garray

package
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Published: Jul 28, 2019 License: MIT Imports: 9 Imported by: 0

Documentation

Overview

Package garray provides concurrent-safe/unsafe arrays.

Example (Basic)
package main

import (
	"fmt"
	"github.com/gogf/gf/g/container/garray"
)

func main() {
	// 创建普通的数组,默认并发安全(带锁)
	a := garray.New()

	// 添加数据项
	for i := 0; i < 10; i++ {
		a.Append(i)
	}

	// 获取当前数组长度
	fmt.Println(a.Len())

	// 获取当前数据项列表
	fmt.Println(a.Slice())

	// 获取指定索引项
	fmt.Println(a.Get(6))

	// 查找指定数据项是否存在
	fmt.Println(a.Contains(6))
	fmt.Println(a.Contains(100))

	// 在指定索引前插入数据项
	a.InsertAfter(9, 11)
	// 在指定索引后插入数据项
	a.InsertBefore(10, 10)

	fmt.Println(a.Slice())

	// 修改指定索引的数据项
	a.Set(0, 100)
	fmt.Println(a.Slice())

	// 搜索数据项,返回搜索到的索引位置
	fmt.Println(a.Search(5))

	// 删除指定索引的数据项
	a.Remove(0)
	fmt.Println(a.Slice())

	// 清空数组
	fmt.Println(a.Slice())
	a.Clear()
	fmt.Println(a.Slice())

}
Output:

10
[0 1 2 3 4 5 6 7 8 9]
6
true
false
[0 1 2 3 4 5 6 7 8 9 10 11]
[100 1 2 3 4 5 6 7 8 9 10 11]
5
[1 2 3 4 5 6 7 8 9 10 11]
[1 2 3 4 5 6 7 8 9 10 11]
[]
Example (Merge)
package main

import (
	"fmt"
	"github.com/gogf/gf/g/container/garray"
)

func main() {
	array1 := garray.NewFrom([]interface{}{1, 2})
	array2 := garray.NewFrom([]interface{}{3, 4})
	slice1 := []interface{}{5, 6}
	slice2 := []int{7, 8}
	slice3 := []string{"9", "0"}
	fmt.Println(array1.Slice())
	array1.Merge(array1)
	array1.Merge(array2)
	array1.Merge(slice1)
	array1.Merge(slice2)
	array1.Merge(slice3)
	fmt.Println(array1.Slice())

}
Output:

[1 2]
[1 2 1 2 3 4 5 6 7 8 9 0]
Example (Pop)
package main

import (
	"fmt"
	"github.com/gogf/gf/g/container/garray"
)

func main() {
	array := garray.NewFrom([]interface{}{1, 2, 3, 4, 5, 6, 7, 8, 9})
	fmt.Println(array.PopLeft())
	fmt.Println(array.PopLefts(2))
	fmt.Println(array.PopRight())
	fmt.Println(array.PopRights(2))

}
Output:

1
[2 3]
9
[7 8]
Example (Rand)
package main

import (
	"fmt"
	"github.com/gogf/gf/g/container/garray"
)

func main() {
	array := garray.NewFrom([]interface{}{1, 2, 3, 4, 5, 6, 7, 8, 9})
	// 随机返回两个数据项(不删除)
	fmt.Println(array.Rands(2))
	fmt.Println(array.PopRand())
}
Output:

Index

Examples

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Array

type Array struct {
	// contains filtered or unexported fields
}

func New

func New(unsafe ...bool) *Array

New creates and returns an empty array. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewArray

func NewArray(unsafe ...bool) *Array

See New.

func NewArrayFrom

func NewArrayFrom(array []interface{}, unsafe ...bool) *Array

NewArrayFrom creates and returns an array with given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewArrayFromCopy

func NewArrayFromCopy(array []interface{}, unsafe ...bool) *Array

NewArrayFromCopy creates and returns an array from a copy of given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewArraySize

func NewArraySize(size int, cap int, unsafe ...bool) *Array

NewArraySize create and returns an array with given size and cap. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewFrom

func NewFrom(array []interface{}, unsafe ...bool) *Array

See NewArrayFrom.

func NewFromCopy

func NewFromCopy(array []interface{}, unsafe ...bool) *Array

See NewArrayFromCopy.

func (*Array) Append

func (a *Array) Append(value ...interface{}) *Array

See PushRight.

func (*Array) Chunk

func (a *Array) Chunk(size int) [][]interface{}

Chunk splits an array into multiple arrays, the size of each array is determined by <size>. The last chunk may contain less than size elements.

func (*Array) Clear

func (a *Array) Clear() *Array

Clear deletes all items of current array.

func (*Array) Clone

func (a *Array) Clone() (newArray *Array)

Clone returns a new array, which is a copy of current array.

func (*Array) Contains

func (a *Array) Contains(value interface{}) bool

Contains checks whether a value exists in the array.

func (*Array) CountValues

func (a *Array) CountValues() map[interface{}]int

CountValues counts the number of occurrences of all values in the array.

func (*Array) Fill

func (a *Array) Fill(startIndex int, num int, value interface{}) *Array

Fill fills an array with num entries of the value <value>, keys starting at the <startIndex> parameter.

func (*Array) Get

func (a *Array) Get(index int) interface{}

Get returns the value of the specified index, the caller should notice the boundary of the array.

func (*Array) InsertAfter

func (a *Array) InsertAfter(index int, value interface{}) *Array

InsertAfter inserts the <value> to the back of <index>.

func (*Array) InsertBefore

func (a *Array) InsertBefore(index int, value interface{}) *Array

InsertBefore inserts the <value> to the front of <index>.

func (*Array) Join

func (a *Array) Join(glue string) string

Join joins array elements with a string <glue>.

func (*Array) Len

func (a *Array) Len() int

Len returns the length of array.

func (*Array) LockFunc

func (a *Array) LockFunc(f func(array []interface{})) *Array

LockFunc locks writing by callback function <f>.

func (*Array) MarshalJSON

func (a *Array) MarshalJSON() ([]byte, error)

MarshalJSON implements the interface MarshalJSON for json.Marshal.

func (*Array) Merge

func (a *Array) Merge(array interface{}) *Array

Merge merges <array> into current array. The parameter <array> can be any garray or slice type. The difference between Merge and Append is Append supports only specified slice type, but Merge supports more parameter types.

func (*Array) Pad

func (a *Array) Pad(size int, val interface{}) *Array

Pad pads array to the specified length with <value>. If size is positive then the array is padded on the right, or negative on the left. If the absolute value of <size> is less than or equal to the length of the array then no padding takes place.

func (*Array) PopLeft

func (a *Array) PopLeft() interface{}

PopLeft pops and returns an item from the beginning of array.

func (*Array) PopLefts

func (a *Array) PopLefts(size int) []interface{}

PopLefts pops and returns <size> items from the beginning of array.

func (*Array) PopRand

func (a *Array) PopRand() interface{}

PopRand randomly pops and return an item out of array.

func (*Array) PopRands

func (a *Array) PopRands(size int) []interface{}

PopRands randomly pops and returns <size> items out of array.

func (*Array) PopRight

func (a *Array) PopRight() interface{}

PopRight pops and returns an item from the end of array.

func (*Array) PopRights

func (a *Array) PopRights(size int) []interface{}

PopRights pops and returns <size> items from the end of array.

func (*Array) PushLeft

func (a *Array) PushLeft(value ...interface{}) *Array

PushLeft pushes one or multiple items to the beginning of array.

func (*Array) PushRight

func (a *Array) PushRight(value ...interface{}) *Array

PushRight pushes one or multiple items to the end of array. It equals to Append.

func (*Array) RLockFunc

func (a *Array) RLockFunc(f func(array []interface{})) *Array

RLockFunc locks reading by callback function <f>.

func (*Array) Rand

func (a *Array) Rand() interface{}

Rand randomly returns one item from array(no deleting).

func (*Array) Rands

func (a *Array) Rands(size int) []interface{}

Rands randomly returns <size> items from array(no deleting).

func (*Array) Range

func (a *Array) Range(start int, end ...int) []interface{}

Range picks and returns items by range, like array[start:end]. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

If <end> is negative, then the offset will start from the end of array. If <end> is omitted, then the sequence will have everything from start up until the end of the array.

func (*Array) Remove

func (a *Array) Remove(index int) interface{}

Remove removes an item by index.

func (*Array) Replace

func (a *Array) Replace(array []interface{}) *Array

Replace replaces the array items by given <array> from the beginning of array.

func (*Array) Reverse

func (a *Array) Reverse() *Array

Reverse makes array with elements in reverse order.

func (*Array) Search

func (a *Array) Search(value interface{}) int

Search searches array by <value>, returns the index of <value>, or returns -1 if not exists.

func (*Array) Set

func (a *Array) Set(index int, value interface{}) *Array

Set sets value to specified index.

func (*Array) SetArray

func (a *Array) SetArray(array []interface{}) *Array

SetArray sets the underlying slice array with the given <array>.

func (*Array) Shuffle

func (a *Array) Shuffle() *Array

Shuffle randomly shuffles the array.

func (*Array) Slice

func (a *Array) Slice() []interface{}

Slice returns the underlying data of array. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

func (*Array) SortFunc

func (a *Array) SortFunc(less func(v1, v2 interface{}) bool) *Array

SortFunc sorts the array by custom function <less>.

func (*Array) String

func (a *Array) String() string

String returns current array as a string.

func (*Array) SubSlice

func (a *Array) SubSlice(offset int, length ...int) []interface{}

SubSlice returns a slice of elements from the array as specified by the <offset> and <size> parameters. If in concurrent safe usage, it returns a copy of the slice; else a pointer.

If offset is non-negative, the sequence will start at that offset in the array. If offset is negative, the sequence will start that far from the end of the array.

If length is given and is positive, then the sequence will have up to that many elements in it. If the array is shorter than the length, then only the available array elements will be present. If length is given and is negative then the sequence will stop that many elements from the end of the array. If it is omitted, then the sequence will have everything from offset up until the end of the array.

Any possibility crossing the left border of array, it will fail.

func (*Array) Sum

func (a *Array) Sum() (sum int)

Sum returns the sum of values in an array.

func (*Array) Unique

func (a *Array) Unique() *Array

Unique uniques the array, clear repeated items.

type IntArray

type IntArray struct {
	// contains filtered or unexported fields
}

func NewIntArray

func NewIntArray(unsafe ...bool) *IntArray

NewIntArray creates and returns an empty array. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewIntArrayFrom

func NewIntArrayFrom(array []int, unsafe ...bool) *IntArray

NewIntArrayFrom creates and returns an array with given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewIntArrayFromCopy

func NewIntArrayFromCopy(array []int, unsafe ...bool) *IntArray

NewIntArrayFromCopy creates and returns an array from a copy of given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewIntArraySize

func NewIntArraySize(size int, cap int, unsafe ...bool) *IntArray

NewIntArraySize create and returns an array with given size and cap. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func (*IntArray) Append

func (a *IntArray) Append(value ...int) *IntArray

See PushRight.

func (*IntArray) Chunk

func (a *IntArray) Chunk(size int) [][]int

Chunk splits an array into multiple arrays, the size of each array is determined by <size>. The last chunk may contain less than size elements.

func (*IntArray) Clear

func (a *IntArray) Clear() *IntArray

Clear deletes all items of current array.

func (*IntArray) Clone

func (a *IntArray) Clone() (newArray *IntArray)

Clone returns a new array, which is a copy of current array.

func (*IntArray) Contains

func (a *IntArray) Contains(value int) bool

Contains checks whether a value exists in the array.

func (*IntArray) CountValues

func (a *IntArray) CountValues() map[int]int

CountValues counts the number of occurrences of all values in the array.

func (*IntArray) Fill

func (a *IntArray) Fill(startIndex int, num int, value int) *IntArray

Fill fills an array with num entries of the value <value>, keys starting at the <startIndex> parameter.

func (*IntArray) Get

func (a *IntArray) Get(index int) int

Get returns the value of the specified index, the caller should notice the boundary of the array.

func (*IntArray) InsertAfter

func (a *IntArray) InsertAfter(index int, value int) *IntArray

InsertAfter inserts the <value> to the back of <index>.

func (*IntArray) InsertBefore

func (a *IntArray) InsertBefore(index int, value int) *IntArray

InsertBefore inserts the <value> to the front of <index>.

func (*IntArray) Join

func (a *IntArray) Join(glue string) string

Join joins array elements with a string <glue>.

func (*IntArray) Len

func (a *IntArray) Len() int

Len returns the length of array.

func (*IntArray) LockFunc

func (a *IntArray) LockFunc(f func(array []int)) *IntArray

LockFunc locks writing by callback function <f>.

func (*IntArray) MarshalJSON

func (a *IntArray) MarshalJSON() ([]byte, error)

MarshalJSON implements the interface MarshalJSON for json.Marshal.

func (*IntArray) Merge

func (a *IntArray) Merge(array interface{}) *IntArray

Merge merges <array> into current array. The parameter <array> can be any garray or slice type. The difference between Merge and Append is Append supports only specified slice type, but Merge supports more parameter types.

func (*IntArray) Pad

func (a *IntArray) Pad(size int, value int) *IntArray

Pad pads array to the specified length with <value>. If size is positive then the array is padded on the right, or negative on the left. If the absolute value of <size> is less than or equal to the length of the array then no padding takes place.

func (*IntArray) PopLeft

func (a *IntArray) PopLeft() int

PopLeft pops and returns an item from the beginning of array.

func (*IntArray) PopLefts

func (a *IntArray) PopLefts(size int) []int

PopLefts pops and returns <size> items from the beginning of array.

func (*IntArray) PopRand

func (a *IntArray) PopRand() int

PopRand randomly pops and return an item out of array.

func (*IntArray) PopRands

func (a *IntArray) PopRands(size int) []int

PopRands randomly pops and returns <size> items out of array.

func (*IntArray) PopRight

func (a *IntArray) PopRight() int

PopRight pops and returns an item from the end of array.

func (*IntArray) PopRights

func (a *IntArray) PopRights(size int) []int

PopRights pops and returns <size> items from the end of array.

func (*IntArray) PushLeft

func (a *IntArray) PushLeft(value ...int) *IntArray

PushLeft pushes one or multiple items to the beginning of array.

func (*IntArray) PushRight

func (a *IntArray) PushRight(value ...int) *IntArray

PushRight pushes one or multiple items to the end of array. It equals to Append.

func (*IntArray) RLockFunc

func (a *IntArray) RLockFunc(f func(array []int)) *IntArray

RLockFunc locks reading by callback function <f>.

func (*IntArray) Rand

func (a *IntArray) Rand() int

Rand randomly returns one item from array(no deleting).

func (*IntArray) Rands

func (a *IntArray) Rands(size int) []int

Rands randomly returns <size> items from array(no deleting).

func (*IntArray) Range

func (a *IntArray) Range(start int, end ...int) []int

Range picks and returns items by range, like array[start:end]. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

If <end> is negative, then the offset will start from the end of array. If <end> is omitted, then the sequence will have everything from start up until the end of the array.

func (*IntArray) Remove

func (a *IntArray) Remove(index int) int

Remove removes an item by index.

func (*IntArray) Replace

func (a *IntArray) Replace(array []int) *IntArray

Replace replaces the array items by given <array> from the beginning of array.

func (*IntArray) Reverse

func (a *IntArray) Reverse() *IntArray

Reverse makes array with elements in reverse order.

func (*IntArray) Search

func (a *IntArray) Search(value int) int

Search searches array by <value>, returns the index of <value>, or returns -1 if not exists.

func (*IntArray) Set

func (a *IntArray) Set(index int, value int) *IntArray

Set sets value to specified index.

func (*IntArray) SetArray

func (a *IntArray) SetArray(array []int) *IntArray

SetArray sets the underlying slice array with the given <array>.

func (*IntArray) Shuffle

func (a *IntArray) Shuffle() *IntArray

Shuffle randomly shuffles the array.

func (*IntArray) Slice

func (a *IntArray) Slice() []int

Slice returns the underlying data of array. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

func (*IntArray) Sort

func (a *IntArray) Sort(reverse ...bool) *IntArray

Sort sorts the array in increasing order. The parameter <reverse> controls whether sort in increasing order(default) or decreasing order

func (*IntArray) SortFunc

func (a *IntArray) SortFunc(less func(v1, v2 int) bool) *IntArray

SortFunc sorts the array by custom function <less>.

func (*IntArray) String

func (a *IntArray) String() string

String returns current array as a string.

func (*IntArray) SubSlice

func (a *IntArray) SubSlice(offset int, length ...int) []int

SubSlice returns a slice of elements from the array as specified by the <offset> and <size> parameters. If in concurrent safe usage, it returns a copy of the slice; else a pointer.

If offset is non-negative, the sequence will start at that offset in the array. If offset is negative, the sequence will start that far from the end of the array.

If length is given and is positive, then the sequence will have up to that many elements in it. If the array is shorter than the length, then only the available array elements will be present. If length is given and is negative then the sequence will stop that many elements from the end of the array. If it is omitted, then the sequence will have everything from offset up until the end of the array.

Any possibility crossing the left border of array, it will fail.

func (*IntArray) Sum

func (a *IntArray) Sum() (sum int)

Sum returns the sum of values in an array.

func (*IntArray) Unique

func (a *IntArray) Unique() *IntArray

Unique uniques the array, clear repeated items.

type SortedArray

type SortedArray struct {
	// contains filtered or unexported fields
}

It's using increasing order in default.

func NewSortedArray

func NewSortedArray(comparator func(v1, v2 interface{}) int, unsafe ...bool) *SortedArray

NewSortedArray creates and returns an empty sorted array. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default. The parameter <comparator> used to compare values to sort in array, if it returns value < 0, means v1 < v2; if it returns value = 0, means v1 = v2; if it returns value > 0, means v1 > v2;

func NewSortedArrayFrom

func NewSortedArrayFrom(array []interface{}, comparator func(v1, v2 interface{}) int, unsafe ...bool) *SortedArray

NewSortedArrayFrom creates and returns an sorted array with given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewSortedArrayFromCopy

func NewSortedArrayFromCopy(array []interface{}, comparator func(v1, v2 interface{}) int, unsafe ...bool) *SortedArray

NewSortedArrayFromCopy creates and returns an sorted array from a copy of given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewSortedArraySize

func NewSortedArraySize(cap int, comparator func(v1, v2 interface{}) int, unsafe ...bool) *SortedArray

NewSortedArraySize create and returns an sorted array with given size and cap. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func (*SortedArray) Add

func (a *SortedArray) Add(values ...interface{}) *SortedArray

Add adds one or multiple values to sorted array, the array always keeps sorted.

func (*SortedArray) Chunk

func (a *SortedArray) Chunk(size int) [][]interface{}

Chunk splits an array into multiple arrays, the size of each array is determined by <size>. The last chunk may contain less than size elements.

func (*SortedArray) Clear

func (a *SortedArray) Clear() *SortedArray

Clear deletes all items of current array.

func (*SortedArray) Clone

func (a *SortedArray) Clone() (newArray *SortedArray)

Clone returns a new array, which is a copy of current array.

func (*SortedArray) Contains

func (a *SortedArray) Contains(value interface{}) bool

Contains checks whether a value exists in the array.

func (*SortedArray) CountValues

func (a *SortedArray) CountValues() map[interface{}]int

CountValues counts the number of occurrences of all values in the array.

func (*SortedArray) Get

func (a *SortedArray) Get(index int) interface{}

Get returns the value of the specified index, the caller should notice the boundary of the array.

func (*SortedArray) Join

func (a *SortedArray) Join(glue string) string

Join joins array elements with a string <glue>.

func (*SortedArray) Len

func (a *SortedArray) Len() int

Len returns the length of array.

func (*SortedArray) LockFunc

func (a *SortedArray) LockFunc(f func(array []interface{})) *SortedArray

LockFunc locks writing by callback function <f>.

func (*SortedArray) MarshalJSON

func (a *SortedArray) MarshalJSON() ([]byte, error)

MarshalJSON implements the interface MarshalJSON for json.Marshal.

func (*SortedArray) Merge

func (a *SortedArray) Merge(array interface{}) *SortedArray

Merge merges <array> into current array. The parameter <array> can be any garray or slice type. The difference between Merge and Append is Append supports only specified slice type, but Merge supports more parameter types.

func (*SortedArray) PopLeft

func (a *SortedArray) PopLeft() interface{}

PopLeft pops and returns an item from the beginning of array.

func (*SortedArray) PopLefts

func (a *SortedArray) PopLefts(size int) []interface{}

PopLefts pops and returns <size> items from the beginning of array.

func (*SortedArray) PopRand

func (a *SortedArray) PopRand() interface{}

PopRand randomly pops and return an item out of array.

func (*SortedArray) PopRands

func (a *SortedArray) PopRands(size int) []interface{}

PopRands randomly pops and returns <size> items out of array.

func (*SortedArray) PopRight

func (a *SortedArray) PopRight() interface{}

PopRight pops and returns an item from the end of array.

func (*SortedArray) PopRights

func (a *SortedArray) PopRights(size int) []interface{}

PopRights pops and returns <size> items from the end of array.

func (*SortedArray) RLockFunc

func (a *SortedArray) RLockFunc(f func(array []interface{})) *SortedArray

RLockFunc locks reading by callback function <f>.

func (*SortedArray) Rand

func (a *SortedArray) Rand() interface{}

Rand randomly returns one item from array(no deleting).

func (*SortedArray) Rands

func (a *SortedArray) Rands(size int) []interface{}

Rands randomly returns <size> items from array(no deleting).

func (*SortedArray) Range

func (a *SortedArray) Range(start int, end ...int) []interface{}

Range picks and returns items by range, like array[start:end]. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

If <end> is negative, then the offset will start from the end of array. If <end> is omitted, then the sequence will have everything from start up until the end of the array.

func (*SortedArray) Remove

func (a *SortedArray) Remove(index int) interface{}

Remove removes an item by index.

func (*SortedArray) Search

func (a *SortedArray) Search(value interface{}) (index int)

Search searches array by <value>, returns the index of <value>, or returns -1 if not exists.

func (*SortedArray) SetArray

func (a *SortedArray) SetArray(array []interface{}) *SortedArray

SetArray sets the underlying slice array with the given <array>.

func (*SortedArray) SetUnique

func (a *SortedArray) SetUnique(unique bool) *SortedArray

SetUnique sets unique mark to the array, which means it does not contain any repeated items. It also do unique check, remove all repeated items.

func (*SortedArray) Slice

func (a *SortedArray) Slice() []interface{}

Slice returns the underlying data of array. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

func (*SortedArray) Sort

func (a *SortedArray) Sort() *SortedArray

Sort sorts the array in increasing order. The parameter <reverse> controls whether sort in increasing order(default) or decreasing order

func (*SortedArray) String

func (a *SortedArray) String() string

String returns current array as a string.

func (*SortedArray) SubSlice

func (a *SortedArray) SubSlice(offset int, length ...int) []interface{}

SubSlice returns a slice of elements from the array as specified by the <offset> and <size> parameters. If in concurrent safe usage, it returns a copy of the slice; else a pointer.

If offset is non-negative, the sequence will start at that offset in the array. If offset is negative, the sequence will start that far from the end of the array.

If length is given and is positive, then the sequence will have up to that many elements in it. If the array is shorter than the length, then only the available array elements will be present. If length is given and is negative then the sequence will stop that many elements from the end of the array. If it is omitted, then the sequence will have everything from offset up until the end of the array.

Any possibility crossing the left border of array, it will fail.

func (*SortedArray) Sum

func (a *SortedArray) Sum() (sum int)

Sum returns the sum of values in an array.

func (*SortedArray) Unique

func (a *SortedArray) Unique() *SortedArray

Unique uniques the array, clear repeated items.

type SortedIntArray

type SortedIntArray struct {
	// contains filtered or unexported fields
}

It's using increasing order in default.

func NewSortedIntArray

func NewSortedIntArray(unsafe ...bool) *SortedIntArray

NewSortedIntArray creates and returns an empty sorted array. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewSortedIntArrayFrom

func NewSortedIntArrayFrom(array []int, unsafe ...bool) *SortedIntArray

NewIntArrayFrom creates and returns an sorted array with given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewSortedIntArrayFromCopy

func NewSortedIntArrayFromCopy(array []int, unsafe ...bool) *SortedIntArray

NewSortedIntArrayFromCopy creates and returns an sorted array from a copy of given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewSortedIntArraySize

func NewSortedIntArraySize(cap int, unsafe ...bool) *SortedIntArray

NewSortedIntArraySize create and returns an sorted array with given size and cap. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func (*SortedIntArray) Add

func (a *SortedIntArray) Add(values ...int) *SortedIntArray

Add adds one or multiple values to sorted array, the array always keeps sorted.

func (*SortedIntArray) Chunk

func (a *SortedIntArray) Chunk(size int) [][]int

Chunk splits an array into multiple arrays, the size of each array is determined by <size>. The last chunk may contain less than size elements.

func (*SortedIntArray) Clear

func (a *SortedIntArray) Clear() *SortedIntArray

Clear deletes all items of current array.

func (*SortedIntArray) Clone

func (a *SortedIntArray) Clone() (newArray *SortedIntArray)

Clone returns a new array, which is a copy of current array.

func (*SortedIntArray) Contains

func (a *SortedIntArray) Contains(value int) bool

Contains checks whether a value exists in the array.

func (*SortedIntArray) CountValues

func (a *SortedIntArray) CountValues() map[int]int

CountValues counts the number of occurrences of all values in the array.

func (*SortedIntArray) Get

func (a *SortedIntArray) Get(index int) int

Get returns the value of the specified index, the caller should notice the boundary of the array.

func (*SortedIntArray) Join

func (a *SortedIntArray) Join(glue string) string

Join joins array elements with a string <glue>.

func (*SortedIntArray) Len

func (a *SortedIntArray) Len() int

Len returns the length of array.

func (*SortedIntArray) LockFunc

func (a *SortedIntArray) LockFunc(f func(array []int)) *SortedIntArray

LockFunc locks writing by callback function <f>.

func (*SortedIntArray) MarshalJSON

func (a *SortedIntArray) MarshalJSON() ([]byte, error)

MarshalJSON implements the interface MarshalJSON for json.Marshal.

func (*SortedIntArray) Merge

func (a *SortedIntArray) Merge(array interface{}) *SortedIntArray

Merge merges <array> into current array. The parameter <array> can be any garray or slice type. The difference between Merge and Append is Append supports only specified slice type, but Merge supports more parameter types.

func (*SortedIntArray) PopLeft

func (a *SortedIntArray) PopLeft() int

PopLeft pops and returns an item from the beginning of array.

func (*SortedIntArray) PopLefts

func (a *SortedIntArray) PopLefts(size int) []int

PopLefts pops and returns <size> items from the beginning of array.

func (*SortedIntArray) PopRand

func (a *SortedIntArray) PopRand() int

PopRand randomly pops and return an item out of array.

func (*SortedIntArray) PopRands

func (a *SortedIntArray) PopRands(size int) []int

PopRands randomly pops and returns <size> items out of array.

func (*SortedIntArray) PopRight

func (a *SortedIntArray) PopRight() int

PopRight pops and returns an item from the end of array.

func (*SortedIntArray) PopRights

func (a *SortedIntArray) PopRights(size int) []int

PopRights pops and returns <size> items from the end of array.

func (*SortedIntArray) RLockFunc

func (a *SortedIntArray) RLockFunc(f func(array []int)) *SortedIntArray

RLockFunc locks reading by callback function <f>.

func (*SortedIntArray) Rand

func (a *SortedIntArray) Rand() int

Rand randomly returns one item from array(no deleting).

func (*SortedIntArray) Rands

func (a *SortedIntArray) Rands(size int) []int

Rands randomly returns <size> items from array(no deleting).

func (*SortedIntArray) Range

func (a *SortedIntArray) Range(start int, end ...int) []int

Range picks and returns items by range, like array[start:end]. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

If <end> is negative, then the offset will start from the end of array. If <end> is omitted, then the sequence will have everything from start up until the end of the array.

func (*SortedIntArray) Remove

func (a *SortedIntArray) Remove(index int) int

Remove removes an item by index.

func (*SortedIntArray) Search

func (a *SortedIntArray) Search(value int) (index int)

Search searches array by <value>, returns the index of <value>, or returns -1 if not exists.

func (*SortedIntArray) SetArray

func (a *SortedIntArray) SetArray(array []int) *SortedIntArray

SetArray sets the underlying slice array with the given <array>.

func (*SortedIntArray) SetUnique

func (a *SortedIntArray) SetUnique(unique bool) *SortedIntArray

SetUnique sets unique mark to the array, which means it does not contain any repeated items. It also do unique check, remove all repeated items.

func (*SortedIntArray) Slice

func (a *SortedIntArray) Slice() []int

Slice returns the underlying data of array. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

func (*SortedIntArray) Sort

func (a *SortedIntArray) Sort() *SortedIntArray

Sort sorts the array in increasing order. The parameter <reverse> controls whether sort in increasing order(default) or decreasing order.

func (*SortedIntArray) String

func (a *SortedIntArray) String() string

String returns current array as a string.

func (*SortedIntArray) SubSlice

func (a *SortedIntArray) SubSlice(offset int, length ...int) []int

SubSlice returns a slice of elements from the array as specified by the <offset> and <size> parameters. If in concurrent safe usage, it returns a copy of the slice; else a pointer.

If offset is non-negative, the sequence will start at that offset in the array. If offset is negative, the sequence will start that far from the end of the array.

If length is given and is positive, then the sequence will have up to that many elements in it. If the array is shorter than the length, then only the available array elements will be present. If length is given and is negative then the sequence will stop that many elements from the end of the array. If it is omitted, then the sequence will have everything from offset up until the end of the array.

Any possibility crossing the left border of array, it will fail.

func (*SortedIntArray) Sum

func (a *SortedIntArray) Sum() (sum int)

Sum returns the sum of values in an array.

func (*SortedIntArray) Unique

func (a *SortedIntArray) Unique() *SortedIntArray

Unique uniques the array, clear repeated items.

type SortedStringArray

type SortedStringArray struct {
	// contains filtered or unexported fields
}

It's using increasing order in default.

func NewSortedStringArray

func NewSortedStringArray(unsafe ...bool) *SortedStringArray

NewSortedStringArray creates and returns an empty sorted array. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewSortedStringArrayFrom

func NewSortedStringArrayFrom(array []string, unsafe ...bool) *SortedStringArray

NewSortedStringArrayFrom creates and returns an sorted array with given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewSortedStringArrayFromCopy

func NewSortedStringArrayFromCopy(array []string, unsafe ...bool) *SortedStringArray

NewSortedStringArrayFromCopy creates and returns an sorted array from a copy of given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewSortedStringArraySize

func NewSortedStringArraySize(cap int, unsafe ...bool) *SortedStringArray

NewSortedStringArraySize create and returns an sorted array with given size and cap. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func (*SortedStringArray) Add

func (a *SortedStringArray) Add(values ...string) *SortedStringArray

Add adds one or multiple values to sorted array, the array always keeps sorted.

func (*SortedStringArray) Chunk

func (a *SortedStringArray) Chunk(size int) [][]string

Chunk splits an array into multiple arrays, the size of each array is determined by <size>. The last chunk may contain less than size elements.

func (*SortedStringArray) Clear

Clear deletes all items of current array.

func (*SortedStringArray) Clone

func (a *SortedStringArray) Clone() (newArray *SortedStringArray)

Clone returns a new array, which is a copy of current array.

func (*SortedStringArray) Contains

func (a *SortedStringArray) Contains(value string) bool

Contains checks whether a value exists in the array.

func (*SortedStringArray) CountValues

func (a *SortedStringArray) CountValues() map[string]int

CountValues counts the number of occurrences of all values in the array.

func (*SortedStringArray) Get

func (a *SortedStringArray) Get(index int) string

Get returns the value of the specified index, the caller should notice the boundary of the array.

func (*SortedStringArray) Join

func (a *SortedStringArray) Join(glue string) string

Join joins array elements with a string <glue>.

func (*SortedStringArray) Len

func (a *SortedStringArray) Len() int

Len returns the length of array.

func (*SortedStringArray) LockFunc

func (a *SortedStringArray) LockFunc(f func(array []string)) *SortedStringArray

LockFunc locks writing by callback function <f>.

func (*SortedStringArray) MarshalJSON

func (a *SortedStringArray) MarshalJSON() ([]byte, error)

MarshalJSON implements the interface MarshalJSON for json.Marshal.

func (*SortedStringArray) Merge

func (a *SortedStringArray) Merge(array interface{}) *SortedStringArray

Merge merges <array> into current array. The parameter <array> can be any garray or slice type. The difference between Merge and Append is Append supports only specified slice type, but Merge supports more parameter types.

func (*SortedStringArray) PopLeft

func (a *SortedStringArray) PopLeft() string

PopLeft pops and returns an item from the beginning of array.

func (*SortedStringArray) PopLefts

func (a *SortedStringArray) PopLefts(size int) []string

PopLefts pops and returns <size> items from the beginning of array.

func (*SortedStringArray) PopRand

func (a *SortedStringArray) PopRand() string

PopRand randomly pops and return an item out of array.

func (*SortedStringArray) PopRands

func (a *SortedStringArray) PopRands(size int) []string

PopRands randomly pops and returns <size> items out of array.

func (*SortedStringArray) PopRight

func (a *SortedStringArray) PopRight() string

PopRight pops and returns an item from the end of array.

func (*SortedStringArray) PopRights

func (a *SortedStringArray) PopRights(size int) []string

PopRights pops and returns <size> items from the end of array.

func (*SortedStringArray) RLockFunc

func (a *SortedStringArray) RLockFunc(f func(array []string)) *SortedStringArray

RLockFunc locks reading by callback function <f>.

func (*SortedStringArray) Rand

func (a *SortedStringArray) Rand() string

Rand randomly returns one item from array(no deleting).

func (*SortedStringArray) Rands

func (a *SortedStringArray) Rands(size int) []string

Rands randomly returns <size> items from array(no deleting).

func (*SortedStringArray) Range

func (a *SortedStringArray) Range(start int, end ...int) []string

Range picks and returns items by range, like array[start:end]. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

If <end> is negative, then the offset will start from the end of array. If <end> is omitted, then the sequence will have everything from start up until the end of the array.

func (*SortedStringArray) Remove

func (a *SortedStringArray) Remove(index int) string

Remove removes an item by index.

func (*SortedStringArray) Search

func (a *SortedStringArray) Search(value string) (index int)

Search searches array by <value>, returns the index of <value>, or returns -1 if not exists.

func (*SortedStringArray) SetArray

func (a *SortedStringArray) SetArray(array []string) *SortedStringArray

SetArray sets the underlying slice array with the given <array>.

func (*SortedStringArray) SetUnique

func (a *SortedStringArray) SetUnique(unique bool) *SortedStringArray

SetUnique sets unique mark to the array, which means it does not contain any repeated items. It also do unique check, remove all repeated items.

func (*SortedStringArray) Slice

func (a *SortedStringArray) Slice() []string

Slice returns the underlying data of array. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

func (*SortedStringArray) Sort

Sort sorts the array in increasing order. The parameter <reverse> controls whether sort in increasing order(default) or decreasing order.

func (*SortedStringArray) String

func (a *SortedStringArray) String() string

String returns current array as a string.

func (*SortedStringArray) SubSlice

func (a *SortedStringArray) SubSlice(offset int, length ...int) []string

SubSlice returns a slice of elements from the array as specified by the <offset> and <size> parameters. If in concurrent safe usage, it returns a copy of the slice; else a pointer.

If offset is non-negative, the sequence will start at that offset in the array. If offset is negative, the sequence will start that far from the end of the array.

If length is given and is positive, then the sequence will have up to that many elements in it. If the array is shorter than the length, then only the available array elements will be present. If length is given and is negative then the sequence will stop that many elements from the end of the array. If it is omitted, then the sequence will have everything from offset up until the end of the array.

Any possibility crossing the left border of array, it will fail.

func (*SortedStringArray) Sum

func (a *SortedStringArray) Sum() (sum int)

Sum returns the sum of values in an array.

func (*SortedStringArray) Unique

func (a *SortedStringArray) Unique() *SortedStringArray

Unique uniques the array, clear repeated items.

type StringArray

type StringArray struct {
	// contains filtered or unexported fields
}

func NewStringArray

func NewStringArray(unsafe ...bool) *StringArray

NewStringArray creates and returns an empty array. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewStringArrayFrom

func NewStringArrayFrom(array []string, unsafe ...bool) *StringArray

NewStringArrayFrom creates and returns an array with given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewStringArrayFromCopy

func NewStringArrayFromCopy(array []string, unsafe ...bool) *StringArray

NewStringArrayFromCopy creates and returns an array from a copy of given slice <array>. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func NewStringArraySize

func NewStringArraySize(size int, cap int, unsafe ...bool) *StringArray

NewStringArraySize create and returns an array with given size and cap. The parameter <unsafe> used to specify whether using array in un-concurrent-safety, which is false in default.

func (*StringArray) Append

func (a *StringArray) Append(value ...string) *StringArray

See PushRight.

func (*StringArray) Chunk

func (a *StringArray) Chunk(size int) [][]string

Chunk splits an array into multiple arrays, the size of each array is determined by <size>. The last chunk may contain less than size elements.

func (*StringArray) Clear

func (a *StringArray) Clear() *StringArray

Clear deletes all items of current array.

func (*StringArray) Clone

func (a *StringArray) Clone() (newArray *StringArray)

Clone returns a new array, which is a copy of current array.

func (*StringArray) Contains

func (a *StringArray) Contains(value string) bool

Contains checks whether a value exists in the array.

func (*StringArray) CountValues

func (a *StringArray) CountValues() map[string]int

CountValues counts the number of occurrences of all values in the array.

func (*StringArray) Fill

func (a *StringArray) Fill(startIndex int, num int, value string) *StringArray

Fill fills an array with num entries of the value <value>, keys starting at the <startIndex> parameter.

func (*StringArray) Get

func (a *StringArray) Get(index int) string

Get returns the value of the specified index, the caller should notice the boundary of the array.

func (*StringArray) InsertAfter

func (a *StringArray) InsertAfter(index int, value string) *StringArray

InsertAfter inserts the <value> to the back of <index>.

func (*StringArray) InsertBefore

func (a *StringArray) InsertBefore(index int, value string) *StringArray

InsertBefore inserts the <value> to the front of <index>.

func (*StringArray) Join

func (a *StringArray) Join(glue string) string

Join joins array elements with a string <glue>.

func (*StringArray) Len

func (a *StringArray) Len() int

Len returns the length of array.

func (*StringArray) LockFunc

func (a *StringArray) LockFunc(f func(array []string)) *StringArray

LockFunc locks writing by callback function <f>.

func (*StringArray) MarshalJSON

func (a *StringArray) MarshalJSON() ([]byte, error)

MarshalJSON implements the interface MarshalJSON for json.Marshal.

func (*StringArray) Merge

func (a *StringArray) Merge(array interface{}) *StringArray

Merge merges <array> into current array. The parameter <array> can be any garray or slice type. The difference between Merge and Append is Append supports only specified slice type, but Merge supports more parameter types.

func (*StringArray) Pad

func (a *StringArray) Pad(size int, value string) *StringArray

Pad pads array to the specified length with <value>. If size is positive then the array is padded on the right, or negative on the left. If the absolute value of <size> is less than or equal to the length of the array then no padding takes place.

func (*StringArray) PopLeft

func (a *StringArray) PopLeft() string

PopLeft pops and returns an item from the beginning of array.

func (*StringArray) PopLefts

func (a *StringArray) PopLefts(size int) []string

PopLefts pops and returns <size> items from the beginning of array.

func (*StringArray) PopRand

func (a *StringArray) PopRand() string

PopRand randomly pops and return an item out of array.

func (*StringArray) PopRands

func (a *StringArray) PopRands(size int) []string

PopRands randomly pops and returns <size> items out of array.

func (*StringArray) PopRight

func (a *StringArray) PopRight() string

PopRight pops and returns an item from the end of array.

func (*StringArray) PopRights

func (a *StringArray) PopRights(size int) []string

PopRights pops and returns <size> items from the end of array.

func (*StringArray) PushLeft

func (a *StringArray) PushLeft(value ...string) *StringArray

PushLeft pushes one or multiple items to the beginning of array.

func (*StringArray) PushRight

func (a *StringArray) PushRight(value ...string) *StringArray

PushRight pushes one or multiple items to the end of array. It equals to Append.

func (*StringArray) RLockFunc

func (a *StringArray) RLockFunc(f func(array []string)) *StringArray

RLockFunc locks reading by callback function <f>.

func (*StringArray) Rand

func (a *StringArray) Rand() string

Rand randomly returns one item from array(no deleting).

func (*StringArray) Rands

func (a *StringArray) Rands(size int) []string

Rands randomly returns <size> items from array(no deleting).

func (*StringArray) Range

func (a *StringArray) Range(start int, end ...int) []string

Range picks and returns items by range, like array[start:end]. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

If <end> is negative, then the offset will start from the end of array. If <end> is omitted, then the sequence will have everything from start up until the end of the array.

func (*StringArray) Remove

func (a *StringArray) Remove(index int) string

Remove removes an item by index.

func (*StringArray) Replace

func (a *StringArray) Replace(array []string) *StringArray

Replace replaces the array items by given <array> from the beginning of array.

func (*StringArray) Reverse

func (a *StringArray) Reverse() *StringArray

Reverse makes array with elements in reverse order.

func (*StringArray) Search

func (a *StringArray) Search(value string) int

Search searches array by <value>, returns the index of <value>, or returns -1 if not exists.

func (*StringArray) Set

func (a *StringArray) Set(index int, value string) *StringArray

Set sets value to specified index.

func (*StringArray) SetArray

func (a *StringArray) SetArray(array []string) *StringArray

SetArray sets the underlying slice array with the given <array>.

func (*StringArray) Shuffle

func (a *StringArray) Shuffle() *StringArray

Shuffle randomly shuffles the array.

func (*StringArray) Slice

func (a *StringArray) Slice() []string

Slice returns the underlying data of array. Notice, if in concurrent-safe usage, it returns a copy of slice; else a pointer to the underlying data.

func (*StringArray) Sort

func (a *StringArray) Sort(reverse ...bool) *StringArray

Sort sorts the array in increasing order. The parameter <reverse> controls whether sort in increasing order(default) or decreasing order

func (*StringArray) SortFunc

func (a *StringArray) SortFunc(less func(v1, v2 string) bool) *StringArray

SortFunc sorts the array by custom function <less>.

func (*StringArray) String

func (a *StringArray) String() string

String returns current array as a string.

func (*StringArray) SubSlice

func (a *StringArray) SubSlice(offset int, length ...int) []string

SubSlice returns a slice of elements from the array as specified by the <offset> and <size> parameters. If in concurrent safe usage, it returns a copy of the slice; else a pointer.

If offset is non-negative, the sequence will start at that offset in the array. If offset is negative, the sequence will start that far from the end of the array.

If length is given and is positive, then the sequence will have up to that many elements in it. If the array is shorter than the length, then only the available array elements will be present. If length is given and is negative then the sequence will stop that many elements from the end of the array. If it is omitted, then the sequence will have everything from offset up until the end of the array.

Any possibility crossing the left border of array, it will fail.

func (*StringArray) Sum

func (a *StringArray) Sum() (sum int)

Sum returns the sum of values in an array.

func (*StringArray) Unique

func (a *StringArray) Unique() *StringArray

Unique uniques the array, clear repeated items.

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