shot

package module
v0.0.0-...-10faa93 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Mar 9, 2017 License: MIT Imports: 23 Imported by: 0

README

shot Go Report Card GoDoc

site screenshot microservice with go and phantomjs

Usage

package main

import (
	"github.com/zhuharev/shot"
)

func main() {
	srv, e := shot.New("cfg")
	if e != nil {
		panic(e)
	}
	srv.Run()
	srv.Serve()
}

Screenshots

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type Cmd

type Cmd struct {
	Url  string
	Done chan struct{}
}

type Config

type Config struct {
	App struct {
		PhantomJsPath string
		Workers       int
		Http          bool
		Port          int

		CachePath string
	}
}

func NewConfig

func NewConfig(filename string) (*Config, error)

type Service

type Service struct {
	// contains filtered or unexported fields
}

func New

func New(filepath string) (*Service, error)

func NewFromConfig

func NewFromConfig(cfg *Config) (*Service, error)

func (*Service) Draw

func (s *Service) Draw(siteName string, w http.ResponseWriter)

func (*Service) Run

func (s *Service) Run() (e error)

func (*Service) Send

func (s *Service) Send(u string)

func (*Service) Serve

func (s *Service) Serve() error

func (*Service) ServeHTTP

func (s *Service) ServeHTTP(w http.ResponseWriter, r *http.Request)

func (*Service) Shot

func (s *Service) Shot(u string)

func (*Service) Shotdown

func (s *Service) Shotdown() error

func (*Service) Wait

func (s *Service) Wait()

func (*Service) Work

func (s *Service) Work(ch chan string)

Directories

Path Synopsis

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL