Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GlyphTexture ¶
type GlyphTexture struct {
// contains filtered or unexported fields
}
func NewGlyphTexture ¶
func NewGlyphTexture(renderer *renderers.Renderer, imagePath string, descriptionPath string) (*GlyphTexture, error)
NewGlyphTexture generates a new GlyphTexture from the provided image and description file.
func (*GlyphTexture) Destroy ¶
func (g *GlyphTexture) Destroy()
Destroy the GlyphTexture (do not use it afterwards)
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