gamepad

package
v0.0.0-...-c0c124a Latest Latest
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Published: Sep 4, 2020 License: LGPL-3.0 Imports: 3 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func PointerFromQGamepad

func PointerFromQGamepad(ptr QGamepad_ITF) unsafe.Pointer

func PointerFromQGamepadKeyNavigation

func PointerFromQGamepadKeyNavigation(ptr QGamepadKeyNavigation_ITF) unsafe.Pointer

func PointerFromQGamepadManager

func PointerFromQGamepadManager(ptr QGamepadManager_ITF) unsafe.Pointer

Types

type QGamepad

type QGamepad struct {
	core.QObject
}

func NewQGamepad

func NewQGamepad(deviceId int, parent core.QObject_ITF) *QGamepad

func NewQGamepadFromPointer

func NewQGamepadFromPointer(ptr unsafe.Pointer) (n *QGamepad)

func (*QGamepad) AxisLeftX

func (ptr *QGamepad) AxisLeftX() float64

func (*QGamepad) AxisLeftXChanged

func (ptr *QGamepad) AxisLeftXChanged(value float64)

func (*QGamepad) AxisLeftY

func (ptr *QGamepad) AxisLeftY() float64

func (*QGamepad) AxisLeftYChanged

func (ptr *QGamepad) AxisLeftYChanged(value float64)

func (*QGamepad) AxisRightX

func (ptr *QGamepad) AxisRightX() float64

func (*QGamepad) AxisRightXChanged

func (ptr *QGamepad) AxisRightXChanged(value float64)

func (*QGamepad) AxisRightY

func (ptr *QGamepad) AxisRightY() float64

func (*QGamepad) AxisRightYChanged

func (ptr *QGamepad) AxisRightYChanged(value float64)

func (*QGamepad) ButtonA

func (ptr *QGamepad) ButtonA() bool

func (*QGamepad) ButtonAChanged

func (ptr *QGamepad) ButtonAChanged(value bool)

func (*QGamepad) ButtonB

func (ptr *QGamepad) ButtonB() bool

func (*QGamepad) ButtonBChanged

func (ptr *QGamepad) ButtonBChanged(value bool)

func (*QGamepad) ButtonCenter

func (ptr *QGamepad) ButtonCenter() bool

func (*QGamepad) ButtonCenterChanged

func (ptr *QGamepad) ButtonCenterChanged(value bool)

func (*QGamepad) ButtonDown

func (ptr *QGamepad) ButtonDown() bool

func (*QGamepad) ButtonDownChanged

func (ptr *QGamepad) ButtonDownChanged(value bool)

func (*QGamepad) ButtonGuide

func (ptr *QGamepad) ButtonGuide() bool

func (*QGamepad) ButtonGuideChanged

func (ptr *QGamepad) ButtonGuideChanged(value bool)

func (*QGamepad) ButtonL1

func (ptr *QGamepad) ButtonL1() bool

func (*QGamepad) ButtonL1Changed

func (ptr *QGamepad) ButtonL1Changed(value bool)

func (*QGamepad) ButtonL2

func (ptr *QGamepad) ButtonL2() float64

func (*QGamepad) ButtonL2Changed

func (ptr *QGamepad) ButtonL2Changed(value float64)

func (*QGamepad) ButtonL3

func (ptr *QGamepad) ButtonL3() bool

func (*QGamepad) ButtonL3Changed

func (ptr *QGamepad) ButtonL3Changed(value bool)

func (*QGamepad) ButtonLeft

func (ptr *QGamepad) ButtonLeft() bool

func (*QGamepad) ButtonLeftChanged

func (ptr *QGamepad) ButtonLeftChanged(value bool)

func (*QGamepad) ButtonR1

func (ptr *QGamepad) ButtonR1() bool

func (*QGamepad) ButtonR1Changed

func (ptr *QGamepad) ButtonR1Changed(value bool)

func (*QGamepad) ButtonR2

func (ptr *QGamepad) ButtonR2() float64

func (*QGamepad) ButtonR2Changed

func (ptr *QGamepad) ButtonR2Changed(value float64)

func (*QGamepad) ButtonR3

func (ptr *QGamepad) ButtonR3() bool

func (*QGamepad) ButtonR3Changed

func (ptr *QGamepad) ButtonR3Changed(value bool)

func (*QGamepad) ButtonRight

func (ptr *QGamepad) ButtonRight() bool

func (*QGamepad) ButtonRightChanged

func (ptr *QGamepad) ButtonRightChanged(value bool)

func (*QGamepad) ButtonSelect

func (ptr *QGamepad) ButtonSelect() bool

func (*QGamepad) ButtonSelectChanged

func (ptr *QGamepad) ButtonSelectChanged(value bool)

func (*QGamepad) ButtonStart

func (ptr *QGamepad) ButtonStart() bool

func (*QGamepad) ButtonStartChanged

func (ptr *QGamepad) ButtonStartChanged(value bool)

func (*QGamepad) ButtonUp

func (ptr *QGamepad) ButtonUp() bool

func (*QGamepad) ButtonUpChanged

func (ptr *QGamepad) ButtonUpChanged(value bool)

func (*QGamepad) ButtonX

func (ptr *QGamepad) ButtonX() bool

func (*QGamepad) ButtonXChanged

func (ptr *QGamepad) ButtonXChanged(value bool)

func (*QGamepad) ButtonY

func (ptr *QGamepad) ButtonY() bool

func (*QGamepad) ButtonYChanged

func (ptr *QGamepad) ButtonYChanged(value bool)

func (*QGamepad) ChildEventDefault

func (ptr *QGamepad) ChildEventDefault(event core.QChildEvent_ITF)

func (*QGamepad) ClassNameInternalF

func (n *QGamepad) ClassNameInternalF() string

func (*QGamepad) ConnectAxisLeftXChanged

func (ptr *QGamepad) ConnectAxisLeftXChanged(f func(value float64))

func (*QGamepad) ConnectAxisLeftYChanged

func (ptr *QGamepad) ConnectAxisLeftYChanged(f func(value float64))

func (*QGamepad) ConnectAxisRightXChanged

func (ptr *QGamepad) ConnectAxisRightXChanged(f func(value float64))

func (*QGamepad) ConnectAxisRightYChanged

func (ptr *QGamepad) ConnectAxisRightYChanged(f func(value float64))

func (*QGamepad) ConnectButtonAChanged

func (ptr *QGamepad) ConnectButtonAChanged(f func(value bool))

func (*QGamepad) ConnectButtonBChanged

func (ptr *QGamepad) ConnectButtonBChanged(f func(value bool))

func (*QGamepad) ConnectButtonCenterChanged

func (ptr *QGamepad) ConnectButtonCenterChanged(f func(value bool))

func (*QGamepad) ConnectButtonDownChanged

func (ptr *QGamepad) ConnectButtonDownChanged(f func(value bool))

func (*QGamepad) ConnectButtonGuideChanged

func (ptr *QGamepad) ConnectButtonGuideChanged(f func(value bool))

func (*QGamepad) ConnectButtonL1Changed

func (ptr *QGamepad) ConnectButtonL1Changed(f func(value bool))

func (*QGamepad) ConnectButtonL2Changed

func (ptr *QGamepad) ConnectButtonL2Changed(f func(value float64))

func (*QGamepad) ConnectButtonL3Changed

func (ptr *QGamepad) ConnectButtonL3Changed(f func(value bool))

func (*QGamepad) ConnectButtonLeftChanged

func (ptr *QGamepad) ConnectButtonLeftChanged(f func(value bool))

func (*QGamepad) ConnectButtonR1Changed

func (ptr *QGamepad) ConnectButtonR1Changed(f func(value bool))

func (*QGamepad) ConnectButtonR2Changed

func (ptr *QGamepad) ConnectButtonR2Changed(f func(value float64))

func (*QGamepad) ConnectButtonR3Changed

func (ptr *QGamepad) ConnectButtonR3Changed(f func(value bool))

func (*QGamepad) ConnectButtonRightChanged

func (ptr *QGamepad) ConnectButtonRightChanged(f func(value bool))

func (*QGamepad) ConnectButtonSelectChanged

func (ptr *QGamepad) ConnectButtonSelectChanged(f func(value bool))

func (*QGamepad) ConnectButtonStartChanged

func (ptr *QGamepad) ConnectButtonStartChanged(f func(value bool))

func (*QGamepad) ConnectButtonUpChanged

func (ptr *QGamepad) ConnectButtonUpChanged(f func(value bool))

func (*QGamepad) ConnectButtonXChanged

func (ptr *QGamepad) ConnectButtonXChanged(f func(value bool))

func (*QGamepad) ConnectButtonYChanged

func (ptr *QGamepad) ConnectButtonYChanged(f func(value bool))

func (*QGamepad) ConnectConnectedChanged

func (ptr *QGamepad) ConnectConnectedChanged(f func(value bool))

func (*QGamepad) ConnectDeviceIdChanged

func (ptr *QGamepad) ConnectDeviceIdChanged(f func(value int))

func (*QGamepad) ConnectNameChanged

func (ptr *QGamepad) ConnectNameChanged(f func(value string))

func (*QGamepad) ConnectNotifyDefault

func (ptr *QGamepad) ConnectNotifyDefault(sign core.QMetaMethod_ITF)

func (*QGamepad) ConnectSetDeviceId

func (ptr *QGamepad) ConnectSetDeviceId(f func(number int))

func (*QGamepad) ConnectedChanged

func (ptr *QGamepad) ConnectedChanged(value bool)

func (*QGamepad) CustomEventDefault

func (ptr *QGamepad) CustomEventDefault(event core.QEvent_ITF)

func (*QGamepad) DeleteLaterDefault

func (ptr *QGamepad) DeleteLaterDefault()

func (*QGamepad) DestroyQGamepad

func (ptr *QGamepad) DestroyQGamepad()

func (*QGamepad) DeviceId

func (ptr *QGamepad) DeviceId() int

func (*QGamepad) DeviceIdChanged

func (ptr *QGamepad) DeviceIdChanged(value int)

func (*QGamepad) DisconnectAxisLeftXChanged

func (ptr *QGamepad) DisconnectAxisLeftXChanged()

func (*QGamepad) DisconnectAxisLeftYChanged

func (ptr *QGamepad) DisconnectAxisLeftYChanged()

func (*QGamepad) DisconnectAxisRightXChanged

func (ptr *QGamepad) DisconnectAxisRightXChanged()

func (*QGamepad) DisconnectAxisRightYChanged

func (ptr *QGamepad) DisconnectAxisRightYChanged()

func (*QGamepad) DisconnectButtonAChanged

func (ptr *QGamepad) DisconnectButtonAChanged()

func (*QGamepad) DisconnectButtonBChanged

func (ptr *QGamepad) DisconnectButtonBChanged()

func (*QGamepad) DisconnectButtonCenterChanged

func (ptr *QGamepad) DisconnectButtonCenterChanged()

func (*QGamepad) DisconnectButtonDownChanged

func (ptr *QGamepad) DisconnectButtonDownChanged()

func (*QGamepad) DisconnectButtonGuideChanged

func (ptr *QGamepad) DisconnectButtonGuideChanged()

func (*QGamepad) DisconnectButtonL1Changed

func (ptr *QGamepad) DisconnectButtonL1Changed()

func (*QGamepad) DisconnectButtonL2Changed

func (ptr *QGamepad) DisconnectButtonL2Changed()

func (*QGamepad) DisconnectButtonL3Changed

func (ptr *QGamepad) DisconnectButtonL3Changed()

func (*QGamepad) DisconnectButtonLeftChanged

func (ptr *QGamepad) DisconnectButtonLeftChanged()

func (*QGamepad) DisconnectButtonR1Changed

func (ptr *QGamepad) DisconnectButtonR1Changed()

func (*QGamepad) DisconnectButtonR2Changed

func (ptr *QGamepad) DisconnectButtonR2Changed()

func (*QGamepad) DisconnectButtonR3Changed

func (ptr *QGamepad) DisconnectButtonR3Changed()

func (*QGamepad) DisconnectButtonRightChanged

func (ptr *QGamepad) DisconnectButtonRightChanged()

func (*QGamepad) DisconnectButtonSelectChanged

func (ptr *QGamepad) DisconnectButtonSelectChanged()

func (*QGamepad) DisconnectButtonStartChanged

func (ptr *QGamepad) DisconnectButtonStartChanged()

func (*QGamepad) DisconnectButtonUpChanged

func (ptr *QGamepad) DisconnectButtonUpChanged()

func (*QGamepad) DisconnectButtonXChanged

func (ptr *QGamepad) DisconnectButtonXChanged()

func (*QGamepad) DisconnectButtonYChanged

func (ptr *QGamepad) DisconnectButtonYChanged()

func (*QGamepad) DisconnectConnectedChanged

func (ptr *QGamepad) DisconnectConnectedChanged()

func (*QGamepad) DisconnectDeviceIdChanged

func (ptr *QGamepad) DisconnectDeviceIdChanged()

func (*QGamepad) DisconnectNameChanged

func (ptr *QGamepad) DisconnectNameChanged()

func (*QGamepad) DisconnectNotifyDefault

func (ptr *QGamepad) DisconnectNotifyDefault(sign core.QMetaMethod_ITF)

func (*QGamepad) DisconnectSetDeviceId

func (ptr *QGamepad) DisconnectSetDeviceId()

func (*QGamepad) EventDefault

func (ptr *QGamepad) EventDefault(e core.QEvent_ITF) bool

func (*QGamepad) EventFilterDefault

func (ptr *QGamepad) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool

func (*QGamepad) InitFromInternal

func (n *QGamepad) InitFromInternal(ptr uintptr, name string)

func (*QGamepad) IsConnected

func (ptr *QGamepad) IsConnected() bool

func (*QGamepad) MetaObjectDefault

func (ptr *QGamepad) MetaObjectDefault() *core.QMetaObject

func (*QGamepad) Name

func (ptr *QGamepad) Name() string

func (*QGamepad) NameChanged

func (ptr *QGamepad) NameChanged(value string)

func (*QGamepad) Pointer

func (ptr *QGamepad) Pointer() unsafe.Pointer

func (*QGamepad) QGamepad_PTR

func (ptr *QGamepad) QGamepad_PTR() *QGamepad

func (*QGamepad) SetDeviceId

func (ptr *QGamepad) SetDeviceId(number int)

func (*QGamepad) SetDeviceIdDefault

func (ptr *QGamepad) SetDeviceIdDefault(number int)

func (*QGamepad) SetPointer

func (ptr *QGamepad) SetPointer(p unsafe.Pointer)

func (*QGamepad) TimerEventDefault

func (ptr *QGamepad) TimerEventDefault(event core.QTimerEvent_ITF)

type QGamepadKeyNavigation

type QGamepadKeyNavigation struct {
	core.QObject
}

func NewQGamepadKeyNavigation

func NewQGamepadKeyNavigation(parent core.QObject_ITF) *QGamepadKeyNavigation

func NewQGamepadKeyNavigationFromPointer

func NewQGamepadKeyNavigationFromPointer(ptr unsafe.Pointer) (n *QGamepadKeyNavigation)

func (*QGamepadKeyNavigation) Active

func (ptr *QGamepadKeyNavigation) Active() bool

func (*QGamepadKeyNavigation) ActiveChanged

func (ptr *QGamepadKeyNavigation) ActiveChanged(isActive bool)

func (*QGamepadKeyNavigation) ButtonAKey

func (ptr *QGamepadKeyNavigation) ButtonAKey() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonAKeyChanged

func (ptr *QGamepadKeyNavigation) ButtonAKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonBKey

func (ptr *QGamepadKeyNavigation) ButtonBKey() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonBKeyChanged

func (ptr *QGamepadKeyNavigation) ButtonBKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonGuideKey

func (ptr *QGamepadKeyNavigation) ButtonGuideKey() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonGuideKeyChanged

func (ptr *QGamepadKeyNavigation) ButtonGuideKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonL1Key

func (ptr *QGamepadKeyNavigation) ButtonL1Key() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonL1KeyChanged

func (ptr *QGamepadKeyNavigation) ButtonL1KeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonL2Key

func (ptr *QGamepadKeyNavigation) ButtonL2Key() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonL2KeyChanged

func (ptr *QGamepadKeyNavigation) ButtonL2KeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonL3Key

func (ptr *QGamepadKeyNavigation) ButtonL3Key() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonL3KeyChanged

func (ptr *QGamepadKeyNavigation) ButtonL3KeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonR1Key

func (ptr *QGamepadKeyNavigation) ButtonR1Key() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonR1KeyChanged

func (ptr *QGamepadKeyNavigation) ButtonR1KeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonR2Key

func (ptr *QGamepadKeyNavigation) ButtonR2Key() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonR2KeyChanged

func (ptr *QGamepadKeyNavigation) ButtonR2KeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonR3Key

func (ptr *QGamepadKeyNavigation) ButtonR3Key() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonR3KeyChanged

func (ptr *QGamepadKeyNavigation) ButtonR3KeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonSelectKey

func (ptr *QGamepadKeyNavigation) ButtonSelectKey() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonSelectKeyChanged

func (ptr *QGamepadKeyNavigation) ButtonSelectKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonStartKey

func (ptr *QGamepadKeyNavigation) ButtonStartKey() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonStartKeyChanged

func (ptr *QGamepadKeyNavigation) ButtonStartKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonXKey

func (ptr *QGamepadKeyNavigation) ButtonXKey() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonXKeyChanged

func (ptr *QGamepadKeyNavigation) ButtonXKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ButtonYKey

func (ptr *QGamepadKeyNavigation) ButtonYKey() core.Qt__Key

func (*QGamepadKeyNavigation) ButtonYKeyChanged

func (ptr *QGamepadKeyNavigation) ButtonYKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) ChildEventDefault

func (ptr *QGamepadKeyNavigation) ChildEventDefault(event core.QChildEvent_ITF)

func (*QGamepadKeyNavigation) ClassNameInternalF

func (n *QGamepadKeyNavigation) ClassNameInternalF() string

func (*QGamepadKeyNavigation) ConnectActiveChanged

func (ptr *QGamepadKeyNavigation) ConnectActiveChanged(f func(isActive bool))

func (*QGamepadKeyNavigation) ConnectButtonAKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonAKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonBKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonBKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonGuideKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonGuideKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonL1KeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonL1KeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonL2KeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonL2KeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonL3KeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonL3KeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonR1KeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonR1KeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonR2KeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonR2KeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonR3KeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonR3KeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonSelectKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonSelectKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonStartKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonStartKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonXKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonXKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectButtonYKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectButtonYKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectDownKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectDownKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectGamepadChanged

func (ptr *QGamepadKeyNavigation) ConnectGamepadChanged(f func(gamepad *QGamepad))

func (*QGamepadKeyNavigation) ConnectLeftKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectLeftKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectNotifyDefault

func (ptr *QGamepadKeyNavigation) ConnectNotifyDefault(sign core.QMetaMethod_ITF)

func (*QGamepadKeyNavigation) ConnectRightKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectRightKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetActive

func (ptr *QGamepadKeyNavigation) ConnectSetActive(f func(isActive bool))

func (*QGamepadKeyNavigation) ConnectSetButtonAKey

func (ptr *QGamepadKeyNavigation) ConnectSetButtonAKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonBKey

func (ptr *QGamepadKeyNavigation) ConnectSetButtonBKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonGuideKey

func (ptr *QGamepadKeyNavigation) ConnectSetButtonGuideKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonL1Key

func (ptr *QGamepadKeyNavigation) ConnectSetButtonL1Key(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonL2Key

func (ptr *QGamepadKeyNavigation) ConnectSetButtonL2Key(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonL3Key

func (ptr *QGamepadKeyNavigation) ConnectSetButtonL3Key(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonR1Key

func (ptr *QGamepadKeyNavigation) ConnectSetButtonR1Key(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonR2Key

func (ptr *QGamepadKeyNavigation) ConnectSetButtonR2Key(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonR3Key

func (ptr *QGamepadKeyNavigation) ConnectSetButtonR3Key(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonSelectKey

func (ptr *QGamepadKeyNavigation) ConnectSetButtonSelectKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonStartKey

func (ptr *QGamepadKeyNavigation) ConnectSetButtonStartKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonXKey

func (ptr *QGamepadKeyNavigation) ConnectSetButtonXKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetButtonYKey

func (ptr *QGamepadKeyNavigation) ConnectSetButtonYKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetDownKey

func (ptr *QGamepadKeyNavigation) ConnectSetDownKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetGamepad

func (ptr *QGamepadKeyNavigation) ConnectSetGamepad(f func(gamepad *QGamepad))

func (*QGamepadKeyNavigation) ConnectSetLeftKey

func (ptr *QGamepadKeyNavigation) ConnectSetLeftKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetRightKey

func (ptr *QGamepadKeyNavigation) ConnectSetRightKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectSetUpKey

func (ptr *QGamepadKeyNavigation) ConnectSetUpKey(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) ConnectUpKeyChanged

func (ptr *QGamepadKeyNavigation) ConnectUpKeyChanged(f func(key core.Qt__Key))

func (*QGamepadKeyNavigation) CustomEventDefault

func (ptr *QGamepadKeyNavigation) CustomEventDefault(event core.QEvent_ITF)

func (*QGamepadKeyNavigation) DeleteLaterDefault

func (ptr *QGamepadKeyNavigation) DeleteLaterDefault()

func (*QGamepadKeyNavigation) DestroyQGamepadKeyNavigation

func (ptr *QGamepadKeyNavigation) DestroyQGamepadKeyNavigation()

func (*QGamepadKeyNavigation) DisconnectActiveChanged

func (ptr *QGamepadKeyNavigation) DisconnectActiveChanged()

func (*QGamepadKeyNavigation) DisconnectButtonAKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonAKeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonBKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonBKeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonGuideKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonGuideKeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonL1KeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonL1KeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonL2KeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonL2KeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonL3KeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonL3KeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonR1KeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonR1KeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonR2KeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonR2KeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonR3KeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonR3KeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonSelectKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonSelectKeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonStartKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonStartKeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonXKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonXKeyChanged()

func (*QGamepadKeyNavigation) DisconnectButtonYKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectButtonYKeyChanged()

func (*QGamepadKeyNavigation) DisconnectDownKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectDownKeyChanged()

func (*QGamepadKeyNavigation) DisconnectGamepadChanged

func (ptr *QGamepadKeyNavigation) DisconnectGamepadChanged()

func (*QGamepadKeyNavigation) DisconnectLeftKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectLeftKeyChanged()

func (*QGamepadKeyNavigation) DisconnectNotifyDefault

func (ptr *QGamepadKeyNavigation) DisconnectNotifyDefault(sign core.QMetaMethod_ITF)

func (*QGamepadKeyNavigation) DisconnectRightKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectRightKeyChanged()

func (*QGamepadKeyNavigation) DisconnectSetActive

func (ptr *QGamepadKeyNavigation) DisconnectSetActive()

func (*QGamepadKeyNavigation) DisconnectSetButtonAKey

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonAKey()

func (*QGamepadKeyNavigation) DisconnectSetButtonBKey

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonBKey()

func (*QGamepadKeyNavigation) DisconnectSetButtonGuideKey

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonGuideKey()

func (*QGamepadKeyNavigation) DisconnectSetButtonL1Key

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonL1Key()

func (*QGamepadKeyNavigation) DisconnectSetButtonL2Key

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonL2Key()

func (*QGamepadKeyNavigation) DisconnectSetButtonL3Key

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonL3Key()

func (*QGamepadKeyNavigation) DisconnectSetButtonR1Key

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonR1Key()

func (*QGamepadKeyNavigation) DisconnectSetButtonR2Key

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonR2Key()

func (*QGamepadKeyNavigation) DisconnectSetButtonR3Key

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonR3Key()

func (*QGamepadKeyNavigation) DisconnectSetButtonSelectKey

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonSelectKey()

func (*QGamepadKeyNavigation) DisconnectSetButtonStartKey

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonStartKey()

func (*QGamepadKeyNavigation) DisconnectSetButtonXKey

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonXKey()

func (*QGamepadKeyNavigation) DisconnectSetButtonYKey

func (ptr *QGamepadKeyNavigation) DisconnectSetButtonYKey()

func (*QGamepadKeyNavigation) DisconnectSetDownKey

func (ptr *QGamepadKeyNavigation) DisconnectSetDownKey()

func (*QGamepadKeyNavigation) DisconnectSetGamepad

func (ptr *QGamepadKeyNavigation) DisconnectSetGamepad()

func (*QGamepadKeyNavigation) DisconnectSetLeftKey

func (ptr *QGamepadKeyNavigation) DisconnectSetLeftKey()

func (*QGamepadKeyNavigation) DisconnectSetRightKey

func (ptr *QGamepadKeyNavigation) DisconnectSetRightKey()

func (*QGamepadKeyNavigation) DisconnectSetUpKey

func (ptr *QGamepadKeyNavigation) DisconnectSetUpKey()

func (*QGamepadKeyNavigation) DisconnectUpKeyChanged

func (ptr *QGamepadKeyNavigation) DisconnectUpKeyChanged()

func (*QGamepadKeyNavigation) DownKey

func (ptr *QGamepadKeyNavigation) DownKey() core.Qt__Key

func (*QGamepadKeyNavigation) DownKeyChanged

func (ptr *QGamepadKeyNavigation) DownKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) EventDefault

func (ptr *QGamepadKeyNavigation) EventDefault(e core.QEvent_ITF) bool

func (*QGamepadKeyNavigation) EventFilterDefault

func (ptr *QGamepadKeyNavigation) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool

func (*QGamepadKeyNavigation) Gamepad

func (ptr *QGamepadKeyNavigation) Gamepad() *QGamepad

func (*QGamepadKeyNavigation) GamepadChanged

func (ptr *QGamepadKeyNavigation) GamepadChanged(gamepad QGamepad_ITF)

func (*QGamepadKeyNavigation) InitFromInternal

func (n *QGamepadKeyNavigation) InitFromInternal(ptr uintptr, name string)

func (*QGamepadKeyNavigation) LeftKey

func (ptr *QGamepadKeyNavigation) LeftKey() core.Qt__Key

func (*QGamepadKeyNavigation) LeftKeyChanged

func (ptr *QGamepadKeyNavigation) LeftKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) MetaObjectDefault

func (ptr *QGamepadKeyNavigation) MetaObjectDefault() *core.QMetaObject

func (*QGamepadKeyNavigation) Pointer

func (ptr *QGamepadKeyNavigation) Pointer() unsafe.Pointer

func (*QGamepadKeyNavigation) QGamepadKeyNavigation_PTR

func (ptr *QGamepadKeyNavigation) QGamepadKeyNavigation_PTR() *QGamepadKeyNavigation

func (*QGamepadKeyNavigation) RightKey

func (ptr *QGamepadKeyNavigation) RightKey() core.Qt__Key

func (*QGamepadKeyNavigation) RightKeyChanged

func (ptr *QGamepadKeyNavigation) RightKeyChanged(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetActive

func (ptr *QGamepadKeyNavigation) SetActive(isActive bool)

func (*QGamepadKeyNavigation) SetActiveDefault

func (ptr *QGamepadKeyNavigation) SetActiveDefault(isActive bool)

func (*QGamepadKeyNavigation) SetButtonAKey

func (ptr *QGamepadKeyNavigation) SetButtonAKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonAKeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonAKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonBKey

func (ptr *QGamepadKeyNavigation) SetButtonBKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonBKeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonBKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonGuideKey

func (ptr *QGamepadKeyNavigation) SetButtonGuideKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonGuideKeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonGuideKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonL1Key

func (ptr *QGamepadKeyNavigation) SetButtonL1Key(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonL1KeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonL1KeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonL2Key

func (ptr *QGamepadKeyNavigation) SetButtonL2Key(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonL2KeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonL2KeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonL3Key

func (ptr *QGamepadKeyNavigation) SetButtonL3Key(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonL3KeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonL3KeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonR1Key

func (ptr *QGamepadKeyNavigation) SetButtonR1Key(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonR1KeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonR1KeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonR2Key

func (ptr *QGamepadKeyNavigation) SetButtonR2Key(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonR2KeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonR2KeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonR3Key

func (ptr *QGamepadKeyNavigation) SetButtonR3Key(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonR3KeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonR3KeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonSelectKey

func (ptr *QGamepadKeyNavigation) SetButtonSelectKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonSelectKeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonSelectKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonStartKey

func (ptr *QGamepadKeyNavigation) SetButtonStartKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonStartKeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonStartKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonXKey

func (ptr *QGamepadKeyNavigation) SetButtonXKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonXKeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonXKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonYKey

func (ptr *QGamepadKeyNavigation) SetButtonYKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetButtonYKeyDefault

func (ptr *QGamepadKeyNavigation) SetButtonYKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetDownKey

func (ptr *QGamepadKeyNavigation) SetDownKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetDownKeyDefault

func (ptr *QGamepadKeyNavigation) SetDownKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetGamepad

func (ptr *QGamepadKeyNavigation) SetGamepad(gamepad QGamepad_ITF)

func (*QGamepadKeyNavigation) SetGamepadDefault

func (ptr *QGamepadKeyNavigation) SetGamepadDefault(gamepad QGamepad_ITF)

func (*QGamepadKeyNavigation) SetLeftKey

func (ptr *QGamepadKeyNavigation) SetLeftKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetLeftKeyDefault

func (ptr *QGamepadKeyNavigation) SetLeftKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetPointer

func (ptr *QGamepadKeyNavigation) SetPointer(p unsafe.Pointer)

func (*QGamepadKeyNavigation) SetRightKey

func (ptr *QGamepadKeyNavigation) SetRightKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetRightKeyDefault

func (ptr *QGamepadKeyNavigation) SetRightKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetUpKey

func (ptr *QGamepadKeyNavigation) SetUpKey(key core.Qt__Key)

func (*QGamepadKeyNavigation) SetUpKeyDefault

func (ptr *QGamepadKeyNavigation) SetUpKeyDefault(key core.Qt__Key)

func (*QGamepadKeyNavigation) TimerEventDefault

func (ptr *QGamepadKeyNavigation) TimerEventDefault(event core.QTimerEvent_ITF)

func (*QGamepadKeyNavigation) UpKey

func (ptr *QGamepadKeyNavigation) UpKey() core.Qt__Key

func (*QGamepadKeyNavigation) UpKeyChanged

func (ptr *QGamepadKeyNavigation) UpKeyChanged(key core.Qt__Key)

type QGamepadKeyNavigation_ITF

type QGamepadKeyNavigation_ITF interface {
	core.QObject_ITF
	QGamepadKeyNavigation_PTR() *QGamepadKeyNavigation
}

type QGamepadManager

type QGamepadManager struct {
	core.QObject
}

func NewQGamepadManagerFromPointer

func NewQGamepadManagerFromPointer(ptr unsafe.Pointer) (n *QGamepadManager)

func QGamepadManager_Instance

func QGamepadManager_Instance() *QGamepadManager

func (*QGamepadManager) ChildEventDefault

func (ptr *QGamepadManager) ChildEventDefault(event core.QChildEvent_ITF)

func (*QGamepadManager) ClassNameInternalF

func (n *QGamepadManager) ClassNameInternalF() string

func (*QGamepadManager) ConnectConnectedGamepadsChanged

func (ptr *QGamepadManager) ConnectConnectedGamepadsChanged(f func())

func (*QGamepadManager) ConnectIsConfigurationNeeded

func (ptr *QGamepadManager) ConnectIsConfigurationNeeded(f func(deviceId int) bool)

func (*QGamepadManager) ConnectNotifyDefault

func (ptr *QGamepadManager) ConnectNotifyDefault(sign core.QMetaMethod_ITF)

func (*QGamepadManager) ConnectResetConfiguration

func (ptr *QGamepadManager) ConnectResetConfiguration(f func(deviceId int))

func (*QGamepadManager) ConnectSetSettingsFile

func (ptr *QGamepadManager) ConnectSetSettingsFile(f func(file string))

func (*QGamepadManager) ConnectedGamepads

func (ptr *QGamepadManager) ConnectedGamepads() []int

func (*QGamepadManager) ConnectedGamepadsChanged

func (ptr *QGamepadManager) ConnectedGamepadsChanged()

func (*QGamepadManager) CustomEventDefault

func (ptr *QGamepadManager) CustomEventDefault(event core.QEvent_ITF)

func (*QGamepadManager) DeleteLaterDefault

func (ptr *QGamepadManager) DeleteLaterDefault()

func (*QGamepadManager) DestroyQGamepadManager

func (ptr *QGamepadManager) DestroyQGamepadManager()

func (*QGamepadManager) DisconnectConnectedGamepadsChanged

func (ptr *QGamepadManager) DisconnectConnectedGamepadsChanged()

func (*QGamepadManager) DisconnectIsConfigurationNeeded

func (ptr *QGamepadManager) DisconnectIsConfigurationNeeded()

func (*QGamepadManager) DisconnectNotifyDefault

func (ptr *QGamepadManager) DisconnectNotifyDefault(sign core.QMetaMethod_ITF)

func (*QGamepadManager) DisconnectResetConfiguration

func (ptr *QGamepadManager) DisconnectResetConfiguration()

func (*QGamepadManager) DisconnectSetSettingsFile

func (ptr *QGamepadManager) DisconnectSetSettingsFile()

func (*QGamepadManager) EventDefault

func (ptr *QGamepadManager) EventDefault(e core.QEvent_ITF) bool

func (*QGamepadManager) EventFilterDefault

func (ptr *QGamepadManager) EventFilterDefault(watched core.QObject_ITF, event core.QEvent_ITF) bool

func (*QGamepadManager) GamepadName

func (ptr *QGamepadManager) GamepadName(deviceId int) string

func (*QGamepadManager) InitFromInternal

func (n *QGamepadManager) InitFromInternal(ptr uintptr, name string)

func (*QGamepadManager) Instance

func (ptr *QGamepadManager) Instance() *QGamepadManager

func (*QGamepadManager) IsConfigurationNeeded

func (ptr *QGamepadManager) IsConfigurationNeeded(deviceId int) bool

func (*QGamepadManager) IsConfigurationNeededDefault

func (ptr *QGamepadManager) IsConfigurationNeededDefault(deviceId int) bool

func (*QGamepadManager) IsGamepadConnected

func (ptr *QGamepadManager) IsGamepadConnected(deviceId int) bool

func (*QGamepadManager) MetaObjectDefault

func (ptr *QGamepadManager) MetaObjectDefault() *core.QMetaObject

func (*QGamepadManager) Pointer

func (ptr *QGamepadManager) Pointer() unsafe.Pointer

func (*QGamepadManager) QGamepadManager_PTR

func (ptr *QGamepadManager) QGamepadManager_PTR() *QGamepadManager

func (*QGamepadManager) ResetConfiguration

func (ptr *QGamepadManager) ResetConfiguration(deviceId int)

func (*QGamepadManager) ResetConfigurationDefault

func (ptr *QGamepadManager) ResetConfigurationDefault(deviceId int)

func (*QGamepadManager) SetPointer

func (ptr *QGamepadManager) SetPointer(p unsafe.Pointer)

func (*QGamepadManager) SetSettingsFile

func (ptr *QGamepadManager) SetSettingsFile(file string)

func (*QGamepadManager) SetSettingsFileDefault

func (ptr *QGamepadManager) SetSettingsFileDefault(file string)

func (*QGamepadManager) TimerEventDefault

func (ptr *QGamepadManager) TimerEventDefault(event core.QTimerEvent_ITF)

type QGamepadManager_ITF

type QGamepadManager_ITF interface {
	core.QObject_ITF
	QGamepadManager_PTR() *QGamepadManager
}

type QGamepad_ITF

type QGamepad_ITF interface {
	core.QObject_ITF
	QGamepad_PTR() *QGamepad
}

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