go-admin: github.com/GoAdminGroup/go-admin/template/login Index | Files

package login

import "github.com/GoAdminGroup/go-admin/template/login"

Code generated by go-bindata. DO NOT EDIT. sources: assets/login/dist/all.min.css assets/login/dist/all.min.js assets/login/dist/respond.min.js


Package Files

assets.go assets_list.go login.go template.go


var AssetsList = []string{
var DefaultFuncMap = template.FuncMap{
    "lang":     language.Get,
    "langHtml": language.GetFromHtml,
    "link": func(cdnUrl, prefixUrl, assetsUrl string) string {
        if cdnUrl == "" {
            return prefixUrl + assetsUrl
        return cdnUrl + assetsUrl
    "isLinkUrl": func(s string) bool {
        return (len(s) > 7 && s[:7] == "http://") || (len(s) > 8 && s[:8] == "https://")
    "render": func(s, old, repl template.HTML) template.HTML {
        return template.HTML(strings.Replace(string(s), string(old), string(repl), -1))
    "renderJS": func(s template.JS, old, repl template.HTML) template.JS {
        return template.JS(strings.Replace(string(s), string(old), string(repl), -1))
    "divide": func(a, b int) int {
        return a / b

func Asset Uses

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir Uses

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:


then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo Uses

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames Uses

func AssetNames() []string

AssetNames returns the names of the assets.

func MustAsset Uses

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset Uses

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets Uses

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

type Login Uses

type Login struct {
    Name string

func GetLoginComponent Uses

func GetLoginComponent() *Login

func (*Login) GetAsset Uses

func (l *Login) GetAsset(name string) ([]byte, error)

func (*Login) GetAssetList Uses

func (l *Login) GetAssetList() []string

func (*Login) GetContent Uses

func (l *Login) GetContent() template.HTML

func (*Login) GetName Uses

func (l *Login) GetName() string

func (*Login) GetTemplate Uses

func (l *Login) GetTemplate() (*template.Template, string)

func (*Login) IsAPage Uses

func (l *Login) IsAPage() bool

Package login imports 12 packages (graph) and is imported by 2 packages. Updated 2020-07-09. Refresh now. Tools for package owners.