DiscardUnknown()
func (*Tile) XXX_Unmarshal ¶
type TileAttributes ¶
type TileAttributes struct { Resource Resource `protobuf:"varint,1,opt,name=resource,proto3,enum=tfc.Resource" json:"resource,omitempty"` RollNumber int32 `protobuf:"varint,2,opt,name=rollNumber,proto3" json:"rollNumber,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TileAttributes) Descriptor ¶
func (*TileAttributes) Descriptor() ([]byte, []int)
func (*TileAttributes) GetLastUpdated ¶
func (m *TileAttributes) GetLastUpdated() *timestamp.Timestamp
func (*TileAttributes) GetResource ¶
func (m *TileAttributes) GetResource() Resource
func (*TileAttributes) GetRollNumber ¶
func (m *TileAttributes) GetRollNumber() int32
func (*TileAttributes) ProtoMessage ¶
func (*TileAttributes) ProtoMessage()
func (*TileAttributes) Reset ¶
func (m *TileAttributes) Reset()
func (*TileAttributes) String ¶
func (m *TileAttributes) String() string
func (*TileAttributes) XXX_DiscardUnknown ¶
func (m *TileAttributes) XXX_DiscardUnknown()
func (*TileAttributes) XXX_Marshal ¶
func (m *TileAttributes) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*TileAttributes) XXX_Merge ¶
func (dst *TileAttributes) XXX_Merge(src proto.Message)
func (*TileAttributes) XXX_Size ¶
func (m *TileAttributes) XXX_Size() int
func (*TileAttributes) XXX_Unmarshal ¶
func (m *TileAttributes) XXX_Unmarshal(b []byte) error
type TradeTrxPayload ¶
type TradeTrxPayload struct { Source Player `protobuf:"varint,1,opt,name=source,proto3,enum=tfc.Player" json:"source,omitempty"` Dest Player `protobuf:"varint,2,opt,name=dest,proto3,enum=tfc.Player" json:"dest,omitempty"` Resource Resource `protobuf:"varint,3,opt,name=resource,proto3,enum=tfc.Resource" json:"resource,omitempty"` Amount int32 `protobuf:"varint,4,opt,name=amount,proto3" json:"amount,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TradeTrxPayload) Descriptor ¶
func (*TradeTrxPayload) Descriptor() ([]byte, []int)
func (*TradeTrxPayload) GetAmount ¶
func (m *TradeTrxPayload) GetAmount() int32
func (*TradeTrxPayload) GetDest ¶
func (m *TradeTrxPayload) GetDest() Player
func (*TradeTrxPayload) GetLastUpdated ¶
func (m *TradeTrxPayload) GetLastUpdated() *timestamp.Timestamp
func (*TradeTrxPayload) GetResource ¶
func (m *TradeTrxPayload) GetResource() Resource
func (*TradeTrxPayload) GetSource ¶
func (m *TradeTrxPayload) GetSource() Player
func (*TradeTrxPayload) ProtoMessage ¶
func (*TradeTrxPayload) ProtoMessage()
func (*TradeTrxPayload) Reset ¶
func (m *TradeTrxPayload) Reset()
func (*TradeTrxPayload) String ¶
func (m *TradeTrxPayload) String() string
func (*TradeTrxPayload) XXX_DiscardUnknown ¶
func (m *TradeTrxPayload) XXX_DiscardUnknown()
func (*TradeTrxPayload) XXX_Marshal ¶
func (m *TradeTrxPayload) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*TradeTrxPayload) XXX_Merge ¶
func (dst *TradeTrxPayload) XXX_Merge(src proto.Message)
func (*TradeTrxPayload) XXX_Size ¶
func (m *TradeTrxPayload) XXX_Size() int
func (*TradeTrxPayload) XXX_Unmarshal ¶
func (m *TradeTrxPayload) XXX_Unmarshal(b []byte) error
type TrxCompletedArgs ¶
type TrxCompletedArgs struct { CompletedTrxArgs *GameContractTrxArgs `protobuf:"bytes,1,opt,name=completedTrxArgs,proto3" json:"completedTrxArgs,omitempty"` LastTrxId uint32 `protobuf:"varint,2,opt,name=lastTrxId,proto3" json:"lastTrxId,omitempty"` State GameState `protobuf:"varint,3,opt,name=state,proto3,enum=tfc.GameState" json:"state,omitempty"` LastUpdated *timestamp.Timestamp `protobuf:"bytes,9,opt,name=last_updated,json=lastUpdated,proto3" json:"last_updated,omitempty"` ObserverID uint32 `protobuf:"varint,10,opt,name=observerID,proto3" json:"observerID,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TrxCompletedArgs) Descriptor ¶
func (*TrxCompletedArgs) Descriptor() ([]byte, []int)
func (*TrxCompletedArgs) GetCompletedTrxArgs ¶
func (m *TrxCompletedArgs) GetCompletedTrxArgs() *GameContractTrxArgs
func (*TrxCompletedArgs) GetLastTrxId ¶
func (m *TrxCompletedArgs) GetLastTrxId() uint32
func (*TrxCompletedArgs) GetLastUpdated ¶
func (m *TrxCompletedArgs) GetLastUpdated() *timestamp.Timestamp
func (*TrxCompletedArgs) GetObserverID ¶
func (m *TrxCompletedArgs) GetObserverID() uint32
func (*TrxCompletedArgs) GetState ¶
func (m *TrxCompletedArgs) GetState() GameState
func (*TrxCompletedArgs) ProtoMessage ¶
func (*TrxCompletedArgs) ProtoMessage()
func (*TrxCompletedArgs) Reset ¶
func (m *TrxCompletedArgs) Reset()
func (*TrxCompletedArgs) String ¶
func (m *TrxCompletedArgs) String() string
func (*TrxCompletedArgs) XXX_DiscardUnknown ¶
func (m *TrxCompletedArgs) XXX_DiscardUnknown()
func (*TrxCompletedArgs) XXX_Marshal ¶
func (m *TrxCompletedArgs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*TrxCompletedArgs) XXX_Merge ¶
func (dst *TrxCompletedArgs) XXX_Merge(src proto.Message)
func (*TrxCompletedArgs) XXX_Size ¶
func (m *TrxCompletedArgs) XXX_Size() int
func (*TrxCompletedArgs) XXX_Unmarshal ¶
func (m *TrxCompletedArgs) XXX_Unmarshal(b []byte) error
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