actorsv1

package
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Published: Feb 23, 2023 License: MIT Imports: 9 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var (
	StrategyDirective_name = map[int32]string{
		0: "STOP_DIRECTIVE",
		1: "RESTART_DIRECTIVE",
	}
	StrategyDirective_value = map[string]int32{
		"STOP_DIRECTIVE":    0,
		"RESTART_DIRECTIVE": 1,
	}
)

Enum value maps for StrategyDirective.

View Source
var File_actors_v1_remoting_proto protoreflect.FileDescriptor
View Source
var File_actors_v1_supervisor_proto protoreflect.FileDescriptor
View Source
var RemotingService_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "actors.v1.RemotingService",
	HandlerType: (*RemotingServiceServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "RemoteAsk",
			Handler:    _RemotingService_RemoteAsk_Handler,
		},
		{
			MethodName: "RemoteTell",
			Handler:    _RemotingService_RemoteTell_Handler,
		},
		{
			MethodName: "RemoteLookup",
			Handler:    _RemotingService_RemoteLookup_Handler,
		},
	},
	Streams:  []grpc.StreamDesc{},
	Metadata: "actors/v1/remoting.proto",
}

RemotingService_ServiceDesc is the grpc.ServiceDesc for RemotingService service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)

Functions

func RegisterRemotingServiceServer

func RegisterRemotingServiceServer(s grpc.ServiceRegistrar, srv RemotingServiceServer)

Types

type Address

type Address struct {

	// Specifies the remote host address
	Host string `protobuf:"bytes,1,opt,name=host,proto3" json:"host,omitempty"`
	// Specifies the remote port
	Port int32 `protobuf:"varint,2,opt,name=port,proto3" json:"port,omitempty"`
	// Specifies the actor name
	Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"`
	// Specifies the actor unique id on the remote host
	Id string `protobuf:"bytes,4,opt,name=id,proto3" json:"id,omitempty"`
	// contains filtered or unexported fields
}

Address represents an actor address

func (*Address) Descriptor deprecated

func (*Address) Descriptor() ([]byte, []int)

Deprecated: Use Address.ProtoReflect.Descriptor instead.

func (*Address) GetHost

func (x *Address) GetHost() string

func (*Address) GetId

func (x *Address) GetId() string

func (*Address) GetName

func (x *Address) GetName() string

func (*Address) GetPort

func (x *Address) GetPort() int32

func (*Address) ProtoMessage

func (*Address) ProtoMessage()

func (*Address) ProtoReflect

func (x *Address) ProtoReflect() protoreflect.Message

func (*Address) Reset

func (x *Address) Reset()

func (*Address) String

func (x *Address) String() string

type RemoteAskRequest

type RemoteAskRequest struct {

	// Specifies the sender' address
	Sender *Address `protobuf:"bytes,1,opt,name=sender,proto3" json:"sender,omitempty"`
	// Specifies the receiver' address
	Receiver *Address `protobuf:"bytes,2,opt,name=receiver,proto3" json:"receiver,omitempty"`
	// Specifies the message to send to the actor
	// Any proto message is allowed to be sent
	Message *anypb.Any `protobuf:"bytes,3,opt,name=message,proto3" json:"message,omitempty"`
	// contains filtered or unexported fields
}

RemoteAsk is used to send a message to an actor remotely and expect a response immediately. With this type of message the receiver cannot communicate back to Sender except reply the message with a response. This one-way communication

func (*RemoteAskRequest) Descriptor deprecated

func (*RemoteAskRequest) Descriptor() ([]byte, []int)

Deprecated: Use RemoteAskRequest.ProtoReflect.Descriptor instead.

func (*RemoteAskRequest) GetMessage

func (x *RemoteAskRequest) GetMessage() *anypb.Any

func (*RemoteAskRequest) GetReceiver

func (x *RemoteAskRequest) GetReceiver() *Address

func (*RemoteAskRequest) GetSender

func (x *RemoteAskRequest) GetSender() *Address

func (*RemoteAskRequest) ProtoMessage

func (*RemoteAskRequest) ProtoMessage()

func (*RemoteAskRequest) ProtoReflect

func (x *RemoteAskRequest) ProtoReflect() protoreflect.Message

func (*RemoteAskRequest) Reset

func (x *RemoteAskRequest) Reset()

func (*RemoteAskRequest) String

func (x *RemoteAskRequest) String() string

type RemoteAskResponse

type RemoteAskResponse struct {

	// Specifies the message to send to the actor
	// Any proto message is allowed to be sent
	Message *anypb.Any `protobuf:"bytes,1,opt,name=message,proto3" json:"message,omitempty"`
	// contains filtered or unexported fields
}

func (*RemoteAskResponse) Descriptor deprecated

func (*RemoteAskResponse) Descriptor() ([]byte, []int)

Deprecated: Use RemoteAskResponse.ProtoReflect.Descriptor instead.

func (*RemoteAskResponse) GetMessage

func (x *RemoteAskResponse) GetMessage() *anypb.Any

func (*RemoteAskResponse) ProtoMessage

func (*RemoteAskResponse) ProtoMessage()

func (*RemoteAskResponse) ProtoReflect

func (x *RemoteAskResponse) ProtoReflect() protoreflect.Message

func (*RemoteAskResponse) Reset

func (x *RemoteAskResponse) Reset()

func (*RemoteAskResponse) String

func (x *RemoteAskResponse) String() string

type RemoteLookupRequest

type RemoteLookupRequest struct {

	// Specifies the remote host address
	Host string `protobuf:"bytes,1,opt,name=host,proto3" json:"host,omitempty"`
	// Specifies the remote port
	Port int32 `protobuf:"varint,2,opt,name=port,proto3" json:"port,omitempty"`
	// Specifies the actor name
	Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"`
	// contains filtered or unexported fields
}

RemoteLookupRequest checks whether a given actor exists on a remote host

func (*RemoteLookupRequest) Descriptor deprecated

func (*RemoteLookupRequest) Descriptor() ([]byte, []int)

Deprecated: Use RemoteLookupRequest.ProtoReflect.Descriptor instead.

func (*RemoteLookupRequest) GetHost

func (x *RemoteLookupRequest) GetHost() string

func (*RemoteLookupRequest) GetName

func (x *RemoteLookupRequest) GetName() string

func (*RemoteLookupRequest) GetPort

func (x *RemoteLookupRequest) GetPort() int32

func (*RemoteLookupRequest) ProtoMessage

func (*RemoteLookupRequest) ProtoMessage()

func (*RemoteLookupRequest) ProtoReflect

func (x *RemoteLookupRequest) ProtoReflect() protoreflect.Message

func (*RemoteLookupRequest) Reset

func (x *RemoteLookupRequest) Reset()

func (*RemoteLookupRequest) String

func (x *RemoteLookupRequest) String() string

type RemoteLookupResponse

type RemoteLookupResponse struct {

	// Specifies the actor address
	Address *Address `protobuf:"bytes,1,opt,name=address,proto3" json:"address,omitempty"`
	// contains filtered or unexported fields
}

func (*RemoteLookupResponse) Descriptor deprecated

func (*RemoteLookupResponse) Descriptor() ([]byte, []int)

Deprecated: Use RemoteLookupResponse.ProtoReflect.Descriptor instead.

func (*RemoteLookupResponse) GetAddress

func (x *RemoteLookupResponse) GetAddress() *Address

func (*RemoteLookupResponse) ProtoMessage

func (*RemoteLookupResponse) ProtoMessage()

func (*RemoteLookupResponse) ProtoReflect

func (x *RemoteLookupResponse) ProtoReflect() protoreflect.Message

func (*RemoteLookupResponse) Reset

func (x *RemoteLookupResponse) Reset()

func (*RemoteLookupResponse) String

func (x *RemoteLookupResponse) String() string

type RemoteMessage

type RemoteMessage struct {

	// Specifies the sender' address
	Sender *Address `protobuf:"bytes,1,opt,name=sender,proto3" json:"sender,omitempty"`
	// Specifies the actor address
	Receiver *Address `protobuf:"bytes,2,opt,name=receiver,proto3" json:"receiver,omitempty"`
	// Specifies the message to send to the actor
	// Any proto message is allowed to be sent
	Message *anypb.Any `protobuf:"bytes,3,opt,name=message,proto3" json:"message,omitempty"`
	// contains filtered or unexported fields
}

RemoteMessage will be used by Actors to communicate remotely

func (*RemoteMessage) Descriptor deprecated

func (*RemoteMessage) Descriptor() ([]byte, []int)

Deprecated: Use RemoteMessage.ProtoReflect.Descriptor instead.

func (*RemoteMessage) GetMessage

func (x *RemoteMessage) GetMessage() *anypb.Any

func (*RemoteMessage) GetReceiver

func (x *RemoteMessage) GetReceiver() *Address

func (*RemoteMessage) GetSender

func (x *RemoteMessage) GetSender() *Address

func (*RemoteMessage) ProtoMessage

func (*RemoteMessage) ProtoMessage()

func (*RemoteMessage) ProtoReflect

func (x *RemoteMessage) ProtoReflect() protoreflect.Message

func (*RemoteMessage) Reset

func (x *RemoteMessage) Reset()

func (*RemoteMessage) String

func (x *RemoteMessage) String() string

type RemoteTellRequest

type RemoteTellRequest struct {

	// Specifies the remote message
	RemoteMessage *RemoteMessage `protobuf:"bytes,1,opt,name=remote_message,json=remoteMessage,proto3" json:"remote_message,omitempty"`
	// contains filtered or unexported fields
}

RemoteTell is used to send a message to an actor remotely by another actor This is the only way remote actors can interact with each other. The actor on the other line can reply to the sender by using the Sender in the message

func (*RemoteTellRequest) Descriptor deprecated

func (*RemoteTellRequest) Descriptor() ([]byte, []int)

Deprecated: Use RemoteTellRequest.ProtoReflect.Descriptor instead.

func (*RemoteTellRequest) GetRemoteMessage

func (x *RemoteTellRequest) GetRemoteMessage() *RemoteMessage

func (*RemoteTellRequest) ProtoMessage

func (*RemoteTellRequest) ProtoMessage()

func (*RemoteTellRequest) ProtoReflect

func (x *RemoteTellRequest) ProtoReflect() protoreflect.Message

func (*RemoteTellRequest) Reset

func (x *RemoteTellRequest) Reset()

func (*RemoteTellRequest) String

func (x *RemoteTellRequest) String() string

type RemoteTellResponse

type RemoteTellResponse struct {
	// contains filtered or unexported fields
}

func (*RemoteTellResponse) Descriptor deprecated

func (*RemoteTellResponse) Descriptor() ([]byte, []int)

Deprecated: Use RemoteTellResponse.ProtoReflect.Descriptor instead.

func (*RemoteTellResponse) ProtoMessage

func (*RemoteTellResponse) ProtoMessage()

func (*RemoteTellResponse) ProtoReflect

func (x *RemoteTellResponse) ProtoReflect() protoreflect.Message

func (*RemoteTellResponse) Reset

func (x *RemoteTellResponse) Reset()

func (*RemoteTellResponse) String

func (x *RemoteTellResponse) String() string

type RemotingServiceClient

type RemotingServiceClient interface {
	// RemoteAsk is used to send a message to an actor remotely and expect a response
	// immediately. With this type of message the receiver cannot communicate back to Sender
	// except reply the message with a response. This one-way communication
	RemoteAsk(ctx context.Context, in *RemoteAskRequest, opts ...grpc.CallOption) (*RemoteAskResponse, error)
	// RemoteTell is used to send a message to an actor remotely by another actor
	// This is the only way remote actors can interact with each other. The actor on the
	// other line can reply to the sender by using the Sender in the message
	RemoteTell(ctx context.Context, in *RemoteTellRequest, opts ...grpc.CallOption) (*RemoteTellResponse, error)
	// Lookup for an actor on a remote host.
	RemoteLookup(ctx context.Context, in *RemoteLookupRequest, opts ...grpc.CallOption) (*RemoteLookupResponse, error)
}

RemotingServiceClient is the client API for RemotingService service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.

type RemotingServiceServer

type RemotingServiceServer interface {
	// RemoteAsk is used to send a message to an actor remotely and expect a response
	// immediately. With this type of message the receiver cannot communicate back to Sender
	// except reply the message with a response. This one-way communication
	RemoteAsk(context.Context, *RemoteAskRequest) (*RemoteAskResponse, error)
	// RemoteTell is used to send a message to an actor remotely by another actor
	// This is the only way remote actors can interact with each other. The actor on the
	// other line can reply to the sender by using the Sender in the message
	RemoteTell(context.Context, *RemoteTellRequest) (*RemoteTellResponse, error)
	// Lookup for an actor on a remote host.
	RemoteLookup(context.Context, *RemoteLookupRequest) (*RemoteLookupResponse, error)
}

RemotingServiceServer is the server API for RemotingService service. All implementations should embed UnimplementedRemotingServiceServer for forward compatibility

type StrategyDirective

type StrategyDirective int32

Strategy is used to handle a failed child actor

const (
	// STOP means stop the child actor in case of error
	StrategyDirective_STOP_DIRECTIVE StrategyDirective = 0
	// RESTART means restart the child actor in case of error
	StrategyDirective_RESTART_DIRECTIVE StrategyDirective = 1
)

func (StrategyDirective) Descriptor

func (StrategyDirective) Enum

func (StrategyDirective) EnumDescriptor deprecated

func (StrategyDirective) EnumDescriptor() ([]byte, []int)

Deprecated: Use StrategyDirective.Descriptor instead.

func (StrategyDirective) Number

func (StrategyDirective) String

func (x StrategyDirective) String() string

func (StrategyDirective) Type

type UnimplementedRemotingServiceServer

type UnimplementedRemotingServiceServer struct {
}

UnimplementedRemotingServiceServer should be embedded to have forward compatible implementations.

func (UnimplementedRemotingServiceServer) RemoteAsk

func (UnimplementedRemotingServiceServer) RemoteLookup

func (UnimplementedRemotingServiceServer) RemoteTell

type UnsafeRemotingServiceServer

type UnsafeRemotingServiceServer interface {
	// contains filtered or unexported methods
}

UnsafeRemotingServiceServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to RemotingServiceServer will result in compilation errors.

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