Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Assets = assets.NewFileSystem(map[string][]string{"/": []string{"data"}, "/data": []string{"loudic.txt"}}, map[string]*assets.File{ "/": &assets.File{ Path: "/", FileMode: 0x800001ed, Mtime: time.Unix(1474267452, 1474267452225123511), Data: nil, }, "/data": &assets.File{ Path: "/data", FileMode: 0x800001ed, Mtime: time.Unix(1474266077, 1474266077859128728), Data: nil, }, "/data/loudic.txt": &assets.File{ Path: "/data/loudic.txt", FileMode: 0x1a4, Mtime: time.Unix(1474265412, 1474265412841117207), Data: []byte(assetsb311f409162c39c2eb95229d67c0a1c62dcaa2c3), }}, "")
Assets is a accessor to go-assets FileSystem
Functions ¶
Types ¶
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