command
module
Version:
v0.0.0-...-87b5bfd
Opens a new window with list of versions in this module.
Published: Oct 12, 2021
License: MIT
Opens a new window with license information.
Imports: 6
Opens a new window with list of imports.
Imported by: 0
Opens a new window with list of known importers.
README
¶
EQzxc
EverQuest Zip Extract/Compressor is a go-based program for working with s3d, pfs, eq
Features
Working on first release (pfs loading, wld parsing, gtlf exporting)
Goals
- run eqzxc, target a pfs archive (*.eqg, *.s3d, *.pak, or *.pfs)
- parse wld data, convert to a raw format
- .map for quake 3 map editing?
- .gltf for 3ds/maya/blender editing?
- .toml for meta data tweaking that isn't supported by 3rd party programs
- lights.wld data
- objects.wld data refs
- run eqzxc, target a extracted pfs archive (_./ dir)
- parse .map files, toml, etc, and repack to eqg/s3d/pak
Inspiration
https://github.com/alimalkhalifa/visual-eq-gltf-exporter/blob/master/src/loaders/s3d.js
https://github.com/qmuntal/gltf
https://github.com/danwilkins/LanternExtractor/tree/development/0.2.0
https://github.com/danwilkins/LanternExtractor/blob/development/0.2.0/LanternExtractor/EQ/Wld/WldFile.cs
https://github.com/Zaela/EQGZoneImporter/blob/master/src/wld.cpp
Documentation
¶
There is no documentation for this package.
Source Files
¶
Directories
¶
Click to show internal directories.
Click to hide internal directories.