editor

package
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Published: Aug 31, 2020 License: Apache-2.0 Imports: 6 Imported by: 0

Documentation

Overview

Copyright 2020 Tom Lister & Kager Authors

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Index

Constants

This section is empty.

Variables

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Functions

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Types

type Editor

type Editor struct {
	Data           []string
	Fonts          []*font.Face
	ScrollOffset   Vec2
	CursorPos      Vec2
	KeyInterval    int
	CursorInterval int
}

Editor contains the shader data, fonts and other information

func (*Editor) Logic

func (e *Editor) Logic()

Logic handles editor logic

func (*Editor) Render

func (e *Editor) Render(screen *ebiten.Image)

Render draws the editor

type Rect

type Rect struct {
	// contains filtered or unexported fields
}

Rect contains x, y, width and height values

type Vec2

type Vec2 struct {
	// contains filtered or unexported fields
}

Vec2 contains x and y of a point in space or 2d array

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