glTF
Struct for marshaling and unmarshaling glTF
go get github.com/sturfeeinc/glTF/model
It's autogenerated code from official work group's specs. Don't edit it. Edit the generator
Libraries
Validation
There are not auto validation. You can use validator.v9 explicitly before json.Marshal.
package main
import (
"encoding/json"
"github.com/sturfeeinc/glTF/model"
"gopkg.in/go-playground/validator.v9"
)
func main() {
validate := validator.New()
gltf := glTF{}
// ...
err := validate.Struct(gltf)
if err != nil {
// handling
}
res, err := json.Marshal(gltf)
println(res)
}
I thought about realization of strict validation in MarshalJSON and UnmarshalJSON for every struct.
But for now it will to much complex.
Authors