Documentation ¶
Index ¶
- type BaseSocket
- type BroadcastInfo
- type HandlerFunc
- type SendRequestMessage
- type Session
- type Socket
- type SocketManager
- func (m *SocketManager) Broadcast(message []byte, filter func(session *Session) bool)
- func (m *SocketManager) BroadcastM(message *SendRequestMessage, filter func(session *Session) bool) error
- func (m *SocketManager) CloseAll()
- func (m *SocketManager) Register(client Socket)
- func (m *SocketManager) Start()
- func (m *SocketManager) Stop()
- func (m *SocketManager) UnRegister(client Socket)
- type Topic
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type BaseSocket ¶
type BaseSocket struct { Session *Session SocketManager *SocketManager OnMessage func([]byte) Id string Logger logur.Logger IsClosed bool // contains filtered or unexported fields }
func NewBaseSocket ¶
func NewBaseSocket(session *Session, conn *websocket.Conn, socketManager *SocketManager, logger logur.Logger) BaseSocket
func (*BaseSocket) Close ¶
func (a *BaseSocket) Close()
func (*BaseSocket) GetId ¶
func (a *BaseSocket) GetId() string
func (*BaseSocket) GetSession ¶
func (a *BaseSocket) GetSession() *Session
func (*BaseSocket) Send ¶
func (a *BaseSocket) Send(message []byte)
func (*BaseSocket) StartHandler ¶
func (a *BaseSocket) StartHandler()
func (*BaseSocket) StartReader ¶
func (a *BaseSocket) StartReader()
func (*BaseSocket) StartWriter ¶
func (a *BaseSocket) StartWriter()
type BroadcastInfo ¶
type BroadcastInfo struct {
// contains filtered or unexported fields
}
type HandlerFunc ¶
type HandlerFunc func(socketManager *SocketManager, logger logur.Logger, w http.ResponseWriter, r *http.Request)
type SendRequestMessage ¶ added in v1.0.69
type SocketManager ¶
type SocketManager struct {
// contains filtered or unexported fields
}
Hub maintains the set of active clients and broadcasts messages to the clients.
func InitSocketManager ¶
func InitSocketManager(logger logur.Logger) *SocketManager
func (*SocketManager) Broadcast ¶
func (m *SocketManager) Broadcast(message []byte, filter func(session *Session) bool)
func (*SocketManager) BroadcastM ¶
func (m *SocketManager) BroadcastM(message *SendRequestMessage, filter func(session *Session) bool) error
func (*SocketManager) CloseAll ¶
func (m *SocketManager) CloseAll()
func (*SocketManager) Register ¶
func (m *SocketManager) Register(client Socket)
func (*SocketManager) Start ¶
func (m *SocketManager) Start()
func (*SocketManager) Stop ¶
func (m *SocketManager) Stop()
func (*SocketManager) UnRegister ¶
func (m *SocketManager) UnRegister(client Socket)
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