Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var EnumReservationStatus_name = map[int32]string{
0: "UNKNOWN",
1: "RESERVED",
2: "PAYED",
3: "SOLD",
4: "CLEARED",
}
View Source
var EnumReservationStatus_value = map[string]int32{
"UNKNOWN": 0,
"RESERVED": 1,
"PAYED": 2,
"SOLD": 3,
"CLEARED": 4,
}
Functions ¶
This section is empty.
Types ¶
type EnumReservationStatus ¶
type EnumReservationStatus int32
const ( EnumReservationStatus_UNKNOWN EnumReservationStatus = 0 EnumReservationStatus_RESERVED EnumReservationStatus = 1 EnumReservationStatus_PAYED EnumReservationStatus = 2 EnumReservationStatus_SOLD EnumReservationStatus = 3 EnumReservationStatus_CLEARED EnumReservationStatus = 4 )
func (EnumReservationStatus) EnumDescriptor ¶
func (EnumReservationStatus) EnumDescriptor() ([]byte, []int)
func (EnumReservationStatus) String ¶
func (x EnumReservationStatus) String() string
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