Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func OrderDirectValid ¶
func OrderDirectValid(fl validator.FieldLevel) bool
OrderDirectValid doc Summary validator int is order direct is valid Method OrderDirectValid Return (bool)
func UserNameValid ¶
func UserNameValid(fl validator.FieldLevel) bool
UserNameValid doc Summary validator username is valid Method UserNameValid Return (bool)
func UserStateValid ¶
func UserStateValid(fl validator.FieldLevel) bool
UserStateValid doc Summary validator user state is valid Method UserStateValid Return (bool)
Types ¶
type V9Validator ¶
type V9Validator struct {
// contains filtered or unexported fields
}
V9Validator validator v9 Single case
func (*V9Validator) Engine ¶
func (v *V9Validator) Engine() interface{}
Engine returns the underlying validator engine which powers the default Validator instance. This is useful if you want to register custom validations or struct level validations. See validator GoDoc for more info - https://godoc.org/gopkg.in/go-playground/validator.v8
func (*V9Validator) ValidateStruct ¶
func (v *V9Validator) ValidateStruct(obj interface{}) error
ValidateStruct receives any kind of type, but only performed struct or pointer to struct type.