Documentation ¶
Index ¶
- type Gamepad
- type Keyboard
- func (k *Keyboard) Back()
- func (k *Keyboard) Cancel()
- func (k *Keyboard) ChangeBackground()
- func (k *Keyboard) Close()
- func (k *Keyboard) Combo(keys ...int)
- func (k *Keyboard) ComputerOsd()
- func (k *Keyboard) Confirm()
- func (k *Keyboard) Console()
- func (k *Keyboard) CoreSelect()
- func (k *Keyboard) Down()
- func (k *Keyboard) ExitConsole()
- func (k *Keyboard) KeyDown(key int)
- func (k *Keyboard) KeyUp(key int)
- func (k *Keyboard) Left()
- func (k *Keyboard) Menu()
- func (k *Keyboard) Osd()
- func (k *Keyboard) PairBluetooth()
- func (k *Keyboard) Press(key int)
- func (k *Keyboard) RawScreenshot()
- func (k *Keyboard) Reset()
- func (k *Keyboard) Right()
- func (k *Keyboard) Screenshot()
- func (k *Keyboard) ToggleCoreDates()
- func (k *Keyboard) Up()
- func (k *Keyboard) User()
- func (k *Keyboard) VolumeDown()
- func (k *Keyboard) VolumeMute()
- func (k *Keyboard) VolumeUp()
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Gamepad ¶
type Keyboard ¶
func NewKeyboard ¶
func (*Keyboard) ChangeBackground ¶
func (k *Keyboard) ChangeBackground()
func (*Keyboard) ComputerOsd ¶
func (k *Keyboard) ComputerOsd()
func (*Keyboard) CoreSelect ¶
func (k *Keyboard) CoreSelect()
func (*Keyboard) ExitConsole ¶
func (k *Keyboard) ExitConsole()
func (*Keyboard) PairBluetooth ¶
func (k *Keyboard) PairBluetooth()
func (*Keyboard) RawScreenshot ¶
func (k *Keyboard) RawScreenshot()
func (*Keyboard) Screenshot ¶
func (k *Keyboard) Screenshot()
func (*Keyboard) ToggleCoreDates ¶
func (k *Keyboard) ToggleCoreDates()
func (*Keyboard) VolumeDown ¶
func (k *Keyboard) VolumeDown()
func (*Keyboard) VolumeMute ¶
func (k *Keyboard) VolumeMute()
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