metadata

package
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Published: Dec 1, 2022 License: MIT Imports: 6 Imported by: 2

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Constants

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const URL string = "https://www.ubisoft.com/de-de/game/rainbow-six/siege/stats/glossary/fa94e165-6328-4a9b-8581-81735ffaba27"

Variables

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Functions

This section is empty.

Types

type Metadata

type Metadata struct {
	Seasons []Season
}

func New

func New(scriptJS string) (*Metadata, error)

New creates a new instance, parsing scriptJS. The parameter should be a Javascript string starting with "window.__PRELOADED_STATE__ = <JS object>". This method should only be called internally.

func (*Metadata) SeasonNameFromID added in v0.1.0

func (m *Metadata) SeasonNameFromID(seasonID int) string

SeasonNameFromID will return the name of the season (e.g. "Brutal Swarm") with the provided ID or "" if unknown.

func (*Metadata) SeasonSlugFromID added in v0.1.0

func (m *Metadata) SeasonSlugFromID(seasonID int) string

SeasonSlugFromID will return the slug of the season (e.g. "Y7S3") with the provided ID or "" if unknown.

func (*Metadata) UnmarshalJSON

func (m *Metadata) UnmarshalJSON(data []byte) error

type Rank added in v0.2.1

type Rank struct {
	MinMMR int    `json:"min"`
	MaxMMR int    `json:"max"`
	Slug   string `json:"slug"`
}

type Season added in v0.2.1

type Season struct {
	Name      string
	Slug      string
	StartDate time.Time
	Ranks     []Rank
}

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