sgc7pb

package
v0.13.177 Latest Latest
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Published: Apr 30, 2024 License: Apache-2.0 Imports: 9 Imported by: 0

Documentation

Index

Constants

View Source
const (
	DTGameLogic_GetConfig_FullMethodName  = "/sgc7pb.DTGameLogic/getConfig"
	DTGameLogic_Initialize_FullMethodName = "/sgc7pb.DTGameLogic/initialize"
	DTGameLogic_Play_FullMethodName       = "/sgc7pb.DTGameLogic/play"
	DTGameLogic_Play2_FullMethodName      = "/sgc7pb.DTGameLogic/play2"
)
View Source
const (
	GameLogic_GetConfig_FullMethodName  = "/sgc7pb.GameLogic/getConfig"
	GameLogic_Initialize_FullMethodName = "/sgc7pb.GameLogic/initialize"
	GameLogic_Play_FullMethodName       = "/sgc7pb.GameLogic/play"
	GameLogic_Play2_FullMethodName      = "/sgc7pb.GameLogic/play2"
)
View Source
const (
	GameLogicCollection_InitGame_FullMethodName             = "/sgc7pb.GameLogicCollection/initGame"
	GameLogicCollection_GetGameConfig_FullMethodName        = "/sgc7pb.GameLogicCollection/getGameConfig"
	GameLogicCollection_InitializeGamePlayer_FullMethodName = "/sgc7pb.GameLogicCollection/initializeGamePlayer"
	GameLogicCollection_PlayGame_FullMethodName             = "/sgc7pb.GameLogicCollection/playGame"
	GameLogicCollection_PlayGame2_FullMethodName            = "/sgc7pb.GameLogicCollection/playGame2"
)
View Source
const (
	MathToolset_RunScript_FullMethodName = "/sgc7pb.MathToolset/runScript"
)
View Source
const (
	Rng_GetRngs_FullMethodName = "/sgc7pb.Rng/getRngs"
)

Variables

View Source
var DTGameLogic_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "sgc7pb.DTGameLogic",
	HandlerType: (*DTGameLogicServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "getConfig",
			Handler:    _DTGameLogic_GetConfig_Handler,
		},
		{
			MethodName: "initialize",
			Handler:    _DTGameLogic_Initialize_Handler,
		},
		{
			MethodName: "play2",
			Handler:    _DTGameLogic_Play2_Handler,
		},
	},
	Streams: []grpc.StreamDesc{
		{
			StreamName:    "play",
			Handler:       _DTGameLogic_Play_Handler,
			ServerStreams: true,
		},
	},
	Metadata: "game.proto",
}

DTGameLogic_ServiceDesc is the grpc.ServiceDesc for DTGameLogic service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)

View Source
var File_gamecollection_proto protoreflect.FileDescriptor
View Source
var File_lowcode_proto protoreflect.FileDescriptor
View Source
var File_mathsoolset_proto protoreflect.FileDescriptor
View Source
var GameLogicCollection_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "sgc7pb.GameLogicCollection",
	HandlerType: (*GameLogicCollectionServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "initGame",
			Handler:    _GameLogicCollection_InitGame_Handler,
		},
		{
			MethodName: "getGameConfig",
			Handler:    _GameLogicCollection_GetGameConfig_Handler,
		},
		{
			MethodName: "initializeGamePlayer",
			Handler:    _GameLogicCollection_InitializeGamePlayer_Handler,
		},
		{
			MethodName: "playGame2",
			Handler:    _GameLogicCollection_PlayGame2_Handler,
		},
	},
	Streams: []grpc.StreamDesc{
		{
			StreamName:    "playGame",
			Handler:       _GameLogicCollection_PlayGame_Handler,
			ServerStreams: true,
		},
	},
	Metadata: "gamecollection.proto",
}

GameLogicCollection_ServiceDesc is the grpc.ServiceDesc for GameLogicCollection service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)

View Source
var GameLogic_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "sgc7pb.GameLogic",
	HandlerType: (*GameLogicServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "getConfig",
			Handler:    _GameLogic_GetConfig_Handler,
		},
		{
			MethodName: "initialize",
			Handler:    _GameLogic_Initialize_Handler,
		},
		{
			MethodName: "play2",
			Handler:    _GameLogic_Play2_Handler,
		},
	},
	Streams: []grpc.StreamDesc{
		{
			StreamName:    "play",
			Handler:       _GameLogic_Play_Handler,
			ServerStreams: true,
		},
	},
	Metadata: "game.proto",
}

GameLogic_ServiceDesc is the grpc.ServiceDesc for GameLogic service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)

View Source
var MathToolset_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "sgc7pb.MathToolset",
	HandlerType: (*MathToolsetServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "runScript",
			Handler:    _MathToolset_RunScript_Handler,
		},
	},
	Streams:  []grpc.StreamDesc{},
	Metadata: "mathsoolset.proto",
}

MathToolset_ServiceDesc is the grpc.ServiceDesc for MathToolset service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)

View Source
var Rng_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "sgc7pb.Rng",
	HandlerType: (*RngServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "getRngs",
			Handler:    _Rng_GetRngs_Handler,
		},
	},
	Streams:  []grpc.StreamDesc{},
	Metadata: "rng.proto",
}

Rng_ServiceDesc is the grpc.ServiceDesc for Rng service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)

Functions

func RegisterDTGameLogicServer

func RegisterDTGameLogicServer(s grpc.ServiceRegistrar, srv DTGameLogicServer)

func RegisterGameLogicCollectionServer added in v0.12.57

func RegisterGameLogicCollectionServer(s grpc.ServiceRegistrar, srv GameLogicCollectionServer)

func RegisterGameLogicServer added in v0.12.57

func RegisterGameLogicServer(s grpc.ServiceRegistrar, srv GameLogicServer)

func RegisterMathToolsetServer added in v0.13.63

func RegisterMathToolsetServer(s grpc.ServiceRegistrar, srv MathToolsetServer)

func RegisterRngServer added in v0.10.388

func RegisterRngServer(s grpc.ServiceRegistrar, srv RngServer)

Types

type BasicComponentData added in v0.12.145

type BasicComponentData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	// contains filtered or unexported fields
}

BasicComponentData

func (*BasicComponentData) Descriptor deprecated added in v0.12.145

func (*BasicComponentData) Descriptor() ([]byte, []int)

Deprecated: Use BasicComponentData.ProtoReflect.Descriptor instead.

func (*BasicComponentData) GetBasicComponentData added in v0.12.145

func (x *BasicComponentData) GetBasicComponentData() *ComponentData

func (*BasicComponentData) ProtoMessage added in v0.12.145

func (*BasicComponentData) ProtoMessage()

func (*BasicComponentData) ProtoReflect added in v0.12.145

func (x *BasicComponentData) ProtoReflect() protoreflect.Message

func (*BasicComponentData) Reset added in v0.12.145

func (x *BasicComponentData) Reset()

func (*BasicComponentData) String added in v0.12.145

func (x *BasicComponentData) String() string

type BasicPlayerPrivateState

type BasicPlayerPrivateState struct {
	// contains filtered or unexported fields
}

BasicPlayerPrivateState - basic PlayerPrivateState

func (*BasicPlayerPrivateState) Descriptor deprecated

func (*BasicPlayerPrivateState) Descriptor() ([]byte, []int)

Deprecated: Use BasicPlayerPrivateState.ProtoReflect.Descriptor instead.

func (*BasicPlayerPrivateState) ProtoMessage

func (*BasicPlayerPrivateState) ProtoMessage()

func (*BasicPlayerPrivateState) ProtoReflect

func (x *BasicPlayerPrivateState) ProtoReflect() protoreflect.Message

func (*BasicPlayerPrivateState) Reset

func (x *BasicPlayerPrivateState) Reset()

func (*BasicPlayerPrivateState) String

func (x *BasicPlayerPrivateState) String() string

type BasicPlayerPrivateState2

type BasicPlayerPrivateState2 struct {
	Json string `protobuf:"bytes,1,opt,name=json,proto3" json:"json,omitempty"`
	// contains filtered or unexported fields
}

BasicPlayerPrivateState2 - basic PlayerPrivateState

func (*BasicPlayerPrivateState2) Descriptor deprecated

func (*BasicPlayerPrivateState2) Descriptor() ([]byte, []int)

Deprecated: Use BasicPlayerPrivateState2.ProtoReflect.Descriptor instead.

func (*BasicPlayerPrivateState2) GetJson

func (x *BasicPlayerPrivateState2) GetJson() string

func (*BasicPlayerPrivateState2) ProtoMessage

func (*BasicPlayerPrivateState2) ProtoMessage()

func (*BasicPlayerPrivateState2) ProtoReflect

func (x *BasicPlayerPrivateState2) ProtoReflect() protoreflect.Message

func (*BasicPlayerPrivateState2) Reset

func (x *BasicPlayerPrivateState2) Reset()

func (*BasicPlayerPrivateState2) String

func (x *BasicPlayerPrivateState2) String() string

type BasicPlayerPublicState

type BasicPlayerPublicState struct {
	CurGameMod string `protobuf:"bytes,1,opt,name=curGameMod,proto3" json:"curGameMod,omitempty"`
	NextM      int32  `protobuf:"varint,2,opt,name=nextM,proto3" json:"nextM,omitempty"`
	// contains filtered or unexported fields
}

BasicPlayerPublicState - basic PlayerPublicState

func (*BasicPlayerPublicState) Descriptor deprecated

func (*BasicPlayerPublicState) Descriptor() ([]byte, []int)

Deprecated: Use BasicPlayerPublicState.ProtoReflect.Descriptor instead.

func (*BasicPlayerPublicState) GetCurGameMod

func (x *BasicPlayerPublicState) GetCurGameMod() string

func (*BasicPlayerPublicState) GetNextM

func (x *BasicPlayerPublicState) GetNextM() int32

func (*BasicPlayerPublicState) ProtoMessage

func (*BasicPlayerPublicState) ProtoMessage()

func (*BasicPlayerPublicState) ProtoReflect

func (x *BasicPlayerPublicState) ProtoReflect() protoreflect.Message

func (*BasicPlayerPublicState) Reset

func (x *BasicPlayerPublicState) Reset()

func (*BasicPlayerPublicState) String

func (x *BasicPlayerPublicState) String() string

type BasicPlayerPublicState2

type BasicPlayerPublicState2 struct {
	Json string `protobuf:"bytes,1,opt,name=json,proto3" json:"json,omitempty"`
	// contains filtered or unexported fields
}

BasicPlayerPublicState2 - basic PlayerPublicState

func (*BasicPlayerPublicState2) Descriptor deprecated

func (*BasicPlayerPublicState2) Descriptor() ([]byte, []int)

Deprecated: Use BasicPlayerPublicState2.ProtoReflect.Descriptor instead.

func (*BasicPlayerPublicState2) GetJson

func (x *BasicPlayerPublicState2) GetJson() string

func (*BasicPlayerPublicState2) ProtoMessage

func (*BasicPlayerPublicState2) ProtoMessage()

func (*BasicPlayerPublicState2) ProtoReflect

func (x *BasicPlayerPublicState2) ProtoReflect() protoreflect.Message

func (*BasicPlayerPublicState2) Reset

func (x *BasicPlayerPublicState2) Reset()

func (*BasicPlayerPublicState2) String

func (x *BasicPlayerPublicState2) String() string

type BasicWinsData added in v0.10.251

type BasicWinsData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	NextComponent      string         `protobuf:"bytes,2,opt,name=nextComponent,proto3" json:"nextComponent,omitempty"`
	// contains filtered or unexported fields
}

BasicWinsData

func (*BasicWinsData) Descriptor deprecated added in v0.10.251

func (*BasicWinsData) Descriptor() ([]byte, []int)

Deprecated: Use BasicWinsData.ProtoReflect.Descriptor instead.

func (*BasicWinsData) GetBasicComponentData added in v0.10.251

func (x *BasicWinsData) GetBasicComponentData() *ComponentData

func (*BasicWinsData) GetNextComponent added in v0.10.251

func (x *BasicWinsData) GetNextComponent() string

func (*BasicWinsData) ProtoMessage added in v0.10.251

func (*BasicWinsData) ProtoMessage()

func (*BasicWinsData) ProtoReflect added in v0.10.251

func (x *BasicWinsData) ProtoReflect() protoreflect.Message

func (*BasicWinsData) Reset added in v0.10.251

func (x *BasicWinsData) Reset()

func (*BasicWinsData) String added in v0.10.251

func (x *BasicWinsData) String() string

type BookOf2Data added in v0.12.145

type BookOf2Data struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Symbols            []int32        `protobuf:"varint,2,rep,packed,name=symbols,proto3" json:"symbols,omitempty"`
	// contains filtered or unexported fields
}

BookOf2Data

func (*BookOf2Data) Descriptor deprecated added in v0.12.145

func (*BookOf2Data) Descriptor() ([]byte, []int)

Deprecated: Use BookOf2Data.ProtoReflect.Descriptor instead.

func (*BookOf2Data) GetBasicComponentData added in v0.12.145

func (x *BookOf2Data) GetBasicComponentData() *ComponentData

func (*BookOf2Data) GetSymbols added in v0.12.145

func (x *BookOf2Data) GetSymbols() []int32

func (*BookOf2Data) ProtoMessage added in v0.12.145

func (*BookOf2Data) ProtoMessage()

func (*BookOf2Data) ProtoReflect added in v0.12.145

func (x *BookOf2Data) ProtoReflect() protoreflect.Message

func (*BookOf2Data) Reset added in v0.12.145

func (x *BookOf2Data) Reset()

func (*BookOf2Data) String added in v0.12.145

func (x *BookOf2Data) String() string

type BookOfData

type BookOfData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Symbols            []int32        `protobuf:"varint,2,rep,packed,name=symbols,proto3" json:"symbols,omitempty"`
	// contains filtered or unexported fields
}

BookOfData

func (*BookOfData) Descriptor deprecated

func (*BookOfData) Descriptor() ([]byte, []int)

Deprecated: Use BookOfData.ProtoReflect.Descriptor instead.

func (*BookOfData) GetBasicComponentData

func (x *BookOfData) GetBasicComponentData() *ComponentData

func (*BookOfData) GetSymbols

func (x *BookOfData) GetSymbols() []int32

func (*BookOfData) ProtoMessage

func (*BookOfData) ProtoMessage()

func (*BookOfData) ProtoReflect

func (x *BookOfData) ProtoReflect() protoreflect.Message

func (*BookOfData) Reset

func (x *BookOfData) Reset()

func (*BookOfData) String

func (x *BookOfData) String() string

type ClusterTriggerData added in v0.13.8

type ClusterTriggerData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	NextComponent      string         `protobuf:"bytes,2,opt,name=nextComponent,proto3" json:"nextComponent,omitempty"`
	SymbolNum          int32          `protobuf:"varint,3,opt,name=symbolNum,proto3" json:"symbolNum,omitempty"`
	WildNum            int32          `protobuf:"varint,4,opt,name=wildNum,proto3" json:"wildNum,omitempty"`
	RespinNum          int32          `protobuf:"varint,5,opt,name=respinNum,proto3" json:"respinNum,omitempty"`
	Wins               int32          `protobuf:"varint,6,opt,name=wins,proto3" json:"wins,omitempty"`
	WinMulti           int32          `protobuf:"varint,7,opt,name=winMulti,proto3" json:"winMulti,omitempty"`
	// contains filtered or unexported fields
}

ClusterTriggerData

func (*ClusterTriggerData) Descriptor deprecated added in v0.13.8

func (*ClusterTriggerData) Descriptor() ([]byte, []int)

Deprecated: Use ClusterTriggerData.ProtoReflect.Descriptor instead.

func (*ClusterTriggerData) GetBasicComponentData added in v0.13.8

func (x *ClusterTriggerData) GetBasicComponentData() *ComponentData

func (*ClusterTriggerData) GetNextComponent added in v0.13.8

func (x *ClusterTriggerData) GetNextComponent() string

func (*ClusterTriggerData) GetRespinNum added in v0.13.8

func (x *ClusterTriggerData) GetRespinNum() int32

func (*ClusterTriggerData) GetSymbolNum added in v0.13.8

func (x *ClusterTriggerData) GetSymbolNum() int32

func (*ClusterTriggerData) GetWildNum added in v0.13.8

func (x *ClusterTriggerData) GetWildNum() int32

func (*ClusterTriggerData) GetWinMulti added in v0.13.8

func (x *ClusterTriggerData) GetWinMulti() int32

func (*ClusterTriggerData) GetWins added in v0.13.8

func (x *ClusterTriggerData) GetWins() int32

func (*ClusterTriggerData) ProtoMessage added in v0.13.8

func (*ClusterTriggerData) ProtoMessage()

func (*ClusterTriggerData) ProtoReflect added in v0.13.8

func (x *ClusterTriggerData) ProtoReflect() protoreflect.Message

func (*ClusterTriggerData) Reset added in v0.13.8

func (x *ClusterTriggerData) Reset()

func (*ClusterTriggerData) String added in v0.13.8

func (x *ClusterTriggerData) String() string

type CollectorData

type CollectorData struct {
	Val          int32 `protobuf:"varint,1,opt,name=val,proto3" json:"val,omitempty"`
	NewCollector int32 `protobuf:"varint,2,opt,name=newCollector,proto3" json:"newCollector,omitempty"`
	// contains filtered or unexported fields
}

CollectorData

func (*CollectorData) Descriptor deprecated

func (*CollectorData) Descriptor() ([]byte, []int)

Deprecated: Use CollectorData.ProtoReflect.Descriptor instead.

func (*CollectorData) GetNewCollector

func (x *CollectorData) GetNewCollector() int32

func (*CollectorData) GetVal

func (x *CollectorData) GetVal() int32

func (*CollectorData) ProtoMessage

func (*CollectorData) ProtoMessage()

func (*CollectorData) ProtoReflect

func (x *CollectorData) ProtoReflect() protoreflect.Message

func (*CollectorData) Reset

func (x *CollectorData) Reset()

func (*CollectorData) String

func (x *CollectorData) String() string

type Column

type Column struct {
	Values []int32 `protobuf:"varint,1,rep,packed,name=values,proto3" json:"values,omitempty"`
	// contains filtered or unexported fields
}

Column

func (*Column) Descriptor deprecated

func (*Column) Descriptor() ([]byte, []int)

Deprecated: Use Column.ProtoReflect.Descriptor instead.

func (*Column) GetValues

func (x *Column) GetValues() []int32

func (*Column) ProtoMessage

func (*Column) ProtoMessage()

func (*Column) ProtoReflect

func (x *Column) ProtoReflect() protoreflect.Message

func (*Column) Reset

func (x *Column) Reset()

func (*Column) String

func (x *Column) String() string

type ComponentData

type ComponentData struct {
	UsedScenes      []int32 `protobuf:"varint,1,rep,packed,name=usedScenes,proto3" json:"usedScenes,omitempty"`
	UsedOtherScenes []int32 `protobuf:"varint,2,rep,packed,name=usedOtherScenes,proto3" json:"usedOtherScenes,omitempty"`
	UsedResults     []int32 `protobuf:"varint,3,rep,packed,name=usedResults,proto3" json:"usedResults,omitempty"`
	UsedPrizeScenes []int32 `protobuf:"varint,4,rep,packed,name=usedPrizeScenes,proto3" json:"usedPrizeScenes,omitempty"`
	CoinWin         int32   `protobuf:"varint,5,opt,name=coinWin,proto3" json:"coinWin,omitempty"`
	CashWin         int64   `protobuf:"varint,6,opt,name=cashWin,proto3" json:"cashWin,omitempty"`
	TargetScene     int32   `protobuf:"varint,8,opt,name=targetScene,proto3" json:"targetScene,omitempty"`
	RunIndex        int32   `protobuf:"varint,9,opt,name=runIndex,proto3" json:"runIndex,omitempty"`
	SrcScenes       []int32 `protobuf:"varint,10,rep,packed,name=srcScenes,proto3" json:"srcScenes,omitempty"`
	Output          int32   `protobuf:"varint,11,opt,name=output,proto3" json:"output,omitempty"`
	StrOutput       string  `protobuf:"bytes,12,opt,name=strOutput,proto3" json:"strOutput,omitempty"`
	// contains filtered or unexported fields
}

ComponentData

func (*ComponentData) Descriptor deprecated

func (*ComponentData) Descriptor() ([]byte, []int)

Deprecated: Use ComponentData.ProtoReflect.Descriptor instead.

func (*ComponentData) GetCashWin

func (x *ComponentData) GetCashWin() int64

func (*ComponentData) GetCoinWin

func (x *ComponentData) GetCoinWin() int32

func (*ComponentData) GetOutput added in v0.13.57

func (x *ComponentData) GetOutput() int32

func (*ComponentData) GetRunIndex

func (x *ComponentData) GetRunIndex() int32

func (*ComponentData) GetSrcScenes added in v0.12.272

func (x *ComponentData) GetSrcScenes() []int32

func (*ComponentData) GetStrOutput added in v0.13.57

func (x *ComponentData) GetStrOutput() string

func (*ComponentData) GetTargetScene

func (x *ComponentData) GetTargetScene() int32

func (*ComponentData) GetUsedOtherScenes

func (x *ComponentData) GetUsedOtherScenes() []int32

func (*ComponentData) GetUsedPrizeScenes

func (x *ComponentData) GetUsedPrizeScenes() []int32

func (*ComponentData) GetUsedResults

func (x *ComponentData) GetUsedResults() []int32

func (*ComponentData) GetUsedScenes

func (x *ComponentData) GetUsedScenes() []int32

func (*ComponentData) ProtoMessage

func (*ComponentData) ProtoMessage()

func (*ComponentData) ProtoReflect

func (x *ComponentData) ProtoReflect() protoreflect.Message

func (*ComponentData) Reset

func (x *ComponentData) Reset()

func (*ComponentData) String

func (x *ComponentData) String() string

type DTGameLogicClient

type DTGameLogicClient interface {
	// getConfig - get config
	GetConfig(ctx context.Context, in *RequestConfig, opts ...grpc.CallOption) (*GameConfig, error)
	// initialize - initialize a player
	Initialize(ctx context.Context, in *RequestInitialize, opts ...grpc.CallOption) (*PlayerState, error)
	// play - play game
	Play(ctx context.Context, in *RequestPlay, opts ...grpc.CallOption) (DTGameLogic_PlayClient, error)
	// play2 - play game v2
	Play2(ctx context.Context, in *RequestPlay, opts ...grpc.CallOption) (*ReplyPlay, error)
}

DTGameLogicClient is the client API for DTGameLogic service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.

type DTGameLogicServer

type DTGameLogicServer interface {
	// getConfig - get config
	GetConfig(context.Context, *RequestConfig) (*GameConfig, error)
	// initialize - initialize a player
	Initialize(context.Context, *RequestInitialize) (*PlayerState, error)
	// play - play game
	Play(*RequestPlay, DTGameLogic_PlayServer) error
	// play2 - play game v2
	Play2(context.Context, *RequestPlay) (*ReplyPlay, error)
	// contains filtered or unexported methods
}

DTGameLogicServer is the server API for DTGameLogic service. All implementations must embed UnimplementedDTGameLogicServer for forward compatibility

type DTGameLogic_PlayClient

type DTGameLogic_PlayClient interface {
	Recv() (*ReplyPlay, error)
	grpc.ClientStream
}

type DTGameLogic_PlayServer

type DTGameLogic_PlayServer interface {
	Send(*ReplyPlay) error
	grpc.ServerStream
}

type GameConfig

type GameConfig struct {
	Lines         *LinesData            `protobuf:"bytes,1,opt,name=lines,proto3" json:"lines,omitempty"`
	Reels         map[string]*ReelsData `` /* 151-byte string literal not displayed */
	PayTables     map[int32]*Row        `` /* 160-byte string literal not displayed */
	Width         int32                 `protobuf:"varint,4,opt,name=width,proto3" json:"width,omitempty"`
	Height        int32                 `protobuf:"varint,5,opt,name=height,proto3" json:"height,omitempty"`
	Ver           string                `protobuf:"bytes,6,opt,name=ver,proto3" json:"ver,omitempty"`
	CoreVer       string                `protobuf:"bytes,7,opt,name=coreVer,proto3" json:"coreVer,omitempty"`
	DefaultScene  *GameScene            `protobuf:"bytes,8,opt,name=defaultScene,proto3" json:"defaultScene,omitempty"`
	DefaultScene2 []*GameScene          `protobuf:"bytes,9,rep,name=defaultScene2,proto3" json:"defaultScene2,omitempty"`
	BetMuls       []int32               `protobuf:"varint,10,rep,packed,name=betMuls,proto3" json:"betMuls,omitempty"`
	Data          string                `protobuf:"bytes,11,opt,name=data,proto3" json:"data,omitempty"`
	// contains filtered or unexported fields
}

GameConfig

func (*GameConfig) Descriptor deprecated

func (*GameConfig) Descriptor() ([]byte, []int)

Deprecated: Use GameConfig.ProtoReflect.Descriptor instead.

func (*GameConfig) GetBetMuls

func (x *GameConfig) GetBetMuls() []int32

func (*GameConfig) GetCoreVer

func (x *GameConfig) GetCoreVer() string

func (*GameConfig) GetData added in v0.12.61

func (x *GameConfig) GetData() string

func (*GameConfig) GetDefaultScene

func (x *GameConfig) GetDefaultScene() *GameScene

func (*GameConfig) GetDefaultScene2

func (x *GameConfig) GetDefaultScene2() []*GameScene

func (*GameConfig) GetHeight

func (x *GameConfig) GetHeight() int32

func (*GameConfig) GetLines

func (x *GameConfig) GetLines() *LinesData

func (*GameConfig) GetPayTables

func (x *GameConfig) GetPayTables() map[int32]*Row

func (*GameConfig) GetReels

func (x *GameConfig) GetReels() map[string]*ReelsData

func (*GameConfig) GetVer

func (x *GameConfig) GetVer() string

func (*GameConfig) GetWidth

func (x *GameConfig) GetWidth() int32

func (*GameConfig) ProtoMessage

func (*GameConfig) ProtoMessage()

func (*GameConfig) ProtoReflect

func (x *GameConfig) ProtoReflect() protoreflect.Message

func (*GameConfig) Reset

func (x *GameConfig) Reset()

func (*GameConfig) String

func (x *GameConfig) String() string

type GameLogicClient added in v0.12.57

type GameLogicClient interface {
	// getConfig - get config
	GetConfig(ctx context.Context, in *RequestConfig, opts ...grpc.CallOption) (*GameConfig, error)
	// initialize - initialize a player
	Initialize(ctx context.Context, in *RequestInitialize, opts ...grpc.CallOption) (*PlayerState, error)
	// play - play game
	Play(ctx context.Context, in *RequestPlay, opts ...grpc.CallOption) (GameLogic_PlayClient, error)
	// play2 - play game v2
	Play2(ctx context.Context, in *RequestPlay, opts ...grpc.CallOption) (*ReplyPlay, error)
}

GameLogicClient is the client API for GameLogic service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.

func NewGameLogicClient added in v0.12.57

func NewGameLogicClient(cc grpc.ClientConnInterface) GameLogicClient

type GameLogicCollectionClient added in v0.12.57

type GameLogicCollectionClient interface {
	// initGame - initial game
	InitGame(ctx context.Context, in *RequestInitGame, opts ...grpc.CallOption) (*ReplyInitGame, error)
	// getGameConfig - get game config
	GetGameConfig(ctx context.Context, in *RequestGameConfig, opts ...grpc.CallOption) (*ReplyGameConfig, error)
	// initializeGamePlayer - initialize a game player
	InitializeGamePlayer(ctx context.Context, in *RequestInitializeGamePlayer, opts ...grpc.CallOption) (*ReplyInitializeGamePlayer, error)
	// playGame - play game
	PlayGame(ctx context.Context, in *RequestPlayGame, opts ...grpc.CallOption) (GameLogicCollection_PlayGameClient, error)
	// playGame2 - play game v2
	PlayGame2(ctx context.Context, in *RequestPlayGame, opts ...grpc.CallOption) (*ReplyPlayGame, error)
}

GameLogicCollectionClient is the client API for GameLogicCollection service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.

func NewGameLogicCollectionClient added in v0.12.57

func NewGameLogicCollectionClient(cc grpc.ClientConnInterface) GameLogicCollectionClient

type GameLogicCollectionServer added in v0.12.57

type GameLogicCollectionServer interface {
	// initGame - initial game
	InitGame(context.Context, *RequestInitGame) (*ReplyInitGame, error)
	// getGameConfig - get game config
	GetGameConfig(context.Context, *RequestGameConfig) (*ReplyGameConfig, error)
	// initializeGamePlayer - initialize a game player
	InitializeGamePlayer(context.Context, *RequestInitializeGamePlayer) (*ReplyInitializeGamePlayer, error)
	// playGame - play game
	PlayGame(*RequestPlayGame, GameLogicCollection_PlayGameServer) error
	// playGame2 - play game v2
	PlayGame2(context.Context, *RequestPlayGame) (*ReplyPlayGame, error)
	// contains filtered or unexported methods
}

GameLogicCollectionServer is the server API for GameLogicCollection service. All implementations must embed UnimplementedGameLogicCollectionServer for forward compatibility

type GameLogicCollection_PlayGameClient added in v0.12.57

type GameLogicCollection_PlayGameClient interface {
	Recv() (*ReplyPlayGame, error)
	grpc.ClientStream
}

type GameLogicCollection_PlayGameServer added in v0.12.57

type GameLogicCollection_PlayGameServer interface {
	Send(*ReplyPlayGame) error
	grpc.ServerStream
}

type GameLogicServer added in v0.12.57

type GameLogicServer interface {
	// getConfig - get config
	GetConfig(context.Context, *RequestConfig) (*GameConfig, error)
	// initialize - initialize a player
	Initialize(context.Context, *RequestInitialize) (*PlayerState, error)
	// play - play game
	Play(*RequestPlay, GameLogic_PlayServer) error
	// play2 - play game v2
	Play2(context.Context, *RequestPlay) (*ReplyPlay, error)
	// contains filtered or unexported methods
}

GameLogicServer is the server API for GameLogic service. All implementations must embed UnimplementedGameLogicServer for forward compatibility

type GameLogic_PlayClient added in v0.12.57

type GameLogic_PlayClient interface {
	Recv() (*ReplyPlay, error)
	grpc.ClientStream
}

type GameLogic_PlayServer added in v0.12.57

type GameLogic_PlayServer interface {
	Send(*ReplyPlay) error
	grpc.ServerStream
}

type GameParam

type GameParam struct {
	FirstComponent         string                `protobuf:"bytes,1,opt,name=firstComponent,proto3" json:"firstComponent,omitempty"`
	NextStepFirstComponent string                `protobuf:"bytes,2,opt,name=nextStepFirstComponent,proto3" json:"nextStepFirstComponent,omitempty"`
	MapComponents          map[string]*anypb.Any `` /* 167-byte string literal not displayed */
	HistoryComponents      []string              `protobuf:"bytes,4,rep,name=historyComponents,proto3" json:"historyComponents,omitempty"`
	RespinComponents       []string              `protobuf:"bytes,5,rep,name=respinComponents,proto3" json:"respinComponents,omitempty"`
	MapVals                map[int32]int32       `` /* 157-byte string literal not displayed */
	MapStrVals             map[string]int32      `` /* 162-byte string literal not displayed */
	// contains filtered or unexported fields
}

GameParam

func (*GameParam) Descriptor deprecated

func (*GameParam) Descriptor() ([]byte, []int)

Deprecated: Use GameParam.ProtoReflect.Descriptor instead.

func (*GameParam) GetFirstComponent

func (x *GameParam) GetFirstComponent() string

func (*GameParam) GetHistoryComponents added in v0.10.285

func (x *GameParam) GetHistoryComponents() []string

func (*GameParam) GetMapComponents

func (x *GameParam) GetMapComponents() map[string]*anypb.Any

func (*GameParam) GetMapStrVals added in v0.12.16

func (x *GameParam) GetMapStrVals() map[string]int32

func (*GameParam) GetMapVals added in v0.12.16

func (x *GameParam) GetMapVals() map[int32]int32

func (*GameParam) GetNextStepFirstComponent

func (x *GameParam) GetNextStepFirstComponent() string

func (*GameParam) GetRespinComponents added in v0.10.285

func (x *GameParam) GetRespinComponents() []string

func (*GameParam) ProtoMessage

func (*GameParam) ProtoMessage()

func (*GameParam) ProtoReflect

func (x *GameParam) ProtoReflect() protoreflect.Message

func (*GameParam) Reset

func (x *GameParam) Reset()

func (*GameParam) String

func (x *GameParam) String() string

type GameResult

type GameResult struct {
	CoinWin    int64       `protobuf:"varint,1,opt,name=coinWin,proto3" json:"coinWin,omitempty"`      // 线注的倍数
	CashWin    int64       `protobuf:"varint,2,opt,name=cashWin,proto3" json:"cashWin,omitempty"`      // 实际的赢得
	ClientData *PlayResult `protobuf:"bytes,3,opt,name=clientData,proto3" json:"clientData,omitempty"` // 局面数据
	// contains filtered or unexported fields
}

GameResult - game result

每个game round的结算数据

func (*GameResult) Descriptor deprecated

func (*GameResult) Descriptor() ([]byte, []int)

Deprecated: Use GameResult.ProtoReflect.Descriptor instead.

func (*GameResult) GetCashWin

func (x *GameResult) GetCashWin() int64

func (*GameResult) GetClientData

func (x *GameResult) GetClientData() *PlayResult

func (*GameResult) GetCoinWin

func (x *GameResult) GetCoinWin() int64

func (*GameResult) ProtoMessage

func (*GameResult) ProtoMessage()

func (*GameResult) ProtoReflect

func (x *GameResult) ProtoReflect() protoreflect.Message

func (*GameResult) Reset

func (x *GameResult) Reset()

func (*GameResult) String

func (x *GameResult) String() string

type GameScene

type GameScene struct {
	Values   []*Column `protobuf:"bytes,1,rep,name=values,proto3" json:"values,omitempty"`             // 列
	Indexes  []int32   `protobuf:"varint,2,rep,packed,name=indexes,proto3" json:"indexes,omitempty"`   // 轮子索引
	ValidRow []int32   `protobuf:"varint,3,rep,packed,name=validRow,proto3" json:"validRow,omitempty"` // 有效的行
	// contains filtered or unexported fields
}

GameScene

func (*GameScene) Descriptor deprecated

func (*GameScene) Descriptor() ([]byte, []int)

Deprecated: Use GameScene.ProtoReflect.Descriptor instead.

func (*GameScene) GetIndexes

func (x *GameScene) GetIndexes() []int32

func (*GameScene) GetValidRow

func (x *GameScene) GetValidRow() []int32

func (*GameScene) GetValues

func (x *GameScene) GetValues() []*Column

func (*GameScene) ProtoMessage

func (*GameScene) ProtoMessage()

func (*GameScene) ProtoReflect

func (x *GameScene) ProtoReflect() protoreflect.Message

func (*GameScene) Reset

func (x *GameScene) Reset()

func (*GameScene) String

func (x *GameScene) String() string

type GameScenePlayResult

type GameScenePlayResult struct {
	Type       int32   `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"`              // 类型,譬如是线、scatter、还是全线等
	LineIndex  int32   `protobuf:"varint,2,opt,name=lineIndex,proto3" json:"lineIndex,omitempty"`    // 如果是类型是线,这就是线的索引
	Symbol     int32   `protobuf:"varint,3,opt,name=symbol,proto3" json:"symbol,omitempty"`          // 中奖符号
	Mul        int32   `protobuf:"varint,4,opt,name=mul,proto3" json:"mul,omitempty"`                // 中奖符号的基本赔付,paytables里读取
	CoinWin    int32   `protobuf:"varint,5,opt,name=coinWin,proto3" json:"coinWin,omitempty"`        // 线注的倍数
	CashWin    int32   `protobuf:"varint,6,opt,name=cashWin,proto3" json:"cashWin,omitempty"`        // 实际的赔付
	Pos        []int32 `protobuf:"varint,7,rep,packed,name=pos,proto3" json:"pos,omitempty"`         // 中奖图标的坐标,[x0,y0,x1,y1,x2,y2]这样的
	OtherMul   int32   `protobuf:"varint,8,opt,name=otherMul,proto3" json:"otherMul,omitempty"`      // 其它的赔付倍数,譬如一些规则会有其它的翻倍赔付等
	Wilds      int32   `protobuf:"varint,9,opt,name=wilds,proto3" json:"wilds,omitempty"`            // wilds的数量,某些情况下用来特殊赔付
	SymbolNums int32   `protobuf:"varint,10,opt,name=symbolNums,proto3" json:"symbolNums,omitempty"` // 赔付的符号数量
	Value      int32   `protobuf:"varint,11,opt,name=value,proto3" json:"value,omitempty"`           // 如果是奖励FreeSpin,这里是次数
	// contains filtered or unexported fields
}

GameScenePlayResult - result for slots game

func (*GameScenePlayResult) Descriptor deprecated

func (*GameScenePlayResult) Descriptor() ([]byte, []int)

Deprecated: Use GameScenePlayResult.ProtoReflect.Descriptor instead.

func (*GameScenePlayResult) GetCashWin

func (x *GameScenePlayResult) GetCashWin() int32

func (*GameScenePlayResult) GetCoinWin

func (x *GameScenePlayResult) GetCoinWin() int32

func (*GameScenePlayResult) GetLineIndex

func (x *GameScenePlayResult) GetLineIndex() int32

func (*GameScenePlayResult) GetMul

func (x *GameScenePlayResult) GetMul() int32

func (*GameScenePlayResult) GetOtherMul

func (x *GameScenePlayResult) GetOtherMul() int32

func (*GameScenePlayResult) GetPos

func (x *GameScenePlayResult) GetPos() []int32

func (*GameScenePlayResult) GetSymbol

func (x *GameScenePlayResult) GetSymbol() int32

func (*GameScenePlayResult) GetSymbolNums

func (x *GameScenePlayResult) GetSymbolNums() int32

func (*GameScenePlayResult) GetType

func (x *GameScenePlayResult) GetType() int32

func (*GameScenePlayResult) GetValue added in v0.12.10

func (x *GameScenePlayResult) GetValue() int32

func (*GameScenePlayResult) GetWilds

func (x *GameScenePlayResult) GetWilds() int32

func (*GameScenePlayResult) ProtoMessage

func (*GameScenePlayResult) ProtoMessage()

func (*GameScenePlayResult) ProtoReflect

func (x *GameScenePlayResult) ProtoReflect() protoreflect.Message

func (*GameScenePlayResult) Reset

func (x *GameScenePlayResult) Reset()

func (*GameScenePlayResult) String

func (x *GameScenePlayResult) String() string

type LightningData

type LightningData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Collector          int32          `protobuf:"varint,2,opt,name=collector,proto3" json:"collector,omitempty"`
	Val                int32          `protobuf:"varint,3,opt,name=val,proto3" json:"val,omitempty"`
	Mul                int32          `protobuf:"varint,4,opt,name=mul,proto3" json:"mul,omitempty"`
	NewConnector       int32          `protobuf:"varint,5,opt,name=newConnector,proto3" json:"newConnector,omitempty"`
	// contains filtered or unexported fields
}

LightningData

func (*LightningData) Descriptor deprecated

func (*LightningData) Descriptor() ([]byte, []int)

Deprecated: Use LightningData.ProtoReflect.Descriptor instead.

func (*LightningData) GetBasicComponentData

func (x *LightningData) GetBasicComponentData() *ComponentData

func (*LightningData) GetCollector

func (x *LightningData) GetCollector() int32

func (*LightningData) GetMul

func (x *LightningData) GetMul() int32

func (*LightningData) GetNewConnector

func (x *LightningData) GetNewConnector() int32

func (*LightningData) GetVal

func (x *LightningData) GetVal() int32

func (*LightningData) ProtoMessage

func (*LightningData) ProtoMessage()

func (*LightningData) ProtoReflect

func (x *LightningData) ProtoReflect() protoreflect.Message

func (*LightningData) Reset

func (x *LightningData) Reset()

func (*LightningData) String

func (x *LightningData) String() string

type LinesData

type LinesData struct {
	Lines []*Row `protobuf:"bytes,1,rep,name=lines,proto3" json:"lines,omitempty"`
	// contains filtered or unexported fields
}

LinesData

func (*LinesData) Descriptor deprecated

func (*LinesData) Descriptor() ([]byte, []int)

Deprecated: Use LinesData.ProtoReflect.Descriptor instead.

func (*LinesData) GetLines

func (x *LinesData) GetLines() []*Row

func (*LinesData) ProtoMessage

func (*LinesData) ProtoMessage()

func (*LinesData) ProtoReflect

func (x *LinesData) ProtoReflect() protoreflect.Message

func (*LinesData) Reset

func (x *LinesData) Reset()

func (*LinesData) String

func (x *LinesData) String() string

type LinesTriggerData added in v0.12.264

type LinesTriggerData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	NextComponent      string         `protobuf:"bytes,2,opt,name=nextComponent,proto3" json:"nextComponent,omitempty"`
	SymbolNum          int32          `protobuf:"varint,3,opt,name=symbolNum,proto3" json:"symbolNum,omitempty"`
	WildNum            int32          `protobuf:"varint,4,opt,name=wildNum,proto3" json:"wildNum,omitempty"`
	RespinNum          int32          `protobuf:"varint,5,opt,name=respinNum,proto3" json:"respinNum,omitempty"`
	Wins               int32          `protobuf:"varint,6,opt,name=wins,proto3" json:"wins,omitempty"`
	WinMulti           int32          `protobuf:"varint,7,opt,name=winMulti,proto3" json:"winMulti,omitempty"`
	// contains filtered or unexported fields
}

LinesTriggerData

func (*LinesTriggerData) Descriptor deprecated added in v0.12.264

func (*LinesTriggerData) Descriptor() ([]byte, []int)

Deprecated: Use LinesTriggerData.ProtoReflect.Descriptor instead.

func (*LinesTriggerData) GetBasicComponentData added in v0.12.264

func (x *LinesTriggerData) GetBasicComponentData() *ComponentData

func (*LinesTriggerData) GetNextComponent added in v0.12.264

func (x *LinesTriggerData) GetNextComponent() string

func (*LinesTriggerData) GetRespinNum added in v0.12.264

func (x *LinesTriggerData) GetRespinNum() int32

func (*LinesTriggerData) GetSymbolNum added in v0.12.264

func (x *LinesTriggerData) GetSymbolNum() int32

func (*LinesTriggerData) GetWildNum added in v0.12.264

func (x *LinesTriggerData) GetWildNum() int32

func (*LinesTriggerData) GetWinMulti added in v0.12.278

func (x *LinesTriggerData) GetWinMulti() int32

func (*LinesTriggerData) GetWins added in v0.12.264

func (x *LinesTriggerData) GetWins() int32

func (*LinesTriggerData) ProtoMessage added in v0.12.264

func (*LinesTriggerData) ProtoMessage()

func (*LinesTriggerData) ProtoReflect added in v0.12.264

func (x *LinesTriggerData) ProtoReflect() protoreflect.Message

func (*LinesTriggerData) Reset added in v0.12.264

func (x *LinesTriggerData) Reset()

func (*LinesTriggerData) String added in v0.12.264

func (x *LinesTriggerData) String() string

type MaskData added in v0.10.285

type MaskData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Num                int32          `protobuf:"varint,2,opt,name=num,proto3" json:"num,omitempty"`
	Vals               []bool         `protobuf:"varint,3,rep,packed,name=vals,proto3" json:"vals,omitempty"`
	NewChged           int32          `protobuf:"varint,4,opt,name=newChged,proto3" json:"newChged,omitempty"`
	NewVals            []bool         `protobuf:"varint,5,rep,packed,name=newVals,proto3" json:"newVals,omitempty"`
	// contains filtered or unexported fields
}

MaskData

func (*MaskData) Descriptor deprecated added in v0.10.285

func (*MaskData) Descriptor() ([]byte, []int)

Deprecated: Use MaskData.ProtoReflect.Descriptor instead.

func (*MaskData) GetBasicComponentData added in v0.10.285

func (x *MaskData) GetBasicComponentData() *ComponentData

func (*MaskData) GetNewChged added in v0.10.285

func (x *MaskData) GetNewChged() int32

func (*MaskData) GetNewVals added in v0.10.285

func (x *MaskData) GetNewVals() []bool

func (*MaskData) GetNum added in v0.10.285

func (x *MaskData) GetNum() int32

func (*MaskData) GetVals added in v0.10.285

func (x *MaskData) GetVals() []bool

func (*MaskData) ProtoMessage added in v0.10.285

func (*MaskData) ProtoMessage()

func (*MaskData) ProtoReflect added in v0.10.285

func (x *MaskData) ProtoReflect() protoreflect.Message

func (*MaskData) Reset added in v0.10.285

func (x *MaskData) Reset()

func (*MaskData) String added in v0.10.285

func (x *MaskData) String() string

type MathToolsetClient added in v0.13.63

type MathToolsetClient interface {
	// RunScript - run script
	RunScript(ctx context.Context, in *RunScript, opts ...grpc.CallOption) (*ReplyRunScript, error)
}

MathToolsetClient is the client API for MathToolset service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.

func NewMathToolsetClient added in v0.13.63

func NewMathToolsetClient(cc grpc.ClientConnInterface) MathToolsetClient

type MathToolsetServer added in v0.13.63

type MathToolsetServer interface {
	// RunScript - run script
	RunScript(context.Context, *RunScript) (*ReplyRunScript, error)
	// contains filtered or unexported methods
}

MathToolsetServer is the server API for MathToolset service. All implementations must embed UnimplementedMathToolsetServer for forward compatibility

type MultiLevelMysteryData

type MultiLevelMysteryData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	CurLevel           int32          `protobuf:"varint,3,opt,name=curLevel,proto3" json:"curLevel,omitempty"`
	CurMysteryCode     int32          `protobuf:"varint,4,opt,name=curMysteryCode,proto3" json:"curMysteryCode,omitempty"`
	// contains filtered or unexported fields
}

MultiLevelMysteryData

func (*MultiLevelMysteryData) Descriptor deprecated

func (*MultiLevelMysteryData) Descriptor() ([]byte, []int)

Deprecated: Use MultiLevelMysteryData.ProtoReflect.Descriptor instead.

func (*MultiLevelMysteryData) GetBasicComponentData

func (x *MultiLevelMysteryData) GetBasicComponentData() *ComponentData

func (*MultiLevelMysteryData) GetCurLevel

func (x *MultiLevelMysteryData) GetCurLevel() int32

func (*MultiLevelMysteryData) GetCurMysteryCode

func (x *MultiLevelMysteryData) GetCurMysteryCode() int32

func (*MultiLevelMysteryData) ProtoMessage

func (*MultiLevelMysteryData) ProtoMessage()

func (*MultiLevelMysteryData) ProtoReflect

func (x *MultiLevelMysteryData) ProtoReflect() protoreflect.Message

func (*MultiLevelMysteryData) Reset

func (x *MultiLevelMysteryData) Reset()

func (*MultiLevelMysteryData) String

func (x *MultiLevelMysteryData) String() string

type MultiLevelReelsData

type MultiLevelReelsData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	CurLevel           int32          `protobuf:"varint,3,opt,name=curLevel,proto3" json:"curLevel,omitempty"`
	// contains filtered or unexported fields
}

MultiLevelReelsData

func (*MultiLevelReelsData) Descriptor deprecated

func (*MultiLevelReelsData) Descriptor() ([]byte, []int)

Deprecated: Use MultiLevelReelsData.ProtoReflect.Descriptor instead.

func (*MultiLevelReelsData) GetBasicComponentData

func (x *MultiLevelReelsData) GetBasicComponentData() *ComponentData

func (*MultiLevelReelsData) GetCurLevel

func (x *MultiLevelReelsData) GetCurLevel() int32

func (*MultiLevelReelsData) ProtoMessage

func (*MultiLevelReelsData) ProtoMessage()

func (*MultiLevelReelsData) ProtoReflect

func (x *MultiLevelReelsData) ProtoReflect() protoreflect.Message

func (*MultiLevelReelsData) Reset

func (x *MultiLevelReelsData) Reset()

func (*MultiLevelReelsData) String

func (x *MultiLevelReelsData) String() string

type MultiLevelReplaceReelData added in v0.10.308

type MultiLevelReplaceReelData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	CurLevel           int32          `protobuf:"varint,3,opt,name=curLevel,proto3" json:"curLevel,omitempty"`
	// contains filtered or unexported fields
}

MultiLevelReplaceReelData

func (*MultiLevelReplaceReelData) Descriptor deprecated added in v0.10.308

func (*MultiLevelReplaceReelData) Descriptor() ([]byte, []int)

Deprecated: Use MultiLevelReplaceReelData.ProtoReflect.Descriptor instead.

func (*MultiLevelReplaceReelData) GetBasicComponentData added in v0.10.308

func (x *MultiLevelReplaceReelData) GetBasicComponentData() *ComponentData

func (*MultiLevelReplaceReelData) GetCurLevel added in v0.10.308

func (x *MultiLevelReplaceReelData) GetCurLevel() int32

func (*MultiLevelReplaceReelData) ProtoMessage added in v0.10.308

func (*MultiLevelReplaceReelData) ProtoMessage()

func (*MultiLevelReplaceReelData) ProtoReflect added in v0.10.308

func (*MultiLevelReplaceReelData) Reset added in v0.10.308

func (x *MultiLevelReplaceReelData) Reset()

func (*MultiLevelReplaceReelData) String added in v0.10.308

func (x *MultiLevelReplaceReelData) String() string

type MultiWeightAwardsData added in v0.12.170

type MultiWeightAwardsData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	HasGot             []bool         `protobuf:"varint,2,rep,packed,name=HasGot,proto3" json:"HasGot,omitempty"`
	// contains filtered or unexported fields
}

MultiWeightAwardsData

func (*MultiWeightAwardsData) Descriptor deprecated added in v0.12.170

func (*MultiWeightAwardsData) Descriptor() ([]byte, []int)

Deprecated: Use MultiWeightAwardsData.ProtoReflect.Descriptor instead.

func (*MultiWeightAwardsData) GetBasicComponentData added in v0.12.170

func (x *MultiWeightAwardsData) GetBasicComponentData() *ComponentData

func (*MultiWeightAwardsData) GetHasGot added in v0.12.170

func (x *MultiWeightAwardsData) GetHasGot() []bool

func (*MultiWeightAwardsData) ProtoMessage added in v0.12.170

func (*MultiWeightAwardsData) ProtoMessage()

func (*MultiWeightAwardsData) ProtoReflect added in v0.12.170

func (x *MultiWeightAwardsData) ProtoReflect() protoreflect.Message

func (*MultiWeightAwardsData) Reset added in v0.12.170

func (x *MultiWeightAwardsData) Reset()

func (*MultiWeightAwardsData) String added in v0.12.170

func (x *MultiWeightAwardsData) String() string

type MysteryData

type MysteryData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	CurMysteryCode     int32          `protobuf:"varint,2,opt,name=curMysteryCode,proto3" json:"curMysteryCode,omitempty"`
	// contains filtered or unexported fields
}

MysteryData

func (*MysteryData) Descriptor deprecated

func (*MysteryData) Descriptor() ([]byte, []int)

Deprecated: Use MysteryData.ProtoReflect.Descriptor instead.

func (*MysteryData) GetBasicComponentData

func (x *MysteryData) GetBasicComponentData() *ComponentData

func (*MysteryData) GetCurMysteryCode

func (x *MysteryData) GetCurMysteryCode() int32

func (*MysteryData) ProtoMessage

func (*MysteryData) ProtoMessage()

func (*MysteryData) ProtoReflect

func (x *MysteryData) ProtoReflect() protoreflect.Message

func (*MysteryData) Reset

func (x *MysteryData) Reset()

func (*MysteryData) String

func (x *MysteryData) String() string

type OverlaySymbolData

type OverlaySymbolData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	CurLevel           int32          `protobuf:"varint,2,opt,name=curLevel,proto3" json:"curLevel,omitempty"`
	// contains filtered or unexported fields
}

OverlaySymbolData

func (*OverlaySymbolData) Descriptor deprecated

func (*OverlaySymbolData) Descriptor() ([]byte, []int)

Deprecated: Use OverlaySymbolData.ProtoReflect.Descriptor instead.

func (*OverlaySymbolData) GetBasicComponentData

func (x *OverlaySymbolData) GetBasicComponentData() *ComponentData

func (*OverlaySymbolData) GetCurLevel

func (x *OverlaySymbolData) GetCurLevel() int32

func (*OverlaySymbolData) ProtoMessage

func (*OverlaySymbolData) ProtoMessage()

func (*OverlaySymbolData) ProtoReflect

func (x *OverlaySymbolData) ProtoReflect() protoreflect.Message

func (*OverlaySymbolData) Reset

func (x *OverlaySymbolData) Reset()

func (*OverlaySymbolData) String

func (x *OverlaySymbolData) String() string

type PiggyBankData added in v0.13.47

type PiggyBankData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Wins               int32          `protobuf:"varint,2,opt,name=wins,proto3" json:"wins,omitempty"`
	WinMulti           int32          `protobuf:"varint,3,opt,name=winMulti,proto3" json:"winMulti,omitempty"`
	SavedMoney         int32          `protobuf:"varint,4,opt,name=savedMoney,proto3" json:"savedMoney,omitempty"`
	// contains filtered or unexported fields
}

PiggyBankData

func (*PiggyBankData) Descriptor deprecated added in v0.13.47

func (*PiggyBankData) Descriptor() ([]byte, []int)

Deprecated: Use PiggyBankData.ProtoReflect.Descriptor instead.

func (*PiggyBankData) GetBasicComponentData added in v0.13.47

func (x *PiggyBankData) GetBasicComponentData() *ComponentData

func (*PiggyBankData) GetSavedMoney added in v0.13.47

func (x *PiggyBankData) GetSavedMoney() int32

func (*PiggyBankData) GetWinMulti added in v0.13.47

func (x *PiggyBankData) GetWinMulti() int32

func (*PiggyBankData) GetWins added in v0.13.47

func (x *PiggyBankData) GetWins() int32

func (*PiggyBankData) ProtoMessage added in v0.13.47

func (*PiggyBankData) ProtoMessage()

func (*PiggyBankData) ProtoReflect added in v0.13.47

func (x *PiggyBankData) ProtoReflect() protoreflect.Message

func (*PiggyBankData) Reset added in v0.13.47

func (x *PiggyBankData) Reset()

func (*PiggyBankData) String added in v0.13.47

func (x *PiggyBankData) String() string

type PlayResult

type PlayResult struct {
	CurGameMod      string                 `protobuf:"bytes,1,opt,name=curGameMod,proto3" json:"curGameMod,omitempty"`           // 当前游戏模块,一般是 bg、fg 等等
	CurGameModParam *anypb.Any             `protobuf:"bytes,2,opt,name=curGameModParam,proto3" json:"curGameModParam,omitempty"` // 这个是游戏参数,每个游戏不一样,保存不同游戏的特殊数据
	NextGameMod     string                 `protobuf:"bytes,3,opt,name=nextGameMod,proto3" json:"nextGameMod,omitempty"`         // 下一个 game round 是什么模块,可能是 bg、fg 等等
	Scenes          []*GameScene           `protobuf:"bytes,4,rep,name=scenes,proto3" json:"scenes,omitempty"`                   // 游戏场景列表,如果中间可能出现场景变化,譬如符号变wild==,这里就会有多个场景,赔付始终用最后一个场景
	OtherScenes     []*GameScene           `protobuf:"bytes,5,rep,name=otherScenes,proto3" json:"otherScenes,omitempty"`         // 轮子以外的场景数据,这个用法会根据游戏有差别,譬如每个格子上需要有单独的奖励,就会放这里
	Results         []*GameScenePlayResult `protobuf:"bytes,6,rep,name=results,proto3" json:"results,omitempty"`                 // 中奖的结算列表
	MulPos          []int32                `protobuf:"varint,7,rep,packed,name=mulPos,proto3" json:"mulPos,omitempty"`           // 倍数位置队列,类似[x0,y0,mul0,x1,y1,mul1]
	CurIndex        int32                  `protobuf:"varint,8,opt,name=curIndex,proto3" json:"curIndex,omitempty"`              // 当前局面索引,因为游戏逻辑服不保存状态,所以每次从0开始
	ParentIndex     int32                  `protobuf:"varint,9,opt,name=parentIndex,proto3" json:"parentIndex,omitempty"`        // 产生当前局面的索引
	ModType         string                 `protobuf:"bytes,10,opt,name=modType,proto3" json:"modType,omitempty"`                // 当前局面模式类型,bg、fg、respin、bonus、jackpot 等等
	PrizeScenes     []*GameScene           `protobuf:"bytes,11,rep,name=prizeScenes,proto3" json:"prizeScenes,omitempty"`        // 场景奖励数据,线注的倍数
	PrizeCoinWin    int64                  `protobuf:"varint,12,opt,name=prizeCoinWin,proto3" json:"prizeCoinWin,omitempty"`     // 如果有额外的奖励数据,这里是额外奖励的汇总,单位是coin,也就是线注的倍数
	PrizeCashWin    int64                  `protobuf:"varint,13,opt,name=prizeCashWin,proto3" json:"prizeCashWin,omitempty"`     // 如果有额外的奖励数据,这里是额外奖励的汇总,单位是货币单位,也就是实际的赢得
	JackpotCoinWin  int64                  `protobuf:"varint,14,opt,name=jackpotCoinWin,proto3" json:"jackpotCoinWin,omitempty"` // 如果有游戏自身的jackpot奖励数据,这里是jackpot奖励的汇总,单位是coin,也就是线注的倍数
	JackpotCashWin  int64                  `protobuf:"varint,15,opt,name=jackpotCashWin,proto3" json:"jackpotCashWin,omitempty"` // 如果有游戏自身的jackpot奖励数据,这里是jackpot奖励的汇总,单位是货币单位,也就是实际的赢得
	JackpotType     int32                  `protobuf:"varint,16,opt,name=jackpotType,proto3" json:"jackpotType,omitempty"`       // jackpot类型
	// contains filtered or unexported fields
}

PlayResult - result for play

func (*PlayResult) Descriptor deprecated

func (*PlayResult) Descriptor() ([]byte, []int)

Deprecated: Use PlayResult.ProtoReflect.Descriptor instead.

func (*PlayResult) GetCurGameMod

func (x *PlayResult) GetCurGameMod() string

func (*PlayResult) GetCurGameModParam

func (x *PlayResult) GetCurGameModParam() *anypb.Any

func (*PlayResult) GetCurIndex

func (x *PlayResult) GetCurIndex() int32

func (*PlayResult) GetJackpotCashWin

func (x *PlayResult) GetJackpotCashWin() int64

func (*PlayResult) GetJackpotCoinWin

func (x *PlayResult) GetJackpotCoinWin() int64

func (*PlayResult) GetJackpotType

func (x *PlayResult) GetJackpotType() int32

func (*PlayResult) GetModType

func (x *PlayResult) GetModType() string

func (*PlayResult) GetMulPos

func (x *PlayResult) GetMulPos() []int32

func (*PlayResult) GetNextGameMod

func (x *PlayResult) GetNextGameMod() string

func (*PlayResult) GetOtherScenes

func (x *PlayResult) GetOtherScenes() []*GameScene

func (*PlayResult) GetParentIndex

func (x *PlayResult) GetParentIndex() int32

func (*PlayResult) GetPrizeCashWin

func (x *PlayResult) GetPrizeCashWin() int64

func (*PlayResult) GetPrizeCoinWin

func (x *PlayResult) GetPrizeCoinWin() int64

func (*PlayResult) GetPrizeScenes

func (x *PlayResult) GetPrizeScenes() []*GameScene

func (*PlayResult) GetResults

func (x *PlayResult) GetResults() []*GameScenePlayResult

func (*PlayResult) GetScenes

func (x *PlayResult) GetScenes() []*GameScene

func (*PlayResult) ProtoMessage

func (*PlayResult) ProtoMessage()

func (*PlayResult) ProtoReflect

func (x *PlayResult) ProtoReflect() protoreflect.Message

func (*PlayResult) Reset

func (x *PlayResult) Reset()

func (*PlayResult) String

func (x *PlayResult) String() string

type PlayerState

type PlayerState struct {
	Public  *anypb.Any `protobuf:"bytes,1,opt,name=public,proto3" json:"public,omitempty"`
	Private *anypb.Any `protobuf:"bytes,2,opt,name=private,proto3" json:"private,omitempty"`
	// contains filtered or unexported fields
}

PlayerState

func (*PlayerState) Descriptor deprecated

func (*PlayerState) Descriptor() ([]byte, []int)

Deprecated: Use PlayerState.ProtoReflect.Descriptor instead.

func (*PlayerState) GetPrivate

func (x *PlayerState) GetPrivate() *anypb.Any

func (*PlayerState) GetPublic

func (x *PlayerState) GetPublic() *anypb.Any

func (*PlayerState) ProtoMessage

func (*PlayerState) ProtoMessage()

func (*PlayerState) ProtoReflect

func (x *PlayerState) ProtoReflect() protoreflect.Message

func (*PlayerState) Reset

func (x *PlayerState) Reset()

func (*PlayerState) String

func (x *PlayerState) String() string

type PositionCollectionData added in v0.13.89

type PositionCollectionData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Pos                []int32        `protobuf:"varint,2,rep,packed,name=pos,proto3" json:"pos,omitempty"`
	// contains filtered or unexported fields
}

PositionCollectionData

func (*PositionCollectionData) Descriptor deprecated added in v0.13.89

func (*PositionCollectionData) Descriptor() ([]byte, []int)

Deprecated: Use PositionCollectionData.ProtoReflect.Descriptor instead.

func (*PositionCollectionData) GetBasicComponentData added in v0.13.89

func (x *PositionCollectionData) GetBasicComponentData() *ComponentData

func (*PositionCollectionData) GetPos added in v0.13.89

func (x *PositionCollectionData) GetPos() []int32

func (*PositionCollectionData) ProtoMessage added in v0.13.89

func (*PositionCollectionData) ProtoMessage()

func (*PositionCollectionData) ProtoReflect added in v0.13.89

func (x *PositionCollectionData) ProtoReflect() protoreflect.Message

func (*PositionCollectionData) Reset added in v0.13.89

func (x *PositionCollectionData) Reset()

func (*PositionCollectionData) String added in v0.13.89

func (x *PositionCollectionData) String() string

type QueueBranchData added in v0.13.19

type QueueBranchData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Queue              int32          `protobuf:"varint,2,opt,name=queue,proto3" json:"queue,omitempty"`
	// contains filtered or unexported fields
}

QueueBranchData

func (*QueueBranchData) Descriptor deprecated added in v0.13.19

func (*QueueBranchData) Descriptor() ([]byte, []int)

Deprecated: Use QueueBranchData.ProtoReflect.Descriptor instead.

func (*QueueBranchData) GetBasicComponentData added in v0.13.19

func (x *QueueBranchData) GetBasicComponentData() *ComponentData

func (*QueueBranchData) GetQueue added in v0.13.19

func (x *QueueBranchData) GetQueue() int32

func (*QueueBranchData) ProtoMessage added in v0.13.19

func (*QueueBranchData) ProtoMessage()

func (*QueueBranchData) ProtoReflect added in v0.13.19

func (x *QueueBranchData) ProtoReflect() protoreflect.Message

func (*QueueBranchData) Reset added in v0.13.19

func (x *QueueBranchData) Reset()

func (*QueueBranchData) String added in v0.13.19

func (x *QueueBranchData) String() string

type ReelSetMysteryData added in v0.10.267

type ReelSetMysteryData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	CurMysteryCode     int32          `protobuf:"varint,2,opt,name=CurMysteryCode,proto3" json:"CurMysteryCode,omitempty"`
	// contains filtered or unexported fields
}

ReelSetMysteryData

func (*ReelSetMysteryData) Descriptor deprecated added in v0.10.267

func (*ReelSetMysteryData) Descriptor() ([]byte, []int)

Deprecated: Use ReelSetMysteryData.ProtoReflect.Descriptor instead.

func (*ReelSetMysteryData) GetBasicComponentData added in v0.10.267

func (x *ReelSetMysteryData) GetBasicComponentData() *ComponentData

func (*ReelSetMysteryData) GetCurMysteryCode added in v0.10.267

func (x *ReelSetMysteryData) GetCurMysteryCode() int32

func (*ReelSetMysteryData) ProtoMessage added in v0.10.267

func (*ReelSetMysteryData) ProtoMessage()

func (*ReelSetMysteryData) ProtoReflect added in v0.10.267

func (x *ReelSetMysteryData) ProtoReflect() protoreflect.Message

func (*ReelSetMysteryData) Reset added in v0.10.267

func (x *ReelSetMysteryData) Reset()

func (*ReelSetMysteryData) String added in v0.10.267

func (x *ReelSetMysteryData) String() string

type ReelsData

type ReelsData struct {
	Reels []*Column `protobuf:"bytes,1,rep,name=reels,proto3" json:"reels,omitempty"`
	// contains filtered or unexported fields
}

ReelsData

func (*ReelsData) Descriptor deprecated

func (*ReelsData) Descriptor() ([]byte, []int)

Deprecated: Use ReelsData.ProtoReflect.Descriptor instead.

func (*ReelsData) GetReels

func (x *ReelsData) GetReels() []*Column

func (*ReelsData) ProtoMessage

func (*ReelsData) ProtoMessage()

func (*ReelsData) ProtoReflect

func (x *ReelsData) ProtoReflect() protoreflect.Message

func (*ReelsData) Reset

func (x *ReelsData) Reset()

func (*ReelsData) String

func (x *ReelsData) String() string

type RemoveSymbolsData added in v0.13.17

type RemoveSymbolsData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	RemovedNum         int32          `protobuf:"varint,2,opt,name=removedNum,proto3" json:"removedNum,omitempty"`
	// contains filtered or unexported fields
}

RemoveSymbolsData

func (*RemoveSymbolsData) Descriptor deprecated added in v0.13.17

func (*RemoveSymbolsData) Descriptor() ([]byte, []int)

Deprecated: Use RemoveSymbolsData.ProtoReflect.Descriptor instead.

func (*RemoveSymbolsData) GetBasicComponentData added in v0.13.17

func (x *RemoveSymbolsData) GetBasicComponentData() *ComponentData

func (*RemoveSymbolsData) GetRemovedNum added in v0.13.17

func (x *RemoveSymbolsData) GetRemovedNum() int32

func (*RemoveSymbolsData) ProtoMessage added in v0.13.17

func (*RemoveSymbolsData) ProtoMessage()

func (*RemoveSymbolsData) ProtoReflect added in v0.13.17

func (x *RemoveSymbolsData) ProtoReflect() protoreflect.Message

func (*RemoveSymbolsData) Reset added in v0.13.17

func (x *RemoveSymbolsData) Reset()

func (*RemoveSymbolsData) String added in v0.13.17

func (x *RemoveSymbolsData) String() string

type ReplyGameConfig added in v0.12.57

type ReplyGameConfig struct {
	IsOK       bool        `protobuf:"varint,1,opt,name=isOK,proto3" json:"isOK,omitempty"`
	Err        string      `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"`
	GameConfig *GameConfig `protobuf:"bytes,3,opt,name=gameConfig,proto3" json:"gameConfig,omitempty"`
	// contains filtered or unexported fields
}

ReplyGameConfig - reply game config

func (*ReplyGameConfig) Descriptor deprecated added in v0.12.57

func (*ReplyGameConfig) Descriptor() ([]byte, []int)

Deprecated: Use ReplyGameConfig.ProtoReflect.Descriptor instead.

func (*ReplyGameConfig) GetErr added in v0.12.57

func (x *ReplyGameConfig) GetErr() string

func (*ReplyGameConfig) GetGameConfig added in v0.12.57

func (x *ReplyGameConfig) GetGameConfig() *GameConfig

func (*ReplyGameConfig) GetIsOK added in v0.12.57

func (x *ReplyGameConfig) GetIsOK() bool

func (*ReplyGameConfig) ProtoMessage added in v0.12.57

func (*ReplyGameConfig) ProtoMessage()

func (*ReplyGameConfig) ProtoReflect added in v0.12.57

func (x *ReplyGameConfig) ProtoReflect() protoreflect.Message

func (*ReplyGameConfig) Reset added in v0.12.57

func (x *ReplyGameConfig) Reset()

func (*ReplyGameConfig) String added in v0.12.57

func (x *ReplyGameConfig) String() string

type ReplyInitGame added in v0.12.57

type ReplyInitGame struct {
	IsOK bool   `protobuf:"varint,1,opt,name=isOK,proto3" json:"isOK,omitempty"`
	Err  string `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"`
	// contains filtered or unexported fields
}

ReplyInitGame - reply initial game

func (*ReplyInitGame) Descriptor deprecated added in v0.12.57

func (*ReplyInitGame) Descriptor() ([]byte, []int)

Deprecated: Use ReplyInitGame.ProtoReflect.Descriptor instead.

func (*ReplyInitGame) GetErr added in v0.12.57

func (x *ReplyInitGame) GetErr() string

func (*ReplyInitGame) GetIsOK added in v0.12.57

func (x *ReplyInitGame) GetIsOK() bool

func (*ReplyInitGame) ProtoMessage added in v0.12.57

func (*ReplyInitGame) ProtoMessage()

func (*ReplyInitGame) ProtoReflect added in v0.12.57

func (x *ReplyInitGame) ProtoReflect() protoreflect.Message

func (*ReplyInitGame) Reset added in v0.12.57

func (x *ReplyInitGame) Reset()

func (*ReplyInitGame) String added in v0.12.57

func (x *ReplyInitGame) String() string

type ReplyInitializeGamePlayer added in v0.12.57

type ReplyInitializeGamePlayer struct {
	IsOK        bool         `protobuf:"varint,1,opt,name=isOK,proto3" json:"isOK,omitempty"`
	Err         string       `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"`
	PlayerState *PlayerState `protobuf:"bytes,3,opt,name=playerState,proto3" json:"playerState,omitempty"`
	// contains filtered or unexported fields
}

ReplyInitializeGamePlayer - reply initialize a game player

func (*ReplyInitializeGamePlayer) Descriptor deprecated added in v0.12.57

func (*ReplyInitializeGamePlayer) Descriptor() ([]byte, []int)

Deprecated: Use ReplyInitializeGamePlayer.ProtoReflect.Descriptor instead.

func (*ReplyInitializeGamePlayer) GetErr added in v0.12.57

func (x *ReplyInitializeGamePlayer) GetErr() string

func (*ReplyInitializeGamePlayer) GetIsOK added in v0.12.57

func (x *ReplyInitializeGamePlayer) GetIsOK() bool

func (*ReplyInitializeGamePlayer) GetPlayerState added in v0.12.57

func (x *ReplyInitializeGamePlayer) GetPlayerState() *PlayerState

func (*ReplyInitializeGamePlayer) ProtoMessage added in v0.12.57

func (*ReplyInitializeGamePlayer) ProtoMessage()

func (*ReplyInitializeGamePlayer) ProtoReflect added in v0.12.57

func (*ReplyInitializeGamePlayer) Reset added in v0.12.57

func (x *ReplyInitializeGamePlayer) Reset()

func (*ReplyInitializeGamePlayer) String added in v0.12.57

func (x *ReplyInitializeGamePlayer) String() string

type ReplyPlay

type ReplyPlay struct {
	RandomNumbers []*RngInfo    `protobuf:"bytes,1,rep,name=randomNumbers,proto3" json:"randomNumbers,omitempty"`
	PlayerState   *PlayerState  `protobuf:"bytes,2,opt,name=playerState,proto3" json:"playerState,omitempty"`
	Finished      bool          `protobuf:"varint,3,opt,name=finished,proto3" json:"finished,omitempty"`
	Results       []*GameResult `protobuf:"bytes,4,rep,name=results,proto3" json:"results,omitempty"`
	NextCommands  []string      `protobuf:"bytes,5,rep,name=nextCommands,proto3" json:"nextCommands,omitempty"`
	// Deprecated: Marked as deprecated in game.proto.
	Stake             *Stake   `protobuf:"bytes,6,opt,name=stake,proto3" json:"stake,omitempty"`
	NextCommandParams []string `protobuf:"bytes,7,rep,name=nextCommandParams,proto3" json:"nextCommandParams,omitempty"`
	// contains filtered or unexported fields
}

ReplyPlay - play output parameters for the game

func (*ReplyPlay) Descriptor deprecated

func (*ReplyPlay) Descriptor() ([]byte, []int)

Deprecated: Use ReplyPlay.ProtoReflect.Descriptor instead.

func (*ReplyPlay) GetFinished

func (x *ReplyPlay) GetFinished() bool

func (*ReplyPlay) GetNextCommandParams added in v0.10.345

func (x *ReplyPlay) GetNextCommandParams() []string

func (*ReplyPlay) GetNextCommands

func (x *ReplyPlay) GetNextCommands() []string

func (*ReplyPlay) GetPlayerState

func (x *ReplyPlay) GetPlayerState() *PlayerState

func (*ReplyPlay) GetRandomNumbers

func (x *ReplyPlay) GetRandomNumbers() []*RngInfo

func (*ReplyPlay) GetResults

func (x *ReplyPlay) GetResults() []*GameResult

func (*ReplyPlay) GetStake deprecated

func (x *ReplyPlay) GetStake() *Stake

Deprecated: Marked as deprecated in game.proto.

func (*ReplyPlay) ProtoMessage

func (*ReplyPlay) ProtoMessage()

func (*ReplyPlay) ProtoReflect

func (x *ReplyPlay) ProtoReflect() protoreflect.Message

func (*ReplyPlay) Reset

func (x *ReplyPlay) Reset()

func (*ReplyPlay) String

func (x *ReplyPlay) String() string

type ReplyPlayGame added in v0.12.57

type ReplyPlayGame struct {
	IsOK bool       `protobuf:"varint,1,opt,name=isOK,proto3" json:"isOK,omitempty"`
	Err  string     `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"`
	Play *ReplyPlay `protobuf:"bytes,3,opt,name=play,proto3" json:"play,omitempty"`
	// contains filtered or unexported fields
}

RequestPlayGame - play input parameters for the game

func (*ReplyPlayGame) Descriptor deprecated added in v0.12.57

func (*ReplyPlayGame) Descriptor() ([]byte, []int)

Deprecated: Use ReplyPlayGame.ProtoReflect.Descriptor instead.

func (*ReplyPlayGame) GetErr added in v0.12.57

func (x *ReplyPlayGame) GetErr() string

func (*ReplyPlayGame) GetIsOK added in v0.12.57

func (x *ReplyPlayGame) GetIsOK() bool

func (*ReplyPlayGame) GetPlay added in v0.12.57

func (x *ReplyPlayGame) GetPlay() *ReplyPlay

func (*ReplyPlayGame) ProtoMessage added in v0.12.57

func (*ReplyPlayGame) ProtoMessage()

func (*ReplyPlayGame) ProtoReflect added in v0.12.57

func (x *ReplyPlayGame) ProtoReflect() protoreflect.Message

func (*ReplyPlayGame) Reset added in v0.12.57

func (x *ReplyPlayGame) Reset()

func (*ReplyPlayGame) String added in v0.12.57

func (x *ReplyPlayGame) String() string

type ReplyRngs added in v0.10.388

type ReplyRngs struct {
	Rngs []uint32 `protobuf:"varint,1,rep,packed,name=rngs,proto3" json:"rngs,omitempty"`
	// contains filtered or unexported fields
}

ReplyRngs - reply rngs

func (*ReplyRngs) Descriptor deprecated added in v0.10.388

func (*ReplyRngs) Descriptor() ([]byte, []int)

Deprecated: Use ReplyRngs.ProtoReflect.Descriptor instead.

func (*ReplyRngs) GetRngs added in v0.10.388

func (x *ReplyRngs) GetRngs() []uint32

func (*ReplyRngs) ProtoMessage added in v0.10.388

func (*ReplyRngs) ProtoMessage()

func (*ReplyRngs) ProtoReflect added in v0.10.388

func (x *ReplyRngs) ProtoReflect() protoreflect.Message

func (*ReplyRngs) Reset added in v0.10.388

func (x *ReplyRngs) Reset()

func (*ReplyRngs) String added in v0.10.388

func (x *ReplyRngs) String() string

type ReplyRunScript added in v0.13.63

type ReplyRunScript struct {
	ScriptErrs []string `protobuf:"bytes,1,rep,name=scriptErrs,proto3" json:"scriptErrs,omitempty"`
	MapFiles   string   `protobuf:"bytes,2,opt,name=mapFiles,proto3" json:"mapFiles,omitempty"`
	// contains filtered or unexported fields
}

ReplyRunScript - reply run script

func (*ReplyRunScript) Descriptor deprecated added in v0.13.63

func (*ReplyRunScript) Descriptor() ([]byte, []int)

Deprecated: Use ReplyRunScript.ProtoReflect.Descriptor instead.

func (*ReplyRunScript) GetMapFiles added in v0.13.63

func (x *ReplyRunScript) GetMapFiles() string

func (*ReplyRunScript) GetScriptErrs added in v0.13.63

func (x *ReplyRunScript) GetScriptErrs() []string

func (*ReplyRunScript) ProtoMessage added in v0.13.63

func (*ReplyRunScript) ProtoMessage()

func (*ReplyRunScript) ProtoReflect added in v0.13.63

func (x *ReplyRunScript) ProtoReflect() protoreflect.Message

func (*ReplyRunScript) Reset added in v0.13.63

func (x *ReplyRunScript) Reset()

func (*ReplyRunScript) String added in v0.13.63

func (x *ReplyRunScript) String() string

type RequestConfig

type RequestConfig struct {
	// contains filtered or unexported fields
}

RequestConfig

func (*RequestConfig) Descriptor deprecated

func (*RequestConfig) Descriptor() ([]byte, []int)

Deprecated: Use RequestConfig.ProtoReflect.Descriptor instead.

func (*RequestConfig) ProtoMessage

func (*RequestConfig) ProtoMessage()

func (*RequestConfig) ProtoReflect

func (x *RequestConfig) ProtoReflect() protoreflect.Message

func (*RequestConfig) Reset

func (x *RequestConfig) Reset()

func (*RequestConfig) String

func (x *RequestConfig) String() string

type RequestGameConfig added in v0.12.57

type RequestGameConfig struct {
	GameCode string         `protobuf:"bytes,1,opt,name=gameCode,proto3" json:"gameCode,omitempty"`
	Req      *RequestConfig `protobuf:"bytes,2,opt,name=req,proto3" json:"req,omitempty"`
	// contains filtered or unexported fields
}

RequestGameConfig - get game config

func (*RequestGameConfig) Descriptor deprecated added in v0.12.57

func (*RequestGameConfig) Descriptor() ([]byte, []int)

Deprecated: Use RequestGameConfig.ProtoReflect.Descriptor instead.

func (*RequestGameConfig) GetGameCode added in v0.12.57

func (x *RequestGameConfig) GetGameCode() string

func (*RequestGameConfig) GetReq added in v0.12.57

func (x *RequestGameConfig) GetReq() *RequestConfig

func (*RequestGameConfig) ProtoMessage added in v0.12.57

func (*RequestGameConfig) ProtoMessage()

func (*RequestGameConfig) ProtoReflect added in v0.12.57

func (x *RequestGameConfig) ProtoReflect() protoreflect.Message

func (*RequestGameConfig) Reset added in v0.12.57

func (x *RequestGameConfig) Reset()

func (*RequestGameConfig) String added in v0.12.57

func (x *RequestGameConfig) String() string

type RequestInitGame added in v0.12.57

type RequestInitGame struct {
	GameCode string `protobuf:"bytes,1,opt,name=gameCode,proto3" json:"gameCode,omitempty"`
	Config   string `protobuf:"bytes,2,opt,name=config,proto3" json:"config,omitempty"`
	// contains filtered or unexported fields
}

RequestInitGame - initial game

func (*RequestInitGame) Descriptor deprecated added in v0.12.57

func (*RequestInitGame) Descriptor() ([]byte, []int)

Deprecated: Use RequestInitGame.ProtoReflect.Descriptor instead.

func (*RequestInitGame) GetConfig added in v0.12.57

func (x *RequestInitGame) GetConfig() string

func (*RequestInitGame) GetGameCode added in v0.12.57

func (x *RequestInitGame) GetGameCode() string

func (*RequestInitGame) ProtoMessage added in v0.12.57

func (*RequestInitGame) ProtoMessage()

func (*RequestInitGame) ProtoReflect added in v0.12.57

func (x *RequestInitGame) ProtoReflect() protoreflect.Message

func (*RequestInitGame) Reset added in v0.12.57

func (x *RequestInitGame) Reset()

func (*RequestInitGame) String added in v0.12.57

func (x *RequestInitGame) String() string

type RequestInitialize

type RequestInitialize struct {
	// contains filtered or unexported fields
}

RequestInitialize

func (*RequestInitialize) Descriptor deprecated

func (*RequestInitialize) Descriptor() ([]byte, []int)

Deprecated: Use RequestInitialize.ProtoReflect.Descriptor instead.

func (*RequestInitialize) ProtoMessage

func (*RequestInitialize) ProtoMessage()

func (*RequestInitialize) ProtoReflect

func (x *RequestInitialize) ProtoReflect() protoreflect.Message

func (*RequestInitialize) Reset

func (x *RequestInitialize) Reset()

func (*RequestInitialize) String

func (x *RequestInitialize) String() string

type RequestInitializeGamePlayer added in v0.12.57

type RequestInitializeGamePlayer struct {
	GameCode string `protobuf:"bytes,1,opt,name=gameCode,proto3" json:"gameCode,omitempty"`
	// contains filtered or unexported fields
}

RequestInitializeGamePlayer - initialize a game player

func (*RequestInitializeGamePlayer) Descriptor deprecated added in v0.12.57

func (*RequestInitializeGamePlayer) Descriptor() ([]byte, []int)

Deprecated: Use RequestInitializeGamePlayer.ProtoReflect.Descriptor instead.

func (*RequestInitializeGamePlayer) GetGameCode added in v0.12.57

func (x *RequestInitializeGamePlayer) GetGameCode() string

func (*RequestInitializeGamePlayer) ProtoMessage added in v0.12.57

func (*RequestInitializeGamePlayer) ProtoMessage()

func (*RequestInitializeGamePlayer) ProtoReflect added in v0.12.57

func (*RequestInitializeGamePlayer) Reset added in v0.12.57

func (x *RequestInitializeGamePlayer) Reset()

func (*RequestInitializeGamePlayer) String added in v0.12.57

func (x *RequestInitializeGamePlayer) String() string

type RequestPlay

type RequestPlay struct {
	PlayerState       *PlayerState `protobuf:"bytes,1,opt,name=playerState,proto3" json:"playerState,omitempty"`
	Cheat             string       `protobuf:"bytes,2,opt,name=cheat,proto3" json:"cheat,omitempty"`
	Stake             *Stake       `protobuf:"bytes,3,opt,name=stake,proto3" json:"stake,omitempty"`
	ClientParams      string       `protobuf:"bytes,4,opt,name=clientParams,proto3" json:"clientParams,omitempty"`
	Command           string       `protobuf:"bytes,5,opt,name=command,proto3" json:"command,omitempty"`
	JackpotStakeValue int64        `protobuf:"varint,6,opt,name=jackpotStakeValue,proto3" json:"jackpotStakeValue,omitempty"`
	FreespinsActive   bool         `protobuf:"varint,7,opt,name=freespinsActive,proto3" json:"freespinsActive,omitempty"`
	// contains filtered or unexported fields
}

RequestPlay - play input parameters for the game

func (*RequestPlay) Descriptor deprecated

func (*RequestPlay) Descriptor() ([]byte, []int)

Deprecated: Use RequestPlay.ProtoReflect.Descriptor instead.

func (*RequestPlay) GetCheat

func (x *RequestPlay) GetCheat() string

func (*RequestPlay) GetClientParams

func (x *RequestPlay) GetClientParams() string

func (*RequestPlay) GetCommand

func (x *RequestPlay) GetCommand() string

func (*RequestPlay) GetFreespinsActive

func (x *RequestPlay) GetFreespinsActive() bool

func (*RequestPlay) GetJackpotStakeValue

func (x *RequestPlay) GetJackpotStakeValue() int64

func (*RequestPlay) GetPlayerState

func (x *RequestPlay) GetPlayerState() *PlayerState

func (*RequestPlay) GetStake

func (x *RequestPlay) GetStake() *Stake

func (*RequestPlay) ProtoMessage

func (*RequestPlay) ProtoMessage()

func (*RequestPlay) ProtoReflect

func (x *RequestPlay) ProtoReflect() protoreflect.Message

func (*RequestPlay) Reset

func (x *RequestPlay) Reset()

func (*RequestPlay) String

func (x *RequestPlay) String() string

type RequestPlayGame added in v0.12.57

type RequestPlayGame struct {
	GameCode string       `protobuf:"bytes,1,opt,name=gameCode,proto3" json:"gameCode,omitempty"`
	Play     *RequestPlay `protobuf:"bytes,2,opt,name=play,proto3" json:"play,omitempty"`
	// contains filtered or unexported fields
}

RequestPlayGame - play input parameters for the game

func (*RequestPlayGame) Descriptor deprecated added in v0.12.57

func (*RequestPlayGame) Descriptor() ([]byte, []int)

Deprecated: Use RequestPlayGame.ProtoReflect.Descriptor instead.

func (*RequestPlayGame) GetGameCode added in v0.12.57

func (x *RequestPlayGame) GetGameCode() string

func (*RequestPlayGame) GetPlay added in v0.12.57

func (x *RequestPlayGame) GetPlay() *RequestPlay

func (*RequestPlayGame) ProtoMessage added in v0.12.57

func (*RequestPlayGame) ProtoMessage()

func (*RequestPlayGame) ProtoReflect added in v0.12.57

func (x *RequestPlayGame) ProtoReflect() protoreflect.Message

func (*RequestPlayGame) Reset added in v0.12.57

func (x *RequestPlayGame) Reset()

func (*RequestPlayGame) String added in v0.12.57

func (x *RequestPlayGame) String() string

type RequestRngs added in v0.10.388

type RequestRngs struct {
	Nums     int32  `protobuf:"varint,1,opt,name=nums,proto3" json:"nums,omitempty"`
	Gamecode string `protobuf:"bytes,2,opt,name=gamecode,proto3" json:"gamecode,omitempty"`
	// contains filtered or unexported fields
}

RequestRngs - request some rngs

func (*RequestRngs) Descriptor deprecated added in v0.10.388

func (*RequestRngs) Descriptor() ([]byte, []int)

Deprecated: Use RequestRngs.ProtoReflect.Descriptor instead.

func (*RequestRngs) GetGamecode added in v0.10.388

func (x *RequestRngs) GetGamecode() string

func (*RequestRngs) GetNums added in v0.10.388

func (x *RequestRngs) GetNums() int32

func (*RequestRngs) ProtoMessage added in v0.10.388

func (*RequestRngs) ProtoMessage()

func (*RequestRngs) ProtoReflect added in v0.10.388

func (x *RequestRngs) ProtoReflect() protoreflect.Message

func (*RequestRngs) Reset added in v0.10.388

func (x *RequestRngs) Reset()

func (*RequestRngs) String added in v0.10.388

func (x *RequestRngs) String() string

type Respin2Data added in v0.12.225

type Respin2Data struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	LastRespinNum      int32          `protobuf:"varint,2,opt,name=lastRespinNum,proto3" json:"lastRespinNum,omitempty"`
	// Deprecated: Marked as deprecated in lowcode.proto.
	TotalRespinNum        int32 `protobuf:"varint,3,opt,name=totalRespinNum,proto3" json:"totalRespinNum,omitempty"`
	CurRespinNum          int32 `protobuf:"varint,4,opt,name=curRespinNum,proto3" json:"curRespinNum,omitempty"`
	CurAddRespinNum       int32 `protobuf:"varint,5,opt,name=curAddRespinNum,proto3" json:"curAddRespinNum,omitempty"`
	TotalCoinWin          int64 `protobuf:"varint,6,opt,name=totalCoinWin,proto3" json:"totalCoinWin,omitempty"`
	TotalCashWin          int64 `protobuf:"varint,7,opt,name=totalCashWin,proto3" json:"totalCashWin,omitempty"`
	RetriggerAddRespinNum int32 `protobuf:"varint,8,opt,name=retriggerAddRespinNum,proto3" json:"retriggerAddRespinNum,omitempty"`
	LastTriggerNum        int32 `protobuf:"varint,9,opt,name=lastTriggerNum,proto3" json:"lastTriggerNum,omitempty"`
	CurTriggerNum         int32 `protobuf:"varint,10,opt,name=curTriggerNum,proto3" json:"curTriggerNum,omitempty"`
	// contains filtered or unexported fields
}

Respin2Data

func (*Respin2Data) Descriptor deprecated added in v0.12.225

func (*Respin2Data) Descriptor() ([]byte, []int)

Deprecated: Use Respin2Data.ProtoReflect.Descriptor instead.

func (*Respin2Data) GetBasicComponentData added in v0.12.225

func (x *Respin2Data) GetBasicComponentData() *ComponentData

func (*Respin2Data) GetCurAddRespinNum added in v0.12.225

func (x *Respin2Data) GetCurAddRespinNum() int32

func (*Respin2Data) GetCurRespinNum added in v0.12.225

func (x *Respin2Data) GetCurRespinNum() int32

func (*Respin2Data) GetCurTriggerNum added in v0.12.225

func (x *Respin2Data) GetCurTriggerNum() int32

func (*Respin2Data) GetLastRespinNum added in v0.12.225

func (x *Respin2Data) GetLastRespinNum() int32

func (*Respin2Data) GetLastTriggerNum added in v0.12.225

func (x *Respin2Data) GetLastTriggerNum() int32

func (*Respin2Data) GetRetriggerAddRespinNum added in v0.12.225

func (x *Respin2Data) GetRetriggerAddRespinNum() int32

func (*Respin2Data) GetTotalCashWin added in v0.12.225

func (x *Respin2Data) GetTotalCashWin() int64

func (*Respin2Data) GetTotalCoinWin added in v0.12.225

func (x *Respin2Data) GetTotalCoinWin() int64

func (*Respin2Data) GetTotalRespinNum deprecated added in v0.12.225

func (x *Respin2Data) GetTotalRespinNum() int32

Deprecated: Marked as deprecated in lowcode.proto.

func (*Respin2Data) ProtoMessage added in v0.12.225

func (*Respin2Data) ProtoMessage()

func (*Respin2Data) ProtoReflect added in v0.12.225

func (x *Respin2Data) ProtoReflect() protoreflect.Message

func (*Respin2Data) Reset added in v0.12.225

func (x *Respin2Data) Reset()

func (*Respin2Data) String added in v0.12.225

func (x *Respin2Data) String() string

type RespinData added in v0.10.273

type RespinData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	LastRespinNum      int32          `protobuf:"varint,2,opt,name=lastRespinNum,proto3" json:"lastRespinNum,omitempty"`
	// Deprecated: Marked as deprecated in lowcode.proto.
	TotalRespinNum        int32   `protobuf:"varint,3,opt,name=totalRespinNum,proto3" json:"totalRespinNum,omitempty"`
	CurRespinNum          int32   `protobuf:"varint,4,opt,name=curRespinNum,proto3" json:"curRespinNum,omitempty"`
	CurAddRespinNum       int32   `protobuf:"varint,5,opt,name=curAddRespinNum,proto3" json:"curAddRespinNum,omitempty"`
	TotalCoinWin          int64   `protobuf:"varint,6,opt,name=totalCoinWin,proto3" json:"totalCoinWin,omitempty"`
	TotalCashWin          int64   `protobuf:"varint,7,opt,name=totalCashWin,proto3" json:"totalCashWin,omitempty"`
	RetriggerAddRespinNum int32   `protobuf:"varint,8,opt,name=retriggerAddRespinNum,proto3" json:"retriggerAddRespinNum,omitempty"`
	LastTriggerNum        int32   `protobuf:"varint,9,opt,name=lastTriggerNum,proto3" json:"lastTriggerNum,omitempty"`
	CurTriggerNum         int32   `protobuf:"varint,10,opt,name=curTriggerNum,proto3" json:"curTriggerNum,omitempty"`
	TriggerRespinNum      []int32 `protobuf:"varint,11,rep,packed,name=triggerRespinNum,proto3" json:"triggerRespinNum,omitempty"`
	// contains filtered or unexported fields
}

RespinData

func (*RespinData) Descriptor deprecated added in v0.10.273

func (*RespinData) Descriptor() ([]byte, []int)

Deprecated: Use RespinData.ProtoReflect.Descriptor instead.

func (*RespinData) GetBasicComponentData added in v0.10.273

func (x *RespinData) GetBasicComponentData() *ComponentData

func (*RespinData) GetCurAddRespinNum added in v0.10.273

func (x *RespinData) GetCurAddRespinNum() int32

func (*RespinData) GetCurRespinNum added in v0.10.273

func (x *RespinData) GetCurRespinNum() int32

func (*RespinData) GetCurTriggerNum added in v0.12.193

func (x *RespinData) GetCurTriggerNum() int32

func (*RespinData) GetLastRespinNum added in v0.10.273

func (x *RespinData) GetLastRespinNum() int32

func (*RespinData) GetLastTriggerNum added in v0.12.193

func (x *RespinData) GetLastTriggerNum() int32

func (*RespinData) GetRetriggerAddRespinNum added in v0.12.167

func (x *RespinData) GetRetriggerAddRespinNum() int32

func (*RespinData) GetTotalCashWin added in v0.10.273

func (x *RespinData) GetTotalCashWin() int64

func (*RespinData) GetTotalCoinWin added in v0.10.273

func (x *RespinData) GetTotalCoinWin() int64

func (*RespinData) GetTotalRespinNum deprecated added in v0.10.273

func (x *RespinData) GetTotalRespinNum() int32

Deprecated: Marked as deprecated in lowcode.proto.

func (*RespinData) GetTriggerRespinNum added in v0.12.259

func (x *RespinData) GetTriggerRespinNum() []int32

func (*RespinData) ProtoMessage added in v0.10.273

func (*RespinData) ProtoMessage()

func (*RespinData) ProtoReflect added in v0.10.273

func (x *RespinData) ProtoReflect() protoreflect.Message

func (*RespinData) Reset added in v0.10.273

func (x *RespinData) Reset()

func (*RespinData) String added in v0.10.273

func (x *RespinData) String() string

type RngClient added in v0.10.388

type RngClient interface {
	// getRngs - get rngs
	GetRngs(ctx context.Context, in *RequestRngs, opts ...grpc.CallOption) (*ReplyRngs, error)
}

RngClient is the client API for Rng service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.

func NewRngClient added in v0.10.388

func NewRngClient(cc grpc.ClientConnInterface) RngClient

type RngInfo

type RngInfo struct {
	Bits  int32 `protobuf:"varint,1,opt,name=bits,proto3" json:"bits,omitempty"`
	Range int32 `protobuf:"varint,2,opt,name=range,proto3" json:"range,omitempty"`
	Value int32 `protobuf:"varint,3,opt,name=value,proto3" json:"value,omitempty"`
	// contains filtered or unexported fields
}

RngInfo - rng infomation

func (*RngInfo) Descriptor deprecated

func (*RngInfo) Descriptor() ([]byte, []int)

Deprecated: Use RngInfo.ProtoReflect.Descriptor instead.

func (*RngInfo) GetBits

func (x *RngInfo) GetBits() int32

func (*RngInfo) GetRange

func (x *RngInfo) GetRange() int32

func (*RngInfo) GetValue

func (x *RngInfo) GetValue() int32

func (*RngInfo) ProtoMessage

func (*RngInfo) ProtoMessage()

func (*RngInfo) ProtoReflect

func (x *RngInfo) ProtoReflect() protoreflect.Message

func (*RngInfo) Reset

func (x *RngInfo) Reset()

func (*RngInfo) String

func (x *RngInfo) String() string

type RngServer added in v0.10.388

type RngServer interface {
	// getRngs - get rngs
	GetRngs(context.Context, *RequestRngs) (*ReplyRngs, error)
	// contains filtered or unexported methods
}

RngServer is the server API for Rng service. All implementations must embed UnimplementedRngServer for forward compatibility

type RollSymbolData added in v0.13.17

type RollSymbolData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	// int32 symbolCode = 2;
	SymbolCodes []int32 `protobuf:"varint,3,rep,packed,name=symbolCodes,proto3" json:"symbolCodes,omitempty"`
	// contains filtered or unexported fields
}

RollSymbolData

func (*RollSymbolData) Descriptor deprecated added in v0.13.17

func (*RollSymbolData) Descriptor() ([]byte, []int)

Deprecated: Use RollSymbolData.ProtoReflect.Descriptor instead.

func (*RollSymbolData) GetBasicComponentData added in v0.13.17

func (x *RollSymbolData) GetBasicComponentData() *ComponentData

func (*RollSymbolData) GetSymbolCodes added in v0.13.54

func (x *RollSymbolData) GetSymbolCodes() []int32

func (*RollSymbolData) ProtoMessage added in v0.13.17

func (*RollSymbolData) ProtoMessage()

func (*RollSymbolData) ProtoReflect added in v0.13.17

func (x *RollSymbolData) ProtoReflect() protoreflect.Message

func (*RollSymbolData) Reset added in v0.13.17

func (x *RollSymbolData) Reset()

func (*RollSymbolData) String added in v0.13.17

func (x *RollSymbolData) String() string

type Row

type Row struct {
	Values []int32 `protobuf:"varint,1,rep,packed,name=values,proto3" json:"values,omitempty"`
	// contains filtered or unexported fields
}

Row

func (*Row) Descriptor deprecated

func (*Row) Descriptor() ([]byte, []int)

Deprecated: Use Row.ProtoReflect.Descriptor instead.

func (*Row) GetValues

func (x *Row) GetValues() []int32

func (*Row) ProtoMessage

func (*Row) ProtoMessage()

func (*Row) ProtoReflect

func (x *Row) ProtoReflect() protoreflect.Message

func (*Row) Reset

func (x *Row) Reset()

func (*Row) String

func (x *Row) String() string

type RunScript added in v0.13.63

type RunScript struct {
	Script   string `protobuf:"bytes,1,opt,name=script,proto3" json:"script,omitempty"`
	MapFiles string `protobuf:"bytes,2,opt,name=mapFiles,proto3" json:"mapFiles,omitempty"`
	// contains filtered or unexported fields
}

RunScript - run script

func (*RunScript) Descriptor deprecated added in v0.13.63

func (*RunScript) Descriptor() ([]byte, []int)

Deprecated: Use RunScript.ProtoReflect.Descriptor instead.

func (*RunScript) GetMapFiles added in v0.13.63

func (x *RunScript) GetMapFiles() string

func (*RunScript) GetScript added in v0.13.63

func (x *RunScript) GetScript() string

func (*RunScript) ProtoMessage added in v0.13.63

func (*RunScript) ProtoMessage()

func (*RunScript) ProtoReflect added in v0.13.63

func (x *RunScript) ProtoReflect() protoreflect.Message

func (*RunScript) Reset added in v0.13.63

func (x *RunScript) Reset()

func (*RunScript) String added in v0.13.63

func (x *RunScript) String() string

type ScatterTriggerData added in v0.12.264

type ScatterTriggerData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	NextComponent      string         `protobuf:"bytes,2,opt,name=nextComponent,proto3" json:"nextComponent,omitempty"`
	SymbolNum          int32          `protobuf:"varint,3,opt,name=symbolNum,proto3" json:"symbolNum,omitempty"`
	WildNum            int32          `protobuf:"varint,4,opt,name=wildNum,proto3" json:"wildNum,omitempty"`
	RespinNum          int32          `protobuf:"varint,5,opt,name=respinNum,proto3" json:"respinNum,omitempty"`
	Wins               int32          `protobuf:"varint,6,opt,name=wins,proto3" json:"wins,omitempty"`
	WinMulti           int32          `protobuf:"varint,7,opt,name=winMulti,proto3" json:"winMulti,omitempty"`
	// contains filtered or unexported fields
}

ScatterTriggerData

func (*ScatterTriggerData) Descriptor deprecated added in v0.12.264

func (*ScatterTriggerData) Descriptor() ([]byte, []int)

Deprecated: Use ScatterTriggerData.ProtoReflect.Descriptor instead.

func (*ScatterTriggerData) GetBasicComponentData added in v0.12.264

func (x *ScatterTriggerData) GetBasicComponentData() *ComponentData

func (*ScatterTriggerData) GetNextComponent added in v0.12.264

func (x *ScatterTriggerData) GetNextComponent() string

func (*ScatterTriggerData) GetRespinNum added in v0.12.264

func (x *ScatterTriggerData) GetRespinNum() int32

func (*ScatterTriggerData) GetSymbolNum added in v0.12.264

func (x *ScatterTriggerData) GetSymbolNum() int32

func (*ScatterTriggerData) GetWildNum added in v0.12.264

func (x *ScatterTriggerData) GetWildNum() int32

func (*ScatterTriggerData) GetWinMulti added in v0.12.278

func (x *ScatterTriggerData) GetWinMulti() int32

func (*ScatterTriggerData) GetWins added in v0.12.264

func (x *ScatterTriggerData) GetWins() int32

func (*ScatterTriggerData) ProtoMessage added in v0.12.264

func (*ScatterTriggerData) ProtoMessage()

func (*ScatterTriggerData) ProtoReflect added in v0.12.264

func (x *ScatterTriggerData) ProtoReflect() protoreflect.Message

func (*ScatterTriggerData) Reset added in v0.12.264

func (x *ScatterTriggerData) Reset()

func (*ScatterTriggerData) String added in v0.12.264

func (x *ScatterTriggerData) String() string

type Stake

type Stake struct {
	CoinBet  int32  `protobuf:"varint,1,opt,name=coinBet,proto3" json:"coinBet,omitempty"`
	CashBet  int32  `protobuf:"varint,2,opt,name=cashBet,proto3" json:"cashBet,omitempty"`
	Currency string `protobuf:"bytes,3,opt,name=currency,proto3" json:"currency,omitempty"`
	// contains filtered or unexported fields
}

func (*Stake) Descriptor deprecated

func (*Stake) Descriptor() ([]byte, []int)

Deprecated: Use Stake.ProtoReflect.Descriptor instead.

func (*Stake) GetCashBet

func (x *Stake) GetCashBet() int32

func (*Stake) GetCoinBet

func (x *Stake) GetCoinBet() int32

func (*Stake) GetCurrency

func (x *Stake) GetCurrency() string

func (*Stake) ProtoMessage

func (*Stake) ProtoMessage()

func (*Stake) ProtoReflect

func (x *Stake) ProtoReflect() protoreflect.Message

func (*Stake) Reset

func (x *Stake) Reset()

func (*Stake) String

func (x *Stake) String() string

type SymbolCollection2Data added in v0.13.21

type SymbolCollection2Data struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	SymbolCodes        []int32        `protobuf:"varint,2,rep,packed,name=symbolCodes,proto3" json:"symbolCodes,omitempty"`
	// contains filtered or unexported fields
}

SymbolCollection2Data

func (*SymbolCollection2Data) Descriptor deprecated added in v0.13.21

func (*SymbolCollection2Data) Descriptor() ([]byte, []int)

Deprecated: Use SymbolCollection2Data.ProtoReflect.Descriptor instead.

func (*SymbolCollection2Data) GetBasicComponentData added in v0.13.21

func (x *SymbolCollection2Data) GetBasicComponentData() *ComponentData

func (*SymbolCollection2Data) GetSymbolCodes added in v0.13.21

func (x *SymbolCollection2Data) GetSymbolCodes() []int32

func (*SymbolCollection2Data) ProtoMessage added in v0.13.21

func (*SymbolCollection2Data) ProtoMessage()

func (*SymbolCollection2Data) ProtoReflect added in v0.13.21

func (x *SymbolCollection2Data) ProtoReflect() protoreflect.Message

func (*SymbolCollection2Data) Reset added in v0.13.21

func (x *SymbolCollection2Data) Reset()

func (*SymbolCollection2Data) String added in v0.13.21

func (x *SymbolCollection2Data) String() string

type SymbolCollectionData added in v0.12.2

type SymbolCollectionData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	SymbolCodes        []int32        `protobuf:"varint,2,rep,packed,name=symbolCodes,proto3" json:"symbolCodes,omitempty"`
	TotalCoinWin       int64          `protobuf:"varint,3,opt,name=totalCoinWin,proto3" json:"totalCoinWin,omitempty"`
	TotalCashWin       int64          `protobuf:"varint,4,opt,name=totalCashWin,proto3" json:"totalCashWin,omitempty"`
	// contains filtered or unexported fields
}

SymbolCollectionData

func (*SymbolCollectionData) Descriptor deprecated added in v0.12.2

func (*SymbolCollectionData) Descriptor() ([]byte, []int)

Deprecated: Use SymbolCollectionData.ProtoReflect.Descriptor instead.

func (*SymbolCollectionData) GetBasicComponentData added in v0.12.2

func (x *SymbolCollectionData) GetBasicComponentData() *ComponentData

func (*SymbolCollectionData) GetSymbolCodes added in v0.12.2

func (x *SymbolCollectionData) GetSymbolCodes() []int32

func (*SymbolCollectionData) GetTotalCashWin added in v0.13.115

func (x *SymbolCollectionData) GetTotalCashWin() int64

func (*SymbolCollectionData) GetTotalCoinWin added in v0.13.115

func (x *SymbolCollectionData) GetTotalCoinWin() int64

func (*SymbolCollectionData) ProtoMessage added in v0.12.2

func (*SymbolCollectionData) ProtoMessage()

func (*SymbolCollectionData) ProtoReflect added in v0.12.2

func (x *SymbolCollectionData) ProtoReflect() protoreflect.Message

func (*SymbolCollectionData) Reset added in v0.12.2

func (x *SymbolCollectionData) Reset()

func (*SymbolCollectionData) String added in v0.12.2

func (x *SymbolCollectionData) String() string

type SymbolTriggerData added in v0.12.147

type SymbolTriggerData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	NextComponent      string         `protobuf:"bytes,2,opt,name=nextComponent,proto3" json:"nextComponent,omitempty"`
	SymbolNum          int32          `protobuf:"varint,3,opt,name=symbolNum,proto3" json:"symbolNum,omitempty"`
	WildNum            int32          `protobuf:"varint,4,opt,name=wildNum,proto3" json:"wildNum,omitempty"`
	RespinNum          int32          `protobuf:"varint,5,opt,name=respinNum,proto3" json:"respinNum,omitempty"`
	Wins               int32          `protobuf:"varint,6,opt,name=wins,proto3" json:"wins,omitempty"`
	// contains filtered or unexported fields
}

SymbolTriggerData

func (*SymbolTriggerData) Descriptor deprecated added in v0.12.147

func (*SymbolTriggerData) Descriptor() ([]byte, []int)

Deprecated: Use SymbolTriggerData.ProtoReflect.Descriptor instead.

func (*SymbolTriggerData) GetBasicComponentData added in v0.12.147

func (x *SymbolTriggerData) GetBasicComponentData() *ComponentData

func (*SymbolTriggerData) GetNextComponent added in v0.12.147

func (x *SymbolTriggerData) GetNextComponent() string

func (*SymbolTriggerData) GetRespinNum added in v0.12.225

func (x *SymbolTriggerData) GetRespinNum() int32

func (*SymbolTriggerData) GetSymbolNum added in v0.12.225

func (x *SymbolTriggerData) GetSymbolNum() int32

func (*SymbolTriggerData) GetWildNum added in v0.12.225

func (x *SymbolTriggerData) GetWildNum() int32

func (*SymbolTriggerData) GetWins added in v0.12.236

func (x *SymbolTriggerData) GetWins() int32

func (*SymbolTriggerData) ProtoMessage added in v0.12.147

func (*SymbolTriggerData) ProtoMessage()

func (*SymbolTriggerData) ProtoReflect added in v0.12.147

func (x *SymbolTriggerData) ProtoReflect() protoreflect.Message

func (*SymbolTriggerData) Reset added in v0.12.147

func (x *SymbolTriggerData) Reset()

func (*SymbolTriggerData) String added in v0.12.147

func (x *SymbolTriggerData) String() string

type SymbolValWinsData added in v0.12.250

type SymbolValWinsData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Wins               int32          `protobuf:"varint,2,opt,name=wins,proto3" json:"wins,omitempty"`
	SymbolNum          int32          `protobuf:"varint,3,opt,name=symbolNum,proto3" json:"symbolNum,omitempty"`
	CollectorNum       int32          `protobuf:"varint,4,opt,name=collectorNum,proto3" json:"collectorNum,omitempty"`
	// contains filtered or unexported fields
}

SymbolValWinsData

func (*SymbolValWinsData) Descriptor deprecated added in v0.12.250

func (*SymbolValWinsData) Descriptor() ([]byte, []int)

Deprecated: Use SymbolValWinsData.ProtoReflect.Descriptor instead.

func (*SymbolValWinsData) GetBasicComponentData added in v0.12.250

func (x *SymbolValWinsData) GetBasicComponentData() *ComponentData

func (*SymbolValWinsData) GetCollectorNum added in v0.12.250

func (x *SymbolValWinsData) GetCollectorNum() int32

func (*SymbolValWinsData) GetSymbolNum added in v0.12.250

func (x *SymbolValWinsData) GetSymbolNum() int32

func (*SymbolValWinsData) GetWins added in v0.12.250

func (x *SymbolValWinsData) GetWins() int32

func (*SymbolValWinsData) ProtoMessage added in v0.12.250

func (*SymbolValWinsData) ProtoMessage()

func (*SymbolValWinsData) ProtoReflect added in v0.12.250

func (x *SymbolValWinsData) ProtoReflect() protoreflect.Message

func (*SymbolValWinsData) Reset added in v0.12.250

func (x *SymbolValWinsData) Reset()

func (*SymbolValWinsData) String added in v0.12.250

func (x *SymbolValWinsData) String() string

type UnimplementedDTGameLogicServer

type UnimplementedDTGameLogicServer struct {
}

UnimplementedDTGameLogicServer must be embedded to have forward compatible implementations.

func (UnimplementedDTGameLogicServer) GetConfig

func (UnimplementedDTGameLogicServer) Initialize

func (UnimplementedDTGameLogicServer) Play

func (UnimplementedDTGameLogicServer) Play2 added in v0.10.378

type UnimplementedGameLogicCollectionServer added in v0.12.57

type UnimplementedGameLogicCollectionServer struct {
}

UnimplementedGameLogicCollectionServer must be embedded to have forward compatible implementations.

func (UnimplementedGameLogicCollectionServer) GetGameConfig added in v0.12.57

func (UnimplementedGameLogicCollectionServer) InitGame added in v0.12.57

func (UnimplementedGameLogicCollectionServer) InitializeGamePlayer added in v0.12.57

func (UnimplementedGameLogicCollectionServer) PlayGame added in v0.12.57

func (UnimplementedGameLogicCollectionServer) PlayGame2 added in v0.12.57

type UnimplementedGameLogicServer added in v0.12.57

type UnimplementedGameLogicServer struct {
}

UnimplementedGameLogicServer must be embedded to have forward compatible implementations.

func (UnimplementedGameLogicServer) GetConfig added in v0.12.57

func (UnimplementedGameLogicServer) Initialize added in v0.12.57

func (UnimplementedGameLogicServer) Play added in v0.12.57

func (UnimplementedGameLogicServer) Play2 added in v0.12.57

type UnimplementedMathToolsetServer added in v0.13.63

type UnimplementedMathToolsetServer struct {
}

UnimplementedMathToolsetServer must be embedded to have forward compatible implementations.

func (UnimplementedMathToolsetServer) RunScript added in v0.13.63

type UnimplementedRngServer added in v0.10.388

type UnimplementedRngServer struct {
}

UnimplementedRngServer must be embedded to have forward compatible implementations.

func (UnimplementedRngServer) GetRngs added in v0.10.388

type UnsafeDTGameLogicServer

type UnsafeDTGameLogicServer interface {
	// contains filtered or unexported methods
}

UnsafeDTGameLogicServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to DTGameLogicServer will result in compilation errors.

type UnsafeGameLogicCollectionServer added in v0.12.57

type UnsafeGameLogicCollectionServer interface {
	// contains filtered or unexported methods
}

UnsafeGameLogicCollectionServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to GameLogicCollectionServer will result in compilation errors.

type UnsafeGameLogicServer added in v0.12.57

type UnsafeGameLogicServer interface {
	// contains filtered or unexported methods
}

UnsafeGameLogicServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to GameLogicServer will result in compilation errors.

type UnsafeMathToolsetServer added in v0.13.63

type UnsafeMathToolsetServer interface {
	// contains filtered or unexported methods
}

UnsafeMathToolsetServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to MathToolsetServer will result in compilation errors.

type UnsafeRngServer added in v0.10.388

type UnsafeRngServer interface {
	// contains filtered or unexported methods
}

UnsafeRngServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to RngServer will result in compilation errors.

type WaysTriggerData added in v0.12.264

type WaysTriggerData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	NextComponent      string         `protobuf:"bytes,2,opt,name=nextComponent,proto3" json:"nextComponent,omitempty"`
	SymbolNum          int32          `protobuf:"varint,3,opt,name=symbolNum,proto3" json:"symbolNum,omitempty"`
	WildNum            int32          `protobuf:"varint,4,opt,name=wildNum,proto3" json:"wildNum,omitempty"`
	RespinNum          int32          `protobuf:"varint,5,opt,name=respinNum,proto3" json:"respinNum,omitempty"`
	Wins               int32          `protobuf:"varint,6,opt,name=wins,proto3" json:"wins,omitempty"`
	WinMulti           int32          `protobuf:"varint,7,opt,name=winMulti,proto3" json:"winMulti,omitempty"`
	// contains filtered or unexported fields
}

WaysTriggerData

func (*WaysTriggerData) Descriptor deprecated added in v0.12.264

func (*WaysTriggerData) Descriptor() ([]byte, []int)

Deprecated: Use WaysTriggerData.ProtoReflect.Descriptor instead.

func (*WaysTriggerData) GetBasicComponentData added in v0.12.264

func (x *WaysTriggerData) GetBasicComponentData() *ComponentData

func (*WaysTriggerData) GetNextComponent added in v0.12.264

func (x *WaysTriggerData) GetNextComponent() string

func (*WaysTriggerData) GetRespinNum added in v0.12.264

func (x *WaysTriggerData) GetRespinNum() int32

func (*WaysTriggerData) GetSymbolNum added in v0.12.264

func (x *WaysTriggerData) GetSymbolNum() int32

func (*WaysTriggerData) GetWildNum added in v0.12.264

func (x *WaysTriggerData) GetWildNum() int32

func (*WaysTriggerData) GetWinMulti added in v0.12.278

func (x *WaysTriggerData) GetWinMulti() int32

func (*WaysTriggerData) GetWins added in v0.12.264

func (x *WaysTriggerData) GetWins() int32

func (*WaysTriggerData) ProtoMessage added in v0.12.264

func (*WaysTriggerData) ProtoMessage()

func (*WaysTriggerData) ProtoReflect added in v0.12.264

func (x *WaysTriggerData) ProtoReflect() protoreflect.Message

func (*WaysTriggerData) Reset added in v0.12.264

func (x *WaysTriggerData) Reset()

func (*WaysTriggerData) String added in v0.12.264

func (x *WaysTriggerData) String() string

type WeightAwardsData added in v0.12.264

type WeightAwardsData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	GotIndex           []int32        `protobuf:"varint,2,rep,packed,name=gotIndex,proto3" json:"gotIndex,omitempty"`
	// contains filtered or unexported fields
}

WeightAwardsData

func (*WeightAwardsData) Descriptor deprecated added in v0.12.264

func (*WeightAwardsData) Descriptor() ([]byte, []int)

Deprecated: Use WeightAwardsData.ProtoReflect.Descriptor instead.

func (*WeightAwardsData) GetBasicComponentData added in v0.12.264

func (x *WeightAwardsData) GetBasicComponentData() *ComponentData

func (*WeightAwardsData) GetGotIndex added in v0.12.264

func (x *WeightAwardsData) GetGotIndex() []int32

func (*WeightAwardsData) ProtoMessage added in v0.12.264

func (*WeightAwardsData) ProtoMessage()

func (*WeightAwardsData) ProtoReflect added in v0.12.264

func (x *WeightAwardsData) ProtoReflect() protoreflect.Message

func (*WeightAwardsData) Reset added in v0.12.264

func (x *WeightAwardsData) Reset()

func (*WeightAwardsData) String added in v0.12.264

func (x *WeightAwardsData) String() string

type WeightBranchData added in v0.13.17

type WeightBranchData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Value              string         `protobuf:"bytes,2,opt,name=value,proto3" json:"value,omitempty"`
	// contains filtered or unexported fields
}

WeightBranchData

func (*WeightBranchData) Descriptor deprecated added in v0.13.17

func (*WeightBranchData) Descriptor() ([]byte, []int)

Deprecated: Use WeightBranchData.ProtoReflect.Descriptor instead.

func (*WeightBranchData) GetBasicComponentData added in v0.13.17

func (x *WeightBranchData) GetBasicComponentData() *ComponentData

func (*WeightBranchData) GetValue added in v0.13.17

func (x *WeightBranchData) GetValue() string

func (*WeightBranchData) ProtoMessage added in v0.13.17

func (*WeightBranchData) ProtoMessage()

func (*WeightBranchData) ProtoReflect added in v0.13.17

func (x *WeightBranchData) ProtoReflect() protoreflect.Message

func (*WeightBranchData) Reset added in v0.13.17

func (x *WeightBranchData) Reset()

func (*WeightBranchData) String added in v0.13.17

func (x *WeightBranchData) String() string

type WeightReelsData added in v0.12.264

type WeightReelsData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	ReelSetIndex       int32          `protobuf:"varint,2,opt,name=reelSetIndex,proto3" json:"reelSetIndex,omitempty"`
	// contains filtered or unexported fields
}

WeightReelsData

func (*WeightReelsData) Descriptor deprecated added in v0.12.264

func (*WeightReelsData) Descriptor() ([]byte, []int)

Deprecated: Use WeightReelsData.ProtoReflect.Descriptor instead.

func (*WeightReelsData) GetBasicComponentData added in v0.12.264

func (x *WeightReelsData) GetBasicComponentData() *ComponentData

func (*WeightReelsData) GetReelSetIndex added in v0.12.264

func (x *WeightReelsData) GetReelSetIndex() int32

func (*WeightReelsData) ProtoMessage added in v0.12.264

func (*WeightReelsData) ProtoMessage()

func (*WeightReelsData) ProtoReflect added in v0.12.264

func (x *WeightReelsData) ProtoReflect() protoreflect.Message

func (*WeightReelsData) Reset added in v0.12.264

func (x *WeightReelsData) Reset()

func (*WeightReelsData) String added in v0.12.264

func (x *WeightReelsData) String() string

type WinResultCacheData added in v0.13.78

type WinResultCacheData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Wins               int32          `protobuf:"varint,2,opt,name=wins,proto3" json:"wins,omitempty"`
	WinMulti           int32          `protobuf:"varint,3,opt,name=winMulti,proto3" json:"winMulti,omitempty"`
	WinResultNum       int32          `protobuf:"varint,4,opt,name=winResultNum,proto3" json:"winResultNum,omitempty"`
	// contains filtered or unexported fields
}

WinResultCacheData

func (*WinResultCacheData) Descriptor deprecated added in v0.13.78

func (*WinResultCacheData) Descriptor() ([]byte, []int)

Deprecated: Use WinResultCacheData.ProtoReflect.Descriptor instead.

func (*WinResultCacheData) GetBasicComponentData added in v0.13.78

func (x *WinResultCacheData) GetBasicComponentData() *ComponentData

func (*WinResultCacheData) GetWinMulti added in v0.13.78

func (x *WinResultCacheData) GetWinMulti() int32

func (*WinResultCacheData) GetWinResultNum added in v0.13.78

func (x *WinResultCacheData) GetWinResultNum() int32

func (*WinResultCacheData) GetWins added in v0.13.78

func (x *WinResultCacheData) GetWins() int32

func (*WinResultCacheData) ProtoMessage added in v0.13.78

func (*WinResultCacheData) ProtoMessage()

func (*WinResultCacheData) ProtoReflect added in v0.13.78

func (x *WinResultCacheData) ProtoReflect() protoreflect.Message

func (*WinResultCacheData) Reset added in v0.13.78

func (x *WinResultCacheData) Reset()

func (*WinResultCacheData) String added in v0.13.78

func (x *WinResultCacheData) String() string

type WinResultMultiData added in v0.13.8

type WinResultMultiData struct {
	BasicComponentData *ComponentData `protobuf:"bytes,1,opt,name=basicComponentData,proto3" json:"basicComponentData,omitempty"`
	Wins               int32          `protobuf:"varint,2,opt,name=wins,proto3" json:"wins,omitempty"`
	WinMulti           int32          `protobuf:"varint,3,opt,name=winMulti,proto3" json:"winMulti,omitempty"`
	// contains filtered or unexported fields
}

WinResultMultiData

func (*WinResultMultiData) Descriptor deprecated added in v0.13.8

func (*WinResultMultiData) Descriptor() ([]byte, []int)

Deprecated: Use WinResultMultiData.ProtoReflect.Descriptor instead.

func (*WinResultMultiData) GetBasicComponentData added in v0.13.8

func (x *WinResultMultiData) GetBasicComponentData() *ComponentData

func (*WinResultMultiData) GetWinMulti added in v0.13.8

func (x *WinResultMultiData) GetWinMulti() int32

func (*WinResultMultiData) GetWins added in v0.13.8

func (x *WinResultMultiData) GetWins() int32

func (*WinResultMultiData) ProtoMessage added in v0.13.8

func (*WinResultMultiData) ProtoMessage()

func (*WinResultMultiData) ProtoReflect added in v0.13.8

func (x *WinResultMultiData) ProtoReflect() protoreflect.Message

func (*WinResultMultiData) Reset added in v0.13.8

func (x *WinResultMultiData) Reset()

func (*WinResultMultiData) String added in v0.13.8

func (x *WinResultMultiData) String() string

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