openweathermap

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Published: Oct 24, 2015 License: Apache-2.0 Imports: 9 Imported by: 0

README

OpenWeatherMap Go API

GoDoc Build Status

Go (golang) package for use with openweathermap.org's API.

For more detail about the library and its features, reference your local godoc once installed.

Website!

Contributions welcome!

Features

Current Weather Conditions
  • By City
  • By City,St (State)
  • By City,Co (Country)
  • By City ID
  • By Zip,Co (Country)
  • By Longitude and Latitude

Forecast

Get the weather conditions for a given number of days.

  • By City
  • By City,St (State)
  • By City,Co (Country)
  • By City ID
  • By Longitude and Latitude
Access to Condition Codes and Icons

Gain access to OpenWeatherMap icons and condition codes.

  • Thunderstorms
  • Drizzle
  • Rain
  • Snow
  • Atmosphere
  • Clouds
  • Extreme
  • Additional
Data Available in Multiple Measurement Systems
  • Fahrenheit (OpenWeatherMap API - imperial)
  • Celcius (OpenWeatherMap API - metric)
  • Kelvin (OpenWeatherMap API - internal)

Historical Conditions

  • ...still in the works...

Supported Languages

English - en, Russian - ru, Italian - it, Spanish - es (or sp), Ukrainian - uk (or ua), German - de, Portuguese - pt, Romanian - ro, Polish - pl, Finnish - fi, Dutch - nl, French - fr, Bulgarian - bg, Swedish - sv (or se), Chinese Traditional - zh_tw, Chinese Simplified - zh (or zh_cn), Turkish - tr, Croatian - hr, Catalan - ca

Installation

go get github.com/briandowns/openweathermap

Initializing the configuration

OWM requires mandatory API key sent with every request. openweathermap provides public variable called Config, that allows setting configuration values.

Manually set API key

package main

import (
	// Shortening the import reference name seems to make it a bit easier
    owm "github.com/briandowns/openweathermap"
)

func main() {
    owm.Config.SetApiKey("12345678901234567890123456789012")
}

Use openweathermap's Init function

openweathermap provides a standard way to initialize the package and configuration variables. It is safer not to store API keys in source code. openweathermap encourages users to pass API key through environment variables. openweathermap's Init method automatically intializes the configuration values from predefined environment variable.

Configuration Environment variable
API key OWM_API_KEY
Username OWM_USERNAME
Password OWM_PASSWORD
package main

import (
	// Shortening the import reference name seems to make it a bit easier
    owm "github.com/briandowns/openweathermap"
)

func main() {
    if lInitErr := owm.Init(); lInitErr != nil {
		panic(lInitErr)
	}
}

Examples

There are a few full examples in the examples directory that can be referenced. 1 is a command line application and 1 is a simple web application.

package main

import (
    "log"
    "fmt"

	// Shortening the import reference name seems to make it a bit easier
    owm "github.com/briandowns/openweathermap"
)

func main() {
	if lInitErr := owm.Init(); lInitErr != nil {
		log.Fatalln(err)
	}
	
    w, err := owm.NewCurrent("F", "ru") // fahrenheit (imperial) with Russian output
    if err != nil {
        log.Fatalln(err)
    }

    w.CurrentByName("Phoenix")
    fmt.Println(w)
}
Current Conditions by location name
func main() {
	if lInitErr := owm.Init(); lInitErr != nil {
		log.Fatalln(err)
	}
	
    w, err := owm.NewCurrent("K", "EN") // (internal - OpenWeatherMap reference for kelvin) with English output
    if err != nil {
        log.Fatalln(err)
    }

    w.CurrentByName("Phoenix,AZ")
    fmt.Println(w)
}
Forecast Conditions in imperial (fahrenheit) by coordinates
func main() {
	if lInitErr := owm.Init(); lInitErr != nil {
		log.Fatalln(err)
	}
	
    w, err := owm.NewForecast("F", "FI")
    if err != nil {
        log.Fatalln(err)
    }

    w.DailyByCoordinates(
    		&Coordinates{
    			Longitude: -112.07,
    			Latitude: 33.45,
    		},
    )
    fmt.Println(w)
}
Current conditions in metric (celsius) by location ID
func main() {
	if lInitErr := owm.Init(); lInitErr != nil {
		log.Fatalln(err)
	}
	
    w, err := owm.NewCurrent("C", "PL")
    if err != nil {
        log.Fatalln(err)
    }

    w.CurrentByID(2172797)
    fmt.Println(w)
}
Current conditions by zip code. 2 character country code required
func main() {
	if lInitErr := owm.Init(); lInitErr != nil {
		log.Fatalln(err)
	}
	
	w, err := owm.NewCurrent("F", "US")
	if err != nil {
		log.Fatalln(err)
	}

	w.CurrentByZip(19125, "US")
	fmt.Println(w)
}

Documentation

Overview

Package openweathermap is a library for use to access the http://openweathermap.org API. JSON is the only return format supported at this time.

Index

Constants

This section is empty.

Variables

View Source
var AdditionalConditions = []*ConditionData{
	{ID: 951, Meaning: "calm", Icon1: ""},
	{ID: 952, Meaning: "light breeze", Icon1: ""},
	{ID: 953, Meaning: "gentle breeze", Icon1: ""},
	{ID: 954, Meaning: "moderate breeze", Icon1: ""},
	{ID: 955, Meaning: "fresh breeze", Icon1: ""},
	{ID: 956, Meaning: "strong breeze", Icon1: ""},
	{ID: 957, Meaning: "high wind, near gale", Icon1: ""},
	{ID: 958, Meaning: "gale", Icon1: ""},
	{ID: 959, Meaning: "severe gale", Icon1: ""},
	{ID: 960, Meaning: "storm", Icon1: ""},
	{ID: 961, Meaning: "violent storm", Icon1: ""},
	{ID: 962, Meaning: "hurricane", Icon1: ""},
}

AdditionalConditions is a slive of ConditionData pointers

View Source
var AtmosphereConditions = []*ConditionData{
	{ID: 701, Meaning: "mist", Icon1: "50d.png"},
	{ID: 711, Meaning: "smoke", Icon1: "50d.png"},
	{ID: 721, Meaning: "haze", Icon1: "50d.png"},
	{ID: 731, Meaning: "sand, dust whirls", Icon1: "50d.png"},
	{ID: 741, Meaning: "fog", Icon1: "50d.png"},
	{ID: 751, Meaning: "sand", Icon1: "50d.png"},
	{ID: 761, Meaning: "dust", Icon1: "50d.png"},
	{ID: 762, Meaning: "volcanic ash", Icon1: "50d.png"},
	{ID: 771, Meaning: "squalls", Icon1: "50d.png"},
	{ID: 781, Meaning: "tornado", Icon1: "50d.png"},
}

AtmosphereConditions is a slice of ConditionData pointers

View Source
var CloudConditions = []*ConditionData{
	{ID: 800, Meaning: "clear sky", Icon1: "01d.png", Icon2: "01n.png"},
	{ID: 801, Meaning: "few clouds", Icon1: "02d.png", Icon2: " 02n.png"},
	{ID: 802, Meaning: "scattered clouds", Icon1: "03d.png", Icon2: "03d.png"},
	{ID: 803, Meaning: "broken clouds", Icon1: "04d.png", Icon2: "03d.png"},
	{ID: 804, Meaning: "overcast clouds", Icon1: "04d.png", Icon2: "04d.png"},
}

CloudConditions is a slice of ConditionData pointers

View Source
var Config = ConfigData{}

config will hold default settings to be passed into the OWM requests

View Source
var DataUnits = map[string]string{"C": "metric", "F": "imperial", "K": "internal"}

DataUnits represents the character chosen to represent the temperature notation

View Source
var DrizzleConditions = []*ConditionData{
	{ID: 300, Meaning: "light intensity drizzle", Icon1: "09d.png"},
	{ID: 301, Meaning: "drizzle", Icon1: "09d.png"},
	{ID: 302, Meaning: "heavy intensity drizzle", Icon1: "09d.png"},
	{ID: 310, Meaning: "light intensity drizzle rain", Icon1: "09d.png"},
	{ID: 311, Meaning: "drizzle rain", Icon1: "09d.png"},
	{ID: 312, Meaning: "heavy intensity drizzle rain", Icon1: "09d.png"},
	{ID: 313, Meaning: "shower rain and drizzle", Icon1: "09d.png"},
	{ID: 314, Meaning: "heavy shower rain and drizzle", Icon1: "09d.png"},
	{ID: 321, Meaning: "shower drizzle", Icon1: "09d.png"},
}

DrizzleConditions is a slice of ConditionData pointers

View Source
var ErrApiKeyNotFound = errors.New("OWM Api key not found!")
View Source
var ErrNoApiKeyInEnvVar = errors.New("OWM API key not found in environment variables!")
View Source
var ExtremeConditions = []*ConditionData{
	{ID: 900, Meaning: "tornado", Icon1: ""},
	{ID: 901, Meaning: "tropical storm", Icon1: ""},
	{ID: 902, Meaning: "hurricane", Icon1: ""},
	{ID: 903, Meaning: "cold", Icon1: ""},
	{ID: 904, Meaning: "hot", Icon1: ""},
	{ID: 905, Meaning: "windy", Icon1: ""},
	{ID: 906, Meaning: "hail", Icon1: ""},
}

ExtremeConditions is a slice of ConditionData pointers

View Source
var IconList = []*IconData{
	{Condition: "clear sky", Day: "01d.png", Night: "01n.png"},
	{Condition: "few clouds", Day: "02d.png", Night: "02n.png"},
	{Condition: "scattered clouds", Day: "03d.png", Night: "03n.png"},
	{Condition: "broken clouds", Day: "04d.png", Night: "04n.png"},
	{Condition: "shower rain", Day: "09d.png", Night: "09n.png"},
	{Condition: "rain", Day: "10d.png", Night: "10n.png"},
	{Condition: "thunderstorm", Day: "11d.png", Night: "11n.png"},
	{Condition: "snow", Day: "13d.png", Night: "13n.png"},
	{Condition: "mist", Day: "50d.png", Night: "50n.png"},
}

IconList is a slice of IconData pointers

View Source
var LangCodes = map[string]string{
	"EN":    "English",
	"RU":    "Russian",
	"IT":    "Italian",
	"ES":    "Spanish",
	"SP":    "Spanish",
	"UK":    "Ukrainian",
	"UA":    "Ukrainian",
	"DE":    "German",
	"PT":    "Portuguese",
	"RO":    "Romanian",
	"PL":    "Polish",
	"FI":    "Finnish",
	"NL":    "Dutch",
	"FR":    "French",
	"BG":    "Bulgarian",
	"SV":    "Swedish",
	"SE":    "Swedish",
	"TR":    "Turkish",
	"HR":    "Croatian",
	"CA":    "Catalan",
	"ZH_TW": "Chinese Traditional",
	"ZH":    "Chinese Simplified",
	"ZH_CN": "Chinese Simplified",
}

LangCodes holds all supported languages to be used inspried and sourced from @bambocher (github.com/bambocher)

View Source
var RainConditions = []*ConditionData{
	{ID: 500, Meaning: "light rain", Icon1: "09d.png"},
	{ID: 501, Meaning: "moderate rain", Icon1: "09d.png"},
	{ID: 502, Meaning: "heavy intensity rain", Icon1: "09d.png"},
	{ID: 503, Meaning: "very heavy rain", Icon1: "09d.png"},
	{ID: 504, Meaning: "extreme rain", Icon1: "09d.png"},
	{ID: 511, Meaning: "freezing rain", Icon1: "13d.png"},
	{ID: 520, Meaning: "light intensity shower rain", Icon1: "09d.png"},
	{ID: 521, Meaning: "shower rain", Icon1: "09d.png"},
	{ID: 522, Meaning: "heavy intensity shower rain", Icon1: "09d.png"},
	{ID: 531, Meaning: "ragged shower rain", Icon1: "09d.png"},
}

RainConditions is a slice of ConditionData pointers

View Source
var SnowConditions = []*ConditionData{
	{ID: 600, Meaning: "light snow", Icon1: "13d.png"},
	{ID: 601, Meaning: "snow", Icon1: "13d.png"},
	{ID: 602, Meaning: "heavy snow", Icon1: "13d.png"},
	{ID: 611, Meaning: "sleet", Icon1: "13d.png"},
	{ID: 612, Meaning: "shower sleet", Icon1: "13d.png"},
	{ID: 615, Meaning: "light rain and snow", Icon1: "13d.png"},
	{ID: 616, Meaning: "rain and snow", Icon1: "13d.png"},
	{ID: 620, Meaning: "light shower snow", Icon1: "13d.png"},
	{ID: 621, Meaning: "shower snow", Icon1: "13d.png"},
	{ID: 622, Meaning: "heavy shower snow", Icon1: "13d.png"},
}

SnowConditions is a slice of ConditionData pointers

View Source
var StationDataParameters = []string{
	"wind_dir",
	"wind_speed",
	"wind_gust",
	"temp",
	"humidity",
	"pressure",
	"rain_1h",
	"rain_24h",
	"rain_today",
	"snow",
	"lum",
	"lat",
	"long",
	"alt",
	"radiation",
	"dewpoint",
	"uv",
	"name",
}

Slice of type string of the valid parameters to be sent from a station. The API refers to this data as the "Weather station data transmission protocol"

View Source
var ThunderstormConditions = []*ConditionData{
	{ID: 200, Meaning: "thunderstorm with light rain", Icon1: "11d.png"},
	{ID: 201, Meaning: "thunderstorm with rain", Icon1: "11d.png"},
	{ID: 202, Meaning: "thunderstorm with heavy rain", Icon1: "11d.png"},
	{ID: 210, Meaning: "light thunderstorm", Icon1: "11d.png"},
	{ID: 211, Meaning: "thunderstorm", Icon1: "11d.png"},
	{ID: 212, Meaning: "heavy thunderstorm", Icon1: "11d.png"},
	{ID: 221, Meaning: "ragged thunderstorm", Icon1: "11d.png"},
	{ID: 230, Meaning: "thunderstorm with light drizzle", Icon1: "11d.png"},
	{ID: 231, Meaning: "thunderstorm with drizzle", Icon1: "11d.png"},
	{ID: 232, Meaning: "thunderstorm with heavy drizzle", Icon1: "11d.png"},
}

ThunderstormConditions is a slice of ConditionData pointers

Functions

func ConvertToURLValues

func ConvertToURLValues(data map[string]string) string

ConvertToURLValues will convert a map to a url.Values instance. We're taking a map[string]string instead of something more type specific since the url.Values instance only takes strings to create the URL values.

func Init

func Init() error

InitConfig parses environment variables to initialize configuration

func RetrieveIcon

func RetrieveIcon(destination, iconFile string) (int64, error)

RetrieveIcon will get the specified icon from the API.

func SendStationData

func SendStationData(data url.Values)

SendStationData will send an instance the provided url.Values to the provided URL.

func ValidDataUnit

func ValidDataUnit(u string) bool

ValidDataUnit makes sure the string passed in is an accepted unit of measure to be used for the return data.

func ValidDataUnitSymbol

func ValidDataUnitSymbol(u string) bool

ValidDataUnitSymbol makes sure the string passed in is an acceptable data unit symbol.

func ValidLangCode

func ValidLangCode(c string) bool

ValidLangCode makes sure the string passed in is an acceptable lang code.

func ValidateApiKey

func ValidateApiKey(aApiKey string) bool

func ValidateStationDataParameter

func ValidateStationDataParameter(param string) bool

ValidateStationDataParameter will make sure that whatever parameter supplied is one that can actually be used in the POST request.

Types

type APIError

type APIError struct {
	Message string `json:"message"`
	COD     string `json:"cod"`
}

APIError returned on failed API calls.

type City

type City struct {
	ID         int         `json:"id"`
	Name       string      `json:"name"`
	Coord      Coordinates `json:"coord"`
	Country    string      `json:"country"`
	Population int         `json:"population"`
	Sys        ForecastSys `json:"sys"`
}

City data for given location

type Clouds

type Clouds struct {
	All int `json:"all"`
}

Clouds struct holds data regarding cloud cover.

type ConditionData

type ConditionData struct {
	ID      int
	Meaning string
	Icon1   string
	Icon2   string
}

ConditionData holds data structure for weather conditions information.

type ConfigData

type ConfigData struct {
	Mode     string // user choice of JSON or XML
	Unit     string // measurement for results to be displayed.  F, C, or K
	Lang     string // should reference a key in the LangCodes map
	APIKey   string // API Key for connecting to the OWM
	Username string // Username for posting data
	Password string // Pasword for posting data
}

Config will hold default settings to be passed into the "NewCurrent, NewForecast, etc}" functions.

func (*ConfigData) CheckAPIKeyExists

func (c *ConfigData) CheckAPIKeyExists() bool

CheckAPIKeyExists will see if an API key has been set.

func (*ConfigData) GetApiKey

func (me *ConfigData) GetApiKey() string

GetApiKey returns the API key. This value can be set using SetApiKey function

func (*ConfigData) GetPassword

func (me *ConfigData) GetPassword() string

func (*ConfigData) GetUsername

func (me *ConfigData) GetUsername() string

func (*ConfigData) SetApiKey

func (me *ConfigData) SetApiKey(aNewApiKey string)

SetApiKey sets the API key

func (*ConfigData) SetAuthenticationCredentials

func (me *ConfigData) SetAuthenticationCredentials(aUsername, aPassword string)

SetAuthenticationCredentials sets username and password

type Coordinates

type Coordinates struct {
	Longitude float64 `json:"lon"`
	Latitude  float64 `json:"lat"`
}

Coordinates struct holds longitude and latitude data in returned JSON or as parameter data for requests using longitude and latitude.

type CurrentWeatherData

type CurrentWeatherData struct {
	GeoPos  Coordinates `json:"coord"`
	Sys     Sys         `json:"sys"`
	Base    string      `json:"base"`
	Weather []Weather   `json:"weather"`
	Main    Main        `json:"main"`
	Wind    Wind        `json:"wind"`
	Clouds  Clouds      `json:"clouds"`
	Dt      int         `json:"dt"`
	ID      int         `json:"id"`
	Name    string      `json:"name"`
	Cod     int         `json:"cod"`
	Unit    string
	Lang    string
}

CurrentWeatherData struct contains an aggregate view of the structs defined above for JSON to be unmarshaled into.

func NewCurrent

func NewCurrent(unit, lang string) (*CurrentWeatherData, error)

NewCurrent returns a new CurrentWeatherData pointer with the supplied parameters

func (*CurrentWeatherData) CurrentByArea

func (w *CurrentWeatherData) CurrentByArea()

CurrentByArea will provide the current weather for the provided area.

func (*CurrentWeatherData) CurrentByCoordinates

func (w *CurrentWeatherData) CurrentByCoordinates(location *Coordinates) error

CurrentByCoordinates will provide the current weather with the provided location coordinates.

func (*CurrentWeatherData) CurrentByID

func (w *CurrentWeatherData) CurrentByID(id int) error

CurrentByID will provide the current weather with the provided location ID.

func (*CurrentWeatherData) CurrentByName

func (w *CurrentWeatherData) CurrentByName(location string) error

CurrentByName will provide the current weather with the provided location name.

func (*CurrentWeatherData) CurrentByZip

func (w *CurrentWeatherData) CurrentByZip(zip int, countryCode string) error

CurrentByZip will provide the current weather for the provided zip code.

func (*CurrentWeatherData) SetLang

func (w *CurrentWeatherData) SetLang(lang string) error

SetLang allows you to set the language responses will be displayed as. This isn't part of the NewCurrent call because it'd keep it easier to go with API defaults and adjust if explicitly called.

type Forecast3HData

type Forecast3HData struct {
	COD     string           `json:"cod"`
	Message float64          `json:"message"`
	City    City             `json:"city"`
	Cnt     int              `json:"cnt"`
	List    []Forecast3HList `json:"list"`
	Unit    string
	Lang    string
}

ForecastWeatherData will hold returned data from queries

func NewForecast3H

func NewForecast3H(unit, lang string) (*Forecast3HData, error)

NewForecast returns a new HistoricalWeatherData pointer with the supplied arguments.

func (*Forecast3HData) ByCoordinates

func (f *Forecast3HData) ByCoordinates(location *Coordinates, days int) error

ByCoordinates will provide a forecast for the coordinates ID give for the number of days given.

func (*Forecast3HData) ByID

func (f *Forecast3HData) ByID(id, days int) error

ByID will provide a forecast for the location ID give for the number of days given.

func (*Forecast3HData) ByName

func (f *Forecast3HData) ByName(location string, days int) error

DailyByName will provide a forecast for the location given for the number of days given.

type Forecast3HList

type Forecast3HList struct {
	Dt      int       `json:"dt"`
	Main    Main      `json:"main"`
	Weather []Weather `json:"weather"`
	Clouds  Clouds    `json:"clouds"`
	Wind    Wind      `json:"wind"`
	Rain    Rain      `json:"rain"`
	Snow    Snow      `json:"snow"`
	DtTxt   string    `json:"dt_txt "`
}

Forecast5D3HList holds specific query data

type ForecastSys

type ForecastSys struct {
	Population int `json:"population"`
}

ForecastSys area population

type ForecastWeatherData

type ForecastWeatherData struct {
	COD     string                `json:"cod"`
	Message float64               `json:"message"`
	City    City                  `json:"city"`
	Cnt     int                   `json:"cnt"`
	List    []ForecastWeatherList `json:"list"`
	Unit    string
	Lang    string
}

ForecastWeatherData will hold returned data from queries

func NewForecast

func NewForecast(unit, lang string) (*ForecastWeatherData, error)

NewForecast returns a new HistoricalWeatherData pointer with the supplied arguments.

func (*ForecastWeatherData) DailyByCoordinates

func (f *ForecastWeatherData) DailyByCoordinates(location *Coordinates, days int) error

DailyByCoordinates will provide a forecast for the coordinates ID give for the number of days given.

func (*ForecastWeatherData) DailyByID

func (f *ForecastWeatherData) DailyByID(id, days int) error

DailyByID will provide a forecast for the location ID give for the number of days given.

func (*ForecastWeatherData) DailyByName

func (f *ForecastWeatherData) DailyByName(location string, days int) error

DailyByName will provide a forecast for the location given for the number of days given.

type ForecastWeatherList

type ForecastWeatherList struct {
	Dt       int         `json:"dt"`
	Temp     Temperature `json:"temp"`
	Pressure float64     `json:"pressure"`
	Humidity int         `json:"humidity"`
	Weather  []Weather   `json:"weather"`
	Speed    float64     `json:"speed"`
	Deg      int         `json:"deg"`
	Clouds   int         `json:"clouds"`
	Snow     float64     `json:"snow"`
	Rain     float64     `json:"rain"`
}

ForecastWeatherList holds specific query data

type HistoricalParameters

type HistoricalParameters struct {
	Start int64 // Data start (unix time, UTC time zone)
	End   int64 // Data end (unix time, UTC time zone)
	Cnt   int   // Amount of returned data (one per hour, can be used instead of Data end)
}

HistoricalParameters struct holds the (optional) fields to be supplied for historical data requests.

type HistoricalWeatherData

type HistoricalWeatherData struct {
	Message  string           `json:"message"`
	Cod      int              `json:"cod"`
	CityData int              `json:"city_data"`
	CalcTime float64          `json:"calctime"`
	Cnt      int              `json:"cnt"`
	List     []WeatherHistory `json:"list"`
	Unit     string
}

HistoricalWeatherData struct is where the JSON is unmarshaled to when receiving data for a historical request.

func NewHistorical

func NewHistorical(unit string) (*HistoricalWeatherData, error)

NewHistorical returns a new HistoricalWeatherData pointer with the supplied arguments.

func (*HistoricalWeatherData) HistoryByID

func (h *HistoricalWeatherData) HistoryByID(id int, hp ...*HistoricalParameters) error

HistoryByID will return the history for the provided location ID

func (*HistoricalWeatherData) HistoryByName

func (h *HistoricalWeatherData) HistoryByName(location string) error

HistoryByName will return the history for the provided location

type IconData

type IconData struct {
	Condition string
	Day       string
	Night     string
}

IconData holds the relevant info for linking icons to conditions.

type Main

type Main struct {
	Temp      float64 `json:"temp"`
	TempMin   float64 `json:"temp_min"`
	TempMax   float64 `json:"temp_max"`
	Pressure  float64 `json:"pressure"`
	SeaLevel  float64 `json:"sea_level"`
	GrndLevel float64 `json:"grnd_level"`
	Humidity  int     `json:"humidity"`
}

Main struct contains the temperates, humidity, pressure for the request.

type Rain

type Rain struct {
	ThreeH float64 `json:"3h"`
}

Rain struct contains 3 hour data

type Snow

type Snow struct {
	ThreeH int `json:"3h"`
}

Snow struct contains 3 hour data

type Sys

type Sys struct {
	Type    int     `json:"type"`
	ID      int     `json:"id"`
	Message float64 `json:"message"`
	Country string  `json:"country"`
	Sunrise int     `json:"sunrise"`
	Sunset  int     `json:"sunset"`
}

Sys struct contains general information about the request and the surrounding area for where the request was made.

type Temperature

type Temperature struct {
	Day   float64 `json:"day"`
	Min   float64 `json:"min"`
	Max   float64 `json:"max"`
	Night float64 `json:"night"`
	Eve   float64 `json:"eve"`
	Morn  float64 `json:"morn"`
}

Temperature holds returned termperate sure stats

type Weather

type Weather struct {
	ID          int    `json:"id"`
	Main        string `json:"main"`
	Description string `json:"description"`
	Icon        string `json:"icon"`
}

Weather struct holds high-level, basic info on the returned data.

type WeatherHistory

type WeatherHistory struct {
	Main    Main      `json:"main"`
	Wind    Wind      `json:"wind"`
	Clouds  Clouds    `json:"clouds"`
	Weather []Weather `json:"weather"`
	Rain    Rain      `json:"rain"`
	Dt      int       `json:"dt"`
}

WeatherHistory struct contains aggregate fields from the above structs.

type Wind

type Wind struct {
	Speed float64 `json:"speed"`
	Deg   float64 `json:"deg"`
}

Wind struct contains the speed and degree of the wind.

Directories

Path Synopsis
_examples
cli
weather.go This application will go out and get the weather for the given location and display it in the given data units (fahrenheit, celcius, or kelvin).
weather.go This application will go out and get the weather for the given location and display it in the given data units (fahrenheit, celcius, or kelvin).
web
Example of creating a web based application purely using the net/http package to display weather information and Twitter Bootstrap so it doesn't look like it's '92.
Example of creating a web based application purely using the net/http package to display weather information and Twitter Bootstrap so it doesn't look like it's '92.

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