Documentation ¶
Overview ¶
Package input handles keyboard and mouse input with SDL.
Index ¶
Constants ¶
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const ( ActionSubmit int = iota ActionQuit ActionUp ActionDown ActionLeft ActionRight ActionNotImplemented ActionUnknown )
Variables ¶
This section is empty.
Functions ¶
func HandleInput ¶
Types ¶
type CameraController ¶
func NewCameraController ¶
func NewCameraController(c engine.Camera) CameraController
type CutsceneController ¶
func NewCutsceneController ¶
func NewCutsceneController() CutsceneController
type GameController ¶
func NewGameController ¶
func NewGameController() GameController
type MenuController ¶
func NewMenuController ¶
func NewMenuController(m menu.Menu) MenuController
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