concentrated_liquidity

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Published: Jun 1, 2023 License: Apache-2.0 Imports: 32 Imported by: 0

README

Concentrated Liquidity

Background

Concentrated liquidity is a novel Automated Market Maker (AMM) design introduced by Uniswap that allows for more efficient use of capital. The improvement is achieved by providing liquidity in specific price ranges chosen by the user.

For instance, a pool with stablecoin pairs like USDC/USDT has a spot price that should always be trading near 1. As a result, Liquidity Providers (LPs) can focus their capital in a small range around 1, rather than the full range from 0 to infinity. This approach leads to an average of 200-300x higher capital efficiency. Moreover, traders benefit from lower price impact because the pool incentivizes greater depth around the current price.

Concentrated liquidity also opens up new opportunities for providing liquidity rewards to desired strategies. For example, it's possible to incentivize LPs based on their position's proximity to the current price and the time spent within that position. This design also allows for a new "range order" type, similar to a limit order with order-books.

Architecture

The traditional Balancer AMM relies on the following curve that tracks current reserves:

$$xy = k$$

This formula allows for distributing liquidity along the $xy=k$ curve and across the entire price range of (0, ∞).

With the new architecture, we introduce the concept of a position that allows users to concentrate liquidity within a fixed range. A position only needs to maintain enough reserves to satisfy trading within this range. Consequently, it functions as the traditional xy = k within that range.

In the new architecture, real reserves are described by the following formula:

$$(x + L / \sqrt P_u)(y + L \sqrt P_l) = L^2$$

Where P_l is the lower tick, P_u is the upper tick, and L is the amount of liquidity provided, $$L = \sqrt k$$

This formula stems from the original $xy = k$ but with a limited range. In the traditional design, a pool's x and y tokens are tracked directly. However, with the concentrated design, we only track $L$ and $\sqrt P$, which can be calculated with:

$$L = \sqrt {xy}$$

$$\sqrt P = \sqrt {y / x}$$

By rearranging the above, we obtain the following formulas to track virtual reserves:

$$x = L / \sqrt P$$

$$y = L \sqrt P$$

Note the square root around price. By tracking it this way, we can utilize the following core property of the architecture:

$$L = \Delta Y / \Delta \sqrt P$$

Since only one of the following changes at a time:

  • $L$: When an LP adds or removes liquidity
  • $\sqrt P$: When a trader swaps

We can use the above relationship to calculate the outcome of swaps as well as pool joins that mint shares.

Conversely, we calculate liquidity from the other token in the pool:

$$\Delta x = \Delta \frac {1}{\sqrt P} L$$

Overall, the architecture's goal is to enable LPs to provide concentrated liquidity within a specific range while maintaining high capital efficiency.

Ticks

Context

In Uniswap V3, discrete points (called ticks) are used when providing liquidity in a concentrated liquidity pool.

The price [p] corresponding to a tick [t] is defined by the equation:

$$ p(t) = 1.0001^t $$

This results in a .01% difference between adjacent tick prices. This does not, however, allow for control over the specific prices that the ticks correspond to. For example, if a user wants to make a limit order at the $17,100.50 price point, they would have to interact with either tick 97473 (corresponding to price $17,099.60) or tick 97474 (price $17101.30).

Since we know what range a pair will generally trade in, how can we provide more granularity at that range and provide a more optimal price range between ticks instead of the "one-size-fits-all" approach explained above?

Geometric Tick Spacing with Additive Ranges

In Osmosis' implementation of concentrated liquidity, we will instead make use of geometric tick spacing with additive ranges.

We start by defining an exponent for the precision factor of each incremental tick starting at the spot price of one. This is referred to as $exponentAtPriceOne$.

In the current design, we hardcode $exponentAtPriceOne$ as -6. When used with a tick spacing of 100, this effectively acts as an $exponentAtPriceOne$ of -4, since only every 100 ticks are able to be initialized.

When $exponentAtPriceOne = -6$ (and tick spacing is 100), each tick starting at 0 and ending at the first factor of 10 will represents a spot price increase of 0.0001:

  • $tick_{0} = 1$
  • $tick_{100} = 1.0001$
  • $tick_{200} = 1.0002$
  • $tick_{300} = 1.0003$

This continues until the pool reaches a spot price of 10. At this point, since the pool has increased by a factor of 10, the $exponentAtCurrentTick$ increases from -4 to -3 (decreasing the incremental precision), and the ticks will increase as follows:

  • $tick_{8999900} = 9.9999$
  • $tick_{9000000} = 10.000$
  • $tick_{9000100} = 10.001$
  • $tick_{9000200} = 10.002$

For spot prices less than a dollar, the precision factor decreases (increasing the incremental precision) at every factor of 10:

  • $tick_{-100} = 0.99999$
  • $tick_{-200} = 0.99998$
  • $tick_{-500100} = 0.94999$
  • $tick_{-500200} = 0.94998$
  • $tick_{-9000100} = 0.099999$
  • $tick_{-9000200} = 0.099998$

This goes on in the negative direction until it reaches a spot price of 0.000000000000000001 or in the positive direction until it reaches a spot price of 100000000000000000000000000000000000000.

The minimum spot price was chosen as this is the smallest possible number supported by the sdk.Dec type. As for the maximum spot price, the above number was based on gamm's max spot price of 340282366920938463463374607431768211455. While these numbers are not the same, the max spot price used in concentrated liquidity utilizes the same number of significant figures as gamm's max spot price and is less than gamm's max spot price which satisfies the initial design requirements.

Formulas

After we define tick spacing (which effectively defines the $exponentAtPriceOne$, since $exponentAtPriceOne$ is fixed), we can then calculate how many ticks must be crossed in order for $k$ to be incremented ( $geometricExponentIncrementDistanceInTicks$ ).

$$geometricExponentIncrementDistanceInTicks = 9 * 10^{(-exponentAtPriceOne)}$$

Since we define $exponentAtPriceOne$ and utilize this as the increment starting point instead of price zero, we must multiply the result by 9 as shown above. In other words, starting at 1, it takes 9 ticks to get to the first power of 10. Then, starting at 10, it takes 9*10 ticks to get to the next power of 10, etc.

Now that we know how many ticks must be crossed in order for our $exponentAtPriceOne$ to be incremented, we can then figure out what our change in $exponentAtPriceOne$ will be based on what tick is being traded at:

$$geometricExponentDelta = ⌊ tick / geometricExponentIncrementDistanceInTicks ⌋$$

With $geometricExponentDelta$ and $exponentAtPriceOne$, we can figure out what the $exponentAtPriceOne$ value we will be at when we reach the provided tick:

$$exponentAtCurrentTick = exponentAtPriceOne + geometricExponentDelta$$

Knowing what our $exponentAtCurrentTick$ is, we must then figure out what power of 10 this $exponentAtPriceOne$ corresponds to (by what number does the price gets incremented with each new tick):

$$currentAdditiveIncrementInTicks = 10^{(exponentAtCurrentTick)}$$

Lastly, we must determine how many ticks above the current increment we are at:

$$numAdditiveTicks = tick - (geometricExponentDelta * geometricExponentIncrementDistanceInTicks)$$

With this, we can determine the price:

$$price = (10^{geometricExponentDelta}) + (numAdditiveTicks * currentAdditiveIncrementInTicks)$$

where $(10^{geometricExponentDelta})$ is the price after $geometricExponentDelta$ increments of $exponentAtPriceOne$ (which is basically the number of decrements of difference in price between two adjacent ticks by the power of 10)

Tick Spacing Example: Tick to Price

Bob sets a limit order on the USD<>BTC pool at tick 36650010. This pool's $exponentAtPriceOne$ is -6. What price did Bob set his limit order at?

$$geometricExponentIncrementDistanceInTicks = 9 * 10^{(6)} = 9000000$$

$$geometricExponentDelta = ⌊ 36650010 / 9000000 ⌋ = 4$$

$$exponentAtCurrentTick = -6 + 4 = -2$$

$$currentAdditiveIncrementInTicks = 10^{(-2)} = 0.01$$

$$numAdditiveTicks = 36650010 - (4 * 9000000) = 650010$$

$$price = (10^{4}) + (650010 * 0.01) = 16,500.10$$

Bob set his limit order at price $16,500.10

Tick Spacing Example: Price to Tick

Bob sets a limit order on the USD<>BTC pool at price $16,500.10. This pool's $exponentAtPriceOne$ is -6. What tick did Bob set his limit order at?

$$geometricExponentIncrementDistanceInTicks = 9 * 10^{(6)} = 9000000$$

We must loop through increasing exponents until we find the first exponent that is greater than or equal to the desired price

$$currentPrice = 1$$

$$ticksPassed = 0$$

$$currentAdditiveIncrementInTicks = 10^{(-6)} = 0.000001$$

$$maxPriceForCurrentAdditiveIncrementInTicks = geometricExponentIncrementDistanceInTicks

  • currentAdditiveIncrementInTicks = 9000000 * 0.000001 = 9$$

$$ticksPassed = ticksPassed + geometricExponentIncrementDistanceInTicks = 0 + 9000000 = 9000000$$

$$totalPrice = totalPrice + maxPriceForCurrentAdditiveIncrementInTicks = 1 + 9 = 10$$

10 is less than 16,500.10, so we must increase our exponent and try again

$$currentAdditiveIncrementInTicks = 10^{(-5)} = 0.00001$$

$$maxPriceForCurrentAdditiveIncrementInTicks = geometricExponentIncrementDistanceInTicks

  • currentAdditiveIncrementInTicks = 9000000 * 0.00001 = 90$$

$$ticksPassed = ticksPassed + geometricExponentIncrementDistanceInTicks = 9000000 + 9000000 = 18000000$$

$$totalPrice = totalPrice + maxPriceForCurrentAdditiveIncrementInTicks = 10 + 90 = 100$$

100 is less than 16,500.10, so we must increase our exponent and try again. This goes on until...

$$currentAdditiveIncrementInTicks = 10^{(-2)} = 0.01$$

$$maxPriceForCurrentAdditiveIncrementInTicks = geometricExponentIncrementDistanceInTicks

  • currentAdditiveIncrementInTicks = 9000000 * 0.01 = 90000$$

$$ticksPassed = ticksPassed + geometricExponentIncrementDistanceInTicks = 36000000 + 9000000 = 45000000$$

$$totalPrice = totalPrice + maxPriceForCurrentAdditiveIncrementInTicks = 10000 + 90000 = 100000$$

100000 is greater than 16,500.10. This means we must now find out how many additive tick in the currentAdditiveIncrementInTicks of -2 we must pass in order to reach 16,500.10.

$$ticksToBeFulfilledByExponentAtCurrentTick = (desiredPrice - totalPrice) / currentAdditiveIncrementInTicks = (16500.10 - 100000) / 0.01 = -8349990$$

$$tickIndex = ticksPassed + ticksToBeFulfilledByExponentAtCurrentTick = 45000000 + -8349990 = 36650010$$

Bob set his limit order at tick 36650010

Chosing an Exponent At Price One Value

The creator of a pool cannot choose an exponenetAtPriceOne as one of the input parameters since it is hard coded to -6. The number can be psedo-controlled by choosing the tick spacing a pool is initialized with. For example, if a pool is desired to have an exponentAtPriceOne of -6, the pool creator can choose a tick spacing of 1. If a pool is desired to have an exponentAtPriceOne of -4, this is two factors of 10 greater than -6, so the pool creator can choose a tick spacing of 100 to achieve this level of precision.

As explained previously, the exponent at price one determines how much the spot price increases or decreases when traversing ticks. The following equation will assist in selecting this value:

$$exponentAtPriceOne=log_{10}(\frac{D}{P})$$

$$P=(\frac{baseAssetInUSD}{quoteAssetInUSD})$$

$$D=P-(\frac{baseAssetInUSD}{quoteAssetInUSD+desiredIncrementOfQuoteInUSD})$$

Example 1

SHIB is trading at $0.00001070 per SHIB BTC is trading at $28,000 per BTC

We want to create a SHIB/BTC concentrated liquidity pool where SHIB is the baseAsset (asset0) and BTC is the quoteAsset (asset1). In terms of the quoteAsset, we want to increment in 10 cent values.

$$P=(\frac{0.00001070}{28,000})=0.000000000382142857$$

$$D=(0.000000000382142857)-(\frac{0.00001070}{28,000+0.10})=0.0000000000000013647910441136$$

$$exponentAtPriceOne=log_{10}(\frac{0.0000000000000013647910441136}{0.000000000382142857})=-5.447159582$$

We can therefore conclude that we can use an exponent at price one of -5 (slightly under precise) or -6 (slightly over precise) for this base/quote pair and desired price granularity. This means we would either want a tick spacing of 1 (to have an exponent at price one of -6) or 10 (to have an exponent at price one of -5).

Example 2

Flipping the quoteAsset/baseAsset, for BTC/SHIB, lets determine what the exponentAtPriceOne should be. For SHIB as a quote, centralized exchanges list prices at the 10^-8, so we will set our desired increment to this value.

$$P=(\frac{28,000}{0.00001070})=2616822429$$

$$D=(2616822429)-(\frac{28,000}{0.00001070+0.00000001})=2443345$$

$$exponentAtPriceOne=-log_{10}(\frac{2443345}{2616822429})=-3.0297894598783$$

We can therefore conclude that we can use an exponent at price one of -3 for this base/quote pair and desired price granularity. This means we would want a tick spacing of 1000 (to have an exponent at price one of -3).

Consequences

This decision allows us to define ticks at spot prices that users actually desire to trade on, rather than arbitrarily defining ticks at .01% distance between each other. This will also make integration with UX seamless, instead of either:

a) Preventing trade at a desirable spot price or b) Having the front end round the tick's actual price to the nearest human readable/desirable spot price

One side effect of increasing precision as we get closer to the minimum tick is that multiple ticks can represent the same price. For example, tick -161795100 (along with the ticks surrounding it) correlate to a price of 0.000000000000000002. To get around any issues this may cause, when a position is created with a user defined lower and upper tick, we determine if a larger tick exists that represents the same price. If so, we use that tick instead of the user defined tick. In the above example, the tick would be changed to -161000000, which is the first tick that represents the same price.

Concentrated Liquidity Module Messages

MsgCreatePosition
  • Request

This message allows LPs to provide liquidity between LowerTick and UpperTick in a given PoolId. The user provides the amount of each token desired. Since LPs are only allowed to provide liquidity proportional to the existing reserves, the actual amount of tokens used might differ from requested. As a result, LPs may also provide the minimum amount of each token to be used so that the system fails to create position if the desired amounts cannot be satisfied.

Three KV stores are initialized when a position is created:

  1. Position ID -> Position - This is a mapping from a unique position ID to a position object. The position ID is a monotonically increasing integer that is incremented every time a new position is created.
  2. Owner | Pool ID | Position ID -> Position ID - This is a mapping from a composite key of the owner address, pool ID, and position ID to the position ID. This is used to keep track of all positions owned by a given owner in a given pool.
  3. Pool ID -> Position ID - This is a mapping from a pool ID to a position ID. This is used to keep track of all positions in a given pool.
type MsgCreatePosition struct {
 PoolId          uint64
 Sender          string
 LowerTick       int64
 UpperTick       int64
 TokenDesired0   types.Coin
 TokenDesired1   types.Coin
 TokenMinAmount0 github_com_cosmos_cosmos_sdk_types.Int
 TokenMinAmount1 github_com_cosmos_cosmos_sdk_types.Int
}
  • Response

On succesful response, we receive the actual amounts of each token used to create the liquidityCreated number of shares in the given range.

type MsgCreatePositionResponse struct {
 PositionId  uint64
 Amount0 github_com_cosmos_cosmos_sdk_types.Int
 Amount1 github_com_cosmos_cosmos_sdk_types.Int
 JoinTime google.protobuf.Timestamp
 LiquidityCreated github_com_cosmos_cosmos_sdk_types.Dec

}

This message should call the createPosition keeper method that is introduced in the "Liquidity Provision" section of this document.

MsgWithdrawPosition
  • Request

This message allows LPs to withdraw their position via their position ID, potentially in partial amount of liquidity. It should fail if the position ID does not exist or if attempting to withdraw an amount higher than originally provided. If an LP withdraws all of their liquidity from a position, then the position is deleted from state along with the three KV stores that were initialized in the MsgCreatePosition section. However, the spread factor accumulators associated with the position are still retained until a user claims them manually.

type MsgWithdrawPosition struct {
 PositionId      uint64
 Sender          string
 LiquidityAmount github_com_cosmos_cosmos_sdk_types.Dec
}
  • Response

On successful response, we receive the amounts of each token withdrawn for the provided share liquidity amount.

type MsgWithdrawPositionResponse struct {
 Amount0 github_com_cosmos_cosmos_sdk_types.Int
 Amount1 github_com_cosmos_cosmos_sdk_types.Int
}

This message should call the withdrawPosition keeper method that is introduced in the "Liquidity Provision" section of this document.

MsgCreatePool

This message is responsible for creating a concentrated-liquidity pool. It propagates the execution flow to the x/poolmanager module for pool id management and for routing swaps.

type MsgCreateConcentratedPool struct {
 Sender                    string
 Denom0                    string
 Denom1                    string
 TickSpacing               uint64
 SpreadFactor                   github_com_cosmos_cosmos_sdk_types.Dec
}
  • Response

On successful response, the pool id is returned.

type MsgCreateConcentratedPoolResponse struct {
 PoolID uint64
}
MsgCollectSpreadRewards

This message allows collecting rewards from spreads for multiple position IDs from a single owner.

The spread factor collection is discussed in more detail in the "Spread Rewards" section of this document.

type MsgCollectSpreadRewards struct {
 PositionIds    []uint64
 Sender         string
}
  • Response

On successful response, the collected tokens are returned. The sender should also see their balance increase by the returned amounts.

type MsgCollectSpreadRewardsResponse struct {
 CollectedSpreadRewards []types.Coin
}
MsgFungifyChargedPositions

This message allows fungifying the fully charged unlocked positions belonging to the same owner and located in the same tick range. MsgFungifyChargedPosition takes in a list of positionIds and combines them into a single position. It validates that all positions belong to the same owner, are in the same ticks and are fully charged. Fails if not. Otherwise, it creates a completely new position P. P's liquidity equals to the sum of all liquidities of positions given by positionIds. The uptime of the join time of the new position equals to current block time - max authorized uptime duration (to signify that it is fully charged). The previous positions are deleted from state. Prior to deleting, the rewards are claimed. The old position's unclaimed rewards are transferred to the new position. The new position ID is returned.

type MsgFungifyChargedPositions struct {
 PositionIds    []uint64
 Sender         string
}
  • Response

On successful response, the new position id is returned.

type MsgFungifyChargedPositionsResponse struct {
 NewPositionId uint64
}

Relationship to Pool Manager Module

Pool Creation

As previously mentioned, the x/poolmanager is responsible for creating the pool upon being called from the x/concentrated-liquidity module's message server.

It does so to store the mapping from pool id to concentrated-liquidity module so that it knows where to route swaps.

Upon successful pool creation and pool id assignment, the x/poolmanager module returns the execution to x/concentrated-liquidity module by calling InitializePool on the x/concentrated-liquidity keeper.

The InitializePool method is responsible for doing concentrated-liquidity specific initialization and storing the pool in state.

Note, that InitializePool is a method defined on the SwapI interface that is implemented by all swap modules. For example, x/gamm also implements it so that x/pool-manager can route pool initialization there as well.

Swaps

We rely on the swap messages located in x/poolmanager:

  • MsgSwapExactAmountIn
  • MsgSwapExactAmountOut

The x/poolmanager received the swap messages and, as long as the swap's pool id is associated with the concentrated-liquidity pool, the swap is routed into the relevant module. The routing is done via the mapping from state that was discussed in the "Pool Creation" section.

Liquidity Provision

As an LP, I want to provide liquidity in ranges so that I can achieve greater capital efficiency

This is a basic function that should allow LPs to provide liquidity in specific ranges to a pool.

A pool's liquidity is consisted of two assets: asset0 and asset1. In all pools, asset1 will be the quote asset and must be an approved denom listed in the module parameters. At the current tick, the bucket at this tick consists of a mix of both asset0 and asset1 and is called the virtual liquidity of the pool (or "L" for short). Any positions set below the current price are consisted solely of asset0 while positions above the current price only contain asset1.

Adding Liquidity

We can either provide liquidity above or below the current price, which would act as a range order, or decide to provide liquidity at the current price.

As declared in the API for createPosition, users provide the upper and lower tick to denote the range they want to provide the liquidity in. The users are also prompted to provide the amount of token0 and token1 they desire to receive. The liquidity that needs to be provided for the given token0 and token1 amounts would be then calculated by the following methods:

Liquidity needed for token0: $$L = \frac{\Delta x \sqrt{P_u} \sqrt{P_l}}{\sqrt{P_u} - \sqrt{P_l}}$$

Liquidity needed for token1: $$L = \frac{\Delta y}{\sqrt{P_u}-\sqrt{P_l}}$$

Then, we pick the smallest of the two values for choosing the final L. The reason we do that is because the new liquidity must be proportional to the old one. By choosing the smaller value, we distribute the liqudity evenly between the two tokens. In the future steps, we will re-calculate the amount of token0 and token1 as a result the one that had higher liquidity will end up smaller than originally given by the user.

Note that the liquidity used here does not represent an amount of a specific token, but the liquidity of the pool itself, represented in sdk.Dec.

Using the provided liquidity, now we calculate the delta amount of both token0 and token1, using the following equations, where L is the liquidity calculated above:

$$\Delta x = \frac{L(\sqrt{p(i_u)} - \sqrt{p(i_c)})}{\sqrt{p(i_u)}\sqrt{p(i_c)}}$$ $$\Delta y = L(\sqrt{p(i_c)} - \sqrt{p(i_l)})$$

Again, by recalculating the delta amount of both tokens, we make sure that the new liquidity is proportional to the old one and the excess amount of the token that originally computed a larger liquidity is given back to the user.

The delta X and the delta Y are the actual amounts of tokens joined for the requested position.

Given the parameters needed for calculating the tokens needed for creating a position for a given tick, the API in the keeper layer would look like the following:

ctx sdk.Context, poolId uint64, owner sdk.AccAddress, amount0Desired,
amount1Desired, amount0Min, amount1Min sdk.Int,
lowerTick, upperTick int64, frozenUntil time.Time
func createPosition(
    ctx sdk.Context,
    poolId uint64,
    owner sdk.AccAddress,
    amount0Desired,
    amount1Desired,
    amount0Min,
    amount1Min sdk.Int
    lowerTick,
    upperTick int64) (amount0, amount1 sdk.Int, sdk.Dec, error) {
        ...
}
Removing Liquidity

Removing liquidity is achieved via method withdrawPosition which is the inverse of previously discussed createPosition. In fact, the two methods share the same underlying logic, having the only difference being the sign of the liquidity. Plus signifying addition while minus signifying subtraction.

Withdraw position also takes an additional parameter which represents the liqudity a user wants to remove. It must be less than or equal to the available liquidity in the position to be successful.

func (k Keeper) withdrawPosition(
    ctx sdk.Context,
    poolId uint64,
    owner sdk.AccAddress,
    lowerTick,
    upperTick int64,
    frozenUntil time.Time,
    requestedLiquidityAmountToWithdraw sdk.Dec)
    (amtDenom0, amtDenom1 sdk.Int, err error) {
    ...
}

Swapping

As a trader, I want to be able to swap over a concentrated liquidity pool so that my trades incur lower slippage

Unlike balancer pools where liquidity is spread out over an infinite range, concentrated liquidity pools allow for LPs to provide deeper liquidity for specific price ranges, which in turn allows traders to incur less slippage on their trades.

Despite this improvement, the liquidity at the current price is still finite, and large single trades in times of high volume, as well as trades against volatile assets, are eventually bound to incur some slippage.

In order to determine the depth of liquidity and subsequent amountIn/amountOut values for a given pool, we track the swap's state across multiple swap "steps". You can think of each of these steps as the current price following the original xy=k curve, with the far left bound being the next initialized tick below the current price and the far right bound being the next initialized tick above the current price. It is also important to note that we always view prices of asset1 in terms of asset0, and selling asset1 for asset0 would, in turn, increase its spot price. The reciprocal is also true, where if we sell asset0 for asset1, we would decrease the pool's spot price.

When a user swaps asset0 for asset1 (can also be seen as "selling" asset0), we move left along the curve until asset1 reserves in this tick are depleted. If the tick of the current price has enough liquidity to fulfill the order without stepping to the next tick, the order is complete. If we deplete all of asset1 in the current tick, this then marks the end of the first swap "step". Since all liquidity in this tick has been depleted, we search for the next closest tick to the left of the current tick that has liquidity. Once we reach this tick, we determine how much more of asset1 is needed to complete the swap. This process continues until either the entire order is fulfilled or all liquidity is drained from the pool.

The same logic is true for swapping asset1, which is analogous to buying asset0; however, instead of moving left along the set of curves, we instead search for liquidity to the right.

From the user perspective, there are two ways to swap:

  1. Swap given token in for token out.

    • E.g. I have 1 ETH that I swap for some computed amount of DAI.
  2. Swap given token out for token in

    • E.g. I want to get out 3000 DAI for some amount of ETH to compute.

Each case has a corresponding message discussed previosly in the x/poolmanager section.

  • MsgSwapExactIn
  • MsgSwapExactOut

Once a message is received by the x/poolmanager, it is propageted into a corresponding keeper in x/concentrated-liquidity.

The relevant keeper method then calls its non-mutative calc version which is one of:

  • calcOutAmtGivenIn
  • calcInAmtGivenOut

State updates only occur upon successful execution of the swap inside the calc method. We ensure that calc does not update state by injecting sdk.CacheContext as its context parameter. The cache context is dropped on failure and committed on success.

Calculating Swap Amounts

Let's now focus on the core logic of calculating swap amounts. We mainly focus on calcOutAmtGivenIn as the high-level steps of calcInAmtGivenOut are similar.

1. Determine Swap Strategy

The first step we need to determine is the swap strategy. The swap strategy determines the direction of the swap, and it is one of:

  • zeroForOne - swap token zero in for token one out.

  • oneForZero - swap token one in for token zero out.

Note that the first token in the strategy name always corresponds to the token being swapped in, while the second token corresponds to the token being swapped out. This is true for both calcOutAmtGivenIn and calcInAmtGivenOut calc methods.

Recall that, in our model, we fix the tokens axis at the time of pool creation. The token on the x-axis is token zero, while the token on the y-axis is token one.

Given that the sqrt price is defined as $$\sqrt (y / x)$$, as we swap token zero (x-axis) in for token one (y-axis), we decrease the sqrt price and move down along the price/tick curve. Conversely, as we swap token one (y-axis) in for token zero (x-axis), we increase the sqrt price and move up along the price/tick curve.

The reason we call this a price/tick curve is because there is a relationship between the price and the tick. As a result, when we perform the swap, we are likely to end up crossing a tick boundary. As a tick is crossed, the swap state internals must be updated. We will discuss this in more detail later.

2. Initialize Swap State

The next step is to initialize the swap state. The swap state is a struct that contains all of the swap state to be done within the current active tick (before we across a tick boundary).

It contains the following fields:

// SwapState defines the state of a swap.
// It is initialized as the swap begins and is updated after every swap step.
// Once the swap is complete, this state is either returned to the estimate
// swap querier or committed to state.
type SwapState struct {
 // Remaining amount of specified token.
 // if out given in, amount of token being swapped in.
 // if in given out, amount of token being swapped out.
 // Initialized to the amount of the token specified by the user.
 // Updated after every swap step.
 amountSpecifiedRemaining sdk.Dec

 // Amount of the other token that is calculated from the specified token.
 // if out given in, amount of token swapped out.
 // if in given out, amount of token swapped in.
 // Initialized to zero.
 // Updated after every swap step.
 amountCalculated sdk.Dec

 // Current sqrt price while calculating swap.
 // Initialized to the pool's current sqrt price.
 // Updated after every swap step.
 sqrtPrice sdk.Dec
 // Current tick while calculating swap.
 // Initialized to the pool's current tick.
 // Updated each time a tick is crossed.
 tick sdk.Int
 // Current liqudiity within the active tick.
 // Initialized to the pool's current tick's liquidity.
 // Updated each time a tick is crossed.
 liquidity sdk.Dec

 // Global spread reward growth per-current swap.
 // Initialized to zero.
 // Updated after every swap step.
 spreadRewardGrowthGlobal sdk.Dec
}

3. Compute Swap

The next step is to compute the swap. Conceptually, it can be done in two ways listed below.Before doing so, we find the next initialized tick. An initialized tick is the tick that is touched by the edges of at least one position. If no position has an edge at a tick, then that tick is uninitialized.

a. Swap within the same initialized tick range.

See "Appendix A" for details on what "initialized" means.

This case occurs when swapState.amountSpecifiedRemaining is less than or equal to the amount needed to reach the next tick. We omit the math needed to determine how much is enough until a later section.

b. Swap across multiple initialized tick ranges.

See "Appendix A" for details on what "initialized" means.

This case occurs when swapState.amountSpecifiedRemaining is greater than the amount needed to reach the next tick

In terms of the code implementation, we loop, calling a swapStrategy.ComputeSwapStepOutGivenIn or swapStrategy.ComputeSwapStepInGivenOut method, depending on swap out given in or in given out, respectively.

The swap strategy is already initialized to be either zeroForOne or oneForZero from step 1. Go dynamically determines the desired implementation via polymorphism.

We leave details of the ComputeSwapStepOutGivenIn and ComputeSwapStepInGivenOut methods to the appendix of the "Swapping" section.

The iteration stops when swapState.amountSpecifiedRemaining runs out or when swapState.sqrtPrice reaches the sqrt price limit specified by the user as a price impact protection.

4. Update Swap State

Upon computing the swap step, we update the swap state with the results of the swap step. Namely,

  • Subtract the consumed specified amount from swapState.amountSpecifiedRemaining.

  • Add the calculated amount to swapState.amountCalculated.

  • Update swapState.sqrtPrice to the new sqrt price. The new sqrt price is not necessarily the sqrt price of the next tick. It is the sqrt price of the next tick if the swap step crosses a tick boundary. Otherwise, it is something in between the original and the next tick sqrt price.

  • Update swapState.tick to the next initialized tick if it is reached; otherwise, update it to the new tick calculated from the new sqrt price. If the sqrt price is unchanged, the tick remains unchanged as well.

  • Update swapState.liquidity to the new liquidity only if the next initialized tick is crossed. The liquidity is updated by incorporating the liquidity_net amount associated with the next initialized tick being crossed.

  • Update swapState.spreadRewardGrowthGlobal to the value of the total spread factor charged within the swap step on the amount of token in per one unit of liquidity within the tick range being swapped in.

Then, we either proceed to the next swap step or finalize the swap.

5. Update Global State

Once the swap is completed, we persiste the swap state to the global state (if mutative action is performed) and return the amountCalculated to the user.

Migration

Users can migrate their Balancer positions to a Concentrated Liquidity full range position provided the underlying Balancer pool has a governance-selected canonical Concentrated Liquidity pool. The migration is routed depending on the state of the underlying Balancer position:

Balancer position is:

  • Superfluid delegated
    • Locked
  • Superfluid undelegating
    • Locked
    • Unlocking
  • Normal lock
    • Locked
    • Unlocking
  • Unlocked

Regardless of the path taken, the UnlockAndMigrateSharesToFullRangeConcentratedPosition message executes all of the below logic:

Superfluid Delegated Balancer to Concentrated

The following diagram illustrates the migration flow for a Superfluid delegated Balancer position to a Superfluid delegated Concentrated Liquidity position.

Migrate Superfluid Delegate Balancer to Concentrated

The migration process starts by removing the connection between the GAMM lock and the GAMM intermediary account. The synthetic OSMO that was previously minted by the GAMM intermediary account is immediately undelegated (skipping the two-week unbonding period) and sent to the Superfluid module account where it is burned.

Next, the Lockup module account holding the original GAMM shares sends them back to the user, deleting the GAMM lock in the process. These shares are used to claim the underlying two assets from the GAMM pool, which are then immediately put into a full range Concentrated Liquidity position in the canonical Concentrated Liquidity pool.

The underlying liquidity this creates is tokenized (similar to GAMM shares) and is put into a new lock, which is then routed to the Lockup module account. A new intermediary account is created based on this new CL share denom. The new intermediary account mints synthetic OSMO and delegates it to the validator the user originally delegated to. Finally, a new synthetic lock in a bonded status is created based on the new CL lock ID, the new CL intermediary account, and the new CL synthetic denom.

Superfluid Undelegating Balancer to Concentrated

The following diagram illustrates the migration flow for a superfluid undelegating balancer position to a superfluid undelegating concentrated liquidity position. The reason we must account for this situation is to respect the two week unbonding period that is required for superfluid undelegating, and be capable of slashing a position that was migrated.

Migrate Superfluid Undelegating Balancer to Concentrated

The process is identical to the Superfluid delegated migration, with three exceptions. First, the connection between the GAMM intermediary account and the GAMM lock is already removed when a user started undelegation, so it does not need to be done again. Second, no synthetic OSMO needs to be burned or created. Lastly, instead of creating a new CL synthetic lock in a bonded status, we create a new CL synthetic lock in an unlocking status. This lock will be unlocked once the two-week unbonding period is over.

Locked and Unlocked Balancer to Concentrated

The locked<>locked and unlocked<>unlocked migration utilizes a subset of actions that were taken in the superfluid migration. The Lockup module account that was holding the original GAMM shares sends them back to the user, deleting the GAMM lock in the process. These shares are used to claim the underlying two assets from the GAMM pool, which are then immediately put into a full range Concentrated Liquidity position in the canonical Concentrated Liquidity pool.

If it was previously locked, we keep the concentrated locked for the same period of time. If it was previously unlocking, we begin unlocking the concentrated lock from where the GAMM lock left off.

Balancer to Concentrated with No Lock

When GAMM shares are not locked, they are simply claimed for the underlying two assets, which are then immediately put into a full range concentrated liquidity position in the canonical concentrated liquidity pool. No locks are involved in this migration.

Position Fungification

There is a possibility to fungify fully-charged positions within the same tick range. Assume that there are two positions in the same tick range and both are fully charged.

As a user, I might want to combine them into a single position so that I don't have to manage positions inside the same tick range separately.

Therefore, I execute MsgFungifyChargedPositions that takes a list of position ids to fungify and merges them into one.

Besides being fully charged, all of the positions must be in the same tick range and have the same owner (sender). All must belong to the same pool and be unlocked. As a result, none of the positions can be superfluid staked if they are full-range.

Once the message finishes, the user will have a completely new position with spread factors and incentive rewards moved into the new position. The old positions will be deleted.

Swapping. Appendix A: Example

Note, that the numbers used in this example are not realistic. They are used to illustrate the concepts on the high level.

Imagine a tick range from min tick -1000 to max tick 1000 in a pool with a 1% spread factor.

Assume that user A created a full range position from ticks -1000 to 1000 for 10_000 liquidity units.

Assume that user B created a narrow range position from ticks 0 to 100 for 1_000 liquidity units.

Assume the current active tick is -34 and user perform a swap in the positive direction of the tick range by swapping 5_000 tokens one in for some tokens zero out.

Our tick range and liquidity graph now looks like this:

         cur_sqrt_price      //////////               <--- position by user B

/////////////////////////////////////////////////////////  <---position by user A
-1000           -34          0       100              1000

The swap state is initialized as follows:

  • amountSpecifiedRemaining is set to 5_000 tokens one in specified by the user.
  • amountCalculated is set to zero.
  • sqrtPrice is set to the current sqrt price of the pool (computed from the tick -34)
  • tick is set to the current tick of the pool (-34)
  • liquidity is set to the current liquidity tracked by the pool at tick -34 (10_000)
  • spreadRewardGrowthGlobal is set to (0)

We proceed by getting the next initialized tick in the direction of the swap (0).

Each initialized tick has 2 fields:

  • liquidity_gross - this is the total liquidity referencing that tick at tick -1000: 10_000 at tick 0: 1_000 at tick 100: 1_000 at tick 1000: 10_000

  • liquidity_net - liquidity that needs to be added to the active liquidity as we cross the tick moving in the positive direction so that the active liquidity is always the sum of all liquidity_net amounts of initialized ticks below the current one. at tick -1000: 10_000 at tick 0: 1_000 at tick 100: -1_000 at tick 1000: -10_000

Next, we compute swap step from tick -34 to tick 0. Assume that 5_000 tokens one in is more than enough to cross tick 0 and it returns 10_000 of token zero out while consuming half of token one in (2500).

Now, we update the swap state as follows:

  • amountSpecifiedRemaining is set to 5000 - 2_500 = 2_500 tokens one in remaining.

  • amountCalculated is set to 10_000 tokens zero out calculated.

  • sqrtPrice is set to the sqrt price of the crossed initialized tick 0 (0).

  • tick is set to the tick of the crossed initialized tick 0 (0).

  • liquidity is set to the old liquidity value (10_000) + the liquidity_net of the crossed tick 0 (1_000) = 11_000.

  • spreadRewardGrowthGlobal is set to 2_500 * 0.01 / 10_000 = 0.0025 because we assumed 1% spread factor.

Now, we proceed by getting the next initialized tick in the direction of the swap (100).

Next, we compute swap step from tick 0 to tick 100. Assume that 2_500 remaining tokens one in is not enough to reach the next initialized tick 100 and it returns 12_500 of token zero out while only reaching tick 70. The reason why we now get a greater amount of token zero out for the same amount of token one in is because the liquidity in this tick range is greater than the liquidity in the previous tick range.

Now, we update the swap state as follows:

  • amountSpecifiedRemaining is set to 2_500 - 2_500 = 0 tokens one in remaining.

  • amountCalculated is set to 10_000 + 12_500 = 22_500 tokens zero out calculated.

  • sqrtPrice is set to the reached sqrt price.

  • tick is set to an uninitialized tick associated with the reached sqrt price (70).

  • liquidity is set kept the same as we did not cross any initialized tick.

  • spreadRewardGrowthGlobal is updated to 0.0025 + (2_500 * 0.01 / 10_000) = 0.005 because we assumed 1% spread factor.

As a result, we complete the swap having swapped 5_000 tokens one in for 22_500 tokens zero out. The tick is now at 70 and the current liquidity at the active tick tracked by the pool is 11_000. The global spread reward growth per unit of liquidity has increased by 50 units of token one. See more details about the spread reward growth in the "Spread Rewards" section.

TODO: Swapping, Appendix B: Compute Swap Step Internals and Math

Range Orders

As a trader, I want to be able to execute ranger orders so that I have better control of the price at which I trade

TODO

Spread Rewards

As a an LP, I want to earn spread rewards on my capital so that I am incentivized to participate in active market making.

In Balancer-style pools, spread rewards go directly back into the pool to benefit all LPs pro-rata. For concentrated liquidity pools, this approach is no longer feasible due to the non-fungible property of positions. As a result, we use a different accumulator-based mechanism for tracking and storing spread rewards.

Reference the following papers for more information on the inspiration behind our accumulator package:

We define the following accumulator and spread-reward-related fields to be stored on various layers of state:

  • Per-pool
// Note that this is proto-generated.
type Pool struct {
    ...
    SpreadFactor sdk.Dec
}

Each pool is initialized with a static spread factor value SpreadFactor to be paid by swappers. Additionally, each pool's spread reward accumulator tracks and stores the total rewards accrued from spreads throughout its lifespan, named SpreadRewardGrowthGlobal.

  • Per-tick
// Note that this is proto-generated.
type TickInfo struct {
    ...
   SpreadRewardGrowthOppositeDirectionOfLastTraversal sdk.DecCoins
}

TickInfo keeps a record of spread rewards accumulated opposite the direction the tick was last traversed. In other words, when traversing the tick from right to left, SpreadRewardGrowthOppositeDirectionOfLastTraversal represents the spread rewards accumulated above that tick. When traversing the tick from left to right, SpreadRewardGrowthOppositeDirectionOfLastTraversal represents the spread rewards accumulated below that tick.

Tick Updates

This information is required for calculating the amount of spread rewards that accrue between a range of two ticks.

Note that keeping track of the spread reward growth is only necessary for the ticks that have been initialized. In other words, at least one position must be referencing that tick to require tracking the spread reward growth occurring in that tick.

By convention, when a new tick is activated, it is set to the pool's SpreadRewardGrowthGlobal if the tick being initialized is above the current tick.

See the following code snippet:

if tickIndex <= currentTick {
  accum, err := k.GetSpreadRewardAccumulator(ctx, poolId)
  if err != nil {
    return err
  }

  tickInfo.SpreadRewardGrowthBelow = accum.GetValue()
}

Essentially, setting the tick's tickInfo.SpreadRewardGrowthOppositeDirectionOfLastTraversal to the pools accum value represents the amount of spread rewards collected by the pool up until the tick was activated.

Once a tick is activated again (crossed in either direction), tickInfo.SpreadRewardGrowthOppositeDirectionOfLastTraversal is updated to add the difference between the pool's current accumulator value and the old value of tickInfo.SpreadRewardGrowthOppositeDirectionOfLastTraversal.

Tracking how many spread rewards are collected below, in the case of a lower tick, and above, in the case of an upper tick, allows us to calculate the amount of spread rewards inside a position (spread reward growth inside between two ticks) on demand. This is done by updating the activated tick with the amount of spread rewards collected for every tick lower than the tick that is being crossed.

This has two benefits:

  • We avoid updating all ticks
  • We can calculate a range by subtracting the upper and lower ticks for the range using the logic below.

We calculate the spread reward growth above the upper tick in the following way:

  • If calculating spread reward growth for an upper tick, we consider the following two cases:
    • currentTick >= upperTick: If the current tick is greater than or equal to the upper tick, the spread reward growth would be the pool's spread reward growth minus the upper tick's
    • currentTick < upperTick: If the current tick is smaller than the upper tick, the spread reward growth would be the upper tick's spread reward growth outside.

This process is vice versa for calculating spread reward growth below the lower tick.

Now, by having the spread reward growth below the lower and above the upper tick of a range, we can calculate the spread reward growth inside the range by subtracting the two from the global per-unit-of-liquidity spread reward growth.

Spread Reward Growth Outside Calculations

spreadRewardGrowthInsideRange := SpreadRewardGrowthGlobalOutside - spreadRewardGrowthBelowLowerTick - spreadRewardGrowthAboveUpperTick

Note that although tickInfo.SpreadRewardGrowthOutside may be initialized at different times for each tick, the comparison of these values between ticks is not meaningful, and there is no guarantee that the values across ticks will follow any particular pattern. However, this does not affect the per-position calculations since all the position needs to know is the spread reward growth inside the position's range since the position was last interacted with.

  • Per-position-accumulator

In a concentrated liquidity pool, unlike traditional pools, spread rewards do not get automatically re-added to pool. Instead, they are tracked by the unclaimedRewards fields of each position's accumulator.

The amount of uncollected spread rewards needs to be calculated every time a user modifies their position. This occurs when a position is created, and liquidity is removed (liquidity added is analogous to creating a new position).

We must recalculate the values for any modification, because with a change in liquidity for the position, the amount of spread rewards allocated to the position must also change accordingly.

Collecting Spread Rewards

Once calculated, collecting spread rewards is a straightforward process of transferring the calculated amount from the pool address to the position owner.

To collect spread rewards, users call MsgCollectSpreadRewards with the ID corresponding to their position. The function collectSpreadRewards in the keeper is responsible for executing the spread reward collection and returning the amount collected, given the owner's address and the position ID:

func (k Keeper) collectSpreadRewards(
    ctx sdk.Context,
    owner sdk.AccAddress,
    positionId uint64) (sdk.Coins, error) {
}

This returns the amount of spread rewards collected by the user.

Swaps

Swapping within a single tick works as the regular xy = k curve. For swaps across ticks to work, we simply apply the same spread reward calculation logic for every swap step.

Consider data structures defined above. Let tokenInAmt be the amount of token being swapped in.

Then, to calculate the spread reward within a single tick, we perform the following steps:

  1. Calculate an updated tokenInAmtAfterSpreadReward by charging the pool.SpreadFactor on tokenInAmt.
// Update global spread reward accumulator tracking spread rewards for denom of tokenInAmt.
// TODO: revisit to make sure if truncations need to happen.
pool.SpreadRewardGrowthGlobalOutside.TokenX = pool.SpreadRewardGrowthGlobalOutside.TokenX.Add(tokenInAmt.Mul(pool.SpreadFactor))

// Update tokenInAmt to account for spread factor.
spread_factor = tokenInAmt.Mul(pool.SpreadFactor).Ceil()
tokenInAmtAfterSpreadFactor = tokenInAmt.Sub(spread_factor)

k.bankKeeper.SendCoins(ctx, swapper, pool.GetAddress(), ...) // send tokenInAmtAfterSpreadFactor
  1. Proceed to calculating the next square root price by utilizing the updated `tokenInAmtAfterSpreadFactor.

Depending on which of the tokens in tokenIn,

If token1 is being swapped in: $$\Delta \sqrt P = \Delta y / L$$

Here, tokenInAmtAfterSpreadFactor is delta y.

If token0 is being swapped in: $$\Delta \sqrt P = L / \Delta x$$

Here, tokenInAmtAfterSpreadFactor is delta x.

Once we have the updated square root price, we can calculate the amount of tokenOut to be returned. The returned tokenOut is computed with spread rewards accounted for given that we used tokenInAmtAfterSpreadFactor.

Swap Step Spread Factors

We have a notion of swapState.amountSpecifiedRemaining which is the amount of token in remaining over all swap steps.

After performing the current swap step, the following cases are possible:

  1. All amount remaining is consumed

In that case, the spread factor is equal to the difference between the original amount remaining and the one actually consumed. The difference between them is the spread factor.

spreadRewardChargeTotal = amountSpecifiedRemaining.Sub(amountIn)
  1. Did not consume amount remaining in-full.

The spread factor is charged on the amount actually consumed during a swap step.

spreadRewardChargeTotal = amountIn.Mul(spreadFactor)
  1. Price impact protection makes it exit before consuming all amount remaining.

The spread factor is charged on the amount in actually consumed before price impact protection got trigerred.

spreadRewardChargeTotal = amountIn.Mul(spreadFactor)

Incentive/Liquidity Mining Mechanism

Overview

Due to the nonfungibility of positions and ticks, incentives for concentrated liquidity requires a slightly different mechanism for distributing incentives compared to Balancer and Stableswap pools. In general, the design space of incentive mechanisms for concentrated liquidity DEXs is extremely underexplored, so our implementation takes this as an opportunity to break some new ground in the broader design space of order-book-style AMMs.

Below, we outline the approach for CL incentives that Osmosis will be implementing for its initial implementation of concentrated liquidity, as well as our baseline reasoning for why we are pursuing this design.

Target Properties

As a starting point, it's important to understand the properties of a healthy liquidity pool. These are all, of course, properties that become self-sustaining once the positive feedback cycle between liquidity and volume kicks off, but for the sake of understanding what exactly it is that we are trying to bootstrap with incentives it helps to be explicit with our goals.

Liquidity Depth

We want to ensure spread rewards and incentives are being used to maximize liquidity depth at the active tick (i.e. the tick the current spot price is in), as this gives the best execution price for trades on the pool.

Liquidity Breadth

It is critical that as we roll out concentrated liquidity, there is an incentive for there to be width in the books for our major pools. This is to avoid the scenario where the liquidity in the active tick gets filled and liquidity falls off a cliff (e.g. when there is a large price move and active tick LPs get bulk arbed against). It is important for our liquidity base to be broad when it is low until our CL markets mature and active LPs begin participating.

Liquidity Uptime

We want to ensure that the active tick is not only liquid, but that it is consistently liquid, meaning that liquidity providers are incentivized to keep their liquidity on the books while they trade.

Specifically, we want to ensure that idle liquidity waiting for volume does not sit off the books with the goal of jumping in when a trade happens, as this makes Osmosis's liquidity look thinner than it is and risks driving volume to other exchanges.

While just-in-time (JIT) liquidity technically benefits the trader on a first-degree basis (better price execution for that specific trade), it imposes a cost on the whole system by pushing LPs to an equilibrium that ultimately hurts the DEX (namely that liquidity stays of the books until a trade happens). This instance of Braess's paradox can be remedied with mechanisms designed around rewarding liquidity uptime.

Current Standard: Pro-rata in Active Tick

The current status quo for concentrated liquidity incentives is to distribute them pro-rata to all LPs providing liquidity in the active tick. With some clever accumulator tricks, this can be designed to ensure that each LP only receives incentives for liquidity they contribute to the active tick. This approach is incredible for liquidity depth, which is arguably the most important property we need incentives to be able to accommodate. It is also a user flow that on-chain market makers are already somewhat familiar with and has enough live examples where we roughly know that it functions as intended.

Our Implementation

At launch, Osmosis's CL incentives will primarily be in the format described above while we iron out a mechanism that achieves the remaining two properties predictably and effectively. As a piece of foreshadowing, the primary problem space we will be tackling is the following: status quo incentives advantage LPs who keep their liquidity off the books until a trade happens, ultimately pushing liquidity off of the DEX and creating ambiguity around the "real" liquidity depth. This forces traders to make uninformed decisions about where to trade their assets (or worse, accept worse execution on an inferior venue).

In other words, instead of having incentives go towards bootstrapping healthy liquidity pools, they risk going towards adversely pushing volume to other exchanges at the cost of the DEX, active LPs, and ultimately traders.

Note on supported and authorized uptimes

If you dig through our incentives logic, you might find code dealing with notions of Supported Uptimes and Authorized Uptimes. These are for an uptime incentivization mechanism we are keeping off at launch while we refine a more sophisticated version. We leave the state-related parts in core logic to ensure that if we do decide to turn the feature on (even if just to experiment), it could be done by a simple governance proposal (to add more supported uptimes to the list of authorized uptimes) and not require a state migration for pools. At launch, only the 1ns uptime will be authorized, which is roughly equivalent to status quo CL incentives with the small difference that positions that are created and closed in the same block are not eligible for any incentives.

For the sake of clarity, this mechanism functions very similarly to status quo incentives, but it has a separate accumulator for each supported uptime and ensures that only liquidity that has been in the pool for the required amount of time qualifies for claiming incentives.

Incentive Creation and Querying

While it is technically possible for Osmosis to enable the creation of incentive records directly in the CL module, incentive creation is currently funneled through existing gauge infrastructure in the x/incentives module. This simplifies UX drastically for frontends, external incentive creators, and governance, while making CL incentives fully backwards-compatible with incentive creation and querying flows that everyone is already used to. As of the initial version of Osmosis's CL, all incentive creation and querying logic will be handled by respective gauge functions (e.g. the IncentivizedPools query in the x/incentives module will include CL pools that have internal incentives on them).

Reward Splitting Between Classic and CL pools

While we want to nudge Classic pool LPs to transition to CL pools, we also want to ensure that we do not have a hard cutoff for incentives where past a certain point it is no longer worth it to provide liquidity to Classic pools. This is because we want to ensure that we have a healthy transition period where liquidity is not split between Classic and CL pools, but rather that liquidity is added to CL pools while Classic pools are slowly drained of liquidity.

To achieve this in a way that is difficult to game and efficient for the chain to process, we will be using a reward-splitting mechanism that treats bonded liquidity in a Classic pool that is paired by governance to a CL pool (e.g. for the purpose of migration) as a single full-range position on the CL pool for the purpose of calculating incentives. Note that this does not affect spread reward distribution and only applies to the flow of incentives through a CL pool.

One implication of this mechanism is that it moves the incentivization process to a higher level of abstraction (incentivizing pairs instead of pools). For internal incentives (which are governance managed), this is in line with the goal of continuing to push governance to require less frequent actions, which this change ultimately does.

To keep a small but meaningful incentive for LPs to still migrate their positions, we have added a discount rate to incentives that are redirected to Classic pools. This is initialized to 5% by default but is a governance-upgradable parameter that can be increased in the future. A discount rate of 100% is functionally equivalent to all the incentives staying in the CL pool.

TWAP Integration

In the context of twap, concentrated liquidity pools function differently from CFMM pools.

There are 2 major differences that stem from how the liquidity is added and removed in concentrated-liquidity.

The first one is given by the fact that a user does not provide liquidity at pool creation time. Instead, they have to issue a separate message post-pool creation. As a result, there can be a time where there is no valid spot price initialized for a concentrated liquidity pool. When a concentrated liquidity pool is created, the x/twap module still initializes the twap records. However, these records are invalidated by setting the "last error time" field to the block time at pool creation. Only adding liquidity to the pool will initialize the spot price and twap records correctly. One technical detail to note is that adding liquidity in the same block as pool creation will still set the "last error time" field to the block time despite spot price already being initialized. Although we fix an error within that block, it still occurs. As a result, this is deemed acceptable. However, this is a technical trade-off for implementation simplicity and not an intentional design decision.

The second difference from balancer pools is focused around the fact that liquidity can be completely removed from a concentrated liquidity pool, making its spot price be invalid.

To recap the basic LP functionality in concentrated liquidity, a user adds liqudity by creating a position. To remove liquidity, they withdraw their position. Contrary to CFMM pools, adding or removing liquidity does not affect the price in 99% of the cases in concentrated liquidity. The only two exceptions to this rule are:

Creating the first position in the pool.

In this case, we transition from invalid state where there is no liqudity, and the spot price is uninitialized to the state where there is some liqudity, and as a result a valid spot price.

Note, that if there is a pool where liqudiity is completely drained and re-added, the TWAP's last error time will be pointing at the time when the liquidity was drained. This is different from how twap functions in CFMM pool where liquidity cannot be removed in-full.

Removing the last position in the pool.

In this case, we transition from a valid state with liquidity and spot price to an invalid state where there is no liquidity and, as a result, no valid spot price anymore. The last spot price error will be set to the block time of when the last position was removed.

To reiterate, the above two exceptions are the only cases where twap is updated due to adding or removing liquidity.

The major source of updates with respect to twap is the swap logic. It functions similarly to CFMM pools where upon the completion of a swap, a listener AfterConcentratedPoolSwap propagates the execution to the twap module for the purposes of tracking state updates necessary to retrieve the spot price and update the twap accumulators (more details in x/twap module).

Lastly, see the "Listeners" section for more details on how twap is enabled by the use of these hooks.

Parameters

  • AuthorizedQuoteDenoms []string

This is a list of quote denoms that can be used as token1 when creating a pool. We limit the quote assets to a small set for the purposes of having convenient price increments stemming from tick to price conversion. These increments are in a human readable magnitude only for token1 as a quote. For limit orders in the future, this will be a desirable property in terms of UX as to allow users to set limit orders at prices in terms of token1 (quote asset) that are easy to reason about.

This goes in-hand with centralized exchanges that limit the quote asset set to only a few denoms.

Our list at launch is expected to consist of OSMO, DAI and USDC. These are set in the v16 upgrade handler.

  • IsPermisionlessPoolCreationEnabled bool

The flag indicating whether permissionless pool creation is enabled or not. For launch, we have decided to disable permissionless pool creation. It will still be enabled via governance. This is because we want to limit the number of pools for risk management and want to avoid fragmenting liquidity for major denom pairs with configurations of tick spacing that are not ideal.

Listeners

AfterConcentratedPoolCreated

This listener executes after the pool is created.

At the time of this writing, it is only utilized by the x/twap module. The twap module is expected to create twap records where the last error time is set to the block time of when the pool was created. This is because there is no liquidity in the pool at creation time.

AfterInitialPoolPositionCreated

This listener executes after the first position is created in a concentrated liquidity pool.

At the time of this writing, it is only utilized by the x/twap module.

AfterLastPoolPositionRemoved

This listener executes after the last position is removed in a concentrated liquidity pool.

At the time of this writing, it is only utilized by the x/twap module.

AfterConcentratedPoolSwap

This listener executes after a swap in a concentrated liquidity pool.

At the time of this writing, it is only utilized by the x/twap module.

State entries and KV store management

The following are the state entries (key and value pairs) stored for the concentrated liquidity module.

  • structs
    • TickPrefix + pool ID + tickIndex ➝ Tick Info struct
    • PoolPrefix + pool id ➝ pool struct
    • IncentivePrefix | pool id | min uptime index | denom | addr ➝ Incentive Record body struct
  • links
    • positionToLockPrefix | position id ➝ lock id
    • lockToPositionPrefix | lock id ➝ position id
    • PositionPrefix | addr bytes | pool id | position id ➝ boolean
    • PoolPositionPrefix | pool id | position id ➝ boolean

Note that for storing ticks, we use 9 bytes instead of directly using uint64, first byte being reserved for the Negative / Positive prefix, and the remaining 8 bytes being reserved for the tick itself, which is of uint64. Although we directly store signed integers as values, we use the first byte to indicate and re-arrange tick indexes from negative to positive.

Terminology

We will use the following terms throughout the document:

  • Virtual Reserves - TODO

  • Real Reserves - TODO

  • Tick - TODO

  • Range - TODO

External Sources

Documentation

Index

Constants

View Source
const MinNumPositions = 2

Variables

This section is empty.

Functions

func CalculateUnderlyingAssetsFromPosition

func CalculateUnderlyingAssetsFromPosition(ctx sdk.Context, position model.Position, pool types.ConcentratedPoolExtension) (sdk.Coin, sdk.Coin, error)

func NewConcentratedLiquidityProposalHandler added in v15.5.0

func NewConcentratedLiquidityProposalHandler(k Keeper) govtypes.Handler

func NewMsgCreatorServerImpl

func NewMsgCreatorServerImpl(keeper *Keeper) clmodel.MsgCreatorServer

func NewMsgServerImpl

func NewMsgServerImpl(keeper *Keeper) types.MsgServer

func ParseFullIncentiveRecordFromBz

func ParseFullIncentiveRecordFromBz(key []byte, value []byte) (incentiveRecord types.IncentiveRecord, err error)

ParseFullIncentiveRecordFromBz parses an incentive record from a byte array. Returns a struct containing the state associated with the incentive. Returns an error if the byte array is empty. Returns an error if fails to parse.

func ParseFullTickFromBytes

func ParseFullTickFromBytes(key, value []byte) (tick genesis.FullTick, err error)

ParseFullTickFromBytes takes key and value byte slices and attempts to parse them into a FullTick struct. If the key or value is not valid, an appropriate error is returned. The function expects the key to have three components 1. The tick prefix (1 byte) 2. The pool id (8 bytes) 3. The tick index (1 byte for sign + 8 bytes for unsigned integer)

The function returns a FullTick struct containing the pool id, tick index, and tick information.

Parameters: - key ([]byte): A byte slice representing the key. - value ([]byte): A byte slice representing the value.

Returns: - genesis.FullTick: A struct containing the parsed pool id, tick index, and tick information. - error: An error if the key or value is not valid or if the parsing fails.

func ParseIncentiveRecordBodyFromBz

func ParseIncentiveRecordBodyFromBz(bz []byte) (incentiveRecordBody types.IncentiveRecordBody, err error)

ParseIncentiveRecordBodyFromBz parses an IncentiveRecord from a byte array. Returns a struct containing the denom and min uptime associated with the incentive record. Returns an error if the byte array is empty. Returns an error if fails to parse.

func ParsePositionFromBz

func ParsePositionFromBz(value []byte) (model.Position, error)

ParsePositionFromBz parses and returns a position from a byte array. Returns an error if the byte slice is empty. Returns an error if fails to unmarshal.

func ParsePositionIdFromBz

func ParsePositionIdFromBz(bz []byte) (uint64, error)

ParsePositionIdFromBz parses and returns a position's id from a byte array. Returns an error if the byte array is empty. Returns an error if fails to parse.

func ParseTickFromBz

func ParseTickFromBz(bz []byte) (tick model.TickInfo, err error)

ParseTickFromBz takes a byte slice representing the serialized tick data and attempts to parse it into a TickInfo struct using the protobuf Unmarshal function. If the byte slice is empty or the unmarshalling fails, an appropriate error is returned.

Parameters: - bz ([]byte): A byte slice representing the serialized tick data.

Returns: - model.TickInfo: A struct containing the parsed tick information. - error: An error if the byte slice is empty or if the unmarshalling fails.

Types

type Keeper

type Keeper struct {
	// contains filtered or unexported fields
}

func NewKeeper

func NewKeeper(cdc codec.BinaryCodec, storeKey sdk.StoreKey, accountKeeper types.AccountKeeper, bankKeeper types.BankKeeper, gammKeeper types.GAMMKeeper, poolIncentivesKeeper types.PoolIncentivesKeeper, incentivesKeeper types.IncentivesKeeper, lockupKeeper types.LockupKeeper, communityPoolKeeper types.CommunityPoolKeeper, paramSpace paramtypes.Subspace) *Keeper

func (Keeper) CalcInAmtGivenOut

func (k Keeper) CalcInAmtGivenOut(
	ctx sdk.Context,
	poolI poolmanagertypes.PoolI,
	tokenOut sdk.Coin,
	tokenInDenom string,
	spreadFactor sdk.Dec,
) (tokenIn sdk.Coin, err error)

func (Keeper) CalcOutAmtGivenIn

func (k Keeper) CalcOutAmtGivenIn(
	ctx sdk.Context,
	poolI poolmanagertypes.PoolI,
	tokenIn sdk.Coin,
	tokenOutDenom string,
	spreadFactor sdk.Dec,
) (tokenOut sdk.Coin, err error)

func (Keeper) CalculateSpotPrice

func (k Keeper) CalculateSpotPrice(
	ctx sdk.Context,
	poolId uint64,
	quoteAssetDenom string,
	baseAssetDenom string,
) (spotPrice sdk.Dec, err error)

func (Keeper) CreateFullRangePosition

func (k Keeper) CreateFullRangePosition(ctx sdk.Context, poolId uint64, owner sdk.AccAddress, coins sdk.Coins) (positionId uint64, amount0, amount1 sdk.Int, liquidity sdk.Dec, joinTime time.Time, err error)

CreateFullRangePosition creates a full range (min to max tick) concentrated liquidity position for the given pool ID, owner, and coins. The function returns the amounts of token 0 and token 1, and the liquidity created from the position.

func (Keeper) CreateFullRangePositionLocked added in v15.5.0

func (k Keeper) CreateFullRangePositionLocked(ctx sdk.Context, clPoolId uint64, owner sdk.AccAddress, coins sdk.Coins, remainingLockDuration time.Duration) (positionId uint64, amount0, amount1 sdk.Int, liquidity sdk.Dec, joinTime time.Time, concentratedLockID uint64, err error)

CreateFullRangePositionLocked creates a full range (min to max tick) concentrated liquidity position for the given pool ID, owner, and coins. CL shares are minted which represent the underlying liquidity and are locked for the given duration. State entries are also created to map the position ID to the underlying lock ID.

func (Keeper) CreateFullRangePositionUnlocking added in v15.5.0

func (k Keeper) CreateFullRangePositionUnlocking(ctx sdk.Context, clPoolId uint64, owner sdk.AccAddress, coins sdk.Coins, remainingLockDuration time.Duration) (positionId uint64, amount0, amount1 sdk.Int, liquidity sdk.Dec, joinTime time.Time, concentratedLockID uint64, err error)

CreateFullRangePositionUnlocking creates a full range (min to max tick) concentrated liquidity position for the given pool ID, owner, and coins. This function is strictly used when migrating a balancer position to CL, where the balancer position is currently unlocking. We lock the cl position for whatever the remaining time is from the balancer position and immediately begin unlocking from where it left off.

func (Keeper) CreateIncentive added in v15.5.0

func (k Keeper) CreateIncentive(ctx sdk.Context, poolId uint64, sender sdk.AccAddress, incentiveCoin sdk.Coin, emissionRate sdk.Dec, startTime time.Time, minUptime time.Duration) (types.IncentiveRecord, error)

createIncentive creates an incentive record in state for the given pool.

Upon successful creation, it bank sends the incentives from the owner address to the pool address and returns the incentives record. Returns error if: - poolId is invalid - incentiveAmount is invalid (zero or negative). - emissionRate is invalid (zero or negative) - startTime is < blockTime. - minUptime is not an authorizedUptime. - other internal database or math errors. WARNING: this method may mutate the pool, make sure to refetch the pool after calling this method.

func (Keeper) DecreaseConcentratedPoolTickSpacing added in v15.5.0

func (k Keeper) DecreaseConcentratedPoolTickSpacing(ctx sdk.Context, poolIdToTickSpacingRecord []types.PoolIdToTickSpacingRecord) error

DecreaseConcentratedPoolTickSpacing decreases the tick spacing of the given pools to the given tick spacings. This effectively increases the number of initializable ticks in the pool by reducing the number of ticks we skip over when traversing up and down. It returns an error if the tick spacing is not one of the authorized tick spacings or is not less than the current tick spacing of the respective pool.

func (Keeper) ExportGenesis

func (k Keeper) ExportGenesis(ctx sdk.Context) *genesis.GenesisState

ExportGenesis returns the concentrated-liquidity module's exported genesis state.

func (Keeper) GetAllIncentiveRecordsForPool

func (k Keeper) GetAllIncentiveRecordsForPool(ctx sdk.Context, poolId uint64) ([]types.IncentiveRecord, error)

GetAllIncentiveRecordsForPool gets all the incentive records for poolId Returns error if it is unable to retrieve records.

func (Keeper) GetAllInitializedTicksForPool

func (k Keeper) GetAllInitializedTicksForPool(ctx sdk.Context, poolId uint64) ([]genesis.FullTick, error)

func (Keeper) GetAllPositionIdsForPoolId added in v15.5.0

func (k Keeper) GetAllPositionIdsForPoolId(ctx sdk.Context, prefix []byte, poolId uint64) ([]uint64, error)

GetAllPositionsForPoolId gets all the position for a specific poolId and store prefix.

func (Keeper) GetClaimableIncentives added in v15.5.0

func (k Keeper) GetClaimableIncentives(ctx sdk.Context, positionId uint64) (sdk.Coins, sdk.Coins, error)

func (Keeper) GetClaimableSpreadRewards added in v15.8.0

func (k Keeper) GetClaimableSpreadRewards(ctx sdk.Context, positionId uint64) (sdk.Coins, error)

GetClaimableSpreadRewards returns the amount of spread rewards that a position is eligible to claim.

Returns error if: - pool with the given id does not exist - position given by pool id, owner, lower tick and upper tick does not exist - other internal database or math errors.

func (Keeper) GetConcentratedPoolById added in v15.8.0

func (k Keeper) GetConcentratedPoolById(ctx sdk.Context, poolId uint64) (types.ConcentratedPoolExtension, error)

GetConcentratedPoolById returns a concentrated pool interface associated with the given id. Returns error if fails to fetch the pool from the store.

func (Keeper) GetFullRangeLiquidityInPool added in v15.8.0

func (k Keeper) GetFullRangeLiquidityInPool(ctx sdk.Context, poolId uint64) (sdk.Dec, error)

GetFullRangeLiquidityInPool returns the total liquidity that is currently in the full range of the pool. Returns error if: - fails to retrieve data from the store. - there is no full range liquidity in the pool.

func (Keeper) GetIncentiveRecord

func (k Keeper) GetIncentiveRecord(ctx sdk.Context, poolId uint64, denom string, minUptime time.Duration, incentiveCreator sdk.AccAddress) (types.IncentiveRecord, error)

GetIncentiveRecord gets the incentive record corresponding to the passed in values from store

func (Keeper) GetLockIdFromPositionId added in v15.5.0

func (k Keeper) GetLockIdFromPositionId(ctx sdk.Context, positionId uint64) (uint64, error)

GetLockIdFromPositionId returns the lock id associated with the given position id.

func (Keeper) GetNextPositionId

func (k Keeper) GetNextPositionId(ctx sdk.Context) uint64

GetNextPositionId returns the next position id.

func (Keeper) GetParams

func (k Keeper) GetParams(ctx sdk.Context) (params types.Params)

GetParams returns the total set of concentrated-liquidity module's parameters.

func (Keeper) GetPool

func (k Keeper) GetPool(ctx sdk.Context, poolId uint64) (poolmanagertypes.PoolI, error)

GetPool returns a pool with a given id.

func (Keeper) GetPoolDenoms

func (k Keeper) GetPoolDenoms(ctx sdk.Context, poolId uint64) ([]string, error)

func (Keeper) GetPools

func (k Keeper) GetPools(ctx sdk.Context) ([]poolmanagertypes.PoolI, error)

func (Keeper) GetPosition

func (k Keeper) GetPosition(ctx sdk.Context, positionId uint64) (model.Position, error)

GetPosition checks if the given position id exists. Returns position if found.

func (Keeper) GetPositionIdToLockId added in v15.5.0

func (k Keeper) GetPositionIdToLockId(ctx sdk.Context, underlyingLockId uint64) (uint64, error)

GetPositionIdToLockId returns the position id associated with the given lock id.

func (Keeper) GetPositionLiquidity

func (k Keeper) GetPositionLiquidity(ctx sdk.Context, positionId uint64) (sdk.Dec, error)

GetPositionLiquidity checks if the provided positionId exists. Returns position liquidity if found. Error otherwise.

func (Keeper) GetSerializedPools added in v15.5.0

func (k Keeper) GetSerializedPools(ctx sdk.Context, pagination *query.PageRequest) ([]*codectypes.Any, *query.PageResponse, error)

func (Keeper) GetSpreadRewardAccumulator added in v15.8.0

func (k Keeper) GetSpreadRewardAccumulator(ctx sdk.Context, poolId uint64) (accum.AccumulatorObject, error)

GetSpreadRewardAccumulator gets the spread reward accumulator object using the given poolOd returns error if accumulator for the given poolId does not exist.

func (Keeper) GetTickInfo added in v15.5.0

func (k Keeper) GetTickInfo(ctx sdk.Context, poolId uint64, tickIndex int64) (tickInfo model.TickInfo, err error)

GetTickInfo gets the tickInfo given a poolId and tickIndex. If the tick has not been initialized, it will initialize it. If the tick has been initialized, it will return the tickInfo. If the pool does not exist, it will return an error. CONTRACT: The caller must check that the pool with given id exists. WARNING: this method may mutate the pool, make sure to refetch the pool after calling this method.

func (Keeper) GetTickLiquidityForFullRange added in v15.5.0

func (k Keeper) GetTickLiquidityForFullRange(ctx sdk.Context, poolId uint64) ([]queryproto.LiquidityDepthWithRange, error)

GetTickLiquidityForFullRange returns an array of liquidity depth for all ticks existing from min tick ~ max tick.

func (Keeper) GetTickLiquidityNetInDirection

func (k Keeper) GetTickLiquidityNetInDirection(ctx sdk.Context, poolId uint64, tokenIn string, userGivenStartTick sdk.Int, boundTick sdk.Int) ([]queryproto.TickLiquidityNet, error)

([]queryproto.TickLiquidityNet): An array of TickLiquidityNet objects representing the net liquidity in the specified direction.

Note that the start tick is never included if given. The same goes for the current tick.
Returns liquidity net amounts starting from the next tick relative to start/current tick

(error): An error if any issue occurs during the operation. Errors: * types.PoolNotFoundError: If the given pool does not exist. * types.TokenInDenomNotInPoolError: If the given tokenIn is not an asset in the pool.

func (Keeper) GetTotalPoolLiquidity

func (k Keeper) GetTotalPoolLiquidity(ctx sdk.Context, poolId uint64) (sdk.Coins, error)

GetTotalPoolLiquidity returns the coins in the pool owned by all LPs

func (Keeper) GetUptimeAccumulatorValues added in v15.8.0

func (k Keeper) GetUptimeAccumulatorValues(ctx sdk.Context, poolId uint64) ([]sdk.DecCoins, error)

GetUptimeAccumulatorValues gets the accumulator values for the supported uptimes for the given poolId Returns error if accumulator for the given poolId does not exist.

func (Keeper) GetUptimeAccumulators added in v15.5.0

func (k Keeper) GetUptimeAccumulators(ctx sdk.Context, poolId uint64) ([]accum.AccumulatorObject, error)

GetUptimeAccumulators gets the uptime accumulator objects for the given poolId Returns error if accumulator for the given poolId does not exist.

func (Keeper) GetUptimeGrowthInsideRange

func (k Keeper) GetUptimeGrowthInsideRange(ctx sdk.Context, poolId uint64, lowerTick int64, upperTick int64) ([]sdk.DecCoins, error)

GetUptimeGrowthInsideRange returns the uptime growth within the given tick range for all supported uptimes. UptimeGrowthInside tracks the incentives accured by a specific LP within a pool. It keeps track of the cumulative amount of incentives collected by a specific LP within a pool. This function also measures the growth of incentives accured by a particular LP since the last time incentives were collected. WARNING: this method may mutate the pool, make sure to refetch the pool after calling this method. The mutation occurs in the call to GetTickInfo().

func (Keeper) GetUptimeGrowthOutsideRange

func (k Keeper) GetUptimeGrowthOutsideRange(ctx sdk.Context, poolId uint64, lowerTick int64, upperTick int64) ([]sdk.DecCoins, error)

GetUptimeGrowthOutsideRange returns the uptime growth outside the given tick range for all supported uptimes. UptimeGrowthOutside tracks the incentive accured by the entire pool. It keeps track of the cumulative amount of incentives collected by a specific pool since the last time incentives were accured. We use this function to calculate the total amount of incentives owed to the LPs when they withdraw their liquidity or when they attempt to claim their incentives. When LPs are ready to claim their incentives we calculate it using: (shares of # of LP) * (uptimeGrowthOutside - uptimeGrowthInside)

func (Keeper) GetUserPositions

func (k Keeper) GetUserPositions(ctx sdk.Context, addr sdk.AccAddress, poolId uint64) ([]model.Position, error)

GetUserPositions gets all the existing user positions, with the option to filter by a specific pool.

func (Keeper) HandleCreateConcentratedLiquidityPoolsProposal added in v15.8.0

func (k Keeper) HandleCreateConcentratedLiquidityPoolsProposal(ctx sdk.Context, p *types.CreateConcentratedLiquidityPoolsProposal) error

func (Keeper) HandleTickSpacingDecreaseProposal added in v15.5.0

func (k Keeper) HandleTickSpacingDecreaseProposal(ctx sdk.Context, p *types.TickSpacingDecreaseProposal) error

HandleTickSpacingDecreaseProposal handles a tick spacing decrease proposal to the corresponding keeper method.

func (Keeper) HasAnyPositionForPool added in v15.5.0

func (k Keeper) HasAnyPositionForPool(ctx sdk.Context, poolId uint64) (bool, error)

HasAnyPositionForPool returns true if there is at least one position existing for a given pool. False otherwise. Returns false and error on any database error.

func (Keeper) InitGenesis

func (k Keeper) InitGenesis(ctx sdk.Context, genState genesis.GenesisState)

InitGenesis initializes the concentrated-liquidity module with the provided genesis state.

func (Keeper) InitializePool

func (k Keeper) InitializePool(ctx sdk.Context, poolI poolmanagertypes.PoolI, creatorAddress sdk.AccAddress) error

InitializePool initializes a new concentrated liquidity pool with the given PoolI interface and creator address. It validates tick spacing, spread factor, and authorized quote denominations before creating and setting the pool's fee and uptime accumulators. If the pool is successfully created, it calls the AfterConcentratedPoolCreated listener function.

Returns an error if any of the following conditions are met: - The poolI cannot be converted to a ConcentratedPool. - The tick spacing is invalid. - The spread factor is invalid. - The quote denomination is unauthorized. - There is an error creating the fee or uptime accumulator. - There is an error setting the pool in the keeper's state.

func (Keeper) PositionHasActiveUnderlyingLock added in v15.5.0

func (k Keeper) PositionHasActiveUnderlyingLock(ctx sdk.Context, positionId uint64) (hasActiveUnderlyingLock bool, lockId uint64, err error)

PositionHasActiveUnderlyingLock is a non mutative method that checks if a given positionId has a corresponding lock in state. If it has a lock in state, checks if that lock is still active. If lock is still active, returns true. If lock is no longer active, returns false.

func (Keeper) RemovePositionIdForLockId added in v15.8.0

func (k Keeper) RemovePositionIdForLockId(ctx sdk.Context, positionId, underlyingLockId uint64)

RemovePositionIdForLockId removes both the positionId to lock mapping and the lock to positionId mapping in state.

func (*Keeper) SetGammKeeper added in v15.5.0

func (k *Keeper) SetGammKeeper(gammKeeper types.GAMMKeeper)

Set the gamm keeper.

func (*Keeper) SetIncentivesKeeper added in v15.5.0

func (k *Keeper) SetIncentivesKeeper(incentivesKeeper types.IncentivesKeeper)

Set the incentives keeper.

func (*Keeper) SetListeners added in v15.5.0

func (k *Keeper) SetListeners(listeners types.ConcentratedLiquidityListeners) *Keeper

Set the concentrated-liquidity listeners.

func (Keeper) SetNextPositionId

func (k Keeper) SetNextPositionId(ctx sdk.Context, positionId uint64)

SetNextPositionId sets next position Id.

func (Keeper) SetParams

func (k Keeper) SetParams(ctx sdk.Context, params types.Params)

SetParams sets the concentrated-liquidity module's parameters with the provided parameters.

func (*Keeper) SetPoolIncentivesKeeper added in v15.5.0

func (k *Keeper) SetPoolIncentivesKeeper(poolIncentivesKeeper types.PoolIncentivesKeeper)

Set the pool incentives keeper.

func (*Keeper) SetPoolManagerKeeper

func (k *Keeper) SetPoolManagerKeeper(poolmanagerKeeper types.PoolManagerKeeper)

Set the poolmanager keeper.

func (Keeper) SetPosition added in v15.5.0

func (k Keeper) SetPosition(ctx sdk.Context,
	poolId uint64,
	owner sdk.AccAddress,
	lowerTick, upperTick int64,
	joinTime time.Time,
	liquidity sdk.Dec,
	positionId uint64,
	underlyingLockId uint64,
) error

SetPosition sets the position information for a given user in a given pool. This includes creating state entries of: - position id -> position object mapping - address-pool-positionID -> position object mapping - pool id -> position id mapping - (if exists) position id <> lock id mapping.

func (Keeper) SetTickInfo

func (k Keeper) SetTickInfo(ctx sdk.Context, poolId uint64, tickIndex int64, tickInfo *model.TickInfo)

func (Keeper) SwapExactAmountIn

func (k Keeper) SwapExactAmountIn(
	ctx sdk.Context,
	sender sdk.AccAddress,
	poolI poolmanagertypes.PoolI,
	tokenIn sdk.Coin,
	tokenOutDenom string,
	tokenOutMinAmount sdk.Int,
	spreadFactor sdk.Dec,
) (tokenOutAmount sdk.Int, err error)

func (Keeper) SwapExactAmountOut

func (k Keeper) SwapExactAmountOut(
	ctx sdk.Context,
	sender sdk.AccAddress,
	poolI poolmanagertypes.PoolI,
	tokenInDenom string,
	tokenInMaxAmount sdk.Int,
	tokenOut sdk.Coin,
	spreadFactor sdk.Dec,
) (tokenInAmount sdk.Int, err error)

SwapExactAmountOut allows users to specify the output token amount they want to receive from a swap and get the exact input token amount they need to provide based on the current pool prices and any applicable spread factors.

func (Keeper) UpdatePosition added in v15.5.0

func (k Keeper) UpdatePosition(ctx sdk.Context, poolId uint64, owner sdk.AccAddress, lowerTick, upperTick int64, liquidityDelta sdk.Dec, joinTime time.Time, positionId uint64) (sdk.Int, sdk.Int, error)

UpdatePosition updates the position in the given pool id and in the given tick range and liquidityAmount. Negative liquidityDelta implies withdrawing liquidity. Positive liquidityDelta implies adding liquidity. Updates ticks and pool liquidity. Returns how much of each token is either added or removed. Negative returned amounts imply that tokens are removed from the pool. Positive returned amounts imply that tokens are added to the pool. WARNING: this method may mutate the pool, make sure to refetch the pool after calling this method.

func (Keeper) ValidatePermissionlessPoolCreationEnabled added in v15.5.0

func (k Keeper) ValidatePermissionlessPoolCreationEnabled(ctx sdk.Context) error

ValidatePermissionlessPoolCreationEnabled returns nil if permissionless pool creation in the module is enabled. Otherwise, returns an error.

func (Keeper) WithdrawPosition added in v15.5.0

func (k Keeper) WithdrawPosition(ctx sdk.Context, owner sdk.AccAddress, positionId uint64, requestedLiquidityAmountToWithdraw sdk.Dec) (amtDenom0, amtDenom1 sdk.Int, err error)

WithdrawPosition attempts to withdraw liquidityAmount from a position with the given pool id in the given tick range. On success, returns a positive amount of each token withdrawn. If we are attempting to withdraw all liquidity available in the position, we also collect spread factors and incentives for the position. When the last position within a pool is removed, this function calls an AfterLastPoolPosistionRemoved listener Currently, it creates twap records. Assumming that pool had all liqudity drained and then re-initialized, the whole twap state is completely reset. This is because when there is no liquidity in pool, spot price is undefined. Additionally, when the last position is removed by calling this method, the current sqrt price and current tick of the pool are set to zero. Returns error if - the provided owner does not own the position being withdrawn - there is no position in the given tick ranges - if the position's underlying lock is not mature - if tick ranges are invalid - if attempts to withdraw an amount higher than originally provided in createPosition for a given range.

type SwapState

type SwapState struct {
	// contains filtered or unexported fields
}

SwapState defines the state of a swap. It is initialized as the swap begins and is updated after every swap step. Once the swap is complete, this state is either returned to the estimate swap querier or committed to state.

Directories

Path Synopsis
cli
queryproto
Package queryproto is a reverse proxy.
Package queryproto is a reverse proxy.

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