Directories ¶
Path | Synopsis |
---|---|
Package chunked implements RIFF-like encoding used in the WDT and ADT terrain formats
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Package chunked implements RIFF-like encoding used in the WDT and ADT terrain formats |
Package content offers a simplified API for accessing game data archives
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Package content offers a simplified API for accessing game data archives |
Package dbc implements a reflection-based decoder for multiple versions of the DBC/DB2 format
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Package dbc implements a reflection-based decoder for multiple versions of the DBC/DB2 format |
Package mpq allows the reading of compressed data from MPQ archives.
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Package mpq allows the reading of compressed data from MPQ archives. |
casc
Package casc [soon™] implements the Content-Addressable Storage Container (CASC) format.
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Package casc [soon™] implements the Content-Addressable Storage Container (CASC) format. |
ccfg
Package ccfg handles CASC and NGDP config text files this package shouldn't be used for general text encoding
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Package ccfg handles CASC and NGDP config text files this package shouldn't be used for general text encoding |
Package pkzip implements a pure Go decoder for the PKWARE compression algorithm
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Package pkzip implements a pure Go decoder for the PKWARE compression algorithm |
Package terrain implements decoders for the WDT and ADT terrain formats.
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Package terrain implements decoders for the WDT and ADT terrain formats. |
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